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Itou Kanako - Hacking to the Gate (TV Size)

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cmn_891127
Hi, Chloe~

I love the bag of this brand...

[Gamu's Easy]
00:14:150 (1,2) - http://osu.ppy.sh/ss/806185, rotate (1,2) together
00:22:722 (1) - http://osu.ppy.sh/ss/806190, move (2,3) together, and make sure the next distance is not so far
00:36:511 (3,4) - how about 2 sliders here to match the sound
00:58:312 (1,2,3,1) - I know it is not so easy to hit if you set note at 01:01:480, how about set a reverse slider instead of (1,2,3), and the second slider from 01:00:548 to 01:01:480
01:07:256 (3) - imo, this slider should be end at 01:08:001

[Dekaane's Normal]
I love it~

[Normal]
01:21:976 (3) - you can hear there is a heave hitsound at 01:22:163, so how about move the beginning at here

[Banana's Hard]
00:43:219 (4) - imo, remove is better

[5.167569%]
can you tell me why you choose this name...
nothing to say except 00:04:834 (1,2,3,4,1,2,3,4) - I know there is no room...

[Insane]
I always avoid to set NC like 00:20:113 (5,6,1), when play in tag coop, it is really confuse the players
00:49:740 (x) - add a note

nice mapset for the odd rhythm song~
Fycho
[General]
请保证所有难度的Tags一样,存在gd的话在所有难度的Tags都要加上GD作者的ID
去掉letterbox

[Insane]
  • 00:13:778 - 从这里开始的一段clap音有时候是2,4白线有时候不是,建议统一下
    01:09:678 (3,4,5) - 感觉这里没必要用soft音效
    01:25:703 (2,3,4,5) - 鬼畜
    00:32:598 (3,4,5) - 建议摆弧线不要直线
其他摸不出什么图不错。。。

[5.167569%]
摸不出什么,我觉得很完美了,吐槽下没放视频
Ar3神麻婆

[Banana's Hard]
  • 00:13:964 (2) - 移到00:14:150感觉怪怪的像婆婆><
    00:23:653 (5) - NC
    00:30:921 - add note
    01:01:852 (1) - 建议别用折返,用普通滑条

[Normal]
HP+1 OD+1

其他难度觉得都还可以怎么办,感觉快要ranked了Good luck
Topic Starter
Chloe

cmn_891127 wrote:

Hi, Chloe~

I love the bag of this brand... www

[Gamu's Easy]
00:14:150 (1,2) - http://osu.ppy.sh/ss/806185, rotate (1,2) together
00:22:722 (1) - http://osu.ppy.sh/ss/806190, move (2,3) together, and make sure the next distance is not so far
00:36:511 (3,4) - how about 2 sliders here to match the sound
00:58:312 (1,2,3,1) - I know it is not so easy to hit if you set note at 01:01:480, how about set a reverse slider instead of (1,2,3), and the second slider from 01:00:548 to 01:01:480
01:07:256 (3) - imo, this slider should be end at 01:08:001

[Dekaane's Normal]
I love it~

[Normal]
01:21:976 (3) - you can hear there is a heave hitsound at 01:22:163, so how about move the beginning at here hmm.. I think I should change all the 1/2 if I changed in here , so no change..

[Banana's Hard]
00:43:219 (4) - imo, remove is better

[5.167569%]
can you tell me why you choose this name... Wa~oooo, @[CSGA]Ar3sgice
nothing to say except 00:04:834 (1,2,3,4,1,2,3,4) - I know there is no room...

[Insane]
I always avoid to set NC like 00:20:113 (5,6,1), when play in tag coop, it is really confuse the players Ok, changed some nc here
00:49:740 (x) - add a note Considerring....

nice mapset for the odd rhythm song~
thank you cmn~ <3


Fycho wrote:

[General]
请保证所有难度的Tags一样,存在gd的话在所有难度的Tags都要加上GD作者的ID
去掉letterbox

[Insane]
  • 00:13:778 - 从这里开始的一段clap音有时候是2,4白线有时候不是,建议统一下 这里我不知道你们是怎么想的 不过我觉得在第二拍放个CLAP就够了 然后到了00:20:858 (6) - 这里节奏开始变快 所以才开始24 0.0 感觉没啥问题 就先不改了
    01:09:678 (3,4,5) - 感觉这里没必要用soft音效 啊 我想想
    01:25:703 (2,3,4,5) - 鬼畜 还好啊0.0
    00:32:598 (3,4,5) - 建议摆弧线不要直线 FLOW也还好 parttern勉强吧0.0
其他摸不出什么图不错。。。

[5.167569%]
摸不出什么,我觉得很完美了,吐槽下没放视频
Ar3神麻婆

[Banana's Hard]
  • 00:13:964 (2) - 移到00:14:150感觉怪怪的像婆婆><
    00:23:653 (5) - NC
    00:30:921 - add note
    01:01:852 (1) - 建议别用折返,用普通滑条

[Normal]
HP+1 OD+1 OD+1 HP就不加了

其他难度觉得都还可以怎么办,感觉快要ranked了Good luck
谢MOD~ <3
[CSGA]Ar3sgice

Flower wrote:

事实上要不是这个OP我根本就不可能第一集才看5分钟就弃掉石头门
233
yurunneram
Gamu's Easy

00:54:771 - Add note?

01:16:200 (3) - Extend to 01:16:945

Dekaane's Normal

00:50:299 (2) - Change

Normal

00:55:330 (3) - extend slider so repeat is at 00:55:889

00:56:821 (3) - Extend so repeat is at 00:57:380

01:10:051 (3) - Extend to 01:10:983 and delete the note afterwards (weird suggestion)


Kinda tired =w= Not modding the rest. Byee~

You have been modded out by Yurun Ceroia Neram~
Topic Starter
Chloe

yurunneram wrote:

Gamu's Easy

00:54:771 - Add note?

01:16:200 (3) - Extend to 01:16:945

Dekaane's Normal

00:50:299 (2) - Change

Normal

00:55:330 (3) - extend slider so repeat is at 00:55:889

00:56:821 (3) - Extend so repeat is at 00:57:380

01:10:051 (3) - Extend to 01:10:983 and delete the note afterwards (weird suggestion)


Kinda tired =w= Not modding the rest. Byee~

You have been modded out by Yurun Ceroia Neram~


changed some tips ,thx for your help :)
scanter
Hi everyone ~ sry. my English is too noob

General

  1. Consider adding "Dekaane" to all of your tags
  2. Kiai-time is conflicted in Banana's Hard diff
  3. Preview time is conflicted in 5.167569% diff
  4. Add SliderBorder : 255,255,255 in .osu in notepad of Banana's Hard.

    other diffs wrote:

    Banana's Hard wrote:

  5. Letterbox during breaks is conflicted in 5.167569% diff

Gamu's Easy

  1. 00:22:722 (1) - Change more gentle shapes and blanket number 4.
    00:23:653 (2) - If you followed before, move to x:424, y:340.
    SPOILER


    This is code.
    240,280,22722,6,0,P|299:266|357:300,1,120,4|4,0:0|0:0,0:0:0:0:
    424,340,23653,2,0,L|496:300,1,80,0|4,0:0|0:0,0:0:0:0:
  2. 01:24:399 (2,3,4) - I recommend change repeated slider one. in Easy diff, this 3 circle is too Normal diff level.

Dekaane's Normal

  1. 00:23:281 (2) - Add finish?
  2. 01:28:125 (4) - NC? sound was changed.

Normal

  1. Fine :D

Banana's Hard


  • HP -1, OD +1 much better in this bpm.
  1. 00:34:647 (1) - Add finish
  2. 00:35:393 - ^
  3. 00:35:952 (5) - ^
  4. 00:36:883 (3) - ^
  5. 00:37:442 - ^ because, before you did similar put hitsound 00:22:722 - 00:25:703 this interval.
  6. 00:43:405 (1) - More blanket this?

5.167569%

  1. 00:20:858 (6) - Ctrl + G? it will become more dynamic.
  2. 00:34:088 (5) - Stack is not match this sound. how about move to like x:128, y:236?
  3. 00:44:896 (3) - NC or move to better place. really confusing anti-jump.
  4. 00:50:858 (2) - Same.
  5. 01:26:821 (9,1) - Reverse NC. sound was changed since 01:26:821 (9) this point.
  6. 01:28:125 (4) - Same. NC

Insane

  1. 00:13:032 (1) - Ctrl + G? moving is a little strange.
  2. 00:13:778 (4,1) - Reverse NC. NC is 00:13:964 (1) not here, but 00:13:778 (4) here. sound was changed since here.
  3. 00:48:063 (1,2) - Anti-jump is not suitable this sound. stack on just number 2,3 much better IMO.
  4. 00:58:032 (4) - Rhythm is really strange. how about this? because, 00:58:219 this point hasn't any sound.
  5. 01:08:934 (1) - Following stream's way much better.
    SPOILER


    This is code.
    402,93,68560,1,12,0:0:0:0:
    392,123,68654,1,0,0:0:0:0:
    372,148,68748,1,0,0:0:0:0:
    344,164,68841,1,0,0:0:0:0:
    312,172,68934,6,0,P|272:172|213:150,1,80,4|0,0:0|0:0,0:0:0:0:
  6. 01:13:219 (1) - NC spam. sv is not changed.
  7. 01:23:467 (2) - If you want emphasize here, move to x:194, y:358 playing much better.
  8. 01:25:703 (2,3,4,5,6) - This stream is really extreme. I recommend reduce distance.
  9. 01:28:125 (3) - NC? sound was changed.
That's all :) nice mapset. GL ;)
Leorda
Yoo

[General]
* Inconsistent AudioLeadIn through all diff


[Normal]
00:10:796 (1) - Finish here doesn't fit because the music doesn't hit the cymbal


[5.167569%]
* Remove letterbox in breaks for consistency on each diff
* Set the preview time to 58125 for consistency on each diff. Fix this using notepad

00:45:641 (5,6) - If you do this, players will confuse because they don't know which one is tail/head slider. Consider to spreate them


[Insane]
00:06:324 (1,1,1,1) - This combo pattern seems doesn't make sense because it'll spam the 300 Geki's. But, that's my opinion
00:32:039 (1) - Why clap? It doesn't fit here because clap/snare doesn't heard in music


;w;
Topic Starter
Chloe

scanter wrote:

Hi everyone ~ sry. my English is too noob

General

  1. Consider adding "Dekaane" to all of your tags
  2. Kiai-time is conflicted in Banana's Hard diff
  3. Preview time is conflicted in 5.167569% diff
  4. Add SliderBorder : 255,255,255 in .osu in notepad of Banana's Hard.

    other diffs wrote:

    Banana's Hard wrote:

  5. Letterbox during breaks is conflicted in 5.167569% diff
fixed al

Gamu's Easy

  1. 00:22:722 (1) - Change more gentle shapes and blanket number 4.
    00:23:653 (2) - If you followed before, move to x:424, y:340.
    SPOILER


    This is code.
    240,280,22722,6,0,P|299:266|357:300,1,120,4|4,0:0|0:0,0:0:0:0:
    424,340,23653,2,0,L|496:300,1,80,0|4,0:0|0:0,0:0:0:0:
  2. 01:24:399 (2,3,4) - I recommend change repeated slider one. in Easy diff, this 3 circle is too Normal diff level.

Dekaane's Normal

  1. 00:23:281 (2) - Add finish?
  2. 01:28:125 (4) - NC? sound was changed.

Normal

  1. Fine :D

Banana's Hard


  • HP -1, OD +1 much better in this bpm.
  1. 00:34:647 (1) - Add finish
  2. 00:35:393 - ^
  3. 00:35:952 (5) - ^
  4. 00:36:883 (3) - ^
  5. 00:37:442 - ^ because, before you did similar put hitsound 00:22:722 - 00:25:703 this interval.
  6. 00:43:405 (1) - More blanket this?

5.167569%

  1. 00:20:858 (6) - Ctrl + G? it will become more dynamic.
  2. 00:34:088 (5) - Stack is not match this sound. how about move to like x:128, y:236?
  3. 00:44:896 (3) - NC or move to better place. really confusing anti-jump.
  4. 00:50:858 (2) - Same.
  5. 01:26:821 (9,1) - Reverse NC. sound was changed since 01:26:821 (9) this point.
  6. 01:28:125 (4) - Same. NC

Insane

  1. 00:13:032 (1) - Ctrl + G? moving is a little strange. no I think it's well now
  2. 00:13:778 (4,1) - Reverse NC. NC is 00:13:964 (1) not here, but 00:13:778 (4) here. sound was changed since here. sure
  3. 00:48:063 (1,2) - Anti-jump is not suitable this sound. stack on just number 2,3 much better IMO. ok
  4. 00:58:032 (4) - Rhythm is really strange. how about this? because, 00:58:219 this point hasn't any sound. Well, changed here somehow
  5. 01:08:934 (1) - Following stream's way much better. sure
    SPOILER


    This is code.
    402,93,68560,1,12,0:0:0:0:
    392,123,68654,1,0,0:0:0:0:
    372,148,68748,1,0,0:0:0:0:
    344,164,68841,1,0,0:0:0:0:
    312,172,68934,6,0,P|272:172|213:150,1,80,4|0,0:0|0:0,0:0:0:0:
  6. 01:13:219 (1) - NC spam. sv is not changed. remove nc but sv no change
  7. 01:23:467 (2) - If you want emphasize here, move to x:194, y:358 playing much better. hm.. seems not good
  8. 01:25:703 (2,3,4,5,6) - This stream is really extreme. I recommend reduce distance.
  9. 01:28:125 (3) - NC? sound was changed.ok and also ad nc in 01:27:007 (1) -
That's all :) nice mapset. GL ;)
thank you scanter <3


Leorda wrote:

Yoo

[General]
* Inconsistent AudioLeadIn through all diff I think it's fit those starting and no problem


[Normal]
00:10:796 (1) - Finish here doesn't fit because the music doesn't hit the cymbal


[5.167569%]
* Remove letterbox in breaks for consistency on each diff
* Set the preview time to 58125 for consistency on each diff. Fix this using notepad

00:45:641 (5,6) - If you do this, players will confuse because they don't know which one is tail/head slider. Consider to spreate them


[Insane]
00:06:324 (1,1,1,1) - This combo pattern seems doesn't make sense because it'll spam the 300 Geki's. But, that's my opinion ok changed
00:32:039 (1) - Why clap? It doesn't fit here because clap/snare doesn't heard in music Well, I think it's really fit and I heard it actually


;w;

thank you Leorda~ <3


To everyone who gave me a guest diff:some things like tag were changed, plz update the latest version before change the mods, thx <3
[CSGA]Ar3sgice
jonathanlfj
modding upon request
steins gate gg

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
the bg u have looks like it was compressed horizontally; you should use one that is uncompressed:
SPOILER
16:9

4:3
You have inconsistencies in combo colours for some guest diffs, please fix them
Also unify audio lead-in to 2500ms on all diffs


[Gamu's Easy]
00:00:362 (1) - this slider sounds better if extended to 00:01:293 imo
00:41:355 (2) - the slider body extends beyond the playfield in 4:3 osu resolution, which is unrankable; please move it more inside
01:18:436 (2) - feels more comfortable to hit if you start this at 01:18:436 so it maintains the same rhythm-distance as 01:16:200 (3,1)

[Dekaane's Normal]
00:07:815 (2) - add finish here?
00:25:144 (5) - finish on end
00:34:647 (4) - NC here is better imo since there is a transition in music
01:13:778 (1) - how bout swap this for a short slider or two circles so the vocal at 01:13:964 can be covered

[Normal]
for the parts where you used the S sample set change to S:C1 so you dont hear the slider slide sound
00:25:703 (1) - finish on the slider start instead of spinner end
00:40:610 (1) - whistle?
00:52:535 (1) - spacing
01:14:896 (1) - finish on slider start

[Banana's Hard]
00:13:964 (2) - this plays better if you follow the vocals; place it at 00:14:150 stacked with 00:14:337 (3)
00:37:070 (4) - a finish on the end would sound great
01:24:958 (3) - you should break the slider up into circle + 1/2 slider, it feels a bit awkward not hitting the vocals at 01:25:144

[5.167569%]
is that just a random percentage? cause percentages in steins gate usually revovles around the 1% range...
01:02:225 (3) - add a finish
01:07:070 (4,5,6) - in contrast to the rest of the kiai the triplet doesnt fit here well imo, how bout just a 1/2 stack?
nice overlaps

[Insane]
00:24:212 (4,5,6,7) - soft sampleset sounds better here imo
00:35:765 (1) - since you did a triangle jump here the NC should be on 00:35:952 (2) instead of here
00:56:262 (2) - the curve on this is too big compared to the other sliders, so smoothen it out a bit
01:13:219 (2) - NC again, this one is 0.75x sv while the previous is 0.85x
01:25:703 (2,3,4,5,6) - troll

Thats about all; very nice mapset, good luck in ranking~
Zexous

jonathanlfj wrote:

[5.167569%]
is that just a random percentage? cause percentages in steins gate usually revovles around the 1% range...
Modding doesn't get any more real than that
Topic Starter
Chloe

jonathanlfj wrote:

modding upon request
steins gate gg yeah~ <3

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
the bg u have looks like it was compressed horizontally; you should use one that is uncompressed: thx <3 I take the 16:9
SPOILER
16:9

4:3
You have inconsistencies in combo colours for some guest diffs, please fix them
Also unify audio lead-in to 2500ms on all diffs Hmm... maybe the audio lead-in could be different in some diff? because 2500ms is too long to them[/color]

[Gamu's Easy]
00:00:362 (1) - this slider sounds better if extended to 00:01:293 imo
00:41:355 (2) - the slider body extends beyond the playfield in 4:3 osu resolution, which is unrankable; please move it more inside
01:18:436 (2) - feels more comfortable to hit if you start this at 01:18:436 so it maintains the same rhythm-distance as 01:16:200 (3,1)

[Dekaane's Normal]
00:07:815 (2) - add finish here?
00:25:144 (5) - finish on end
00:34:647 (4) - NC here is better imo since there is a transition in music
01:13:778 (1) - how bout swap this for a short slider or two circles so the vocal at 01:13:964 can be covered

[Normal]
for the parts where you used the S sample set change to S:C1 so you dont hear the slider slide sound ok
00:25:703 (1) - finish on the slider start instead of spinner end ^
00:40:610 (1) - whistle?^
00:52:535 (1) - spacingfixed
01:14:896 (1) - finish on slider startok

[Banana's Hard]
00:13:964 (2) - this plays better if you follow the vocals; place it at 00:14:150 stacked with 00:14:337 (3)
00:37:070 (4) - a finish on the end would sound great
01:24:958 (3) - you should break the slider up into circle + 1/2 slider, it feels a bit awkward not hitting the vocals at 01:25:144

[5.167569%]
is that just a random percentage? cause percentages in steins gate usually revovles around the 1% range... :o maybe...
01:02:225 (3) - add a finish
01:07:070 (4,5,6) - in contrast to the rest of the kiai the triplet doesnt fit here well imo, how bout just a 1/2 stack?
nice overlaps

[Insane]
00:24:212 (4,5,6,7) - soft sampleset sounds better here imo yeah, really like you said
00:35:765 (1) - since you did a triangle jump here the NC should be on 00:35:952 (2) instead of here no, I don't think so.. the nc here is well imo
00:56:262 (2) - the curve on this is too big compared to the other sliders, so smoothen it out a bit fixed
01:13:219 (2) - NC again, this one is 0.75x sv while the previous is 0.85x sure
01:25:703 (2,3,4,5,6) - troll no, I think it's better for now

Thats about all; very nice mapset, good luck in ranking~
thank you jonathanlfj~ <3
Teara
Sorry for the late mod.

Call me back for a bubble. After fixing/denying these.

[General]
Inconsistency in Audio Lead In:
  1. 5.167569%: 1500
  2. Insane: 2500
  3. Banana's Hard: 1500
  4. Dekaane's Normal: 1500
  5. Normal: 1500
  6. Gamu's Easy: 2500
Inconsistency In Tags
  1. 5.167569%: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu-
  2. Insane: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu-
  3. Banana's Hard: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu-
  4. Dekaane's Normal: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu- Dekaane
  5. Normal: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu- Dekaane
  6. Gamu's Easy: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu- Dekaane

[Gamu's Easy]
00:41:355 (2) - This is slightly offscreen.
00:58:312 (1,2,3) - This is a bit hard to hit on a Easy, Consider making it a slider with the same hitsounds.
01:08:560 (4) - This plays weird. It's better of if you just delete it. Then extending 01:07:256 (3) - to finish on it



01:18:436 (2) - Start this on the previous white tick and end it where it currently ends


[Dekaane's Normal]
Good stuff.

[Normal]
01:13:778 (1,2,3) - This isn't consistent with the rest of the spacing, please keep it same in a normal.


[Banana's Hard]
Good job.

[5.167569%]
01:27:007 (1,2,3,4) - This is quite maybe try something like this


[Insane]
AR 9, OD 9 is quite high. (Which in my opinion doesn't fit the song) Please consider making AR and OD 8.

00:04:834 (1,2) - The spacing is just to large, its really hard to sight-read this.

00:14:896 (5) - Clap?
00:16:386 (1) - Remove whistle from start and add clap?
00:19:368 (7) - ^
00:51:790 (4) - Finish on start of slider.

00:59:616 (3) - This is very hard to sight read, I suggest you make it two hitcircles instead.
DakeDekaane

yurunneram wrote:

Dekaane's Normal
00:50:299 (2) - Change /*Why? How?

scanter wrote:

Dekaane's Normal

  1. 00:23:281 (2) - Add finish? /*Sounds too loud here imo
  2. 01:28:125 (4) - NC? sound was changed. /*I think it belongs to the actual combo

jonathanlfj wrote:

[Dekaane's Normal]
00:07:815 (2) - add finish here? /*It's a soft part, a Finish doesn't fit too much there imo
00:25:144 (5) - finish on end /*Ok
00:34:647 (4) - NC here is better imo since there is a transition in music /*Ok
01:13:778 (1) - how bout swap this for a short slider or two circles so the vocal at 01:13:964 can be covered /*To follow vocals and sound nice I'll have to do the next slider a 1/2 beat repeat slider, and I want to keep things as simple as possible.

Teara wrote:

[Dekaane's Normal]
Good stuff. /*Thanks :3
Thanks everyone for modding :3
My update: http://puu.sh/3eXvl
Topic Starter
Chloe

Teara wrote:

Sorry for the late mod. 0.0 still thx a lot for it

Call me back for a bubble. After fixing/denying these. sure

[General]
Inconsistency in Audio Lead In:
  1. 5.167569%: 1500
  2. Insane: 2500
  3. Banana's Hard: 1500
  4. Dekaane's Normal: 1500
  5. Normal: 1500
  6. Gamu's Easy: 2500
    Edit:Set all diffs to 2500. But their starting time is different , does it really fit now?
Inconsistency In Tags
  1. 5.167569%: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu-
  2. Insane: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu-
  3. Banana's Hard: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu-
  4. Dekaane's Normal: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu- Dekaane
  5. Normal: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu- Dekaane
  6. Gamu's Easy: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu- Dekaane
    Edit2:Set all diffs to Anime 5pb nitroplus nitro+ opening DakeDekaane [CSGA]Ar3sgice Banana Gamu -Gamu- Dekaane AR233


[Gamu's Easy]
00:41:355 (2) - This is slightly offscreen.
00:58:312 (1,2,3) - This is a bit hard to hit on a Easy, Consider making it a slider with the same hitsounds.
01:08:560 (4) - This plays weird. It's better of if you just delete it. Then extending 01:07:256 (3) - to finish on it



01:18:436 (2) - Start this on the previous white tick and end it where it currently ends


[Dekaane's Normal]
Good stuff.

[Normal]
01:13:778 (1,2,3) - This isn't consistent with the rest of the spacing, please keep it same in a normal. ok, fixed


[Banana's Hard]
Good job.

[5.167569%]
01:27:007 (1,2,3,4) - This is quite maybe try something like this


[Insane]
AR 9, OD 9 is quite high. (Which in my opinion doesn't fit the song) Please consider making AR and OD 8. sure

00:04:834 (1,2) - The spacing is just to large, its really hard to sight-read this. sure,I remap this part and changed 00:06:324 (1,2,3,4) - Plz take a look, if it's not good, just say it :D

00:14:896 (5) - Clap?
00:16:386 (1) - Remove whistle from start and add clap?
00:19:368 (7) - ^
00:51:790 (4) - Finish on start of slider. sure, add it here and also decrease the volume.

Edit3:sorry, I think add these claps sounds not so good... So cancel it

00:59:616 (3) - This is very hard to sight read, I suggest you make it two hitcircles instead. Put a 1/4 slider here is better imo, sorry. /.\
thank you Teara~ <3
Gamu
Zexous

Zexous wrote:

Shiiiiiit this has got a lot of SP on it lol.
Modding as per req.

[Gamu's Easy]
GAMU 1,337 POSTS SO LEET lool

  • -00:22:722 (4,1) - Could you make this a nicer blanket? This is my limit ;w;
    -01:02:225 - Insert a note here, it transitions from pure vocal to a backing of instrumentals, and coincides with the vocals anyway. I should put a little time after the spinner...
    -01:08:122 - Maybe insert a note here? The rhythm sounds broken, and there's really no reason to not include it if you also added the 4 there. No. I don't think so.
Overall nice, wholesome mapset. Good luck getting it ranked!

cmn_891127

cmn_891127 wrote:

Hi, Chloe~

I love the bag of this brand...

[Gamu's Easy]
00:14:150 (1,2) - http://osu.ppy.sh/ss/806185, rotate (1,2) together ok
00:22:722 (1) - http://osu.ppy.sh/ss/806190, move (2,3) together, and make sure the next distance is not so far ^
00:36:511 (3,4) - how about 2 sliders here to match the sound No. I don't think so.. sorry
00:58:312 (1,2,3,1) - I know it is not so easy to hit if you set note at 01:01:480, how about set a reverse slider instead of (1,2,3), and the second slider from 01:00:548 to 01:01:480 hmm.... The changed to the slider
01:07:256 (3) - imo, this slider should be end at 01:08:001 I don't think so.

nice mapset for the odd rhythm song~
yurunneram

yurunneram wrote:

Gamu's Easy

00:54:771 - Add note? No need.

01:16:200 (3) - Extend to 01:16:945 I don't think so...

Kinda tired =w= Not modding the rest. Byee~

You have been modded out by Yurun Ceroia Neram~

scanter

scanter wrote:

Hi everyone ~ sry. my English is too noob

Gamu's Easy

  1. 00:22:722 (1) - Change more gentle shapes and blanket number 4. OK, thank you~
    00:23:653 (2) - If you followed before, move to x:424, y:340. ^
    SPOILER


    This is code.
    240,280,22722,6,0,P|299:266|357:300,1,120,4|4,0:0|0:0,0:0:0:0:
    424,340,23653,2,0,L|496:300,1,80,0|4,0:0|0:0,0:0:0:0:
  2. 01:24:399 (2,3,4) - I recommend change repeated slider one. in Easy diff, this 3 circle is too Normal diff level. ok
That's all :) nice mapset. GL ;)

jonathanlfj

jonathanlfj wrote:

modding upon request
steins gate gg

Black is suggestion
Blue is highly recommended
Red is unrankable


[Gamu's Easy]
00:00:362 (1) - this slider sounds better if extended to 00:01:293 imo I don't think so.
00:41:355 (2) - the slider body extends beyond the playfield in 4:3 osu resolution, which is unrankable; please move it more insideok ok. thanks
01:18:436 (2) - feels more comfortable to hit if you start this at 01:18:436 so it maintains the same rhythm-distance as 01:16:200 (3,1) No.. sorry

Thats about all; very nice mapset, good luck in ranking~
Teara

Teara wrote:

Sorry for the late mod.

Call me back for a bubble. After fixing/denying these.

[Gamu's Easy]
00:41:355 (2) - This is slightly offscreen. ok. fixed
00:58:312 (1,2,3) - This is a bit hard to hit on a Easy, Consider making it a slider with the same hitsounds. ok. fixed
01:08:560 (4) - This plays weird. It's better of if you just delete it. Then extending 01:07:256 (3) - to finish on it ok.



01:18:436 (2) - Start this on the previous white tick and end it where it currently ends ok


thank you for modding ></

my diff: http://puu.sh/3fqfF.zip
[CSGA]Ar3sgice

jonathanlfj wrote:

[5.167569%]
is that just a random percentage? cause percentages in steins gate usually revovles around the 1% range... some fandiscs and dramacd is over 2%, and felice line is -0.27%, iirc wwww
01:02:225 (3) - add a finish sure
01:07:070 (4,5,6) - in contrast to the rest of the kiai the triplet doesnt fit here well imo, how bout just a 1/2 stack? sure
nice overlaps

Teara wrote:

[5.167569%]
01:27:007 (1,2,3,4) - This is quite maybe try something like this


this is maybe confusing to the steram i see o.o i cahnged to a stack down
http://pan.baidu.com/share/link?shareid ... 2097304454
Banana
http://puu.sh/3gcg4.zip
added a finish at 00:37:442 and rearrange the clap pattern from 01:02:970 to 01:08:933, move clap from 00:14:896 (4) to 00:15:082 (5)

Teara wrote:

the claps feel really random
i have the same feeling, try to learn djpop style in rhythm, i don't exactly know how to make a reasonable clap pattern.
mostly they go with the vocal, like soft-hitwhistle in other maps, but to others, i just try their place and test to see whether they are comfortable to hear. checked them again, make them a bit more consist
Fycho
Ranked!
Topic Starter
Chloe
:O
Teara


Good luck!
[CSGA]Ar3sgice
哇泡了 233

edit: 居然置顶了 这很魔法
Kinomi
挖,泡了
DakeDekaane
yay \o/
Gamu
wow

nice! :3
Natsu
woa im late sorry btw good luck with rank
Megurine Luka
\:D/加油
Topic Starter
Chloe
wao~ thank you Teara ><
thank you everyone ><
lkx_Shore
6.2分 ._.
Fia
GJ
Topic Starter
Chloe
/me 尿了 求别1分就行 至少给个2分吧..
Nymph
[General]
Since we already allow to use Japanese word in Artist, so according to wiki: http://ja.wikipedia.org/wiki/%E3%81%84% ... A%E3%81%93

the artist should be: いとうかなこ


the mapset is fine.
Fycho
/w\
Nymph
grats for your first ranked map.
Topic Starter
Chloe

Nymph wrote:

grats for your first ranked map.
thank you nyny~~~ >o<
Fycho
Grzatz
Verlaren
Congrats with your first ranked beatmap Chloe~
Melt
congratz :3
Lolicakey
congratz o3o/ ~
Aurele
Congratulation Chloe,
you have well deserved it :)
Kinomi
El Psy Congrooooooooooo
Teara

baldrace wrote:

El Psy Congrooooooooooo
Topic Starter
Chloe
thank you ! thank you everyone !

El Psy Congroooooooo!!!
Konei
gratz ~
Satellite
Congratz~~!!
jesse7419
恭喜 >w<
Irreversible
omg chloe you did it! so proud :D go on now :) ~
scanter
oh you pro :O omedeto \:D/
Umi
eeeeeeeehhhh, too late for mod (you got a ticket for your next map) >3< ! and gratz on first rank :3
DakeDekaane

baldrace wrote:

El Psy Congrooooooooooo
\o/
Skystar
兩個月12頁thread……
Kanari
Congrats ~ owo
Shohei Ohtani
HACKING TO THE GATE

PART SEVEN.
[CSGA]Ar3sgice


Amamiya Yuko wrote:

兩個月12頁thread……
你看, 这多么骗分狂魔

233
Nagae-Iku
congratz :3
El Psy Congroo
Axey
congrats!
Banana
Sonnyc
Grats~
Topic Starter
Chloe
umm.. you guys help me a lot in my 1st rank 0.0 I love you~
Mystyk
hey congrats! orz and I never got to mod this I'm sorry :'( but hey, if you make a new mapset, I'll mod it ;3 (for real lol orz)
popner

Nymph wrote:

grats for your first ranked map.
lkx_Shore
这图怎么两个normal





1st rank恭喜
Megurine Luka

popner wrote:

Nymph wrote:

grats for your first ranked map.
好像来晚了?
wcx19911123
好像来晚了 恭喜
dbx10
You oughta stop putting these shitty beatmap skins on otherwise perfectly good beatmaps. Fuck your transparency, your skin is bad and you should feel bad.
DakeDekaane
Visual Settings > Disable Skin > ??? > Profit
Topic Starter
Chloe

dbx10 wrote:

You oughta stop putting these shitty beatmap skins on otherwise perfectly good beatmaps. Fuck your transparency, your skin is bad and you should feel bad.

/.\
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