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this could work,theowest wrote:
I guess this can be partly solved by just displaying all live results on the left as if they were your speed, but that won't work if you're the one playing with Doubletime. Definitely a problem then.MillhioreF wrote:
but at the same time I don't really like finishing ahead of everyone else and having a pre-determined result for them to try to catch up to.
I agree with this, and everything else BRBP has said in this topic. Having DT or HT as free mods would defeat the purpose of multiplayer. These games are meant to be played in realtime, and it would make no sense for some person with DT on to be in first place when the other players haven't even got to that part of the song yet.BRBP wrote:
Can't you people find another way to show off rather than joining multi rooms with DT?
Too bad there's no anti-votes, this thread would get every single one I have.
Sometimes I don't want to play against my friends but with them, i.e. being in the same multiplayer room playing osu!. I also wouldn't have any problem waiting for the other players to finish.NixXSkate wrote:
idk isn't the whole point of multiplayer to battle against other players in realtime? i mean, if the song is too easy to not be DT'd, then aren't you playing against others that are probably out of your league anyway?
There wouldn't be that many people complaining about this if there was a chat room feature, since a lot of people play multi with friends regardless of the skill levels.Dexus wrote:
Why even have this. Play solo if you're too unfocused to enjoy maps at a moderate pace. This is a rhythm game and If you can't do even simple stuff that's sad. I honestly enjoy simple maps that follow well with the music instead of overly-mapped pieces of crap that have stuff everywhere just because hurr durr difficulty.
They're afraid to be beaten by a DT user in multiplayer while playing nomod, they like to cover it up by calling it "playing rhythm games incorrectly" while everyone has their own way of enjoying the game and nobody has the right to call someone else's way of enjoying a game wrong.Oinari-sama wrote:
For those who're against this request, what's your main concern?
The only issue I really see is that the DT user is going to have to sit in Multi for a long time when the rest of the users finish the map. For long songs, this can turn into a bit of an issue (and I can probably sense a lot of bugs coming from this)Oinari-sama wrote:
Wait I'm confused...
For those who're against this request, what's your main concern? So far I haven't seen anyone complaining about this request being game breaking in anyway, though I'll admit that I haven't read through every single post in this thread.
What I saw in the recent posts are just arguments about how playing DT = Showing off and I think it's a bit off tangent. The main concern in this thread was regarding how to match the time difference between normal and DT mod, can't we focus on that instead?
A multi-account, and you're point is shit. Let's remove freemods completely.Dexus wrote:
yeah, but if you're not doing the same stuff what's the point?-____- wrote:
it's for having fun with others, right?
Also if you play stuff in multi and do all that how the hell do you not have any SS, S, or A ranks? Your rank is rather low and you seem to know a lot but don't have very many plays on anything. In fact your play history is pretty empty.
Hit Accuracy: 65.08%
Play Count: 55
I smell a multi-account or you just suck at this game.
Yes I think that is the main concern for implementing this. If someone can come up with a good solution then this request is more likely to be implemented.CDFA wrote:
The only issue I really see is that the DT user is going to have to sit in Multi for a long time when the rest of the users finish the map. For long songs, this can turn into a bit of an issue (and I can probably sense a lot of bugs coming from this)
Have you ever played games with your(if you have any) friends at all?Dexus wrote:
yeah, but if you're not doing the same stuff what's the point?-____- wrote:
it's for having fun with others, right?
You're going to get banned because you're multiaccounting, it's against the rules.-____- wrote:
And yeah, multiaccount here, not sure what that has to do with anything, seems I have no right of speaking if I am not a "good" player?
Dexus wrote:
jesus1412 wrote:
Let's remove freemods completely.
I don't get the problem. Is it the concept that you're not playing in real time? To the people without the mod you still appear to be playing in real time. That problem is completely void and not an argument at all. If you're complaining about your sentimental values of not actually playing in real time then you should probably not play multiplayer at all because get this, you're NEVER playing in 100% realtime with someone.BRBP wrote:
Shit just got realdeadbeat wrote:
first and warning warning.Yeah exactly. Totally. And maybe because they wouldn't be playing in realtime. I want freemod doubletime to counter-strike.-____- wrote:
They're afraid to be beaten by a DT user in multiplayer while playing nomod, they like to cover it up by calling it "playing rhythm games incorrectly"
It's not such a big deal as to wait for other players to finish, since it's up to the player to decide whether or not they want to play with the mod and it's already been mentioned that the players using dt could wait for the players that aren't to finish.Oinari-sama wrote:
Yes I think that is the main concern for implementing this. If someone can come up with a good solution then this request is more likely to be implemented.CDFA wrote:
The only issue I really see is that the DT user is going to have to sit in Multi for a long time when the rest of the users finish the map. For long songs, this can turn into a bit of an issue (and I can probably sense a lot of bugs coming from this)
Coincidentally there are similar discussions in another thread: Multiplayer "free play" which is a request for allowing individual players to choose whatever difficulty level within the same mapset. The concern there is that some lower diff maps are considerably shorter than the higher diff so the time gap needs to be addressed. That request, however, has an easy way out which is simply disable the "freedom" if the maps within the mapset are considerably different in length.
I just thought I'll bring it up here cause any potential solution proposed in this thread may work on the other.
Because it compares your score realtime to other players, rather than just records of scores.Xivaxi wrote:
Can someone who feels this way explain why playing in real time is such a big deal? I don't really understand. The only indication that we're all playing in somewhat-realtime is the scoreboard anyway, so if it's implemented with the delayed scores from the DT players like everyone is suggesting, then that complaint seems to just go out the window.