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Freemode DoubleTime

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This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +579
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Topic Starter
_noone_
<>
Consciously
could also be this, that when I finish the player with dt could expect other players to not get bored :)
ieb
Play DT/HT but score update should be synchronized with None.
I think it's better.
she_old

Keyone94 wrote:

i dont know what to say to it anymore =/
then there's no need to post ;p
-libili

theowest wrote:

MillhioreF wrote:

but at the same time I don't really like finishing ahead of everyone else and having a pre-determined result for them to try to catch up to.
I guess this can be partly solved by just displaying all live results on the left as if they were your speed, but that won't work if you're the one playing with Doubletime. Definitely a problem then.
this could work,

Your current Score appears up right. (1,5x speed)

On liveboard it appears how you would earn in 1,0x (speed) but still 1,12x multiplier

everything works on computer systems :3

For example:
Map: Dormir - Sayonara Trip [Insane]

REAL SCOREBOARD (everytime appear for itself) ((UP/RIGHT))
-libili (DT) - 00:45 - 2,341,524 - 97,52%
theowest (DT) - 00:45 - 2,321,566 - 96,24%
Tony - 00:30 - 1,565,900 - 100%
she - 00:30 - 1,564,940 - 99,67%

Realtime Scoreboard (how i said you have that score below, it show's that one in scoreboard) ((SCOREBOARD))
Like how ur score were on 30 seconds. NOT ur current time
theowest (DT) - 00:30 - 1,740,226 - 99,55%
-libili (DT) - 00:30 - 1,721,240 - 98,67%
Tony - 00:30 - 1,565,900 - 100%
she - 00:30 - 1,564,940 - 99,67%
chaotic_iak
^ What about HT players? (Unless the scoreboard is set for the slowest speed played among the players.)
Kaeru

BRBP wrote:

Can't you people find another way to show off rather than joining multi rooms with DT?

Too bad there's no anti-votes, this thread would get every single one I have.
I agree with this, and everything else BRBP has said in this topic. Having DT or HT as free mods would defeat the purpose of multiplayer. These games are meant to be played in realtime, and it would make no sense for some person with DT on to be in first place when the other players haven't even got to that part of the song yet.

In addition, it would be unfair to allow players to choose DT but not HT. All players of all skill levels should be considered when changing game mechanics like this, and I don't think it's fair to allow a good player to play a song faster without allowing a bad player to slow the song down. This would henceforth cause even more problems, because then every single person without HT on would have to wait, and players with DT on would have to wait a ridiculous amount of time for players that have HT enabled.

In conclusion: if you want to change the speed of the song for yourself only, just go to single player. If you want to share that with others, that's what spectating is for. Multiplayer is there to play along with other people.
a newbie
I'd be willing to bet, that the people saying no to this idea are the same people that refuse to turn on free mod for others when asked. It's like making the game harder for yourself is hurting there enjoyment somehow.

The 'realtime' arguement is the best reason you guys can come up with to disagree with this request, and I imagine with a bit of effort this can be worked around.

To say people just want to "show off" is just pathetic. Most people that want this feature, want it because it better suits their play style. For people that use mods almost exclusively it is extremely hard to find rooms that offer an enjoyable experience. This is why freemods was added, however it ignores a large portion of players who play DT.

Stop being negative just because your idea of multiplayer differs from theirs.
Kaeru
I'm fine with free mod. I always have it selected in my rooms. I don't see why it would ever be a more enjoyable experience for someone to willingly play the song out of sync with everyone else. What is the point of this? Instead of sitting around waiting after every song you choose to "enjoy" with DT, you could simply have went to single player to play it.

I could understand if DT was something mandatory for getting high ranks on songs, but it's really not. Single player is always better for this anyways. If the song is too easy without DT on, then just ask for a harder song? Or go to a room where they won't mind putting DT on for you.

There was a reason why this mod wasn't implemented in free mods. From a game design point of view, I agree with peppy's decision.
pielak213
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VoidnOwO
:)
pielak213
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NixXSkate
idk isn't the whole point of multiplayer to battle against other players in realtime? i mean, if the song is too easy to not be DT'd, then aren't you playing against others that are probably out of your league anyway?

i guess i can understand if you're playing multiplayer with a group of friends (or against HD+HR players), but even then, it might make the people not using DT feel like they're inconveniencing everyone by making the others wait for them to finish. i'm sure MANY DT players would just leave a room when they finished anyway.
Tshemmp

NixXSkate wrote:

idk isn't the whole point of multiplayer to battle against other players in realtime? i mean, if the song is too easy to not be DT'd, then aren't you playing against others that are probably out of your league anyway?
Sometimes I don't want to play against my friends but with them, i.e. being in the same multiplayer room playing osu!. I also wouldn't have any problem waiting for the other players to finish.
-[Cow]-
Full support and +1 star ... if i have one XD
Will3x
in some (shooter) games, where u die, you go to spectate mode untill the game is over and you respawn again.

isnt this possible with multiplay? when the player with the DT mod finished, you can spectate the others in the game.
then with left and right keys you can switch players. just a quick idea that came to mind.

anyways I support this
Saoji
The DT player could also wait at the beginning. So everyone will finsh at the same time. And it will give a chance to people who are not using DT to do even better than usual in case the dt player is good.
I'm not a DT player, but I like this request, even if it doesn't sound really nice ..to wait.. everyone hates it. It will be fine for 2 or 3 plays then you'll rage.
jesse1412
The fact that this isn't in game still annoys me every time I play MP with friends playing easier maps. I want to talk to my friend WHILE enjoying the game, is that really so bad?
boat
Despite that I agree with it being pretty wonky having to either wait to start or wait to finish, I still want this.
Dexus
ignore
buny

Dexus wrote:

Why even have this. Play solo if you're too unfocused to enjoy maps at a moderate pace. This is a rhythm game and If you can't do even simple stuff that's sad. I honestly enjoy simple maps that follow well with the music instead of overly-mapped pieces of crap that have stuff everywhere just because hurr durr difficulty.
There wouldn't be that many people complaining about this if there was a chat room feature, since a lot of people play multi with friends regardless of the skill levels.
Either add in DT in free mods or add in a chat room feature and there's really nothing else to complain about. I'm sure nobody really looks at each others scores too in multi so that's negligible too.
Oinari-sama
I just want to add that sometimes in mp the lower ranked friends actually "request" higher ranked players use DT/HR. In their view it makes the game more interesting cause they know that I'll suffer (lol)

The sole purpose of this request is not just for showing off, it really helps when you play with friends.
Dexus
ignore
Oinari-sama
Wait I'm confused...

For those who're against this request, what's your main concern? So far I haven't seen anyone complaining about this request being game breaking in anyway, though I'll admit that I haven't read through every single post in this thread.

What I saw in the recent posts are just arguments about how playing DT = Showing off and I think it's a bit off tangent. The main concern in this thread was regarding how to match the time difference between normal and DT mod, can't we focus on that instead?
-____-_old

Oinari-sama wrote:

For those who're against this request, what's your main concern?
They're afraid to be beaten by a DT user in multiplayer while playing nomod, they like to cover it up by calling it "playing rhythm games incorrectly" while everyone has their own way of enjoying the game and nobody has the right to call someone else's way of enjoying a game wrong.
Shohei Ohtani

Oinari-sama wrote:

Wait I'm confused...

For those who're against this request, what's your main concern? So far I haven't seen anyone complaining about this request being game breaking in anyway, though I'll admit that I haven't read through every single post in this thread.

What I saw in the recent posts are just arguments about how playing DT = Showing off and I think it's a bit off tangent. The main concern in this thread was regarding how to match the time difference between normal and DT mod, can't we focus on that instead?
The only issue I really see is that the DT user is going to have to sit in Multi for a long time when the rest of the users finish the map. For long songs, this can turn into a bit of an issue (and I can probably sense a lot of bugs coming from this)
Dexus
ignore
-____-_old
Enough people can handle AR8 and 150BPM but find it boring because they like faster paced things. And why would you be bothered if someone else would play it as a something that's not a music game, none of your business how they enjoy their game right?

Personally I like to try out new maps in multiplayer with a bunch of friends and see how much fun they are with DT, but there's only a very limited amount of people that are willing to try 300+bpm for longer than 10 minutes. It gets really boring for some if you keep playing songs you can easily do, it's really not enjoyable at all to do stuff you can do.

I haven't seen what you consider the use of multiplayer, it's for having fun with others, right?
Dexus
ignore
jesse1412

Dexus wrote:

-____- wrote:

it's for having fun with others, right?
yeah, but if you're not doing the same stuff what's the point?

Also if you play stuff in multi and do all that how the hell do you not have any SS, S, or A ranks? Your rank is rather low and you seem to know a lot but don't have very many plays on anything. In fact your play history is pretty empty.

Hit Accuracy: 65.08%

Play Count: 55

I smell a multi-account or you just suck at this game.
A multi-account, and you're point is shit. Let's remove freemods completely.
Dexus
ignore
Oinari-sama

CDFA wrote:

The only issue I really see is that the DT user is going to have to sit in Multi for a long time when the rest of the users finish the map. For long songs, this can turn into a bit of an issue (and I can probably sense a lot of bugs coming from this)
Yes I think that is the main concern for implementing this. If someone can come up with a good solution then this request is more likely to be implemented.

Coincidentally there are similar discussions in another thread: Multiplayer "free play" which is a request for allowing individual players to choose whatever difficulty level within the same mapset. The concern there is that some lower diff maps are considerably shorter than the higher diff so the time gap needs to be addressed. That request, however, has an easy way out which is simply disable the "freedom" if the maps within the mapset are considerably different in length.

I just thought I'll bring it up here cause any potential solution proposed in this thread may work on the other.
-____-_old

Dexus wrote:

-____- wrote:

it's for having fun with others, right?
yeah, but if you're not doing the same stuff what's the point?
Have you ever played games with your(if you have any) friends at all?
Usually if you're good at something you just handicap yourself so you can play with them at around the same level and still keep a challenge for the sake of fun.

And yeah, multiaccount here, not sure what that has to do with anything, seems I have no right of speaking if I am not a "good" player?

****USER WAS BANNED FOR THIS POST https://osu.ppy.sh/wiki/Osu!:Rules#All_purpose_rules ****
Dexus

-____- wrote:

And yeah, multiaccount here, not sure what that has to do with anything, seems I have no right of speaking if I am not a "good" player?
You're going to get banned because you're multiaccounting, it's against the rules.
jesse1412

Dexus wrote:

jesus1412 wrote:

Let's remove freemods completely.

That was sarcasm. Can you stop taking the thread off-topic now. I've never seen anyone complain about freemods, I don't see why they would complain about adding DT. If someone doesn't want to wait at the end then they won't play DT, it's as simple as that.
deadbeat
what the hell is going on here. first and last warning. keep on topic
i'll be more than happy to lock this otherwise.
VoidnOwO
:)
jesse1412

BRBP wrote:

deadbeat wrote:

first and warning warning.
Shit just got real


-____- wrote:

They're afraid to be beaten by a DT user in multiplayer while playing nomod, they like to cover it up by calling it "playing rhythm games incorrectly"
Yeah exactly. Totally. And maybe because they wouldn't be playing in realtime. I want freemod doubletime to counter-strike.
I don't get the problem. Is it the concept that you're not playing in real time? To the people without the mod you still appear to be playing in real time. That problem is completely void and not an argument at all. If you're complaining about your sentimental values of not actually playing in real time then you should probably not play multiplayer at all because get this, you're NEVER playing in 100% realtime with someone.
Xivaxi
Can someone who feels this way explain why playing in real time is such a big deal? I don't really understand. The only indication that we're all playing in somewhat-realtime is the scoreboard anyway, so if it's implemented with the delayed scores from the DT players like everyone is suggesting, then that complaint seems to just go out the window.
buny

Oinari-sama wrote:

CDFA wrote:

The only issue I really see is that the DT user is going to have to sit in Multi for a long time when the rest of the users finish the map. For long songs, this can turn into a bit of an issue (and I can probably sense a lot of bugs coming from this)
Yes I think that is the main concern for implementing this. If someone can come up with a good solution then this request is more likely to be implemented.

Coincidentally there are similar discussions in another thread: Multiplayer "free play" which is a request for allowing individual players to choose whatever difficulty level within the same mapset. The concern there is that some lower diff maps are considerably shorter than the higher diff so the time gap needs to be addressed. That request, however, has an easy way out which is simply disable the "freedom" if the maps within the mapset are considerably different in length.

I just thought I'll bring it up here cause any potential solution proposed in this thread may work on the other.
It's not such a big deal as to wait for other players to finish, since it's up to the player to decide whether or not they want to play with the mod and it's already been mentioned that the players using dt could wait for the players that aren't to finish.

Xivaxi wrote:

Can someone who feels this way explain why playing in real time is such a big deal? I don't really understand. The only indication that we're all playing in somewhat-realtime is the scoreboard anyway, so if it's implemented with the delayed scores from the DT players like everyone is suggesting, then that complaint seems to just go out the window.
Because it compares your score realtime to other players, rather than just records of scores.
It's really just nitpicking reasons though, really.
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