Re-modding
Insane:
01:23:059 (5) - Add clap on repeat
That's about it.
Insane:
01:23:059 (5) - Add clap on repeat
That's about it.
Do it then.CDFA wrote:
I'm like 95% sure I'm allowed to rank it since I'm not the one that is currently the bubbler.
lolCDFA wrote:
its ok i asked Jesus and he said it was ok
Everything else which is not listed here is changed. Thank you for your fast mod. I'm still unsure about the title, I want to keep the dot since it has nothing to do with romanization.Xinely wrote:
baka master lolplaceholder ~as your and CDFA's request here damn you guys call me when i'm in midtest, fortunely tomorrow only a listening test so i dont need to study
General
- remove the space of the romanised artist, it should be "いとうかなこ". i asked japanese people for confirm it http://puu.sh/cbybc/cf0a232897.jpg Sure. I used this before but someone said I should add space. q.q
- add "カオスヘッド" as source, move "Chaos;Head" in tags also add "ChäoS;HEAd" (i saw this one on the video) to tags. Source that i get : http://en.wikipedia.org/wiki/Chaos;Head I don't want to use the japanese source at all. There are many ppl out there who can't read japanese so for them the japanese source is annoying. It better to use a clean and understandable one.
Easy
- 01:14:588 (1,2,3) - hmm that circle at red tick imo can make newbie confuse since the gap isnt like 1/1 or 2/1. would be better to use 3/2 slider repeat instead
- 01:37:176 (1,2,3) - same as 01:24:824 (1,2) -
Normal
- 00:48:476 (5,6) - same reason as above, i would say http://puu.sh/cbzqY/9613976dd6.jpg here instead True, but this will ruin my pattern and honestly I don't really like 1/2 repeat sliders at this level.
- 01:04:310 - this is just my taste but i love to map last vocal before kiai time :3 Yeah, but just mapping the last vocal sounds a bit bad to me. I would like to map the whole vocal but then the spinner will be too close. q.q
- 01:37:177 (3,4,1) - would be better with a little bit harder rhythm here http://puu.sh/cbzHP/ecaa1d80fc.jpg Not exactly this way but fixed. :3
- the main problem imo is too much 1/1 and lack of 1/2 here. dont worry i already mentioned some harder rhythm for this diff, should be fine after you fixed them all Personally I think 1/2 rhythms are a bit hard thats why I used only 1/1 which can be hard as well. But I fixed all thing from this mod. :3
Hard
okay checked all, hitsound is fine, rhythm can improved a little bit, placement a little bit messy because the spacing. would be better if use 1,2x as normal spacing instead of 1,0x (for 1,0x SV) and 1,6x spacing for 0,75x SV Since I'm not the mapper of this diff I won't touch it anymore but I saved the original file if the GDer wants to apply this for himself. The GDer is inactive for a month now.
Insane
- 01:18:118 (8) - i would say to not skip the vocal on 01:18:295 - , you can make 1/2 slider repeat for this one
- 01:28:530 (5) - the anti jump here definitely read as 1/2 lol, NC it or move it further I want to keep the pattern here and that is impossible if I move it further so I used NC.
Poke me when you're done
Everything else fixed.Xinely wrote:
recheck
Hard
- 01:17:236 (4) - you need to map 01:17:412 - , a little bit faint but the music is cymbal here o.o Since I'm not the mapper of this diff I leave this one untouched.
make sure to fix red mentions. i will give another recheck it fixed
Although there is a muzu included in the description. Its unmoded and probably not even playable but muzu. \o/Lust wrote:
Congratulations!
Mapset so old that the taiko spread does not need a muzu :O