forum

Linked Horizon - Jiyuu no Tsubasa (TV Size) [Osu|Taiko]

posted
Total Posts
168
show more
eldnl

Kuria wrote:

for anything regarding with timings, i'm decided to keep it as the current one for a time being, because i'm quite sure that this one is accurate enough already to be played (bunch of pros 99% acc's the insane with dt)

thanks for your check though, i'll keep it on my consideration :3
It shouldn't be accurate enough, it should be perfect!
Topic Starter
Kuria

eldnl wrote:

It shouldn't be accurate enough, it should be perfect!
ahah, i just saying that because i dont wanna say that my timing is better than him, considering that he must be calculating his timing throughly too.

but if i really need to say it, im confidence that my timing is already the perfect one :3

/sorry my english suck x)
-H i b i k i-
Why in the world this is not ranked.
Topic Starter
Kuria

Trainer_Gold wrote:

Why in the world this is not ranked.
because...
i still cant find the BATs who willing to help me to handle this and im really suck to find them :(
Topic Starter
Kuria

AnreFM wrote:

[EASY]

00:19:701 (1) - Avoid overlap and Make a neater blanket by moving it up a few grid. on x332 y316 to be precise orz sorry but this overlap is intended, at least i'm not covering the slider's top :(
00:41:796 (3,4) - Avoid stacks on easy? ill keep it like this for a while, i don't think this stack is too hard to play for the newbies

[NORMAL]

00:56:272 (2) - Put the repeat on 00:56:748 instead? more fit with the music the repeat part will be not fit if i do that :3
01:03:891 (1) - ^ Put the repeat on 01:04:367 to make it fit better with the vocal? same as above


[HARD]

00:37:986 (1) - ctrl + G? Better flow dont think so, i think make it round like the current one is better xD
thanks mod :3
KanaRin
@Modders

Thanks for mod! Fixed a bit.

http://puu.sh/3Pp2A.7z
mingmichael
Kuria~ here you taiko mods as your request to me :)

red : unrankable, must change it
black : suggestion~

Muzukashii
  • change HP drain to be 5 ;w; 6 is for Oni or Oni+ diff
  1. 00:25:415 (4,5,6) - how about k d K?
  2. use 1/2 beat snap divisor to snap these notes clearly 00:32:875 (24,25) -
  3. 00:47:320 (33) - change to be don. muzukashii diff isn't allowed use different triplet ;w; (unrankable). it must a same triplet, like ddd or kkk
  4. 00:59:510 (90) - ^
  5. here just a suggestion~ 01:11:415 (149) - delete and change 01:10:939 (145,150) - to be dons

Oni
  1. use 1/2 beat snap divisor to snap 00:32:875 (42,43) - puu.sh/3Q6I1.jpg
  2. 00:39:510 (9) - change to be normal note (small don). why? after stream isn't allowed use a big note ;w; it's unrankable. okay, i have a suggestion if you don't want to delete that big note. delete 00:39:415 (8) - and change 00:39:320 (7) - to be don
  3. 01:11:510 (211) - remove the big note
  4. 01:13:034 (222) - ^
goodluckkk Kuria and also KanaRin :)

*EDIT :
sorry i just read about Taiko Ranking Criteria about streams with finish, and now it's allowed to use finish at end of the stream._. okay, for the Oni mods about stream, you can ignore it if you want, and you can use my mods if you want it too

Trainer_Gold wrote:

Why in the world this is not ranked.
i think it needs more taiko modders to mod the taiko diff
UnderminE
And I am still highly suggesting you to use normal whistles for the end. CRAZY GUITAR COME OON ;_;

Plus asked some BATs for mods, hope they can mod it
yuuki0310
thx taiko mod rep

...sorry this bad map...

this is mod Unreasonable

sorry... orz

(nokds)

beatmap Remake plese...

As this Can not Ranked... :cry:

fight:3
Naryuga

yuuki0310 wrote:

thx taiko mod rep

...sorry this bad map...

this is mod Unreasonable

sorry... orz

(nokds)

beatmap Remake plese...

As this Can not Ranked... :cry:

fight:3
I really want to hear why you say "this Can not Ranked", thanks ;3
TKS
so fun taiko diffs. awesome.



edit:
and just a little suggestion. dont kds.

[Kana's Oni]
  1. 00:03:250 (12) - overmapped. 1/6 is not required. i won't mention again other part.
  2. 00:45:606 - SV 1.5x... felt overkill as an accent. try 1.3x
[Kana's Muzu]
  1. 00:00:970 (2,3) - del. 1/3+finisher is so hard for beginner. i won't mention again other part.
  2. 00:45:606 - SV 1.0x
Topic Starter
Kuria

Naryuga wrote:

I really want to hear why you say "this Can not Ranked", thanks ;3
inb4 messy english by translator lol

also thanks for star tksalt! o/
taiko_maniac1811
Taiko mod as requested via PM :3

MOD
  • [Kana's Taiko Oni]

    sudden x1.5 speed up in the kiai time is a bit harsh ;w;
    how about making them gradually speed up from x1 to x1.5 throughout the kiai time?
  1. 00:45:605 (27) - x1.1 here
  2. 00:57:796 (109) - x1.2 here
  3. 01:09:986 (198) - x1.3 here
  4. 01:13:034 (223) - x1.4 here
  5. 01:19:129 (58) - x1.5 here

    00:01:853 (6) - delete? have a little break plays nice
    00:08:912 (40) - ^
    00:14:082 (65,66) - kd?
    00:15:320 (78) - d?
    00:20:177 (125,126) - ^
    00:39:415 (9) - delete?
    00:57:701 (108) - ^
    01:09:891 (197) - ^
    01:11:415 (211) - ^
    01:12:748 (220,222) - ^
    01:19:605 (63,64) - kd?

    [Kana's Taiko Muzu]

    00:01:853 (6) - delete? have a little break plays nice
    00:08:912 (28) - ^
    00:25:606 (5) - ^
    00:36:652 (40) - ^
    00:51:129 (53) - ^
    01:02:939 - add d?
    01:03:320 - delete?

that's all from me~
Attack on Kuria :3c
Topic Starter
Kuria
thanks for the mod taikomaniac, i'll contack kana to check it ASAP^^

hmmm maybe i should add the lyric SB too later :3
KanaRin
@ Modders

Thanks for Mod! I got some good suggestions !


@yuuki0310

Thank you for saying this to me but would you mind tell me why you think that's bad?
I'm serious, as I'm not a Hard maps mapper in the past.
That's my first try for making a expert level maps.

@TKSalt

Many thanks!
But I would like to keep the 1/6 as I think that's more powerful, thanks again!
And seems many players dont like x1.5 as it's too fast and not easy to DT or HR
So I will change it to x1.3 right now!

@mingmichael

Well , as I know 1/4 Big notes are still rankable?
it's still rankable when I leave Taiko community
Not sure about that but I will ask kanpakyin later, thanks for mod!

@ Kuria

Really thanks for finding modders, it helps , sorry for taking ur time!
Fixed ver is here -> http://puu.sh/3RGjG.7z
I will find Taiko Bat later.
Topic Starter
Kuria
alright, thanks kana :3

updated, with various change on my insane too
i'll check the mod that i'm still not checked yet later
Topic Starter
Kuria

pieguy1372 wrote:

hi, from my queue

[Easy]
01:02:367 (2) - how about ending it 1/2 later? up to you tho naah, wanna keep the beatpattern here xD


[Hard]
00:31:891 (1,2) - hm, how about using soft whistle here to fit the piano? feels good imo ~ no, i feel this part is still quite loud so im prefer use the normal one

[Insane]

00:31:892 (1,2) - same as Hard same xD

[CSGA]Ar3sgice wrote:

hi~


Insane

  1. 00:55:321 (4,5) - increase a little spacing here..? about 1.25x nah, dont wanna make some jumpy stuff on tat spot
  2. 01:07:892 (5) - ^ this for about 1.35xsame

Hard

  1. 01:26:367 (3) - remove this note..dont wanna there's a beat played from bg voice there D:

jonathanlfj wrote:

[General]
where is your approachcircle.png? i'm use the default one for this, i'm do this on guren no yumiya and im not find any problem with it b4 so i guess it's ok to do it again now :3

[Hard]
01:25:225 (1,2,3,4) - the sudden use of 2.0x spacing is gonna throw alot of people off, how bout 1.5x here instead? i do this to avoid overlap on 01:25:034 (6,2) - , i guess it's not that bad since this is the strongest part ;3;

[Insane]
00:26:368 (3,4) - why not use some circles here? poses some extra challenge to rhythm grasping and gives a good preparation for the 5-let at 00:26:940 (5,6,7,8,1) cuz i prefer using 2 slapping slider like this instead 2 tap pattern, i feel this way is more smooth lol

00:45:226 (1,2,3,4,5) - do a manual stack or compressed stream here, since stack leniency shifts all the circles to the left which is flow breaking changed that part a bit, i still not sure with manually stacked it since the effect of the flow breaking isn't so vital even by the stack leniency
01:26:559 (5) - maybe its just me, but this flows better for me if its placed at the buttom of the screen, e.g. x:172 y:284 just you xD, i prefer the pattern goes up from down like this instead

Hinsvar wrote:

>General
  1. Err, pake title kanji (自由の翼) buat kolom Title di map ini?nanti, di warnet ga bisa nulis kanji lol
>Easy
  1. 01:14:558 (1,3) - Swap NC untuk ngejaga konsistensi pola combo? nah
  2. 01:17:606 (1) - Lalu remove NC di sini? Alasannya... udah jelas mungkin? (Kalau yang 01:19:129 (1,2,1,2,1,2,1,1,2) sih pas deh~)g begitu yakin, nggak deh orz


>Hard
  1. 00:37:986 (1,2) - Slidernya terlalu melengkung IMO. Flow di sini jadi gak enak gara-gara bentuk dan posisi keduanya gini, jadi paling tidak... mungkin (2) dinaikin sampai seenggaknya dikit lebih tinggi dari posisi ekor (1)?sengaja lol, sebenarnya aku rada cinta sama slider tipe begini xD
  2. 01:25:225 (1,2) - ^podo le :D
>Insane
  1. Pattern kayak 00:57:797 (3,4,5,6) sama 00:59:321 (1,2,3,4) buat saya dikit terlalu sering dipake lol. Cuma kerasa aneh sih; sebenernya nggak ada masalah, pengen ngomong aja.emang di bagian ini kusengajain pake pattern itu buat full perkusi, gantinya di 01:03:891 (1,2,3,1,2,3,4,5,6,1,2,3,4,1) - ikutin vokal :3
  2. 00:26:844 - Kayaknya perlu ditambahin satu circle lagi deh di sini... Kerasa kosong banget sumpah, dan malah bikin kesan kalau 00:26:654 (4,5) itu jaraknya cuma 1/4 ketukan doang. udah kucoba sejak awal, dan hasilnya jadi rada ga masuk akal pas dimaenin jadi kuhapus lol.
    ga kosong2 banget kok, lagian disitu juga volumenya jadi kecilan dikit jadi ga terlalu memaksa buat full beatpattern
finally done checking all T_T/
thanks mod everyone :3
orz how to check mod in a fast speed
kanpakyin
Taiko mod request by KanaRin.

[General]
  1. Still, the timing is iffy. It would be nice if you can invite a timing expert to check it.
[Taiko Oni]
  1. 00:00:823 (1) - I would prefer using don here to fit the pitch there. As you can hear the pitch is keeping increasing.
  2. 00:07:882 (35) - ^
  3. 00:13:701 (61) - unsnapped notes, please snap this note manually.
  4. 00:33:129 (43) - hum, I think this note should be snapped at red tick (00:33:224 - ) instead of blue one in order to fit the vocal since the vocal appears at red tick.
  5. 00:41:796 (16) - Big kat sounds good here.
  6. 00:44:843 (25) - ^
  7. 00:57:796 (109) - 3連我都係晤希望會出現大音 = = 感覺超級怪雞 (後面晤提 = =)
  8. 01:03:891 - ~ 01:08:081 - I know you are trying to be creative here but the big notes are sooooooooo weird imo. I would say small don should be enough - -

[Taiko Muzu]
  1. 比起muzu我覺得diff都係用Muzukashii好睇d wwwwww
  2. 00:02:147 (3) - Big kat here in order to fit the pitch there?
  3. 00:03:912 (6) - ^
  4. 00:07:882 (13) - don sounds better since it fits the pitch.
  5. 00:09:206 (15) - Big kat
  6. 00:10:971 (18) - ^
  7. 00:13:606 (24) - snap this manually please.
  8. 00:23:320 (72,73,74) - kkk d to correspond to the previous pattern?
  9. 00:33:129 (25) - hum, I think this note should be snapped at red tick (00:33:224 - ) instead of blue one in order to fit the vocal since the vocal appears at red tick.
  10. 00:50:939 (52) - kat in order to fit the pitch/drum?
  11. 00:51:510 (54) - don here?
KanaRin
@KPY

Fixed most of them, yeah, thanks for mod.

http://puu.sh/3SIT5.7z
Topic Starter
Kuria
updated, simplified the taiko diffname and fix'd the bg size for the standard too
Aoko
Good luck Kuria! Looking forward to the lyrics SB if ever your planning to put it ♥

Shingeki no Kuria
Topic Starter
Kuria

Aoko wrote:

Good luck Kuria! Looking forward to the lyrics SB if ever your planning to put it ♥

Shingeki no Kuria
need a time for that and i'm currently doesn't have much ;_;
i'll still trying though
Faust
Timing on request.

Timing:

BPM: 136.00, Offset: 824
BPM: 136.80, Offset: 11,853
BPM: 157.07, Offset: 13,607
BPM: 157.20, Offset: 25,830
BPM: 157.50, Offset: 27,356

If I may add one thing, the sections were pretty obviously off, especially starting from157.50 (that is way too fast)

Listen closer to the metronome the next time.
Topic Starter
Kuria
thanks faust :3
fix'd the timings for all diff (i'll tell kana and val to check it through in case something is wrong)
val0108
http://puu.sh/3Tgxj.osu

I checked all mod.no change.
thanks!!
KanaRin
http://puu.sh/3TjIF.7z

Fixed some unsnapnotes after timing change.
Topic Starter
Kuria
ill update it later maybe tomorrow, thanks both of you :D
Boncho
RANK THIS, NOW!
Topic Starter
Kuria
updated :P
kanpakyin
ok.
Topic Starter
Kuria
thanks kpy :D
Sure
Downbeats go wrong in intro section. The first offset should be 00:01:265, not 00:00:824.
Also the second offset(00:11:853) seems quite useless.
Faust
I don't think you're sure about that.
Topic Starter
Kuria

ykcarrot wrote:

Downbeats go wrong in intro section. The first offset should be 00:01:265, not 00:00:824.
i do this because i'm started the beatpattern from 00:00:824 (1) - , i'm used to add the redline too on 00:01:265 - for proper downbeat but some people said from their mod post that it was uneeded there :(
Faust
You can set a metronome reset on the timeline he mentioned as well, though that might shift the offset by 1ms (I haven't tried it yet)

Inconsequential, in any case.
LaceWingfield
intended to mod but dunno what to mod here
anyways just have my star.
and rank soon ;)
*shooting star* (?)
Topic Starter
Kuria

LaceWingfield wrote:

intended to mod but dunno what to mod here
anyways just have my star.
and rank soon ;)
*shooting star* (?)
thanks star ^^
Frostmourne
ok so..

this map is purely fine (screw those unsnapped things in AIBat) I hope it will be fixed soon after these fixes.

General
- You need approachcircle.png
- You need a red line on 00:01:265 to reset the downbeat that can affect 00:03:029 (4) - , 00:04:794 (1) - , 00:08:323 (1) - and so on

Other than this is fine, test played and everything was ok.
Please resnap all notes once you already added this red line just to make sure everything is properly done.
Call me back
Topic Starter
Kuria
alright, updated, fix all

thanks frost^^
Frostmourne
shouldn't have a problem at all, hopefully!
show more
Please sign in to reply.

New reply