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Depeche Mode - Precious [Osu|Taiko]

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Topic Starter
riffy
This beatmap was submitted using in-game submission on 14 октября 2013 г. at 21:30:32

Artist: Depeche Mode
Title: Precious
Tags: _Gezo_ Alternative dance Playing the Angel Martin Gore Dave Gahan Andy Fletcher Mute Slow-ru
BPM: 105
Filesize: 19495kb
Play Time: 03:28
Difficulties Available:
  1. Broken (1,18 stars, 154 notes)
  2. MuzuZoda (4,2 stars, 566 notes)
  3. OniZoda (4,78 stars, 805 notes)
  4. Precious (4,34 stars, 282 notes)
  5. Slow-ru's Fragile (2,81 stars, 215 notes)
Download: Depeche Mode - Precious
Download: Depeche Mode - Precious (no video)
Information: Scores/Beatmap Listing
---------------
Words left unspoken...


Easy - Broken - me
Normal - Fragile - Slow-ru
Hard - Precious - me
Taiko - _Gezo_
Lally
OwO/ first <3
[Luanny]
second \o/
Kodora
third? :\
Topic Starter
riffy
Thank you for your support, evryone!

Re-Download if you want to get new BG!

Thank you so much, Slow-ru for your help with new BG!
Anderex_buck
Great!! , make more beatmaps of depeche mode please!!!
Yuzeyun
LEMME DO TWO TAIKO
LEMME DO TWO TAIKO
LEMME DO TWO TAIKO
LEMME DO TWO TAIKO
LEMME DO TWO TAIKO
LEMME DO TWO TAIKO
LEMME DO TWO TAIKO
LEMME DO TWO TAIKO
LEMME DO TWO TAIKO
LEMME DO TWO TAIKO
LEMME DO TWO TAIKO
LEMME DO TWO TAIKO
LEMME DO TWO TAIKO
LEMME DO TWO TAIKO
OAOAOAOAAOAOAOAOAOAOOAOAOA
Topic Starter
riffy
do it
Yuzeyun
the file name says everythign azdazsd

and you must keep them okay ;_;
Topic Starter
riffy
I'll udate soon, I promise!

Sory for delay, I was really busy ;_;/
Yuzeyun
free star lol
Topic Starter
riffy
AND WE'RE DONE
Irreversible
I hope this is the right map to mod? If not, well I hope it is. xDD

[General]

Nice diff names! Also, the mapset is pretty good
I can't check it properly, but I think General is fine. (not at home, still language stay, will recheck if you like if I'm at home agian)

[Precious]

00:12:098 (7) - I think you could improve this blanket to 00:10:956 (4) - , i mean, why not xD
00:12:670 (1,2) - Try: 1: 169 200 2:320 320 , you would create a nice blanket with 5 and 2, and a nice path between the first circle and the last slider of this part.
00:13:813 (4,5) - Try Ctrl + g once, not for the placing but for the rhythm. sounds better in my ears, something is wrong about the current one.
00:18:956 (4) - What about a Little stack here? You create a nice jump for afterwards, and you build up some Tension, try 160 64
00:27:527 (8) - Idk why, but i feel a quiet finish here.. xDD It sounds so empty without, maybe a whistle ? Try it yourself
00:40:098 (6) - NC for consistency?
00:44:670 (5) - Same here
01:12:956 (2) - Add a custom whistle here? It doesn't fit the consistency, but for me it sounds like a good finisher of this part. Try to lower the hitsounds for the following sliders as well! It's a bit annoying, well the sliderslide is.
01:32:098 (8,9,1) - Check your distance snap please and make it the same between them!
01:48:670 (8) - Nice slider shape but this breaks the flow pretty much, make it the same like the others, a jump is a must here imo.
02:21:527 (7) - If you added the custom whistle above, please do it here as well!
02:48:384 (2,3) - "blanket" try to make the curve of 3 a bit curvier.
02:51:241 (7) - For a nicer path/flow, try moving this a bit to the left, and same to 8 of course to Keep the flow!
02:54:384 (5,6) - Time to make the map a bit confusing: I think an anti jump would definetly help emphasizing this part! 5: 432 168 6: 424 168 hueheuhue I'M SO MEAN!
03:03:813 (8) - Maybe do the same as above, but it might be too much then. But i really recommend the one above o3o

REally really nice map you've made there bakari! I enjoyed playing it, very consistent, really nice slider shapes, good good The only Thing i could say something against are the hitsounds, sometimes i think they are missing, but not sure if it's on purpose :/

[Slow'rus-Fragile]

00:32:098 (4,5,1,2,3,4) - Please hitsound this part, it feels very empty
00:44:670 (3) - And please make NC to all These parts, it's definetly something 'new'
01:34:956 (4) - Stack on 2 ! Well, try it
01:40:670 (6,1,2,3,4,5) - Hitsound this part as well, please¨
02:54:956 (6) - NC, he starts singing again

That's all i can find for now, pretty nice rhythm for normal, and maybe there are some more NC mistakes, but the map has no mods yet, so that's all I can find for now :P

[Broken]

00:09:241 (1,2,3) - Try a triangle shape?
00:17:813 (2,3) - o.o Well the Long slider doesn't really fit, and I think you Need NC on 3 o,o' Try to make it more 'DAPDAPDAPAAA' or w/e this part is alled xDD
Also, I'm not sure anymore if all These dapdapdapaaa parts Need NC, if yes, please do so o.o but up to you
03:13:241 (1,2,3) - Triangle shape again xD
03:19:527 (2,3) - try making a better blanket here again!

Good for an easy, not much to Point out actually lol

[Muzukashii]

only suggestions, not good in taiko modding but i give it a try!
try: 00:35:527 - d
00:35:670 - d
00:35:813 - d
00:36:098 - k
00:36:384 - k

not sure about the d/k's but the rhythm sounds cool

lol can't find more.. i leave the taiko's to the pros xD can't even Play it properly D: i tried, but i'm sorry xDDD


good luck bakakari! take a star <3
Topic Starter
riffy

Irreversible wrote:

I hope this is the right map to mod? If not, well I hope it is. xDD it's the right map <3

[General]

Nice diff names! Also, the mapset is pretty good thank you!
I can't check it properly, but I think General is fine. (not at home, still language stay, will recheck if you like if I'm at home agian) I pay a lot of attention to general things, i think it should be fine

[Precious]

00:12:098 (7) - I think you could improve this blanket to 00:10:956 (4) - , i mean, why not xD sure
00:12:670 (1,2) - Try: 1: 169 200 2:320 320 , you would create a nice blanket with 5 and 2, and a nice path between the first circle and the last slider of this part. my pattern is ugly, so i changed it to something different :3/
00:13:813 (4,5) - Try Ctrl + g once, not for the placing but for the rhythm. sounds better in my ears, something is wrong about the current one. yes! sounds better
00:18:956 (4) - What about a Little stack here? You create a nice jump for afterwards, and you build up some Tension, try 160 64 I don't really like this jump, sorry. It feels kinda strange here, I'm sure that this part is supposed to be calm :<
00:27:527 (8) - Idk why, but i feel a quiet finish here.. xDD It sounds so empty without, maybe a whistle ? Try it yourself drum-hitnormal o3o/
00:40:098 (6) - NC for consistency?
00:44:670 (5) - Same here yes for these two!
01:12:956 (2) - Add a custom whistle here? It doesn't fit the consistency, but for me it sounds like a good finisher of this part. Try to lower the hitsounds for the following sliders as well! It's a bit annoying, well the sliderslide is. sure, why not? :)
01:32:098 (8,9,1) - Check your distance snap please and make it the same between them! D:
01:48:670 (8) - Nice slider shape but this breaks the flow pretty much, make it the same like the others, a jump is a must here imo. I'll think about this one, I don't feel like killing this slider now, sorry ;_;/
02:21:527 (7) - If you added the custom whistle above, please do it here as well! ~
02:48:384 (2,3) - "blanket" try to make the curve of 3 a bit curvier. <3 i love blanket sliders
02:51:241 (7) - For a nicer path/flow, try moving this a bit to the left, and same to 8 of course to Keep the flow! yes!
02:54:384 (5,6) - Time to make the map a bit confusing: I think an anti jump would definetly help emphasizing this part! 5: 432 168 6: 424 168 hueheuhue I'M SO MEAN! YES LET'S MAKE IT A BIT CHALLENGING
03:03:813 (8) - Maybe do the same as above, but it might be too much then. But i really recommend the one above o3o not sure, I think weird and ugly slider emphasizes this part goo enough ;_;/

Really really nice map you've made there bakari! I enjoyed playing it, very consistent, really nice slider shapes, good good The only Thing i could say something against are the hitsounds, sometimes i think they are missing, but not sure if it's on purpose :/ probably ;_;/ I'll get some hitsounds modding :3

[Broken]

00:09:241 (1,2,3) - Try a triangle shape? yes!
00:17:813 (2,3) - o.o Well the Long slider doesn't really fit, and I think you Need NC on 3 o,o' Try to make it more 'DAPDAPDAPAAA' or w/e this part is alled xDD yes, changed rhythm
Also, I'm not sure anymore if all These dapdapdapaaa parts Need NC, if yes, please do so o.o but up to you I don't think it's really needed here.
03:13:241 (1,2,3) - Triangle shape again xD ~
03:19:527 (2,3) - try making a better blanket here again! ~

Good for an easy, not much to Point out actually lol yaay \o/

good luck bakakari! take a star <3
Thanks a lot! And thank you once again for a star!
Slow-ru

Irreversible wrote:

[Slow'rus-Fragile]

00:32:098 (4,5,1,2,3,4) - Please hitsound this part, it feels very empty - ok
00:44:670 (3) - And please make NC to all These parts, it's definetly something 'new' - some of that parts already have NC, so, I leave it "as is" for now
01:34:956 (4) - Stack on 2 ! Well, try it - c:
01:40:670 (6,1,2,3,4,5) - Hitsound this part as well, please¨ - ok
02:54:956 (6) - NC, he starts singing again - ok

That's all i can find for now, pretty nice rhythm for normal, and maybe there are some more NC mistakes, but the map has no mods yet, so that's all I can find for now :P Thank you! :3
Irreversible
finally the map is challenging!!!! only 1 part though hueheue just kidding : D

glad my mod was helpful
Yuzeyun
I only added a d on second suggestion as the k was too much.
you did it wrong though, you put "suggestions" where there were already notes
happy623

Hi =w= via in-game

General

  1. nothing


Broken

  1. 00:50:670 (1) - how about start it at 00:50:956 , because you start the spinners like 00:32:670 (1) ,
    01:41:813 (1) at the white tick , consist them seems better :D
  2. 01:34:384 (2) - whistle?
  3. 01:30:383 (4) - unsnapped object here o/
  4. 01:41:813 (1) - finish? you put finish at here in Precious diff and its fit with finish =w=


Slow-ru's Fragile

  1. 00:15:813 - Useless inherited point
  2. 00:17:241 (1,2,3) - Put some inherited point just like 00:12:670 (1,2,3) or 00:40:098 (1,2,3) ?
  3. 00:42:384 (1) - remove NC and put the NC at 00:44:670 (3) instead. It can consist with your NC patterns
  4. 01:06:384 (2) - slider's head stack with 01:04:670 (7)
  5. 01:36:670 (6) - stack with 01:34:956 (4) 's tail
  6. 01:48:670 (5) - NC to keep the your NC patterns consistently
  7. 01:53:241 (4) - ^
  8. 02:03:527 (2) - NC here? It fits the music imo :D
  9. 02:14:956 (6) - make it blanket with 02:13:813 (5,1) ?
  10. 02:21:813 (1) - remove whistle ? Or make a lower volume
  11. 03:29:241 (8) - how about lined it up with 03:28:098 (7) like this


Precious

  1. 00:31:241 (7) - twist the middle anchor down some grid and make the tail lined up with 00:32:098 (8) ? It looks neater imo :D
  2. 02:21:813 (1) - same as Fragile diff, remove whistle or make a lower volume instead? a little bit uncomfortable with the whistle for me :?
  3. 03:05:241 (4) - just some nazi thing, stack it with 03:04:098 (1) ?

Thats all I can find :D
star and Good Luck!
Topic Starter
riffy
Thanks a lot! Applied everything for my diffs.
Slow-ru

happy623 wrote:


nice gif

Slow-ru's Fragile

  1. 00:15:813 - Useless inherited point
  2. 00:17:241 (1,2,3) - Put some inherited point just like 00:12:670 (1,2,3) or 00:40:098 (1,2,3) ?
  3. 00:42:384 (1) - remove NC and put the NC at 00:44:670 (3) instead. It can consist with your NC patterns
  4. 01:06:384 (2) - slider's head stack with 01:04:670 (7)
  5. 01:36:670 (6) - stack with 01:34:956 (4) 's tail
  6. 01:48:670 (5) - NC to keep the your NC patterns consistently
  7. 01:53:241 (4) - ^
  8. 02:03:527 (2) - NC here? It fits the music imo :D
  9. 02:14:956 (6) - make it blanket with 02:13:813 (5,1) ?
  10. 02:21:813 (1) - remove whistle ? Or make a lower volume
  11. 03:29:241 (8) - how about lined it up with 03:28:098 (7) like this
Applied everything for my diff. Thank you! :з
Krah
Depeche mode *o*


[Général]

- Kiai Time volume up to 65% ?


[Muzuzoda]

- 00:13:527 (11,12) - 11 en D et supprime 12. Pas totalement sur sur quoi t'as mappé ça donc ...
- 00:22:384 (33) - d par logique avec le quartet précédent et parce que perso j'arrive pas à trouver de diff de sons.
- 00:26:956 (45) - ^ mais j'ai l'impression que je loupe un truc dans la musique maintenant.
- 00:34:956 (65) - k sonne mieux et si je dis pas de bêtises c'est le même son que 00:51:527 (104,105,106)
- 01:17:813 (169) - D je pense certes que tu mappes pas sur le son fort qui arrive à ce moment mais il s'y prête bien je trouve.
- 01:35:241 - Ajoute un k ? Ya un son la je crois
- 01:44:670 (233) - k ? T'as un son plus aigu sur cette note
- 01:45:241 (235) - ^ Pas sur de bien entendre pour celui-la par contre.
- 02:25:813 (342) - K pour le son ?
- 02:30:956 (357) - D sy prête mieux que le d je trouve.
- 03:02:670 (445) - Supprime la ? J'entend rien qui la justifie par rapport aux patterns précédents.
- 03:52:956 (565) - K ? tu sens que la note traîne et un k simple permet pas d'avoir cet effet. Ou alors met un spinner comme en oni ?


[Onizoda]

- 00:10:670 (7,8) - dk ? C'est déjà ton pattern en muzu et il sonne bien mieux je trouve où alors passe la muzu en kd ?
- 00:36:670 (96) - D ? Sy prête bien au niveau du son je trouve.
- 00:57:098 - Ajoute un d ?
- 00:57:527 - Si je dis pas de bêtises t'as un son ici.
- 00:58:098 (168) - J'entend rien ici supprime la.
- 02:08:956 - Ya un son la je crois. Ajoute un k ?

J'ai encore beaucoup de mal à mod les onis donc bon :s


Good luck for rank. Osu need more depeche mode '-'
Yuzeyun
just before anything bakari : change the offset to 9241. bars may not matter at all in standard but they definitely do in taiko.

Krah wrote:

[Muzuzoda]

- 00:13:527 (11,12) - 11 en D et supprime 12. Pas totalement sur sur quoi t'as mappé ça donc ... un drum pattern générique qui n'a rien à voir avec la suggestion que tu as donnée.
- 00:22:384 (33) - d par logique avec le quartet précédent et parce que perso j'arrive pas à trouver de diff de sons. à part que le vocal commence là (34 retiré)
- 00:26:956 (45) - ^ mais j'ai l'impression que je loupe un truc dans la musique maintenant. (45 changé)
- 00:34:956 (65) - k sonne mieux et si je dis pas de bêtises c'est le même son que 00:51:527 (104,105,106) ici j'ai voulu faire 1 2 3 4
- 01:17:813 (169) - D je pense certes que tu mappes pas sur le son fort qui arrive à ce moment mais il s'y prête bien je trouve. k
- 01:35:241 - Ajoute un k ? Ya un son la je crois non, c'est qu'un hat que j'ai volontairement pas mappé
- 01:44:670 (233) - k ? T'as un son plus aigu sur cette note en fait j'ai remis k pour refaire la structure pre-kiai
- 01:45:241 (235) - ^ Pas sur de bien entendre pour celui-la par contre. on se fait pas chier, meganotedelamorkitu.
- 02:25:813 (342) - K pour le son ? préféré D
- 02:30:956 (357) - D sy prête mieux que le d je trouve. pas spécialement nécessaire
- 03:02:670 (445) - Supprime la ? J'entend rien qui la justifie par rapport aux patterns précédents. ok
- 03:52:956 (565) - K ? tu sens que la note traîne et un k simple permet pas d'avoir cet effet. Ou alors met un spinner comme en oni ? mégaK parce que je préfère garder les choses simples


[Onizoda]

- 00:10:670 (7,8) - dk ? C'est déjà ton pattern en muzu et il sonne bien mieux je trouve où alors passe la muzu en kd ? structure 1234 comme en muzu, j'ai quand même l'intention de mettre de côté si y'a d'autres personnes qui veulent changer
- 00:36:670 (96) - D ? Sy prête bien au niveau du son je trouve.
- 00:57:098 - Ajoute un d ? ça serait un peu trop, je préfère laisser simple
- 00:57:527 - Si je dis pas de bêtises t'as un son ici. oui, mais ça va beaucoup changer la densité. supprimé une note sans vocal après qui est justement ta prochaine suggestion
- 00:58:098 (168) - J'entend rien ici supprime la.
- 02:08:956 - Ya un son la je crois. Ajoute un k ? hat non mappé.

J'ai encore beaucoup de mal à mod les onis donc bon :s


Good luck for rank. Osu need more depeche mode '-'
http://puu.sh/3NLdN.zip
Irreversible
hi, i wanted to see the 'hard' part you created (with help of me, ikr) i know i'm weird

02:52:670 (1) - stack please with 02:51:527 (8) - , idk why i saw that, super nazi :c

03:05:241 (4) - try moving the red point to 110 103 or something, to get a better blanket
03:22:384 (1) - movign some grisd to the left would be a better blanket as well xD
00:17:241 (1) - move this a bit downwards to create a better triangle xD
00:21:527 (5) - i would move this a bit to the top, idk if it's touching the bar then though.
00:25:813 (5) - http://puu.sh/3RvDS.jpg try this?

for the hitsounding in the kiai time,
why don't you use a double clap pattern from time to time? i pretty like that.. (it's whistle for some unknown reason.. but you know, it's a clap)
01:00:384 (2) - so you can add a 'whistle'clap here if you want (lit's possible to all patterns like this)
but i'm just suggesting this, because i like double clap hitsounding. xD maybe better don't overuse it, or don't use it at all :)
(a good suggestion would be like every fourth clap.. over the whole song, ahhh idk xD)

no kd i suppose, since it was only nazi lolol
Topic Starter
riffy
Applied all nazi suggestions o3o/

As for double claps I'm not sure because they annoy me and I'd like to keep it as is, sorry ;_;/

Also, you're not weird, you're cute <3 thank you!
Slow-ru

-Bakari- wrote:

Applied all nazi suggestions o3o/

As for double claps I'm not sure because they annoy me and I'd like to keep it as is, sorry ;_;/

Also, you're not weird, you're cute <3 thank you!
If you think, that mod is useful, you can give Kudos, EVEN IF IT NAZI
Topic Starter
riffy
read mod carefully, baka
Krah
Hi =)

No kd for this
Just two problems with the muzuzoda.

1°) No preview points.
2°) Tags conflicts. You need to add "_Gezo_" and "Slow-ru" in this diff.
Slow-ru

-Bakari- wrote:

read mod carefully, baka

Irreversible wrote:

no kd i suppose, since it was only nazi lolol

-Bakari- wrote:

read mod carefully, baka
Like I care :>
Irreversible

-Bakari- wrote:

read mod carefully, baka
xDD

take 2 more stars, for some more support~

-Bakari- wrote:

baka
Topic Starter
riffy
Thank you all guys! Updated with some fixes, also I'm silly because I didn't check that thing in Gezo's diff. :<
Teara
:)

Good job!

I would have bubbled this, but my taiko knowledge is subpar. Take a Star instead.
Topic Starter
riffy
Kudosu goes for IRC modding and help! Also, this kudosu is tasty, so you can eat it! boo :<

Thank you!
happy623
GoGoGo! bakari o/
Wafu
Sorry for delay. Mainly suggestions, but pointed out even some important things to "General" category.

Black = Suggestion
Blue = Highly recommended to fix
Red = Unrankable

[General]

Kiai time should start on 00:54:955, 02:03:526, 03:12:098. In my opinion it has no reason to start on 00:56:098 and every kiai should start on downbeat. Also it's inconsistent with Slow-ru's Fragile.
Make letterboxing consistent in all diffs. Taiko diffs use different.
I know they are guidelines, but they shouldn't be broken though if there are not special circumstances, which I don't see here.
03:07:241 (1) should end on 03:11:526 to be consistent with other spinners.
Make some sensibility in hitsounds (You should put whistle (I mean your custom whistle) on all places where is similar clap to 00:12:098, without an expection to follow music well)


[Precious]

00:15:813 (4) - I think this could be arranged to perfect triangle, not inconsistent so I think it should be placed on 277;138
00:25:527 (4) - 204;259 could make better blanket and avoid this unreasonable overlap.
00:26:384 (6,7) - For a better flow, use CTRL+G,H,J on both sliders and move them on previous places. It should also make a blanket like this.
00:40:098 (1,2,3) - Same as 00:15:813 (4)
00:44:670 (1,2,3) - ^ btw. I recommend to use CTRL+SHIFT+D to make triangle, star or such patterns.
01:05:813 (2) - CTRL+G imo makes better flow.
01:13:241 (3) - Move start point on 417;47, center point on 344;103 and end point on 314;203. Makes pattern better because it makes constant space between this slider and 01:12:098 (1). Before, start point and end point had inconsistent space between them. However, it's a detail.
01:53:813 (7,8) - It doesn't follow music well. Consider deleting 01:54:670 (8), moving 01:53:813 (7) on 01:54:098 and adding circle on 01:53:812 (stack with slider on 56;44)
03:16:098 (6) - CTRL+J, rotate by 30° and move on 303;267 to make better flow and desing. I think having two similar shapes same way rotated is imo weird.

[Slow-ru's Fragile]

Make hitsounds consistent with other diffs. These imo doesn't even fit.
00:18:098 (4,5) - Doesn't fit the music. Better delete the circle and move slider on 00:18:098.
Also I don't think these "sharp" sliders shouldn't be used when music doesn't call for it.. also.. some are not so well arranged like: 00:29:813 (2,3). That pattern has really weird shape.
00:42:384 (6,7) - ^ I recommend to change them all.

[Broken]

01:34:384 (2) - I think there is no reason to make this so loud. Maybe you've kept it from insane, because in that diff, there was a slider tick.

[OniZoda]

00:12:670 (14) - d is imo more reasonable for this part
01:21:241 (244,245,246) - dkd ^
02:52:098 (587) - d
02:52:670 (589,590,591) - dkd, same as before
02:59:526 (614) - Delete and add note on 02:59:240 instead. Fits much better the song.

There should be even Futsuu diff. I think current taiko maps are not good for newbies.
Overall the map is good, but needs to make better hitsounds and make it consistent with Fragile and Broken diff.
Yuzeyun

Wafu wrote:

[OniZoda]

00:12:670 (14) - d is imo more reasonable for this part errrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
01:21:241 (244,245,246) - dkd ^ errrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
02:52:098 (587) - d ...
... do you even realize that you get these 3 all wrong...
02:52:670 (589,590,591) - dkd, same as before won't be consistent with the bells
02:59:526 (614) - Delete and add note on 02:59:240 instead. Fits much better the song.
the note was supposed to be on vocal note.
There should be even Futsuu diff. I think current taiko maps are not good for newbies. wat.jpg
Overall the map is good, but needs to make better hitsounds and make it consistent with Fragile and Broken diff. Why should I stick to another game mode :I
anywya got to fix very minor things that shocked me so there's an update : http://puu.sh/41cjU.zip
Wafu
"Why should I stick to another game mode :I" It was meant on overall map, not on your difficulty.
Also.. I'm not glad of this answer: "do you even realize that you get these 3 all wrong", I don't think my suggestion was somehow bad, just saying what fits music more so.. I don't like when someone uses fantasy at taiko so much.
Topic Starter
riffy

Wafu wrote:

[General]

Kiai time should start on 00:54:955, 02:03:526, 03:12:098. In my opinion it has no reason to start on 00:56:098 and every kiai should start on downbeat. Also it's inconsistent with Slow-ru's Fragile. actually, I'm trying to emphasize vocals. I'm 99% sure that it makes sense with lyrics and sounds much better. And yes, it's ok to have inconsistent kiais in guest diffs :<
Make letterboxing consistent in all diffs. Taiko diffs use different. What? Where? It's disabled everywhere! D:
I know they are guidelines, but they shouldn't be broken though if there are not special circumstances, which I don't see here. Vocals, I'm following vocals!~
03:07:241 (1) should end on 03:11:526 to be consistent with other spinners. [color=#000000]consistency? how about song's rhythm :< I think that following music is more important! it perfectly fits here
Make some sensibility in hitsounds (You should put whistle (I mean your custom whistle) on all places where is similar clap to 00:12:098, without an expection to follow music well) [/color]
that's exactly what I'm trying to do. but I don't think that this beat really needs "clap" sound here. I'll think about finding custom hitsound here. but I want to keep it as is, sorry ;<
[Precious]
00:26:384 (6,7) - For a better flow, use CTRL+G,H,J on both sliders and move them on previous places. It should also make a blanket like this. No. I don't want these sliders to be blankets. It's totally out of my styl, it breaks my flow and it looks weird here, imo. Sorry
01:05:813 (2) - CTRL+G imo makes better flow.probably it looks better for you, but it looks extremly weird to me, sorrry :<
01:53:813 (7,8) - It doesn't follow music well. Consider deleting 01:54:670 (8), moving 01:53:813 (7) on 01:54:098 and adding circle on 01:53:812 (stack with slider on 56;44) both variants sound good to me. I'll get more opinios on this one!
03:16:098 (6) - CTRL+J, rotate by 30° and move on 303;267 to make better flow and desing. I think having two similar shapes same way rotated is imo weird. NO WAY. THAT'S EXACTLY WHAT I WANTED TO DO HERE, REPETITIVE SLIDERS ;_; I LOVE THEM SO MUCH.

[Slow-ru's Fragile]

Make hitsounds consistent with other diffs. These imo doesn't even fit. We'll see what to do to fix it. But there's absolutely no need to keep hitsound consistent between mapper's and guest diffs! In fact, there's no need to keep them consistent between ANY diffs, I think.
Thanks a lot. Not mentioned things were fixed!


EDIT: WILL UPDATE LATER BECAUSE I CAN'T DO IT NOW SORRY
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