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Itou Kanako - Hacking to the Gate (TV Size)

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Total Posts
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Topic Starter
Chloe
This beatmap was submitted using in-game submission on 2013年6月17日 at 23:13:18

Artist: Itou Kanako
Title: Hacking to the Gate (TV Size)
Source: Steins;Gate
Tags: Anime 5pb nitroplus nitro+ opening DakeDekaane [CSGA]Ar3sgice Banana Gamu Dekaane AR233
BPM: 161
Filesize: 14165kb
Play Time: 01:28
Difficulties Available:
  1. 5.167569% (5 stars, 307 notes)
  2. Banana's Hard (4.67 stars, 213 notes)
  3. Dekaane's Normal (3.72 stars, 126 notes)
  4. Gamu's Easy (2.26 stars, 91 notes)
  5. Insane (5 stars, 363 notes)
  6. Normal (3.91 stars, 119 notes)
Download: Itou Kanako - Hacking to the Gate (TV Size)
Download: Itou Kanako - Hacking to the Gate (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
El Psy Congrooooooooooo !!
Gamu's Easy by -Gamu- was done .
Dekaane's Normal by DakeDekaane was done .
Banana's Hard by Banana was done .
5.167569% by Ar3sgice/Ar233 was done .
Insane & Normal by me was done .
Change the skin in 2013/6/5 , if you dl it before this time , Plz re-dl again.
Azer
Hi, from my queue.
How could I not mod my favourite theme ever? :O
Here goes nothing.

5.167569%
  1. 00:01:287 (1) - Remove.
  2. 00:09:300 (1) - EXTREMELY out of place. Was this done to rush that part?
  3. 00:34:921 - The gap here really kills the flow
  4. 01:27:001 (1,2,3,4) - I wouldn't stack these really, it would be better if they were spread around. (rotate 90 for each one maybe?)

Insane
  1. I'll start by saying this map is extremely hard to read all around. Don't add notes where they're not needed.
  2. 00:01:939 (2) - Remove
  3. 00:13:865 (2) - ^
  4. 00:19:734 (3,4,5,6,7) - Rework, this is out of place and loads of unneeded notes.
  5. 00:24:206 (4) - Snap 1/4, don't stack on previous note.
  6. 00:25:604 - If you want to put more 1/4s in, at least finish this stream by adding a note here.
  7. 00:32:219 (9,10,11) - Very hard to read on the first play, mostly because of the skin.
  8. 00:36:132 (6) - Remove.
  9. 00:48:616 (8,9) - Remove.
  10. 00:54:672 (1) - Remove.
  11. 00:57:747 (3,4,5) - Doesn't fit the song at all.
  12. 00:58:306 (7) - Snap at 00:58:492 or make the slider end 5% volume.
  13. 00:59:796 (2) - Snap 1/2 or make the slider end 5% volume. This doesn't fit the song at all.
  14. 01:00:635 (5,6) - Remove.
  15. 01:03:244 (2) - ^
  16. 01:03:896 (4) - Why a slider?
  17. 01:07:902 (16) - Remove.
  18. 01:08:182 (1,2,3,4,5,6,7,8) - Hard to read and doesn't fit the song.
  19. 01:09:672 (1,2,1,2) - ^
  20. 01:12:467 (5,6) - A silent slider? really? This is unrankable.
  21. 01:15:262 (2) - Snap 1/2.
  22. 01:16:101 (6) - Remove
  23. 01:19:175 (2) - Snap at 01:19:548 , remove circle.
  24. 01:20:480 - Missing a note here.
  25. Stop abusing 1/4 on a song that is clearly not made for it, please.
  26. 01:20:852 (2,3,4,5) - Oh god, change this.
  27. 01:21:970 (8) - Remove Clap
  28. 01:25:697 (6,7,1,2) - Change or distance apart. Hard to read.
  29. I'll be honest and straight forward with this, this map has very slight chances of being ranked in it's current state. You aren't a bad mapper but this is very clearly not designed for this style of mapping.
Topic Starter
Chloe

AzerFrost wrote:

Hi, from my queue.
How could I not mod my favourite theme ever? :O
Here goes nothing.

5.167569%
  1. 00:01:287 (1) - Remove.
  2. 00:09:300 (1) - EXTREMELY out of place. Was this done to rush that part?
  3. 00:34:921 - The gap here really kills the flow
  4. 01:27:001 (1,2,3,4) - I wouldn't stack these really, it would be better if they were spread around. (rotate 90 for each one maybe?)

Insane
  1. I'll start by saying this map is extremely hard to read all around. Don't add notes where they're not needed.
  2. 00:01:939 (2) - Remove fix
  3. 00:13:865 (2) - ^ fix
  4. 00:19:734 (3,4,5,6,7) - Rework, this is out of place and loads of unneeded notes. fix
  5. 00:24:206 (4) - Snap 1/4, don't stack on previous note. sry, i felt it's suitable
  6. 00:25:604 - If you want to put more 1/4s in, at least finish this stream by adding a note here.
  7. 00:32:219 (9,10,11) - Very hard to read on the first play, mostly because of the skin. fix
  8. 00:36:132 (6) - Remove.
  9. 00:48:616 (8,9) - Remove.
  10. 00:54:672 (1) - Remove.
  11. 00:57:747 (3,4,5) - Doesn't fit the song at all. I don't think so...
  12. 00:58:306 (7) - Snap at 00:58:492 or make the slider end 5% volume. fix
  13. 00:59:796 (2) - Snap 1/2 or make the slider end 5% volume. This doesn't fit the song at all. I felt it sounds well now
  14. 01:00:635 (5,6) - Remove.
  15. 01:03:244 (2) - ^
  16. 01:03:896 (4) - Why a slider?
  17. 01:07:902 (16) - Remove. fix
  18. 01:08:182 (1,2,3,4,5,6,7,8) - Hard to read and doesn't fit the song. fix
  19. 01:09:672 (1,2,1,2) - ^ no
  20. 01:12:467 (5,6) - A silent slider? really? This is unrankable. fix
  21. 01:15:262 (2) - Snap 1/2.
  22. 01:16:101 (6) - Remove
  23. 01:19:175 (2) - Snap at 01:19:548 , remove circle. no
  24. 01:20:480 - Missing a note here. change to a slider
  25. Stop abusing 1/4 on a song that is clearly not made for it, please.
  26. 01:20:852 (2,3,4,5) - Oh god, change this. fix
  27. 01:21:970 (8) - Remove Clap fix
  28. 01:25:697 (6,7,1,2) - Change or distance apart. Hard to read. no it's nice
  29. I'll be honest and straight forward with this, this map has very slight chances of being ranked in it's current state. You aren't a bad mapper but this is very clearly not designed for this style of mapping.
Really thx for modding !
kuronotsubasa
Hi! From my queue.
我是一个新的MODDER,因此你可以选择是否听从我的建议。这完全没有问题。
General
SPOILER
首先,请设置 timing-set current position as preview point 到时间点 01:01:846 - (即为歌曲的高潮)。
这个设置了歌曲预览时所播放的音乐的起始。
其次、TIMING的BPM的倍率最多只能三种、你的BPM种类太多了,请精简。
Insane
SPOILER
即使是INSANE 请不要全篇的spacing都是不同的……一些规律性的、时间间隔相同的地方请适当用上一些DS!拜托了╮( ̄▽ ̄")╭ 感觉有点过于随性(天马行空?XD)了,打起来比较不顺
00:06:318 - 直到此时间点前的一系列四方跳感觉很让人眼花、即使我换了AR9照样不管用(特别是紫红色的NOTE、和背景颜色相似!)。可能是皮肤或者颜色的缘故……我尝试把皮肤屏蔽掉之后再打发现就好了很多。
00:10:418 (2,3,4,5) - 此处 2和3、4 很近,4却和5很远。这种间距对于时间的间隔来说是不合理的。
00:13:958 (2) - 个人觉得这里不重叠会更好
00:20:852 (1,2,3) - 个人觉得此处时间间隔相等,应该距离相等
00:21:225 (3,4,5) - 同上、距离间隔相等或重叠,让人更易于掌握节奏。
00:21:225 (3,6) - 此处的重叠并不美观
00:22:716 (3) - NC
00:24:206 (4,5) - 此处用了1/6?感觉不恰当……我做了一下尝试:http://puu.sh/2EWO2.jpg
00:24:579 - 加一个HIT
00:26:070 (2) - 此处HIT放在这里看不清
00:27:095 (6,7) - 此类HIT都要同距离,比如和00:25:418 (9,10) 、00:55:511 (1,2,3) - 等等,这些都是比较细节的东西、要谨慎
00:36:132 (6) - 移除HIT
00:48:616 (8,9,1) - 距离不均
01:00:169 (3,8) - 建议8的尾段与3对齐
01:00:915 (7,8,9) - 距离
01:05:200 (5,7) - 点对齐
01:12:560 (6,7,8) - 音效过于突兀,一下子没有声音了=。=|||好怪
01:24:393 (3) - 这一点如果要重叠的话……其实最好不要重叠、因为之前的点的痕迹还没有完全消去,会觉得花……
01:25:883 (7,1,2) - 7 与1,2 的距离隔开一些

5.167569%
SPOILER
打了很多遍表示很棒!提不出什么问题啦XD 抱歉。我也从这些排布中学到了很多东西!


结束。差不多就是这样了XD 感觉INSANE问题比较多,另一个难度堪称完美的说!XD
Have a good time!
Topic Starter
Chloe

kuronotsubasa wrote:

Hi! From my queue.
我是一个新的MODDER,因此你可以选择是否听从我的建议。这完全没有问题。
General
SPOILER
首先,请设置 timing-set current position as preview point 到时间点 01:01:846 - (即为歌曲的高潮)。
这个设置了歌曲预览时所播放的音乐的起始。
其次、TIMING的BPM的倍率最多只能三种、你的BPM种类太多了,请精简。
Insane
SPOILER
即使是INSANE 请不要全篇的spacing都是不同的……一些规律性的、时间间隔相同的地方请适当用上一些DS!拜托了╮( ̄▽ ̄")╭ 感觉有点过于随性(天马行空?XD)了,打起来比较不顺
00:06:318 - 直到此时间点前的一系列四方跳感觉很让人眼花、即使我换了AR9照样不管用(特别是紫红色的NOTE、和背景颜色相似!)。可能是皮肤或者颜色的缘故……我尝试把皮肤屏蔽掉之后再打发现就好了很多。
00:10:418 (2,3,4,5) - 此处 2和3、4 很近,4却和5很远。这种间距对于时间的间隔来说是不合理的。
00:13:958 (2) - 个人觉得这里不重叠会更好
00:20:852 (1,2,3) - 个人觉得此处时间间隔相等,应该距离相等
00:21:225 (3,4,5) - 同上、距离间隔相等或重叠,让人更易于掌握节奏。
00:21:225 (3,6) - 此处的重叠并不美观
00:22:716 (3) - NC
00:24:206 (4,5) - 此处用了1/6?感觉不恰当……我做了一下尝试:http://puu.sh/2EWO2.jpg
00:24:579 - 加一个HIT
00:26:070 (2) - 此处HIT放在这里看不清
00:27:095 (6,7) - 此类HIT都要同距离,比如和00:25:418 (9,10) 、00:55:511 (1,2,3) - 等等,这些都是比较细节的东西、要谨慎
00:36:132 (6) - 移除HIT
00:48:616 (8,9,1) - 距离不均
01:00:169 (3,8) - 建议8的尾段与3对齐
01:00:915 (7,8,9) - 距离
01:05:200 (5,7) - 点对齐
01:12:560 (6,7,8) - 音效过于突兀,一下子没有声音了=。=|||好怪
01:24:393 (3) - 这一点如果要重叠的话……其实最好不要重叠、因为之前的点的痕迹还没有完全消去,会觉得花……
01:25:883 (7,1,2) - 7 与1,2 的距离隔开一些

5.167569%
SPOILER
打了很多遍表示很棒!提不出什么问题啦XD 抱歉。我也从这些排布中学到了很多东西!


结束。差不多就是这样了XD 感觉INSANE问题比较多,另一个难度堪称完美的说!XD
Have a good time!
你给我的MOD是我改之前的 貌似你没更新 很多都不适用 我好悲伤 ;w;
Banana
http://puu.sh/2Ge1N.zip
hard done 这次学的婆婆..于是音效不知道该怎么弄了 总之能把自己糊弄过去(喂喂喂..
Topic Starter
Chloe

Banana wrote:

http://puu.sh/2Ge1N.zip
hard done 这次学的婆婆..于是音效不知道该怎么弄了 总之能把自己糊弄过去(喂喂喂..
thx
Nagae-Iku
Red: Unrankable issues or Highly recommended
Black: Opinions

[General]
01:01:844 - 设定为Preview
Kiai time不一致 请检查normal和insane难度


[Dekaane's Normal]
OD-1 HP-1
00:54:950 (1,2) - Try not to use overlapping note in this diff
00:56:068 (4) - ^
00:56:440 (1,2) - ^
00:57:558 (4) - ^
01:01:099 (4) - ^
01:08:925 (1,2) - ^
01:15:074 (3) - ^
01:20:850 (1,2) - ^
01:26:813 (1,2) - ^
01:01:472 (1) - new combo
01:28:117 (4) - distance snap problem

[Banana's Hard]
01:05:200 (3) - 建议

其余感觉没什么问题>_<

[Insane]
insane给我的直观印象:无节操乱 特别是开头的那些四方跳 还需美化
Strack leniency与其余难度不一致
00:13:399 (8,9) - 过于牵强
00:19:921 (4) - 建议改成单点
00:24:020 (3,4,5) - 遮挡导致很难读图
00:29:983 (5) - 稍微有点丑 修改下
00:31:660 (7) - 这note是怎么拉的……
00:59:610 (3) - 建议改成单点
01:08:927 (12) - 建议变为两个slider

01:09:672 (1) - 去除这个slider 让玩家休息一下
01:09:859 (2) - 去除去01:09:672 (1) - 后这里new combo
01:14:144 (5) - 建议以note结尾 如果以slider结尾会有中断感

01:18:989 - 加一个note
01:20:666 (1,2,3,4) - 无法读图 建议4放在3后 不要和1,2重叠
01:26:163 (1,2,1,2,3) - 节奏很勉强 由于snap比较乱 读图困难 而且没有必要nc
建议而已 还需要自己斟酌

[5.167569%]
00:09:300 - 强烈建议重复一组这样的slider 00:07:809 (1,2,3,4) 然后spinner设定在00:10:790
00:44:517 (2) - 没记错的话这是Unrankable的
00:45:635 (5,6,1,2,3,4) - 这些遮挡有争议 需要神mapper或者mat来判断是否可取
非常棒的图 找不到什么问题了(明明是我太渣了


我对音效没有研究 需另请神mapper来看下
希望有所帮助
Nice song and good luck ;)
Topic Starter
Chloe

Nagae-Iku wrote:

Red: Unrankable issues or Highly recommended
Black: Opinions

[General]
01:01:844 - 设定为Preview
Kiai time不一致 请检查normal和insane难度


[Dekaane's Normal]
OD-1 HP-1
00:54:950 (1,2) - Try not to use overlapping note in this diff
00:56:068 (4) - ^
00:56:440 (1,2) - ^
00:57:558 (4) - ^
01:01:099 (4) - ^
01:08:925 (1,2) - ^
01:15:074 (3) - ^
01:20:850 (1,2) - ^
01:26:813 (1,2) - ^
01:01:472 (1) - new combo
01:28:117 (4) - distance snap problem

[Banana's Hard]
01:05:200 (3) - 建议

其余感觉没什么问题>_<

[Insane]
insane给我的直观印象:无节操乱 特别是开头的那些四方跳 还需美化
Strack leniency与其余难度不一致
00:13:399 (8,9) - 过于牵强
00:19:921 (4) - 建议改成单点
00:24:020 (3,4,5) - 遮挡导致很难读图
00:29:983 (5) - 稍微有点丑 修改下
00:31:660 (7) - 这note是怎么拉的……
00:59:610 (3) - 建议改成单点
01:08:927 (12) - 建议变为两个slider

01:09:672 (1) - 去除这个slider 让玩家休息一下
01:09:859 (2) - 去除去01:09:672 (1) - 后这里new combo
01:14:144 (5) - 建议以note结尾 如果以slider结尾会有中断感

01:18:989 - 加一个note
01:20:666 (1,2,3,4) - 无法读图 建议4放在3后 不要和1,2重叠
01:26:163 (1,2,1,2,3) - 节奏很勉强 由于snap比较乱 读图困难 而且没有必要nc
建议而已 还需要自己斟酌

[5.167569%]
00:09:300 - 强烈建议重复一组这样的slider 00:07:809 (1,2,3,4) 然后spinner设定在00:10:790
00:44:517 (2) - 没记错的话这是Unrankable的
00:45:635 (5,6,1,2,3,4) - 这些遮挡有争议 需要神mapper或者mat来判断是否可取
非常棒的图 找不到什么问题了(明明是我太渣了


我对音效没有研究 需另请神mapper来看下
希望有所帮助
Nice song and good luck ;)
改了自己DIFF大概一半 ;w; 剩下的等其他mapper来改 kds~
Topic Starter
Chloe
xxx..
AnreFM
Hello, I'll try to mod this map :)
My mods are only suggestion though, feel free to object :D

  • General
  1. Add easy diff? The easiest map here has 2.89 stars which is too hard for beginners
  2. Add anime tags
  • Dekaane's Normal
  1. 00:38:366 (3) - move it up a bit to x:328 y:244 to make it more symmetrical with the (1) and (2) circle.
Nice difficulty :)

  • Banana's Hard
  1. I saw a few 'unconnected' sliders and circles here (unless it was intentional) such as
  2. 00:02:033 (2) - move it to x:180 y:188 to make a straight line with the (1)
  3. 00:03:337 (1) - x:448 y:296 is the more connected looking pattern with the (2) slider afterward
  4. 00:04:269 (3) - move the slider end to x:204 y:80 to make it linear with (1) circle
  5. 00:46:567 (1) - move it to x:120 y:52 to make it more linear with the (3) slider before it
  6. 01:12:467 (3) - move slider tail to x:484 y:160 to make it linear with the (1) circle
  7. 01:18:430 (3) - move slider start to x:100 y:128, same as above
  • Insane
  1. I'd suggest on making stacks here from 00:02:033 (1) to 00:06:132 (4) to make the map nicer and less confusing to play
  2. 01:05:573 (7) - why not make it stacks by moving it to x:196 y:88
  • 5.167569%
  1. I saw many opportunities to make stacks and blankets here and there, a few are
  2. 00:15:635 (7) - move it to x:388 y:32 to make a blanket with the (3) slider afterward
  3. 00:16:194 (2) - move to x:408 y:280 ^
  4. 00:33:710 (4) - move to x:408 y:240 ^
  5. there are still others but I think you might notice it :)
Well, I hope that helps, sorry if it doesn't though :o
Anyway, nice map, good luck! :)
[CSGA]Ar3sgice

Nagae-Iku wrote:

[5.167569%]
00:09:300 - 强烈建议重复一组这样的slider 00:07:809 (1,2,3,4) 然后spinner设定在00:10:790 ? 我复读过了, 没更新吧
00:44:517 (2) - 没记错的话这是Unrankable的 改过了
00:45:635 (5,6,1,2,3,4) - 这些遮挡有争议 需要神mapper或者mat来判断是否可取 明明这么好读233
非常棒的图 找不到什么问题了(明明是我太渣了

AnreFM wrote:

  • 5.167569%
  1. I saw many opportunities to make stacks and blankets here and there, a few are
  2. 00:15:635 (7) - move it to x:388 y:32 to make a blanket with the (3) slider afterward
  3. 00:16:194 (2) - move to x:408 y:280 ^
  4. 00:33:710 (4) - move to x:408 y:240 ^ hmm, if i try to blanket, the reverse end will end up too close into the slider, i think no blanket is better
  5. there are still others but I think you might notice it :)
Well, I hope that helps, sorry if it doesn't though :o
Anyway, nice map, good luck! :)
http://pan.baidu.com/share/link?shareid ... 2097304454
Sweet Yume
ganbatte~
Sun Rainbow
Mod~

[General]
Preview Time: 01:02:776 -

[Normal]
00:16:378 (4) - NC
00:26:068 (5) - ^
00:43:583 - 我觉得这里可以用Normal hitsound
01:02:962 (1) - 觉得这里不适合放Spinner,这样如何

01:15:074 (3) - 不要和前面重叠吧O O可能会混乱

[Hard]
00:38:741 这里绿线没用的话去掉
00:56:815 (1) - 感觉对不上歌曲
01:15:076 (1,2,3,4) - 我不觉得新接触HARD的人能打得起。。。

[Insane]
00:02:406 (3,3) - 不要重叠 有点难看。。。
00:04:828 (1,2,3,4) - 可以再方一点。。。
00:10:418 (2) - ADD NC
00:10:697 (2) - Del NC
00:22:716 (1,2,3,4) - 可以再方一点。。。
00:24:206 (4) - NC?
00:31:660 (7) - NC?
00:40:604 (6) - ^
00:49:921 (5) - ^

[5.XXXXXXXXX%]
00:16:194 (2,3) - 让2的转折点那里和3的中间重叠?


01:25:138 这里听到了畜生233

only lazy MOD。。。(捂脸
Topic Starter
Chloe

AnreFM wrote:

Hello, I'll try to mod this map :)
My mods are only suggestion though, feel free to object :D

  • General
  1. Add easy diff? The easiest map here has 2.89 stars which is too hard for beginners Does it necessary to rank this map?
  2. Add anime tags
fix

  • Dekaane's Normal
  1. 00:38:366 (3) - move it up a bit to x:328 y:244 to make it more symmetrical with the (1) and (2) circle.
fix

Nice difficulty :)

  • Banana's Hard
  1. I saw a few 'unconnected' sliders and circles here (unless it was intentional) such as
  2. 00:02:033 (2) - move it to x:180 y:188 to make a straight line with the (1)
  3. 00:03:337 (1) - x:448 y:296 is the more connected looking pattern with the (2) slider afterward
  4. 00:04:269 (3) - move the slider end to x:204 y:80 to make it linear with (1) circle
  5. 00:46:567 (1) - move it to x:120 y:52 to make it more linear with the (3) slider before it
  6. 01:12:467 (3) - move slider tail to x:484 y:160 to make it linear with the (1) circle
  7. 01:18:430 (3) - move slider start to x:100 y:128, same as above
  • Insane
  1. I'd suggest on making stacks here from 00:02:033 (1) to 00:06:132 (4) to make the map nicer and less confusing to play
  2. 01:05:573 (7) - why not make it stacks by moving it to x:196 y:88
remake this part

  • 5.167569%
  1. I saw many opportunities to make stacks and blankets here and there, a few are
  2. 00:15:635 (7) - move it to x:388 y:32 to make a blanket with the (3) slider afterward
  3. 00:16:194 (2) - move to x:408 y:280 ^
  4. 00:33:710 (4) - move to x:408 y:240 ^
  5. there are still others but I think you might notice it :)
Well, I hope that helps, sorry if it doesn't though :o
Anyway, nice map, good luck! :)
Topic Starter
Chloe

Sun Rainbow wrote:

Mod~

[General]
Preview Time: 01:02:776 - 我觉得我这样就不错啊....

[Normal]
00:16:378 (4) - NC fix
00:26:068 (5) - ^ fix
00:43:583 - 我觉得这里可以用Normal hitsound 不好吧....
01:02:962 (1) - 觉得这里不适合放Spinner,这样如何 fix

01:15:074 (3) - 不要和前面重叠吧O O可能会混乱

[Hard]
00:38:741 这里绿线没用的话去掉
00:56:815 (1) - 感觉对不上歌曲
01:15:076 (1,2,3,4) - 我不觉得新接触HARD的人能打得起。。。

[Insane]
00:02:406 (3,3) - 不要重叠 有点难看。。。
00:04:828 (1,2,3,4) - 可以再方一点。。。
00:10:418 (2) - ADD NC
00:10:697 (2) - Del NC
00:22:716 (1,2,3,4) - 可以再方一点。。。
00:24:206 (4) - NC?
00:31:660 (7) - NC?
00:40:604 (6) - ^
00:49:921 (5) - ^
all fix


[5.XXXXXXXXX%]
00:16:194 (2,3) - 让2的转折点那里和3的中间重叠?


01:25:138 这里听到了畜生233 lol....

only lazy MOD。。。(捂脸

thx for moe rainbow's mod ><
Verlaren
Hai~ request via PM in game

General:
[Events]
//Background and Video events
0,0,"Hacking to the Gate.jpg",0,0
replace the above code on -
[Events]
//Background and Video events
0,0,"Hacking to the Gate.jpg",1,1
Preview time: 01:02:869
01:01:474 - remove this kiai


Dekaane's Normal:
00:25:163(4) - remove clap on slider's start and add whistle
00:25:163(4) - remove whistle on slider's end and add clap
00:26:068(1) - remove clap on slider's start and add clap on slider's end
00:28:676(2) - add clap on slider's middle(reverse)
00:29:794(3) - remove clap on slider's start
00:40:229 - delete clap
00:52:155 - ^
01:09:857 - ^
01:16:192(6) - move clap from slider's start to slider's end


Banana's Hard:
DR +2
OD +1
00:12:281(1) - maybe remove this NC? IMO is better
00:16:753(1) - remove NC
00:21:225(1) - ^
00:39:672(1) - ^
00:41:908(1) - ^
00:43:399(1) - move NC on 00:42:840(5)
00:45:262 - move NC on two patterns back
00:51:225 - delete NC
The main problem of this diff - the location of NC.


Insane:
DR +1
00:02:033 - 00:12:840 - spam of NC
00:38:741 - maybe extend this slider to 00:39:113 ?
01:05:635 - maybe add note?


5.167569% :
00:07:716 - add note
00:09:206 - ^

Good luck ;)
Topic Starter
Chloe

Verlaren wrote:

Hai~ request via PM in game

General:
[Events]
//Background and Video events
0,0,"Hacking to the Gate.jpg",0,0
replace the above code on -
[Events]
//Background and Video events
0,0,"Hacking to the Gate.jpg",1,1
fix
Preview time: 01:02:869
01:01:474 - remove this kiai


Dekaane's Normal:
00:25:163(4) - remove clap on slider's start and add whistle
00:25:163(4) - remove whistle on slider's end and add clap
00:26:068(1) - remove clap on slider's start and add clap on slider's end
00:28:676(2) - add clap on slider's middle(reverse)
00:29:794(3) - remove clap on slider's start
00:40:229 - delete clap
00:52:155 - ^
01:09:857 - ^
01:16:192(6) - move clap from slider's start to slider's end
fix all

Banana's Hard:
DR +2
OD +1
00:12:281(1) - maybe remove this NC? IMO is better
00:16:753(1) - remove NC
00:21:225(1) - ^
00:39:672(1) - ^
00:41:908(1) - ^
00:43:399(1) - move NC on 00:42:840(5)
00:45:262 - move NC on two patterns back
00:51:225 - delete NC
The main problem of this diff - the location of NC.


Insane:
DR +1 fix
00:02:033 - 00:12:840 - spam of NC adjust those nc
00:38:741 - maybe extend this slider to 00:39:113 ? no
01:05:635 - maybe add note? ^


5.167569% :
00:07:716 - add note
00:09:206 - ^

Good luck ;)
wait for guest mapper to read it , thx for your mod!
Banana

AnreFM wrote:

  • Banana's Hard
  1. I saw a few 'unconnected' sliders and circles here (unless it was intentional) such as casual arrange is my way, did some slightly change though
  2. 00:02:033 (2) - move it to x:180 y:188 to make a straight line with the (1)
  3. 00:03:337 (1) - x:448 y:296 is the more connected looking pattern with the (2) slider afterward
  4. 00:04:269 (3) - move the slider end to x:204 y:80 to make it linear with (1) circle
  5. 00:46:567 (1) - move it to x:120 y:52 to make it more linear with the (3) slider before it
  6. 01:12:467 (3) - move slider tail to x:484 y:160 to make it linear with the (1) circle
  7. 01:18:430 (3) - move slider start to x:100 y:128, same as above

Sun Rainbow wrote:

[Hard]
00:38:741 这里绿线没用的话去掉 然后滑条体的whistle音效就变了
00:56:815 (1) - 感觉对不上歌曲 嘛 整体都不太对的上
01:15:076 (1,2,3,4) - 我不觉得新接触HARD的人能打得起。。。 难度不是问题

Verlaren wrote:

Banana's Hard:
DR +2
OD +1 done this two
00:12:281(1) - maybe remove this NC? IMO is better
00:16:753(1) - remove NC
00:21:225(1) - ^
00:39:672(1) - ^
00:41:908(1) - ^
00:43:399(1) - move NC on 00:42:840(5)
00:45:262 - move NC on two patterns back
00:51:225 - delete NC
The main problem of this diff - the location of NC. nc is ok to me, i nc it every downbeat
http://puu.sh/2KwEM.zip
Strawberry
El psy congroo
Topic Starter
Chloe

Strawberry wrote:

El psy congroo
lol moe baby starwberry
[LikeSmile]
[General]
Add in all diffs. this tags:
Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana
[Diffs.]
Not Bad =)
Lan wings
[General]
normal-hitclap fit this map is bad
[Insane]
00:00:356 (1) - try this rhythm
00:13:399 (2) - this overmap is ugly
00:36:318 (1,2) - ctrl+g? and 00:36:877 (1) - x:8 y:112
00:38:368 (5,6,7,8) -
00:38:927 - volume35% Drum clap is better
00:39:300 (1,2,3) - stack 00:38:741 (3) -
00:48:616 (4,5,1,2,3,4) - what the flask
00:50:107 - add circle
00:54:393 (7,1,2) - this rhythm is not good
00:59:517 (2) - remove circle
00:59:703 - remove finish
01:01:846 (1,2) - remove clap
01:09:672 (1,2,3,4) - plz change this pattern
01:25:883 (3,4,5) - ...
kiai time need more mod
Thunderstorm
StormMod
Remember, that's only suggestions that can be ignored.
[Overall]
Copy-paste tags from insane diff, for example, in another diff's so AI mod don't get mad 'bout it.
Audio lead in must be same in all difficulties so make it in all diff's (same thing 'bout preview point)
[Normal]
00:16:380 (4) - Following a vocal lane, new combo must be here
00:26:070 (5) - swap new combo w/ 00:28:306 (1) - ?
00:36:318 (5) - new combo?
01:23:647 (6) - swap new combo w/ 01:24:765 (1) - ?
Some element's goes too close from the bottom of the screen, but I don't think that's a major prob.

[Hard]
00:43:399 (1,2) - I'd suggest to move that 2 sliders somehow in order to deal w/ that overlap
Some patterns here sounds stange from my point of view, but let it be.

[5%]
What about name of this difficulty? :) Can't sure if this is another insane or something, some ppl might suggest you to change it. But I don't.
00:01:287 (1) - Make an and of this slider silent makes no sense as well as it overlapping incoming notes. I'd suggest to respace it and make it's end unsilent (make it 15-20% in order to don't surprise ppl too much)
00:24:206 (4,1) - okay, you can keep it, but that overlap don't look too good, so I'd better space it away.
00:34:269 (6,7,8) - overlap again + broken spacing (Yes, you can break it, but not in streams). Respace 7,8 properly.
00:38:368 (7,1) - As I say'd earlier, overlaps're not good. Especially that way
00:44:517 (2,3) - ^
00:45:635 (5,6) - I bet ppl can't manage where that slider starts. I'd suggest respace 5 away.
00:52:157 (6) - If you want to keep that, I'd suggest to move it a little bit higher, it'll looks a little bit better.
01:10:418 (4) - Not so good looking overlap again.
01:15:821 (1,2) - ^
01:23:275 (1,2) - ^

[Insane]
00:13:026 (1,2) - I'd netter respace it, since that 2 is unreadable.
00:58:678 (1) - Instead of make it silent, you can just remove that note.
01:19:175 (6) - try to increase that slider by 1/4, removin' 01:19:548 (1)

That's all
Kinomi
rhythm

normal

rhythm is so bad= =b.
要靠目押打

hard


这个难度也是要靠目押打吗
像是一开始放了太多note感觉难度高了然后改的节奏不对

00:30:728

滑条很怪,建议剪短,从00:30:915摆到00:31:287

00:39:486-这是什么= =


00:42:840

00:13:958 移到后面的白线,位置可以移到3 旁边 打起来肯定比现在舒服

01:01:846 剪短,响5次,也就是从01:01:846到 01:02:592

01:03:151 剪到最短,响3次,从 01:03:337到01:03:523

01:03:151剪短后加一个note 可以叠可以放旁边,01:03:896也加一个,最好叠在后面单个那上面

00:24:579加note

00:45:076加note

00:45:449改成滑条,拉到00:45:821,00:46:194-00:46:380删了改成两个note

00:47:685删了 放两个 note

00:49:175加note

00:50:852- 。。。。。。。。。。。。。。。。。。。。。。。。。。。。

01:06:691-01:08:554好别扭啊

01:08:741-01:10:418 为什么不跟歌词,为什么为什么

01:11:349改成回转的响三次

01:14:517- 节奏又变了

01:20:293-最后 节奏不对啊不对

看的好累啊

变动率那个难度看不到了,不过头一次打的感觉是开始一串连单点有点蛋疼

最后一个难度打不动,不过最后那边听上去有点难受
Eruna
Log:

SPOILER
19:13 Chloe: hello , would you mind take a mod request if you are free :)
19:13 Masterblue48: Sure I can try
19:13 Masterblue48: But how did you contact me?
19:14 Masterblue48: Link me the map
19:15 *Chloe is listening to [http://osu.ppy.sh/b/246599 Itou Kanako - Hacking to the Gate (TV Size)]
19:15 Chloe: hmmm...
19:16 Chloe: I leave for 1 minute, sry
19:16 Masterblue48: Tell me when you're back then
19:17 Chloe: after 1 min..
19:19 Chloe: hi, i' back
19:19 Chloe: m*
19:19 Masterblue48: There are some parts that keep killing me
19:20 Chloe: :(
19:22 Masterblue48: Go to edit mdoe
19:23 Chloe: ok
19:23 Masterblue48: It says you're from China, but you still understand everything perfectly, yes?
19:23 Chloe: yeah
19:23 Masterblue48: Good
19:23 Chloe: :3
19:23 Masterblue48: well I think the first strange one is this one: 00:00:915 (2) -
19:24 Masterblue48: These 2 circles on top of each other right at the start
19:24 Masterblue48: What sound to they resemble?
19:25 Chloe: lol..
19:25 Masterblue48: I'm not sure what sound they resemble that's why I kept getting 100's and 50's there
19:25 Masterblue48: If that makes sense
19:25 Chloe: But i think it was fit the rhythem
19:26 Chloe: so i do this
19:26 Chloe: maybe i should delete those 00:00:356 (1,2,3,1) - ?
19:26 Masterblue48: I'm trying something, give me a minute :3
19:27 Chloe: ok
19:30 Masterblue48: Something like this fits better: http://puu.sh/2QFyU.jpg
19:30 Masterblue48: Look at the circles/sliders at the top, to see how I set them
19:31 Chloe: yeah , it's good , I'll change to this
19:31 Masterblue48: You like it? That's good
19:32 Masterblue48: It's way better to play at that part too
19:32 Masterblue48: at least for me
19:32 Masterblue48: Okay then
19:32 Chloe: yeah I like it
19:32 Chloe: better then I mapped
19:34 Masterblue48: I would change this one to a new combo: 00:10:604 (1) -
19:34 Chloe: ok
19:34 Masterblue48: This part is confusing because 2 are on top of each other and then there's a triple-circle right under it
19:35 Masterblue48: it's very hard to read when they are all the same color
19:35 Masterblue48: I would re-arrange all of these: 00:13:399 (2,3,1,2,3) -
19:36 Masterblue48: They are very hard to read
19:36 Masterblue48: I played the map 7 times and every time I missed almost all of these because I got confused there
19:37 Chloe: sure , i'll remap this part
19:37 Masterblue48: Only if you agree
19:37 Masterblue48: After looking at it in edit mode for long enough, I can play it, but it sure is very hard when you play it the first times
19:37 Chloe: actually
19:38 Masterblue48: You can use the same objects as you currently do, but make them non-overlapping
19:38 Chloe: got it
19:39 Masterblue48: Okay
19:39 Masterblue48: I would make this slider non-straight: 00:20:293 (7) -
19:40 Masterblue48: since it's slightly curved anyways
19:41 Chloe: changed.
19:41 Masterblue48: Actually, there are more of these, I would curve them all:
19:41 Masterblue48: 00:15:449 (2) -
19:41 Masterblue48: 00:16:380 (1) -
19:41 Masterblue48: 00:18:057 (1) -
19:41 Masterblue48: 00:18:989 (1) -
19:42 Masterblue48: 00:25:138 (3) -
19:42 Masterblue48: 00:26:256 (3) -
19:42 Masterblue48: 00:25:697 (1) -
19:42 Masterblue48: You can use a "straight" point in the middle of this slider, to get the same effect, but even better: 00:29:983 (5) -
19:43 Chloe: i see
19:43 Masterblue48: On this slider you used 4 points instead of 3, someone once told me arcs should always have 3 points 00:31:660 (1) -
19:44 Chloe: hmmm...
19:45 Chloe: i think it looks well
19:46 Masterblue48: Like this: http://puu.sh/2QG25.jpg
19:46 Chloe: ok I'll change
19:47 Masterblue48: Okay
19:48 Masterblue48: Move this small repeating slider ( 00:24:206 (4) - ) so it doesnt overlap with the one above it, really hard to read
19:48 Chloe: ok
19:48 Masterblue48: I think the best spot would be like this: http://osu.ppy.sh/ss/748457 with distance snap 1,6x moved to the right
19:49 Chloe: ok
19:51 Masterblue48: This is a really strange/hard part: 00:26:629 (4,5,6,7) -
19:52 Chloe: lol , maybe I'll keep my opinion in this
19:52 Chloe: I feel it's good
19:53 Masterblue48: The sound is really good there, but playing it is kinda hard
19:53 Masterblue48: but keep it
19:54 Chloe: :3
19:54 Masterblue48: at least fix the points in that one long slider in there
19:54 Masterblue48: it has like 5, with one at the start being unnecesary
19:55 Chloe: ok
19:56 Masterblue48: 00:34:641 (1,1,2,3,4,5,1,2,1,2) -
19:56 Masterblue48: I guess you want to keep the jumps there
19:56 Masterblue48: then make it so they don't overlap
19:57 Masterblue48: There are 5 objects that start at this exact location in that short time: 00:35:387 (2) -
19:57 Masterblue48: The pattern is very confusing :/
19:58 Chloe: I'll consider it
20:00 Masterblue48: okay
20:01 Masterblue48: let me show you real quick how I made it like: http://www.twitch.tv/Zedku
20:01 Masterblue48: I hope the stream works fine
20:02 Masterblue48: How's this?
20:03 Chloe: hmm.. looks nice
20:03 Masterblue48: It's way less confusing, but still hard jumps
20:03 Masterblue48: to be honest I was not able to read the pattern, after 7 tries
20:03 Masterblue48: not even in edit mode
20:03 Chloe: can you give me a picture
20:04 Masterblue48: http://osu.ppy.sh/ss/748483
20:04 Chloe: well
20:04 Masterblue48: http://osu.ppy.sh/ss/748484
20:05 Masterblue48: notice I also replaced the 00:37:064 (2) - with a circle, it seems to fit better
20:05 Chloe: yeah
20:06 Masterblue48: just use x2,0 Distance snap and move the overlapping circles around so they don't overlap anymore, looks way better that way.
20:06 Masterblue48: Okay I'll be looking for more then.
20:07 Chloe: ok
20:07 Masterblue48: Can you update the map?
20:07 Masterblue48: for me
20:08 Chloe: sure...
20:08 Chloe: but i've only change a little
20:09 Masterblue48: Well just show me your current version, since mine is changed a lot
20:09 Masterblue48: so I can start fresh
20:10 Chloe: lol ,I've updated
20:11 Chloe: I felt this map need to be fixed so much
20:11 Chloe: such as 00:02:033 (2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) -
20:12 Masterblue48: That part feels pretty nice to play
20:12 Masterblue48: However, I still got the old version after downloading again, so the update didnt work
20:12 Chloe: but I just feel it was shit...
20:13 Masterblue48: If thats how you feel, change it
20:13 Chloe: looks confusing
20:13 Chloe: yeah
20:14 Masterblue48: The part you marked didnt look confusing to me
20:14 Chloe: hmm.. really?
20:14 Masterblue48: Look at the parts I hit 300 at
20:14 Masterblue48: and look at the parts I fail
20:14 Masterblue48: the parts I fail at are the confusing parts
20:15 Masterblue48: Yeah. This partr.-
20:16 Chloe: .-.
20:16 Masterblue48: Also, how come you can spectate me, didn't you do any changes?
20:16 Masterblue48: The map looks like the old one
20:16 Masterblue48: and probably is the old one
20:16 Masterblue48: not the updated one
20:17 Chloe: no I do some easy change and write the others mod in my txt
20:17 Chloe: I'll change it later believe me
20:18 Masterblue48: Well okay then, if you do them later
20:19 Masterblue48: Change this slider so it only uses 3 poitns instead of 4: 00:43:958 (5) -
20:19 Masterblue48: so it's rounder
20:19 Masterblue48: Same with this slider: 00:44:890 (1) -
20:20 Masterblue48: Instead of 00:48:616 (4,5,1) - I'd use a small repeating slider
20:20 Masterblue48: Like this: http://osu.ppy.sh/ss/748512
20:21 Chloe: ok
20:24 Masterblue48: This slider seems to be silent, as in it has no hitsounds at all: 00:52:157 (7) -
20:24 Masterblue48: but the feedback is important for the player
20:24 Masterblue48: I see you did that on purpose, so it's your choice, but I'd really keep the sounds there
20:25 Chloe: hmm..
20:25 Masterblue48: I'd change these : 00:57:747 (3,4,5,6) - To 2 small sliders
20:26 Chloe: I'll consider it
20:26 Masterblue48: at the same spots with the same sounds
20:26 Chloe: this one seems not good actually
20:27 Chloe: well
20:28 Masterblue48: Okay, your choice. :)
20:28 Masterblue48: These should be spaced so they don't overlap: 01:09:672 (1,2,3,4,1) -
20:29 Chloe: sliders and notes?
20:29 Masterblue48: Yes
20:30 Chloe: I will do this
20:30 Masterblue48: This slider is pretty much hidden under the other slider, place it somewhere where it won't overlap: 01:21:039 (3) -
20:31 Chloe: ok
20:32 Masterblue48: These also overlap: 01:20:666 (1,2,1) -
20:32 Chloe: yeah
20:32 Chloe: I'll remap this part
20:32 Masterblue48: Same with these 01:21:411 (2,3,4) -
20:33 Chloe: felt it was just shit
20:33 Masterblue48: That's good, since pretty much all of these notes were overlapping
20:33 Masterblue48: As I played that part I had no idea what I was supposed to do
20:33 Masterblue48: So make some easily recognizable pattern instead
20:34 Chloe: I know
20:34 Masterblue48: I'd space these 2 ( 01:26:163 (4,5) - ) further away from the slider
20:34 Masterblue48: it looks like you have to play them immediately after the slider, but theres a pause between them
20:35 Chloe: yeah, but i think it looks well
20:35 Chloe: I did it on purpose
20:37 Chloe: 01:19:175 (6,1,2,3,1,2,3,1,2,3,4,1,2,3,1,2,3,4,5,6,7,1,2,3,4,5,6,7) -
20:37 Masterblue48: okay, it's your choice, but there's that pause, and the pause should be there: http://puu.sh/2QHDr.jpg
20:37 Chloe: I think this part should be remapped
20:38 Masterblue48: I think so too
20:38 Chloe: 01:25:697 (2,3) -
20:38 Chloe: maybe this one is also shit
20:38 Chloe: I'll change it :#
20:38 Chloe: :3
20:40 Masterblue48: I think this would be better: http://puu.sh/2QHJL.jpg
20:40 Masterblue48: But you can change it all together, if you want to
20:40 Chloe: well, I'll consider it
20:41 Masterblue48: okay that's it
20:41 Chloe: nice mod <3
20:42 Masterblue48: :3
20:42 Masterblue48: I'll check on it in a few days and see what you changed
20:42 Chloe: ok
Xivaxi
Hi~ by request

These are mostly just suggestions and rhythm things.

Insane
These overlapping squares in this first section are very annoying to read, they're all jumbled together with no clear pattern, and it's hard to tell where they fit in with the music. Here's my suggestion with some explanation:
00:02:033 (2,3,4,1,2,3,4) - These notes here belong to one musical group, but not the same grouping as the rest of the squares. if you're going to create overlapping squares, then group each "set" of squares together with each other, but separate from the other groups.
00:03:337 (1,2,3,4,1,2,3,4) - Group these two together, but separate and distinct from the previous squares and next squares
00:04:828 (1,2,3,4,1,2,3,4) - And these
00:06:318 (1,2,3,4,1,2,3,4) - And these

Something like this :http://puu.sh/2QGfz.png Each square pattern should have 2 squares, and be easily distinguishable from the other square patterns.

00:09:206 (4) - Add note here, there should be a triple
00:12:188 (4) - Here too, missing a triple
00:13:399 (2,3) - These are weird as 1/4 sliders, I'd just change them to a short stream. If you want to keep them as sliders, space them out from each other and the previous/next notes to make it easier to read, and create a small jump there.

Doublecheck your triple placement throughout the map after these next two triples - A lot of them feel very out of place and don't follow a consistent rhythm
00:15:821 (3,4,5) - This and
00:18:430 (2,3,4) - This are very nicely placed triples, and fit well. Use these two as examples and remove/add triples after these to follow the same or similar rhythm and beat

00:54:672 (1,2) - This double is a little weird? It might be better to tie this double in with a slider, either before or after
00:57:747 (3,4,5,6) - these doubles don't fit. normal 1/2 sliders or circles would feel better
00:59:610 (3) - this would just be better as 2 circles
01:03:710 (4) - Add note
01:09:672 (1,2,3,4) - remove the sliders in these and just make them stacked triples
01:15:635 (4) - Add note
01:15:821 (4) - make this 2 circles instead
01:18:989 (6) - add note
01:20:666 (1,2,3,1) - The stacking of this is very hard to read, make the slider 2 circles and make the first combo distinct from the second one
01:25:697 (2,3,4,5) - this is very weird, just make it a stream
5.167569%
00:01:287 (1) - move this so it's not overlapping on top of the next note, it's making it needlessly hard to read
00:21:225 (1,2,3) - distance snap these instead of stacking it separate from the slider
00:25:324 (1,2,3) - distance snap these as well
00:34:269 (6,7,8) - ^
00:44:890 (3) - either stack this or move it down further so it's not stacked/overlapping
00:59:610 (1,2) - ctrl g
01:07:064 (4,5,6) - this triple feels weird/doesn't fit
01:08:741 (2,3,4) - ^
01:10:324 (4) - add note here if you want a triple
01:12:840 (1,2) - space these further apart
Bakana's Hard
00:24:579 (8) - add circle
00:26:815 (4) - ^
00:27:001 (5) - change this to a full beat slider, remove the next note since it will replace it
00:28:306 (8) - add circle, move the slider to the next white tick, which will replace that first circle again
00:28:492 (9) - Add circle
00:30:728 (2) - awkward, the beats should be on the two white ticks, not the 3 red, replace this with a slider or circles with all beats on the white ticks
00:39:486 (4) - add circle
00:39:672 (1,2) - remove these two, put a 1/2 slider there instead
00:41:163 (2) - add circle
00:41:349 (3) - remove circle
00:41:722 (4) - add circle
00:51:411 (2) - add circle
00:51:598 (3,4) - remove these, put a full beat slider here instead
00:52:529 (6) - remove this, move the next slider back to here
00:53:088 (7) - add circle
00:53:275 (8) - remove circle
00:53:461 (8) - replace this with 2 circles on the first 2 half beats and a full beat slider where this slider used to end (this will remove two notes out of the next combo)
---
01:05:200 (3,4,1) - remove all of these and add these instead:
01:05:387 (3) - circle
01:05:573 (4) - ^
01:05:759 (5) - full beat slider
01:06:318 (6) - half beat slider (or 2 circles)
---
01:09:300 (3) - add circle
01:15:262 (2) - ^
01:21:225 (3) - ^
---
01:23:461 (4,1,2,3,1,2,3,4) - redo all of these to fit with the vocals better: I suggest the following
01:23:275 (1) - circle
01:23:461 (2) - ^
01:23:647 (3) - full beat slider
01:24:206 (4) - circle
01:24:393 (5) - full beat slider
01:24:952 (6) - circle
01:25:138 (7) - full beat slider
01:25:697 (8) - 2 beat slider
01:26:815 (9) - circle
Dekaane's Normal
00:16:380 (4) - This slider doesn't fit very well,there should at least be beats
00:16:753 (5) - here, and
00:17:498 (6) - here
---
00:22:343 (4) - add circle
00:53:275 (1) - this is a little awkward, move this slider over to
00:52:902 (1) - here
00:53:461 (2) - add circle
00:53:647 (3) - ^
00:53:834 (4) - add 2 beat slider
01:23:461 (6) - add circle
01:26:815 (1,2,3,4) - this pattern is good, maybe use something like this for the ending in all the other difficulties (the slider particularly, all circles in the other difficulties were kind of hard to read/understand)

I hope this was helpful~

GL!
[CSGA]Ar3sgice

Thunderstorm wrote:

What about name of this difficulty? it's worldline divergence www
00:01:287 (1) - Make an and of this slider silent makes no sense as well as it overlapping incoming notes. I'd suggest to respace it and make it's end unsilent (make it 15-20% in order to don't surprise ppl too much) hmm, first note is ok to be surprising, but i think 15-20% is good, i changed to 17%
00:24:206 (4,1) - okay, you can keep it, but that overlap don't look too good, so I'd better space it away. no change ww
00:34:269 (6,7,8) - overlap again + broken spacing (Yes, you can break it, but not in streams). Respace 7,8 properly. hmm, this is a fine pattern, you can look at melophobia(?) and cryo(?)'s ranked maps
00:38:368 (7,1) - As I say'd earlier, overlaps're not good. Especially that way why no stack www
00:44:517 (2,3) - ^ no change ww
00:45:635 (5,6) - I bet ppl can't manage where that slider starts. I'd suggest respace 5 away. that's 计划通り hmm
00:52:157 (6) - If you want to keep that, I'd suggest to move it a little bit higher, it'll looks a little bit better. ok www
01:10:418 (4) - Not so good looking overlap again.
01:15:821 (1,2) - ^
01:23:275 (1,2) - ^ i like stacking wwww

Xivaxi wrote:

00:01:287 (1) - move this so it's not overlapping on top of the next note, it's making it needlessly hard to read
00:21:225 (1,2,3) - distance snap these instead of stacking it separate from the slider agree for this one
00:25:324 (1,2,3) - distance snap these as well
00:34:269 (6,7,8) - ^
00:44:890 (3) - either stack this or move it down further so it's not stacked/overlapping no change ww
00:59:610 (1,2) - ctrl g 人性呢
01:07:064 (4,5,6) - this triple feels weird/doesn't fit
01:08:741 (2,3,4) - ^
01:10:324 (4) - add note here if you want a triple .-.
01:12:840 (1,2) - space these further apart i like being eggpain www
http://pan.baidu.com/share/link?shareid ... 1580634655

thanks for modding~
Thunderstorm
Well, seems that I still live in 2010, where that stacks can be fatal for your map, so I've pointed it in my post. Sure you can keep it, but no guarantee, that first BAT won't ask you to remap it. At least that works 3 years ago. But I've warned map creator, that I didn't mod anything for ages, since I've returned 2 days ago, so don't take that mod personally.
GL w/ your map :)
Topic Starter
Chloe

Lan wings wrote:

[General]
normal-hitclap fit this map is bad then I can't decide which .wav I should take...
[Insane]
00:00:356 (1) - try this rhythm
00:13:399 (2) - this overmap is ugly changed
00:36:318 (1,2) - ctrl+g? and 00:36:877 (1) - x:8 y:112 no change
00:38:368 (5,6,7,8) -
changed
00:38:927 - volume35% Drum clap is better changed
00:39:300 (1,2,3) - stack 00:38:741 (3) -
changed
00:48:616 (4,5,1,2,3,4) - what the flask
changed
00:50:107 - add circle changed
00:54:393 (7,1,2) - this rhythm is not good changed
00:59:517 (2) - remove circle sry no change :)
00:59:703 - remove finish changed
01:01:846 (1,2) - remove clap changed
01:09:672 (1,2,3,4) - plz change this pattern changed
01:25:883 (3,4,5) - ... I'll remap this part :3kiai time need more mod yeah, I think so too
thx for mod
Topic Starter
Chloe

Thunderstorm wrote:

StormMod
Remember, that's only suggestions that can be ignored.
[Overall]
Copy-paste tags from insane diff, for example, in another diff's so AI mod don't get mad 'bout it.fix
Audio lead in must be same in all difficulties so make it in all diff's (same thing 'bout preview point)fix
[Normal]
00:16:380 (4) - Following a vocal lane, new combo must be here
00:26:070 (5) - swap new combo w/ 00:28:306 (1) - ?
00:36:318 (5) - new combo?
01:23:647 (6) - swap new combo w/ 01:24:765 (1) - ?
Some element's goes too close from the bottom of the screen, but I don't think that's a major prob.

[Hard]
00:43:399 (1,2) - I'd suggest to move that 2 sliders somehow in order to deal w/ that overlap
Some patterns here sounds stange from my point of view, but let it be.

[5%]
What about name of this difficulty? :) Can't sure if this is another insane or something, some ppl might suggest you to change it. But I don't.
00:01:287 (1) - Make an and of this slider silent makes no sense as well as it overlapping incoming notes. I'd suggest to respace it and make it's end unsilent (make it 15-20% in order to don't surprise ppl too much)
00:24:206 (4,1) - okay, you can keep it, but that overlap don't look too good, so I'd better space it away.
00:34:269 (6,7,8) - overlap again + broken spacing (Yes, you can break it, but not in streams). Respace 7,8 properly.
00:38:368 (7,1) - As I say'd earlier, overlaps're not good. Especially that way
00:44:517 (2,3) - ^
00:45:635 (5,6) - I bet ppl can't manage where that slider starts. I'd suggest respace 5 away.
00:52:157 (6) - If you want to keep that, I'd suggest to move it a little bit higher, it'll looks a little bit better.
01:10:418 (4) - Not so good looking overlap again.
01:15:821 (1,2) - ^
01:23:275 (1,2) - ^

[Insane]
00:13:026 (1,2) - I'd netter respace it, since that 2 is unreadable. I've adjusted
00:58:678 (1) - Instead of make it silent, you can just remove that note.sry but no
01:19:175 (6) - try to increase that slider by 1/4, removin' 01:19:548 (1) fix

That's all
thx for mod!
Topic Starter
Chloe

Masterblue48 wrote:

Log:

SPOILER
19:13 Chloe: hello , would you mind take a mod request if you are free :)
19:13 Masterblue48: Sure I can try
19:13 Masterblue48: But how did you contact me?
19:14 Masterblue48: Link me the map
19:15 *Chloe is listening to [http://osu.ppy.sh/b/246599 Itou Kanako - Hacking to the Gate (TV Size)]
19:15 Chloe: hmmm...
19:16 Chloe: I leave for 1 minute, sry
19:16 Masterblue48: Tell me when you're back then
19:17 Chloe: after 1 min..
19:19 Chloe: hi, i' back
19:19 Chloe: m*
19:19 Masterblue48: There are some parts that keep killing me
19:20 Chloe: :(
19:22 Masterblue48: Go to edit mdoe
19:23 Chloe: ok
19:23 Masterblue48: It says you're from China, but you still understand everything perfectly, yes?
19:23 Chloe: yeah
19:23 Masterblue48: Good
19:23 Chloe: :3
19:23 Masterblue48: well I think the first strange one is this one: 00:00:915 (2) -
19:24 Masterblue48: These 2 circles on top of each other right at the start
19:24 Masterblue48: What sound to they resemble?
19:25 Chloe: lol..
19:25 Masterblue48: I'm not sure what sound they resemble that's why I kept getting 100's and 50's there
19:25 Masterblue48: If that makes sense
19:25 Chloe: But i think it was fit the rhythem
19:26 Chloe: so i do this
19:26 Chloe: maybe i should delete those 00:00:356 (1,2,3,1) - ?
19:26 Masterblue48: I'm trying something, give me a minute :3
19:27 Chloe: ok
19:30 Masterblue48: Something like this fits better: http://puu.sh/2QFyU.jpg
19:30 Masterblue48: Look at the circles/sliders at the top, to see how I set them
19:31 Chloe: yeah , it's good , I'll change to this
19:31 Masterblue48: You like it? That's good
19:32 Masterblue48: It's way better to play at that part too
19:32 Masterblue48: at least for me
19:32 Masterblue48: Okay then
19:32 Chloe: yeah I like it
19:32 Chloe: better then I mapped
19:34 Masterblue48: I would change this one to a new combo: 00:10:604 (1) -
19:34 Chloe: ok
19:34 Masterblue48: This part is confusing because 2 are on top of each other and then there's a triple-circle right under it
19:35 Masterblue48: it's very hard to read when they are all the same color
19:35 Masterblue48: I would re-arrange all of these: 00:13:399 (2,3,1,2,3) -
19:36 Masterblue48: They are very hard to read
19:36 Masterblue48: I played the map 7 times and every time I missed almost all of these because I got confused there
19:37 Chloe: sure , i'll remap this part
19:37 Masterblue48: Only if you agree
19:37 Masterblue48: After looking at it in edit mode for long enough, I can play it, but it sure is very hard when you play it the first times
19:37 Chloe: actually
19:38 Masterblue48: You can use the same objects as you currently do, but make them non-overlapping
19:38 Chloe: got it
19:39 Masterblue48: Okay
19:39 Masterblue48: I would make this slider non-straight: 00:20:293 (7) -
19:40 Masterblue48: since it's slightly curved anyways
19:41 Chloe: changed.
19:41 Masterblue48: Actually, there are more of these, I would curve them all:
19:41 Masterblue48: 00:15:449 (2) -
19:41 Masterblue48: 00:16:380 (1) -
19:41 Masterblue48: 00:18:057 (1) -
19:41 Masterblue48: 00:18:989 (1) -
19:42 Masterblue48: 00:25:138 (3) -
19:42 Masterblue48: 00:26:256 (3) -
19:42 Masterblue48: 00:25:697 (1) -
19:42 Masterblue48: You can use a "straight" point in the middle of this slider, to get the same effect, but even better: 00:29:983 (5) -
19:43 Chloe: i see
19:43 Masterblue48: On this slider you used 4 points instead of 3, someone once told me arcs should always have 3 points 00:31:660 (1) -
19:44 Chloe: hmmm...
19:45 Chloe: i think it looks well
19:46 Masterblue48: Like this: http://puu.sh/2QG25.jpg
19:46 Chloe: ok I'll change
19:47 Masterblue48: Okay
19:48 Masterblue48: Move this small repeating slider ( 00:24:206 (4) - ) so it doesnt overlap with the one above it, really hard to read
19:48 Chloe: ok
19:48 Masterblue48: I think the best spot would be like this: http://osu.ppy.sh/ss/748457 with distance snap 1,6x moved to the right
19:49 Chloe: ok
19:51 Masterblue48: This is a really strange/hard part: 00:26:629 (4,5,6,7) -
19:52 Chloe: lol , maybe I'll keep my opinion in this
19:52 Chloe: I feel it's good
19:53 Masterblue48: The sound is really good there, but playing it is kinda hard
19:53 Masterblue48: but keep it
19:54 Chloe: :3
19:54 Masterblue48: at least fix the points in that one long slider in there
19:54 Masterblue48: it has like 5, with one at the start being unnecesary
19:55 Chloe: ok
19:56 Masterblue48: 00:34:641 (1,1,2,3,4,5,1,2,1,2) -
19:56 Masterblue48: I guess you want to keep the jumps there
19:56 Masterblue48: then make it so they don't overlap
19:57 Masterblue48: There are 5 objects that start at this exact location in that short time: 00:35:387 (2) -
19:57 Masterblue48: The pattern is very confusing :/
19:58 Chloe: I'll consider it
20:00 Masterblue48: okay
20:01 Masterblue48: let me show you real quick how I made it like: http://www.twitch.tv/Zedku
20:01 Masterblue48: I hope the stream works fine
20:02 Masterblue48: How's this?
20:03 Chloe: hmm.. looks nice
20:03 Masterblue48: It's way less confusing, but still hard jumps
20:03 Masterblue48: to be honest I was not able to read the pattern, after 7 tries
20:03 Masterblue48: not even in edit mode
20:03 Chloe: can you give me a picture
20:04 Masterblue48: http://osu.ppy.sh/ss/748483
20:04 Chloe: well
20:04 Masterblue48: http://osu.ppy.sh/ss/748484
20:05 Masterblue48: notice I also replaced the 00:37:064 (2) - with a circle, it seems to fit better
20:05 Chloe: yeah
20:06 Masterblue48: just use x2,0 Distance snap and move the overlapping circles around so they don't overlap anymore, looks way better that way.
20:06 Masterblue48: Okay I'll be looking for more then.
20:07 Chloe: ok
20:07 Masterblue48: Can you update the map?
20:07 Masterblue48: for me
20:08 Chloe: sure...
20:08 Chloe: but i've only change a little
20:09 Masterblue48: Well just show me your current version, since mine is changed a lot
20:09 Masterblue48: so I can start fresh
20:10 Chloe: lol ,I've updated
20:11 Chloe: I felt this map need to be fixed so much
20:11 Chloe: such as 00:02:033 (2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) -
20:12 Masterblue48: That part feels pretty nice to play
20:12 Masterblue48: However, I still got the old version after downloading again, so the update didnt work
20:12 Chloe: but I just feel it was shit...
20:13 Masterblue48: If thats how you feel, change it
20:13 Chloe: looks confusing
20:13 Chloe: yeah
20:14 Masterblue48: The part you marked didnt look confusing to me
20:14 Chloe: hmm.. really?
20:14 Masterblue48: Look at the parts I hit 300 at
20:14 Masterblue48: and look at the parts I fail
20:14 Masterblue48: the parts I fail at are the confusing parts
20:15 Masterblue48: Yeah. This partr.-
20:16 Chloe: .-.
20:16 Masterblue48: Also, how come you can spectate me, didn't you do any changes?
20:16 Masterblue48: The map looks like the old one
20:16 Masterblue48: and probably is the old one
20:16 Masterblue48: not the updated one
20:17 Chloe: no I do some easy change and write the others mod in my txt
20:17 Chloe: I'll change it later believe me
20:18 Masterblue48: Well okay then, if you do them later
20:19 Masterblue48: Change this slider so it only uses 3 poitns instead of 4: 00:43:958 (5) -
20:19 Masterblue48: so it's rounder
20:19 Masterblue48: Same with this slider: 00:44:890 (1) -
20:20 Masterblue48: Instead of 00:48:616 (4,5,1) - I'd use a small repeating slider
20:20 Masterblue48: Like this: http://osu.ppy.sh/ss/748512
20:21 Chloe: ok
20:24 Masterblue48: This slider seems to be silent, as in it has no hitsounds at all: 00:52:157 (7) -
20:24 Masterblue48: but the feedback is important for the player
20:24 Masterblue48: I see you did that on purpose, so it's your choice, but I'd really keep the sounds there
20:25 Chloe: hmm..
20:25 Masterblue48: I'd change these : 00:57:747 (3,4,5,6) - To 2 small sliders
20:26 Chloe: I'll consider it
20:26 Masterblue48: at the same spots with the same sounds
20:26 Chloe: this one seems not good actually
20:27 Chloe: well
20:28 Masterblue48: Okay, your choice. :)
20:28 Masterblue48: These should be spaced so they don't overlap: 01:09:672 (1,2,3,4,1) -
20:29 Chloe: sliders and notes?
20:29 Masterblue48: Yes
20:30 Chloe: I will do this
20:30 Masterblue48: This slider is pretty much hidden under the other slider, place it somewhere where it won't overlap: 01:21:039 (3) -
20:31 Chloe: ok
20:32 Masterblue48: These also overlap: 01:20:666 (1,2,1) -
20:32 Chloe: yeah
20:32 Chloe: I'll remap this part
20:32 Masterblue48: Same with these 01:21:411 (2,3,4) -
20:33 Chloe: felt it was just shit
20:33 Masterblue48: That's good, since pretty much all of these notes were overlapping
20:33 Masterblue48: As I played that part I had no idea what I was supposed to do
20:33 Masterblue48: So make some easily recognizable pattern instead
20:34 Chloe: I know
20:34 Masterblue48: I'd space these 2 ( 01:26:163 (4,5) - ) further away from the slider
20:34 Masterblue48: it looks like you have to play them immediately after the slider, but theres a pause between them
20:35 Chloe: yeah, but i think it looks well
20:35 Chloe: I did it on purpose
20:37 Chloe: 01:19:175 (6,1,2,3,1,2,3,1,2,3,4,1,2,3,1,2,3,4,5,6,7,1,2,3,4,5,6,7) -
20:37 Masterblue48: okay, it's your choice, but there's that pause, and the pause should be there: http://puu.sh/2QHDr.jpg
20:37 Chloe: I think this part should be remapped
20:38 Masterblue48: I think so too
20:38 Chloe: 01:25:697 (2,3) -
20:38 Chloe: maybe this one is also shit
20:38 Chloe: I'll change it :#
20:38 Chloe: :3
20:40 Masterblue48: I think this would be better: http://puu.sh/2QHJL.jpg
20:40 Masterblue48: But you can change it all together, if you want to
20:40 Chloe: well, I'll consider it
20:41 Masterblue48: okay that's it
20:41 Chloe: nice mod <3
20:42 Masterblue48: :3
20:42 Masterblue48: I'll check on it in a few days and see what you changed
20:42 Chloe: ok
pro modding :3 thx a lot

Xivaxi wrote:

Hi~ by request

These are mostly just suggestions and rhythm things.

Insane
These overlapping squares in this first section are very annoying to read, they're all jumbled together with no clear pattern, and it's hard to tell where they fit in with the music. Here's my suggestion with some explanation:
00:02:033 (2,3,4,1,2,3,4) - These notes here belong to one musical group, but not the same grouping as the rest of the squares. if you're going to create overlapping squares, then group each "set" of squares together with each other, but separate from the other groups.
00:03:337 (1,2,3,4,1,2,3,4) - Group these two together, but separate and distinct from the previous squares and next squares
00:04:828 (1,2,3,4,1,2,3,4) - And these
00:06:318 (1,2,3,4,1,2,3,4) - And these

Something like this :http://puu.sh/2QGfz.png Each square pattern should have 2 squares, and be easily distinguishable from the other square patterns.

00:09:206 (4) - Add note here, there should be a triple fix
00:12:188 (4) - Here too, missing a triple fix
00:13:399 (2,3) - These are weird as 1/4 sliders, I'd just change them to a short stream. If you want to keep them as sliders, space them out from each other and the previous/next notes to make it easier to read, and create a small jump there. 00:12:281 (3) -

Doublecheck your triple placement throughout the map after these next two triples - A lot of them feel very out of place and don't follow a consistent rhythm
00:15:821 (3,4,5) - This and
00:18:430 (2,3,4) - This are very nicely placed triples, and fit well. Use these two as examples and remove/add triples after these to follow the same or similar rhythm and beat

00:54:672 (1,2) - This double is a little weird? It might be better to tie this double in with a slider, either before or after fix
00:57:747 (3,4,5,6) - these doubles don't fit. normal 1/2 sliders or circles would feel better
00:59:610 (3) - this would just be better as 2 circles
01:03:710 (4) - Add note why
01:09:672 (1,2,3,4) - remove the sliders in these and just make them stacked triples
01:15:635 (4) - Add note ^
01:15:821 (4) - make this 2 circles instead
01:18:989 (6) - add note ^
01:20:666 (1,2,3,1) - The stacking of this is very hard to read, make the slider 2 circles and make the first combo distinct from the second one
01:25:697 (2,3,4,5) - this is very weird, just make it a stream
5.167569%
00:01:287 (1) - move this so it's not overlapping on top of the next note, it's making it needlessly hard to read
00:21:225 (1,2,3) - distance snap these instead of stacking it separate from the slider
00:25:324 (1,2,3) - distance snap these as well
00:34:269 (6,7,8) - ^
00:44:890 (3) - either stack this or move it down further so it's not stacked/overlapping
00:59:610 (1,2) - ctrl g
01:07:064 (4,5,6) - this triple feels weird/doesn't fit
01:08:741 (2,3,4) - ^
01:10:324 (4) - add note here if you want a triple
01:12:840 (1,2) - space these further apart
Bakana's Hard
00:24:579 (8) - add circle
00:26:815 (4) - ^
00:27:001 (5) - change this to a full beat slider, remove the next note since it will replace it
00:28:306 (8) - add circle, move the slider to the next white tick, which will replace that first circle again
00:28:492 (9) - Add circle
00:30:728 (2) - awkward, the beats should be on the two white ticks, not the 3 red, replace this with a slider or circles with all beats on the white ticks
00:39:486 (4) - add circle
00:39:672 (1,2) - remove these two, put a 1/2 slider there instead
00:41:163 (2) - add circle
00:41:349 (3) - remove circle
00:41:722 (4) - add circle
00:51:411 (2) - add circle
00:51:598 (3,4) - remove these, put a full beat slider here instead
00:52:529 (6) - remove this, move the next slider back to here
00:53:088 (7) - add circle
00:53:275 (8) - remove circle
00:53:461 (8) - replace this with 2 circles on the first 2 half beats and a full beat slider where this slider used to end (this will remove two notes out of the next combo)
---
01:05:200 (3,4,1) - remove all of these and add these instead:
01:05:387 (3) - circle
01:05:573 (4) - ^
01:05:759 (5) - full beat slider
01:06:318 (6) - half beat slider (or 2 circles)
---
01:09:300 (3) - add circle
01:15:262 (2) - ^
01:21:225 (3) - ^
---
01:23:461 (4,1,2,3,1,2,3,4) - redo all of these to fit with the vocals better: I suggest the following
01:23:275 (1) - circle
01:23:461 (2) - ^
01:23:647 (3) - full beat slider
01:24:206 (4) - circle
01:24:393 (5) - full beat slider
01:24:952 (6) - circle
01:25:138 (7) - full beat slider
01:25:697 (8) - 2 beat slider
01:26:815 (9) - circle
Dekaane's Normal
00:16:380 (4) - This slider doesn't fit very well,there should at least be beats
00:16:753 (5) - here, and
00:17:498 (6) - here
---
00:22:343 (4) - add circle
00:53:275 (1) - this is a little awkward, move this slider over to
00:52:902 (1) - here
00:53:461 (2) - add circle
00:53:647 (3) - ^
00:53:834 (4) - add 2 beat slider
01:23:461 (6) - add circle
01:26:815 (1,2,3,4) - this pattern is good, maybe use something like this for the ending in all the other difficulties (the slider particularly, all circles in the other difficulties were kind of hard to read/understand)

I hope this was helpful~

GL!
thx for mod!
Banana
http://puu.sh/2RhU1.zip
稍微check了下 懒回复了

另外我不是Bakana...
GoldenWolf
Hi, from pm request


These are just suggestions about what plays weird/awkward for me.

Slidertick 2 sounds better

[Insane]
00:07:623 (1,2,3) - Would play better if you stack this triple.
00:13:399 (2) - This slider plays really weird, especially because there is nothing on 00:13:492 - so either use a circle here either use 1/2 slider.
00:24:206 (4) - Awkward. I expect it to be a one-reverse slider, not a double reverse. If you want to keep it, move 00:24:579 (1) - closer to this slider, you can also change it for 2 1/4 sliders like that:

It plays quite well in my opinion.
00:26:629 (4) - Why 1/4 slider here? There is nothing on the blue tick and it sounds bad. Same for every overmapped triple.
00:46:194 (5) - 00:54:393 (7) - 00:58:306 (5) - 01:08:182 (8) - Please don't use those extended sliders... It just sounds awfully wrong and plays bad (Even if you silence the slider end).
00:57:747 (3) - Again why 1/4 slider here? There is nothing on the blue tick and you totally ignore the beat on the red tick, it doesn't make sense. Just change it for 1/2 slider.
00:59:610 (3) - Plays a bit weird but it's ok I guess..
01:03:896 (4) - Same as 00:26:629 (4) - I won't point them all too.
01:21:411 (6,7,8,1,2,3) - This stackis awkward to play, you should move 01:21:784 (1,2,3) - somewhere else.

Overall it doesn't feel nice to play because of the overmapped stuff. Patterns are nice imo, it could be better!


[5.167569%]
00:34:641 - You should fill this spot with something, it's awkward to play right now.

Nothing much to say here, I liked the general structure of this maps.


I won't say much either for easier diff, since I never play them I don't know how to mod them properly.

[Banana's Hard]
Clockwiseclockwiseclockwise.
Too much clockwise, from the beginning to the kiai, it's only clockwise. It's quite boring. Lot of stacks too, you could unstack some and make interesting patterns instead.


[Dekaane's Normal]
SV is a bit too high for the AR, so maybe lower the SV (you'd have to remap it a bit..) or change AR to 5.


And that's all, hope it was helpful D:
wonders
HI~ 我突然记不清是不是你发的PM叫我mod的。只记得有人叫我mod,然后发现自己下了这张图orz
[insane]
简评下,整张图有明显的梗的概念在里面,单从片段来看有很强的逻辑性,但是从整体的布局和全图作为一张map的完成度来看不高,所以rank起来可能会比较困难。
本身我自己的水平也不高,我就不做一个常规的mod了。就把一些值得注意避免或者需要商榷的地方说一下吧。

首先一个问题是空间使用方面的,四个边角都没怎么去,给人有一种拘谨的感觉。
像这种地方2和2贴的很紧,可能是你故意为之,但是很影响美观的
(举个例子) 摆成这种样子,再顺势摆下去可能会更舒服一些
然后是这一片,虽然很明显的看出来你要摆什么,但是感觉有点死板,345不如不叠起来
包括接下来的这片,全图有很多的overlap和stack。但是第一外形不是非常漂亮,第二前后逻辑性也不强,最后是遮挡打起来也不舒服
还有slider的使用方面也比较随便,最好能和排列结合起来,并且使用一到两种比较统一的slider
减少使用这种像比较随便摆出来的排列,如果没有梗的时候,也使用一些比较对称的或者说是有逻辑性的形状比较好。
我想说的就是,overlap和stack是能形成一种整体的思路的,但是不是说你用了这个就可以有一定的逻辑性在里面,排列不仅要合曲(你的梗的使用方面还是比较合曲的)而且要合图,具体来说就是美观和打图的流畅性。还是一句话,多看别人的图,然后自己多练习,当能够自己发现一些问题然后做出一些调整的话,就会好很多了。
以上是一些个人的看法,如果觉得我说的不对也不要生气 :D

[5.16世界线都跑到哪里去了阿喂 ar3你又调皮了233]
00:05:573 坑+没有理由回头
00:14:517 NC吧
00:34:828 意义不明
00:41:349 浪费节奏了
00:45:449-00:47:126 重新编排了下顺序
248,20,45449,1,8,0:0:0:0:
156,76,45635,1,0,0:0:0:0:
156,76,45821,2,0,L|167:165,1,90,0|0,0:0|0:0,0:0:0:0:
168,164,46194,5,8,0:0:0:0:
80,224,46380,1,0,0:0:0:0:
80,224,46567,2,0,L|72:324,1,90,0|0,0:0|0:0,0:0:0:0:
232,228,46939,1,8,0:0:0:0:
208,312,47126,2,0,P|256:312|312:200,2,180,0|0|0,0:0|0:0|0:0,0:0:0:0:
00:51:784 NC
01:03:337 出于读图考虑,还是放到5的下面吧。并且前面的NC最好后移一个note
01:23:467 放到5下面感觉好点,如果这样做的话3就放到(424,52)吧
音效的话感觉soft的clap要好一些

[banana's hard]
感觉whistle滥用了呢,这个音不适合像clap一样用来跟着整个轨走的,而是比较适合强调一下一些强烈的片段,比如00:22:716(1-7)就可以全部加上whistle.感觉你的绝大多数whistle要去掉.
排列方面没啥要说的~

[Dekaane's Normal]
fine~
DakeDekaane
Hi, all fixed in mods, star rating shot to 3.23 stars, don't know if this is good for ranking. Maybe someone will have to make an Easy or look for another Normal, I can't find any way to cap down star rating around 3 stars orz, maybe ask some BATs before taking any decision.

My update: http://puu.sh/2RFxf.txt
[CSGA]Ar3sgice

angelfix wrote:

5.16世界线都跑到哪里去了阿喂 ar3你又调皮了233 四暗刻
00:05:573 坑+没有理由回头 空间不够大, 不然就放直的了www
00:14:517 NC吧
00:34:828 意义不明 改了下
00:41:349 浪费节奏了 也不是有节奏就要踩吧233
00:45:449-00:47:126 重新编排了下顺序 不想改233
00:51:784 NC
01:03:337 出于读图考虑,还是放到5的下面吧。并且前面的NC最好后移一个note
01:23:467 放到5下面感觉好点,如果这样做的话3就放到(424,52)吧 不好
音效的话感觉soft的clap要好一些
http://pan.baidu.com/share/link?shareid ... 2097304454
Topic Starter
Chloe

GoldenWolf wrote:

Hi, from pm request


These are just suggestions about what plays weird/awkward for me.

Slidertick 2 sounds better

[Insane]
00:07:623 (1,2,3) - Would play better if you stack this triple. sry no change
00:13:399 (2) - This slider plays really weird, especially because there is nothing on 00:13:492 - so either use a circle here either use 1/2 slider.fix
00:24:206 (4) - Awkward. I expect it to be a one-reverse slider, not a double reverse. If you want to keep it, move 00:24:579 (1) - closer to this slider, you can also change it for 2 1/4 sliders like that: change to no reverse

It plays quite well in my opinion.
00:26:629 (4) - Why 1/4 slider here? There is nothing on the blue tick and it sounds bad. Same for every overmapped triple.
00:46:194 (5) - 00:54:393 (7) - 00:58:306 (5) - 01:08:182 (8) - Please don't use those extended sliders... It just sounds awfully wrong and plays bad (Even if you silence the slider end).
00:57:747 (3) - Again why 1/4 slider here? There is nothing on the blue tick and you totally ignore the beat on the red tick, it doesn't make sense. Just change it for 1/2 slider.
00:59:610 (3) - Plays a bit weird but it's ok I guess..
01:03:896 (4) - Same as 00:26:629 (4) - I won't point them all too.
01:21:411 (6,7,8,1,2,3) - This stackis awkward to play, you should move 01:21:784 (1,2,3) - somewhere else.fix

Overall it doesn't feel nice to play because of the overmapped stuff. Patterns are nice imo, it could be better! sadly..


[5.167569%]
00:34:641 - You should fill this spot with something, it's awkward to play right now.

Nothing much to say here, I liked the general structure of this maps.


I won't say much either for easier diff, since I never play them I don't know how to mod them properly.

[Banana's Hard]
Clockwiseclockwiseclockwise.
Too much clockwise, from the beginning to the kiai, it's only clockwise. It's quite boring. Lot of stacks too, you could unstack some and make interesting patterns instead.


[Dekaane's Normal]
SV is a bit too high for the AR, so maybe lower the SV (you'd have to remap it a bit..) or change AR to 5.


And that's all, hope it was helpful D:
yeah, it's helpful, thx for mod :)

angelfix wrote:

HI~ 我突然记不清是不是你发的PM叫我mod的。只记得有人叫我mod,然后发现自己下了这张图orz
[insane]
简评下,整张图有明显的梗的概念在里面,单从片段来看有很强的逻辑性,但是从整体的布局和全图作为一张map的完成度来看不高,所以rank起来可能会比较困难。
本身我自己的水平也不高,我就不做一个常规的mod了。就把一些值得注意避免或者需要商榷的地方说一下吧。

首先一个问题是空间使用方面的,四个边角都没怎么去,给人有一种拘谨的感觉。
像这种地方2和2贴的很紧,可能是你故意为之,但是很影响美观的
(举个例子) 摆成这种样子,再顺势摆下去可能会更舒服一些
然后是这一片,虽然很明显的看出来你要摆什么,但是感觉有点死板,345不如不叠起来
包括接下来的这片,全图有很多的overlap和stack。但是第一外形不是非常漂亮,第二前后逻辑性也不强,最后是遮挡打起来也不舒服
还有slider的使用方面也比较随便,最好能和排列结合起来,并且使用一到两种比较统一的slider
减少使用这种像比较随便摆出来的排列,如果没有梗的时候,也使用一些比较对称的或者说是有逻辑性的形状比较好。
我想说的就是,overlap和stack是能形成一种整体的思路的,但是不是说你用了这个就可以有一定的逻辑性在里面,排列不仅要合曲(你的梗的使用方面还是比较合曲的)而且要合图,具体来说就是美观和打图的流畅性。还是一句话,多看别人的图,然后自己多练习,当能够自己发现一些问题然后做出一些调整的话,就会好很多了。
以上是一些个人的看法,如果觉得我说的不对也不要生气 :D

[5.16世界线都跑到哪里去了阿喂 ar3你又调皮了233]
00:05:573 坑+没有理由回头
00:14:517 NC吧
00:34:828 意义不明
00:41:349 浪费节奏了
00:45:449-00:47:126 重新编排了下顺序
248,20,45449,1,8,0:0:0:0:
156,76,45635,1,0,0:0:0:0:
156,76,45821,2,0,L|167:165,1,90,0|0,0:0|0:0,0:0:0:0:
168,164,46194,5,8,0:0:0:0:
80,224,46380,1,0,0:0:0:0:
80,224,46567,2,0,L|72:324,1,90,0|0,0:0|0:0,0:0:0:0:
232,228,46939,1,8,0:0:0:0:
208,312,47126,2,0,P|256:312|312:200,2,180,0|0|0,0:0|0:0|0:0,0:0:0:0:
00:51:784 NC
01:03:337 出于读图考虑,还是放到5的下面吧。并且前面的NC最好后移一个note
01:23:467 放到5下面感觉好点,如果这样做的话3就放到(424,52)吧
音效的话感觉soft的clap要好一些

[banana's hard]
感觉whistle滥用了呢,这个音不适合像clap一样用来跟着整个轨走的,而是比较适合强调一下一些强烈的片段,比如00:22:716(1-7)就可以全部加上whistle.感觉你的绝大多数whistle要去掉.
排列方面没啥要说的~

[Dekaane's Normal]
fine~
啊 是我发的 照着你的建议修改了一些..

DakeDekaane wrote:

Hi, all fixed in mods, star rating shot to 3.23 stars, don't know if this is good for ranking. Maybe someone will have to make an Easy or look for another Normal, I can't find any way to cap down star rating around 3 stars orz, maybe ask some BATs before taking any decision.

My update: http://puu.sh/2RFxf.txt
o
o/ \o
Nyar
All suggestion x3
  • ● Dekaane's Normal
      - 00:37:436 (3) - remove nc & add nc at 00:37:995 (1) -
      - 00:49:362 (3) - remove nc & add nc at 00:49:921 (1) -
      - 01:01:474 (1) - add nc
      - 01:25:138 (5) - like this? http://puu.sh/2SxKt.png
  • ● Banana's Hard
      - 00:13:772 (1) - add finish
      - 00:15:449 (6) - remove nc & add nc at 00:16:380 (1) - & remove nc at 00:16:753 (3) -
      - 00:18:244 (7) - remove nc & 00:19:362 (1) - add nc & 00:19:734 (2) - remove nc
      - 00:21:039 (1) - add nc & 00:21:225 (2) - remove nc
      - 00:23:647 (1) - add nc & like this? http://puu.sh/2Sy71.png or http://puu.sh/2Syfi.png 00:23:834 (2) - x308 y129
    2Sy71.png
    00:22:716 (1,2) - x201 y186 / 00:23:088 (3,4) - x186 y262 / 00:23:647 (1) - x333 y139 / 00:23:833 (2) - x344 y216 / 00:24:020 (3) - x355 y293
      - 00:27:374 (5) - remove nc
      - 00:30:169 (6) - remove nc
      - 00:31:660 (8) - remove nc
      - 00:32:778 (1) - add nc & remove nc at 00:33:151 (3) -
      - 00:34:641 (7) - remove nc & add nc at 00:35:014 (1) -
      - 00:36:877 (1) - add nc
      - 00:39:672 (4) - remove nc
      - 00:41:908 (4) - remove nc
      - 00:42:840 (2) - remove circle & 00:43:026 (1) - add nc & remove nc at 00:43:399 (3) -
      - 00:46:567 (5) - remove nc & add nc at 00:46:939 (1) -
      - 00:55:324 (6) - remove nc & 00:56:442 (1) - add nc & 00:56:815 (3) - remove nc
      - 00:48:244 (5) - remove nc & add nc at 00:48:803 (1) - & add nc at 00:49:362 (1) -
      - 00:59:610 (1) - add nc & 01:00:915 (1) - add nc
      - 01:04:269 (4) - remove nc
      - 01:05:200 (1) - add nc & remove nc at 01:06:132 (3) -
      - 01:06:877 (1) - add nc & remove nc at 01:07:623 (4) -
  • ● 5.167569%
      - 00:27:001 (1) - remove nc & add nc at 00:26:629 (1) -
      - 00:18:989 (1) - & 00:19:362 (2) - ctrl+G
      - 00:29:983 (6) - move x377 y129
      - 00:30:915 (1) - remove nc & add nc at 00:30:355 (1) -
      - 00:31:660 (1) - add nc
      - 00:32:778 (6) - remove nc
      - 00:33:710 (1) - add nc
      - 00:35:946 (4) - remove circle & 00:35:200 (2,3) - move 00:35:387 -
      - 00:49:362 (1) - add nc
      - 00:51:784 (1) - remove nc & add nc at 00:51:225 (1) -
      - 01:08:368 (11) - remove nc & add nc at 01:08:741 (1) -
      - 01:10:418 (1) - add nc & remove nc at 01:11:349 (1) - & add nc at 01:12:095 (1) -
  • ● Insane
      - 00:00:356 (1,2,3) - remove circle
      - 00:07:623 (1) - remove nc
      - 00:13:772 (4) - remove nc & add nc at 00:13:958 (1) -
      - 00:22:343 (1) - remove nc & add nc at 00:21:598 (1) -
      - 00:35:014 (2) - remove nc & add nc at 00:35:387 (1) -
      - 00:38:554 (6) - remove nc & add nc at 00:38:368 (1) -
      - 00:44:890 (1) - remove nc & add nc at 00:44:703 (1) -
      - 00:48:803 (6) - remove nc & add nc at 00:48:616 (1) -
      - 00:51:598 (8) - remove nc & add nc at 00:51:411 (1) -
      - 00:52:529 (6) - remove nc & add nc at 00:52:902 (1) -
      - 00:54:765 (8) - remove nc & add nc at 00:54:393 (7) -
      - 00:55:883 (4) - remove nc
      - 00:57:001 (5) - remove nc
      - 01:06:318 (1) - remove nc & add nc at 01:05:759 (1) -
      - 01:08:927 (20) - rewmove nc & add nc at 01:08:554 (1) -
      - 01:11:536 (1) - remove nc & add nc at 01:11:349 (1) -
      - 01:12:685 - move 01:12:747 -
      - 01:13:213 (4) - like this? http://puu.sh/2SAxB.png move 1st grid x309 y232 / 2nd x306 y172
      - 01:17:685 (1) - remove nc & add nc at 01:17:312 (1) -
      - 01:19:548 (9) - remove nc & add nc at 01:19:175 (1) -
      - 01:21:784 (7) - remove nc & add nc at 01:21:411 (1) -
      - 01:25:138 (7) - remove nc & add nc at 01:24:765 (1) -
good nyack x3
Topic Starter
Chloe

Nyar wrote:

All suggestion x3
  • ● Dekaane's Normal
      - 00:37:436 (3) - remove nc & add nc at 00:37:995 (1) -
      - 00:49:362 (3) - remove nc & add nc at 00:49:921 (1) -
      - 01:01:474 (1) - add nc
      - 01:25:138 (5) - like this? http://puu.sh/2SxKt.png
  • ● Banana's Hard
      - 00:13:772 (1) - add finish
      - 00:15:449 (6) - remove nc & add nc at 00:16:380 (1) - & remove nc at 00:16:753 (3) -
      - 00:18:244 (7) - remove nc & 00:19:362 (1) - add nc & 00:19:734 (2) - remove nc
      - 00:21:039 (1) - add nc & 00:21:225 (2) - remove nc
      - 00:23:647 (1) - add nc & like this? http://puu.sh/2Sy71.png or http://puu.sh/2Syfi.png 00:23:834 (2) - x308 y129
    2Sy71.png
    00:22:716 (1,2) - x201 y186 / 00:23:088 (3,4) - x186 y262 / 00:23:647 (1) - x333 y139 / 00:23:833 (2) - x344 y216 / 00:24:020 (3) - x355 y293
      - 00:27:374 (5) - remove nc
      - 00:30:169 (6) - remove nc
      - 00:31:660 (8) - remove nc
      - 00:32:778 (1) - add nc & remove nc at 00:33:151 (3) -
      - 00:34:641 (7) - remove nc & add nc at 00:35:014 (1) -
      - 00:36:877 (1) - add nc
      - 00:39:672 (4) - remove nc
      - 00:41:908 (4) - remove nc
      - 00:42:840 (2) - remove circle & 00:43:026 (1) - add nc & remove nc at 00:43:399 (3) -
      - 00:46:567 (5) - remove nc & add nc at 00:46:939 (1) -
      - 00:55:324 (6) - remove nc & 00:56:442 (1) - add nc & 00:56:815 (3) - remove nc
      - 00:48:244 (5) - remove nc & add nc at 00:48:803 (1) - & add nc at 00:49:362 (1) -
      - 00:59:610 (1) - add nc & 01:00:915 (1) - add nc
      - 01:04:269 (4) - remove nc
      - 01:05:200 (1) - add nc & remove nc at 01:06:132 (3) -
      - 01:06:877 (1) - add nc & remove nc at 01:07:623 (4) -
  • ● 5.167569%
      - 00:27:001 (1) - remove nc & add nc at 00:26:629 (1) -
      - 00:18:989 (1) - & 00:19:362 (2) - ctrl+G
      - 00:29:983 (6) - move x377 y129
      - 00:30:915 (1) - remove nc & add nc at 00:30:355 (1) -
      - 00:31:660 (1) - add nc
      - 00:32:778 (6) - remove nc
      - 00:33:710 (1) - add nc
      - 00:35:946 (4) - remove circle & 00:35:200 (2,3) - move 00:35:387 -
      - 00:49:362 (1) - add nc
      - 00:51:784 (1) - remove nc & add nc at 00:51:225 (1) -
      - 01:08:368 (11) - remove nc & add nc at 01:08:741 (1) -
      - 01:10:418 (1) - add nc & remove nc at 01:11:349 (1) - & add nc at 01:12:095 (1) -
  • ● Insane
      - 00:00:356 (1,2,3) - remove circle
      - 00:07:623 (1) - remove nc
      - 00:13:772 (4) - remove nc & add nc at 00:13:958 (1) -
      - 00:22:343 (1) - remove nc & add nc at 00:21:598 (1) -
      - 00:35:014 (2) - remove nc & add nc at 00:35:387 (1) -
      - 00:38:554 (6) - remove nc & add nc at 00:38:368 (1) -
      - 00:44:890 (1) - remove nc & add nc at 00:44:703 (1) -
      - 00:48:803 (6) - remove nc & add nc at 00:48:616 (1) -
      - 00:51:598 (8) - remove nc & add nc at 00:51:411 (1) -
      - 00:52:529 (6) - remove nc & add nc at 00:52:902 (1) -
      - 00:54:765 (8) - remove nc & add nc at 00:54:393 (7) -
      - 00:55:883 (4) - remove nc
      - 00:57:001 (5) - remove nc
      - 01:06:318 (1) - remove nc & add nc at 01:05:759 (1) -
      - 01:08:927 (20) - rewmove nc & add nc at 01:08:554 (1) -
      - 01:11:536 (1) - remove nc & add nc at 01:11:349 (1) -
      - 01:12:685 - move 01:12:747 -
      - 01:13:213 (4) - like this? http://puu.sh/2SAxB.png move 1st grid x309 y232 / 2nd x306 y172
      - 01:17:685 (1) - remove nc & add nc at 01:17:312 (1) -
      - 01:19:548 (9) - remove nc & add nc at 01:19:175 (1) -
      - 01:21:784 (7) - remove nc & add nc at 01:21:411 (1) -
      - 01:25:138 (7) - remove nc & add nc at 01:24:765 (1) -
good nyack x3
adjust some nc... thx
wa_
Some suggestions ;)

[General]
  1. Why Stack Leniency is so low? It disturbs especially in Insane diff.
  2. Try to move Preview point to 01:01:846?
[Deekane's Normal]
  1. 00:39:859 (5) - try to make better blanket with (4). If necessary, move circle (4) left.
  2. 00:54:952 (1) - I suggest to make in another way:
[Banana's Hard]
  1. 00:16:380 (4,5) - remove overlap or connect it with 00:16:753 (1).
  2. 00:29:610 (3,4,5) - it might be confusing, try to replace (5) with next slider: (probably it'll be needed change NCs)
  3. 00:38:554 (3) - try to make blanket with (2)?
  4. 00:39:672 (1,2) - following previous suggestion, move these circles a bit higher to make better flow. Example:
  5. 00:40:604 (1) - this slider better looks/flows when it's more straight, like this:
  6. 00:43:399 (1) - move slidertail 4px up to make better blanket.
  7. 00:46:008 (4) - slider should flow better when You move centerpoint below slider hits.
  8. 01:09:486 (3,4,5) - try to make regular polygon.
  9. 01:16:753 (2) - make shape more similar to 01:17:312 (3)?
[5.167569%]
  1. 00:01:287 (1,1) - this transition is really unclear. Maybe reverse slider?
Diff is really good, so I haven't found anything special.

[Insane]
  1. 00:18:057 (1) - ctrl+g for better flow?
  2. 00:22:716 (1,2,3,4) - transform it to square.
  3. 00:41:163 (3) - ctrl+g?
  4. 00:58:026 (4) - try to make pattern like this?
  5. 00:59:517 (2) - remove?
  6. 01:08:182 (10,11) - remove circle and extend slider to 01:08:554 (11).
  7. 01:09:859 (2) - invisible stack.
  8. 01:18:989 - add note?
  9. 01:24:206 (4) - move it a bit right to avoid stack with (6).
Good luck! :D
Topic Starter
Chloe

wa_ wrote:

Some suggestions ;)

[General]
  1. Why Stack Leniency is so low? It disturbs especially in Insane diff.
  2. Try to move Preview point to 01:01:846?
[Deekane's Normal]
  1. 00:39:859 (5) - try to make better blanket with (4). If necessary, move circle (4) left.
  2. 00:54:952 (1) - I suggest to make in another way:
[Banana's Hard]
  1. 00:16:380 (4,5) - remove overlap or connect it with 00:16:753 (1).
  2. 00:29:610 (3,4,5) - it might be confusing, try to replace (5) with next slider: (probably it'll be needed change NCs)
  3. 00:38:554 (3) - try to make blanket with (2)?
  4. 00:39:672 (1,2) - following previous suggestion, move these circles a bit higher to make better flow. Example:
  5. 00:40:604 (1) - this slider better looks/flows when it's more straight, like this:
  6. 00:43:399 (1) - move slidertail 4px up to make better blanket.
  7. 00:46:008 (4) - slider should flow better when You move centerpoint below slider hits.
  8. 01:09:486 (3,4,5) - try to make regular polygon.
  9. 01:16:753 (2) - make shape more similar to 01:17:312 (3)?
[5.167569%]
  1. 00:01:287 (1,1) - this transition is really unclear. Maybe reverse slider?
Diff is really good, so I haven't found anything special.

[Insane]
  1. 00:18:057 (1) - ctrl+g for better flow? changed this part
  2. 00:22:716 (1,2,3,4) - transform it to square. no, I do it on my purpose
  3. 00:41:163 (3) - ctrl+g? ^
  4. 00:58:026 (4) - try to make pattern like this? no :(
  5. 00:59:517 (2) - remove? ^
  6. 01:08:182 (10,11) - remove circle and extend slider to 01:08:554 (11). ^
  7. 01:09:859 (2) - invisible stack. I've stacked it in before time, and I've followed other's mod to change it
  8. 01:18:989 - add note? I'll consider it
  9. 01:24:206 (4) - move it a bit right to avoid stack with (6).
^

Good luck! :D
CSAQ
hi~

-

[Insane]

00:03:337 (1) - 哨音感覺不適合放這? 還有 00:04:828 (1) - 00:06:318 (1) -
00:07:716 (1,2) - New Combo放在(2)
00:22:716 ~ 00:25:511 這段用Normal音效處理比較明顯
00:24:206 (4) - 這裡我覺得多一個折返 or 0.5倍速處理會比較好
00:34:641 (1,2) - 去掉哨音用Normal音效?
00:36:877 (1,2) - 和前面兩次一樣用大間距? 感覺比較統一
00:38:740 (T) - 不要降低音量啊,有點恐怖
00:38:368 ~ 00:43:213 這段的clap我建議放 00:38:368 , 00:39:859 , 去掉 00:40:231 , 00:41:349 , 00:42:840 ,比較能銜接的上
00:48:057 (1,2,3) - 不做個小跳? 然後建議改Normal音效
00:51:784 (4) - 頭加clap , 還有00:53:275 , 00:54:765
00:55:883 (4) - finish換clap吧 , 00:58:119
01:00:355 (x) - 這裡放個note?
01:02:964 ~ 這段之後全用Normal音效處理反而太突兀了,用Soft音效再加鼓點應該好很多
01:08:182 (10) - New Combo?
01:12:560 (T) - 嗯,不要降太多音量
01:18:989 (x) - 放個note?
01:26:163 (T) - 保持Normal音效?
01:28:119 (5) - 可以把(5)換成Slider,不然就在後面接一個圈,比較有結束感

這Diff有些雜亂了,作圖先擬一個骨架出來,有系統的去處理,比較容易做,玩家也比較容易熟悉,然後音效也是,統一之後整個map打起來也會比較流暢,大概是這樣~

[5.167569%]

00:04:828 (1,2,3,4,5,6,7,8) - 放不下可以換角度or縮小間距,折返處理比較不好
00:23:647 (1,2,3) - 這三顆起點在前一個(4)下面比較好
00:45:635 (5,6) - 盡量不要完全疊合,可能會誤判
00:48:803 (1,2) - 這個起點在前一個(3)下面?
01:09:859 (1,2,3) - 同上,起點在(7)
01:12:840 (1,2,1) - 放同間距感覺不適合?
01:14:890 (1,2,3,4) - 同上上
01:28:119 (4) - 換長條or後面接轉圈?

[Banana's Hard]

00:13:958 (2) - 放到00:14:144?
01:01:846 (1) - 感覺不到降速的理由?
01:15:821 (3,4) - 換成一個折返Slider?
01:28:119 (4) - 我覺得放(3)左邊比較好? 然後也是同前面mod,轉圈結尾?

這首應該不適合哨音,感覺把音樂都壓下去了呢

[Dekaane's Normal]

00:01:846 (1) - 做一些東西吧? 放轉圈感覺不好
00:32:219 (4) - 最低難度不適合放這種梗,換一個Circle在00:32:405?
00:40:977 (6) - New Combo?
00:54:952 (1) - 換成00:54:765,00:55:138兩個Circle? 壓白線感覺比較流暢

這個做最低難度有些太難的梗了,可能加個Easy或這個改簡單一點?

-

嗯,應該是這些了,加油! :)
Topic Starter
Chloe

CSAQ wrote:

hi~

-

[Insane]

00:03:337 (1) - 哨音感覺不適合放這? 還有 00:04:828 (1) - 00:06:318 (1) -
00:07:716 (1,2) - New Combo放在(2)
00:22:716 ~ 00:25:511 這段用Normal音效處理比較明顯
00:24:206 (4) - 這裡我覺得多一個折返 or 0.5倍速處理會比較好
00:34:641 (1,2) - 去掉哨音用Normal音效?
00:36:877 (1,2) - 和前面兩次一樣用大間距? 感覺比較統一
00:38:740 (T) - 不要降低音量啊,有點恐怖
00:38:368 ~ 00:43:213 這段的clap我建議放 00:38:368 , 00:39:859 , 去掉 00:40:231 , 00:41:349 , 00:42:840 ,比較能銜接的上
00:48:057 (1,2,3) - 不做個小跳? 然後建議改Normal音效
00:51:784 (4) - 頭加clap , 還有00:53:275 , 00:54:765
00:55:883 (4) - finish換clap吧 , 00:58:119
01:00:355 (x) - 這裡放個note?
01:02:964 ~ 這段之後全用Normal音效處理反而太突兀了,用Soft音效再加鼓點應該好很多
01:08:182 (10) - New Combo?
01:12:560 (T) - 嗯,不要降太多音量
01:18:989 (x) - 放個note?
01:26:163 (T) - 保持Normal音效?
01:28:119 (5) - 可以把(5)換成Slider,不然就在後面接一個圈,比較有結束感

這Diff有些雜亂了,作圖先擬一個骨架出來,有系統的去處理,比較容易做,玩家也比較容易熟悉,然後音效也是,統一之後整個map打起來也會比較流暢,大概是這樣~

[5.167569%]

00:04:828 (1,2,3,4,5,6,7,8) - 放不下可以換角度or縮小間距,折返處理比較不好
00:23:647 (1,2,3) - 這三顆起點在前一個(4)下面比較好
00:45:635 (5,6) - 盡量不要完全疊合,可能會誤判
00:48:803 (1,2) - 這個起點在前一個(3)下面?
01:09:859 (1,2,3) - 同上,起點在(7)
01:12:840 (1,2,1) - 放同間距感覺不適合?
01:14:890 (1,2,3,4) - 同上上
01:28:119 (4) - 換長條or後面接轉圈?

[Banana's Hard]

00:13:958 (2) - 放到00:14:144?
01:01:846 (1) - 感覺不到降速的理由?
01:15:821 (3,4) - 換成一個折返Slider?
01:28:119 (4) - 我覺得放(3)左邊比較好? 然後也是同前面mod,轉圈結尾?

這首應該不適合哨音,感覺把音樂都壓下去了呢

[Dekaane's Normal]

00:01:846 (1) - 做一些東西吧? 放轉圈感覺不好
00:32:219 (4) - 最低難度不適合放這種梗,換一個Circle在00:32:405?
00:40:977 (6) - New Combo?
00:54:952 (1) - 換成00:54:765,00:55:138兩個Circle? 壓白線感覺比較流暢

這個做最低難度有些太難的梗了,可能加個Easy或這個改簡單一點?

-

嗯,應該是這些了,加油! :)
thx for your mod, I've got some suggestiongs and translate to moe @Dekaane:
also focus on those blue words written by me plz !!

[Dekaane's Normal]

00:01:846 (1) - make something here? It's not so good to put a spinner here
00:32:219 (4) - the diff is the easiest diff , so it's too hard to use this parttern... hmm, maybe change to a circle in 00:32:405 ? Well, I will got a easy diff in near future, maybe you don't need to mind this :)
00:40:977 (6) - New Combo?
00:54:952 (1) - change to two circle in 00:54:765 and 00:55:138 ? follow the white line will be more fluently

Some partterns are too hard to this diff, maybe add a easy diff or make it easier ? Yeah , I'm going to do this.
[CSGA]Ar3sgice
normal和banana不用看了吧

insane
00:07:716 (1) - 这里new combo加的莫名
00:19:362 (2) - 这个软一点 http://osu.ppy.sh/ss/760496
00:53:088 (2) - ^
01:20:293 (3) - ^
00:35:387 (1,2,3,4) - 个人很不喜欢这个梗。。
音效前后差距好大, 建议前面别老用softwhistle
Topic Starter
Chloe

[CSGA]Ar3sgice wrote:

normal和banana不用看了吧

insane
00:07:716 (1) - 这里new combo加的莫名 好 删了
00:19:362 (2) - 这个软一点 http://osu.ppy.sh/ss/760496 改了.
00:53:088 (2) - ^ ^
01:20:293 (3) - ^ ^
00:35:387 (1,2,3,4) - 个人很不喜欢这个梗。。 没改.
音效前后差距好大, 建议前面别老用softwhistle 已经晚了.... 我觉得改后面我能接受 但是前面不行;_; 但是我试了好多normal-hitclap都不是很合适
kds~
Kanari



Hellowww ~
You requested via in-game ~


[General]
- Combo colors should be the same in every difficulty.
- Set the preview point at 01:01:474


[Dekaane's Normal]
00:39:859 (5) - Middle point at x:104 y:92 and last point at x:160 y:100
00:45:076 (3,4,5) - Try this.


[Banana's Hard]
- You should have at least one spinner to have some differences between scores.
00:13:958 (2) - Move this note two ticks forward (00:14:144) ? Sounds better.
00:24:579 - Add a circle?
00:39:859 (2) - Move two tick forward.
00:41:536 (3) - ^



[Insane]
- You should have at least one spinner to have some differences between scores.
00:27:374 (8) - Stack with (1)
00:43:958 (5) - Slider can be better.


Good luck! >w<
Topic Starter
Chloe

xXCrystalMoonAnimeXx wrote:




Hellowww ~
You requested via in-game ~


[General]
- Combo colors should be the same in every difficulty.
- Set the preview point at 01:01:474


[Dekaane's Normal]
00:39:859 (5) - Middle point at x:104 y:92 and last point at x:160 y:100
00:45:076 (3,4,5) - Try this.


[Banana's Hard]
- You should have at least one spinner to have some differences between scores.
00:13:958 (2) - Move this note two ticks forward (00:14:144) ? Sounds better.
00:24:579 - Add a circle?
00:39:859 (2) - Move two tick forward.
00:41:536 (3) - ^



[Insane]
- You should have at least one spinner to have some differences between scores.
00:27:374 (8) - Stack with (1) fix
00:43:958 (5) - Slider can be better. hmm.. perhaps now it's better


Good luck! >w<
thx for mod
Megurine Luka
m4m as requested

[G]

可以在tag里加一个opening
一般来说mapper自己要做超过别人的量。你这个现在只有一个diff,音效还不是自己的,感觉比较危险,可以考虑做一个新手向的Easy
可以考虑找一个静音的sliderslide文件,很多歌里都有随便拖一个就可以了
需要在Color一栏里加入SliderBorder值,默认白色255,255,255 加这个的原因是为了防止与player自身使用的skins引起冲突,你有hitcircle的皮肤所以这个必须加。如果不会可以打开我有皮肤的图做参考/.\

[N]

00:39:486 (4,5) -

01:00:169 (3) -

01:11:722 (5) - 感觉需要往左上1grid左右
01:14:890 (3) - NC

[H]
前奏部分whistle还行,Vocal一开始的whistle显得很违和,考虑换掉
00:38:554 (3) -

00:40:604 (1) - 这样可能好点

01:01:846 (1) - 这个还不如跟Vocal,换成1.0倍速SV的折返slider

[5]

00:05:573 (5) - 其实比较突兀的突然转变,不如加个NC?
00:16:194 (2) - CTRL+G for better flow
00:24:206 (4) - add one turn
00:34:828 (x) - x=280 y=208的地方加个circle
00:39:486 (2) - ctrl+G for better flow
00:41:163 (2) - ^
00:45:821 (6) - ^
01:05:387 (3) - ^


[I]

00:02:033 (2,3,4,1,2,3,4,1,2,3,4) - 我觉得这两组的排列方法不如对换一下,因为一般人都是比较适应spacing从小到大这样子,你这样反而有点突然。
00:15:449 (2) - 和1错开一点,像是

01:09:672 (1,2,3,4) - 感觉略坑
01:11:722 (3) - CTRL+G会好点的感觉

总体还行0.0 就是谱面做的有点乱~加油吧w
Topic Starter
Chloe

Megurine Luka wrote:

m4m as requested

[G]

可以在tag里加一个opening
一般来说mapper自己要做超过别人的量。你这个现在只有一个diff,音效还不是自己的,感觉比较危险,可以考虑做一个新手向的Easy
可以考虑找一个静音的sliderslide文件,很多歌里都有随便拖一个就可以了
需要在Color一栏里加入SliderBorder值,默认白色255,255,255 加这个的原因是为了防止与player自身使用的skins引起冲突,你有hitcircle的皮肤所以这个必须加。如果不会可以打开我有皮肤的图做参考/.\

[N]

00:39:486 (4,5) -

01:00:169 (3) -

01:11:722 (5) - 感觉需要往左上1grid左右
01:14:890 (3) - NC

[H]
前奏部分whistle还行,Vocal一开始的whistle显得很违和,考虑换掉
00:38:554 (3) -

00:40:604 (1) - 这样可能好点

01:01:846 (1) - 这个还不如跟Vocal,换成1.0倍速SV的折返slider

[5]

00:05:573 (5) - 其实比较突兀的突然转变,不如加个NC?
00:16:194 (2) - CTRL+G for better flow
00:24:206 (4) - add one turn
00:34:828 (x) - x=280 y=208的地方加个circle
00:39:486 (2) - ctrl+G for better flow
00:41:163 (2) - ^
00:45:821 (6) - ^
01:05:387 (3) - ^


[I]

00:02:033 (2,3,4,1,2,3,4,1,2,3,4) - 我觉得这两组的排列方法不如对换一下,因为一般人都是比较适应spacing从小到大这样子,你这样反而有点突然。
00:15:449 (2) - 和1错开一点,像是

01:09:672 (1,2,3,4) - 感觉略坑
01:11:722 (3) - CTRL+G会好点的感觉

总体还行0.0 就是谱面做的有点乱~加油吧w
lol 大致改了一些 general基本全改了 thx
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