Fixed some hitsound errorSetsurei wrote:
your placements are nice :3
some suggestions
[Crescent Moon]
00:31:415 (4) - x 160 y 192
00:53:510 (1) - x 24 y 200
00:54:118 (2) - x 88 y 176
00:55:740 (3) - x 176 y 288 i know there are not 1.0 ds but i think its easy enough for a normal diff,changed a little
01:13:679 (1) - Try to avoid using hitobjects directly after spinners (especially on Easy/Normal difficulties). Spinners are sometimes the hardest element for players, and having a hitcircle or slider half a beat (or even a beat) after a spinner will commonly result in frustration and a broken combo. Hitobjects directly after spinners are fair game for Hard/Insane difficulties, but try to give a nice pause for Easy/Normal difficulties. but i think objects before the spin are ok 0.0
[Half Moon]
00:11:956 (6) - add finish on slider's tail
00:34:659 (1) - add finish
00:56:956 (6) - add whistle
01:13:679 (1) - add finish
[Full Moon]
I can't play this map "'º|¯|_ (I'm noob)
00:12:969 (1,2,3) - slider's tail add clap / whistle
00:25:942 (1,2,3) - ^
00:33:544 (1) - add finish
00:56:956 (6) - add whistle
01:06:482 (1,2,3) - slider's tail add clap / whistle
01:13:679 (1) - add finish
nice song, good luck for ranked!
thanks for modding :3