Irreversible wrote:
nonono! don't delete the skin!
put it in again, it makes it special, maybe try to make it not that distracting!
hmm..... I've deleted it... D:
Maybe you can upload it for me ? I'm tired to make again XD
Irreversible wrote:
nonono! don't delete the skin!
put it in again, it makes it special, maybe try to make it not that distracting!
thank you for modding >,</Irreversible wrote:
Hey there! Random mod :3
[Gamu's Easy]
Did you use a speciul hitsound here? cool :3
00:36:324 (3,4) - They fit to the song, yes, but it's an easy.. a bit too hard. ok. circle changed.
01:02:225 (1) - Not sure if this is allowed (to soon after the spinner) Deleting it won't hurt. it is no problem...maybe
01:22:163 (3) - Moving this one a bit to the top, will let flow everything better I don't think so
Also, not much to say here :p
I hope i could help you a bit ^^ take my star for sure! good luck with ranking :3
hmm... thx for starEvilElvisV2 wrote:
Hirrou.Sorry i can't find any problems here, so take this star!
and thx for moddingjieusieu wrote:
irc20:36 Chloe: hello :3
20:36 Chloe: would you mind to take a mod req if you're free
20:36 jieusieu: oh
20:37 jieusieu: but my modding is really suck
20:37 jieusieu: are you ok?
20:37 Chloe: it's no problem
20:37 *Chloe is listening to [http://osu.ppy.sh/b/246599 Itou Kanako - Hacking to the Gate (TV Size)]
20:37 Chloe: thx xD
20:46 jieusieu: [insane]
20:46 Chloe: hmm
20:46 jieusieu: 00:24:212 (4) - http://osu.ppy.sh/ss/783840 how about this?
20:47 Chloe: my net speed is slow...
20:47 jieusieu: xD
20:48 jieusieu: xD
20:48 Chloe: hm..
20:48 Chloe: I've tried this a few times
20:48 Chloe: but it seems not well
20:48 Chloe: good*
20:49 jieusieu: ok
20:50 jieusieu: 01:12:194 (4,5) - move to x416 y184 is better imo
20:50 jieusieu: 01:12:194 (4,5) - move to x416 y184 is better imo
20:50 Chloe: if it need reverse, I think reverse 4 times is better
20:50 jieusieu: oh yes, but that distance D:
20:51 Chloe: I have a good idea
20:51 jieusieu: hmm?
20:51 Chloe: 00:24:585 (1) - delete this and move the beginning of 00:24:771 (2) - to 00:23:094 (3) -
20:53 jieusieu: ok good
20:53 jieusieu:
20:56 jieusieu: 00:53:840 (6) - i think it needs more distance from 00:53:281 (4) -
20:56 jieusieu: http://osu.ppy.sh/ss/783854
20:56 jieusieu: x436 y120
20:57 Chloe: ok
20:59 jieusieu: [normal]
21:00 jieusieu: 00:42:473 (1) - umm... http://osu.ppy.sh/ss/783866 how about this?
21:01 Chloe: ok
21:01 jieusieu: 01:15:827 (2) - remove nc?
21:02 Chloe: I think it doesn't need remove the nc
21:03 jieusieu: 01:08:933 (1,2,3) - bcz this
21:04 Chloe: 01:02:970 (1,1,2,3) -
21:04 Chloe: but as this nc
21:05 jieusieu: ah ok xD
21:05 jieusieu: my mod is that all, sorry to my poor modding and english
21:07 Chloe: hmm you're kindly
21:07 Chloe: and you can post this to forum , I'll give you kds~
21:07 jieusieu: thank you
gl for rank!!
thx for the mod and starSonnyc wrote:
mm Slider tick is invisible. Is this my problem..? hmm.. maybe it's skin's problem
Gamu's Easy:
00:01:852 (1,2,1,1) - Avoid random spacing in easy plz.
00:10:424 (5) - Clap fits than a Finish
00:14:150 (1) - Well Clap should sound at the start and the end, not the tick,,
00:36:324 (3) - At a red line is tough for beginners to catch rhythms. Place rather at 00:36:511.
00:39:119 (3) - This is a different case with above, and start from 00:38:933 to follow the music.
01:02:225 (1) - Considering this is an easy, a slider after a spinner is quite difficult. Delete plz
Dakaane's Normal:
-- Hit sound is toooo loud.
00:27:566 (3,1) - .. an anti jump in normal? Well rather place (3) on top of 00:28:312 (1) will be less confusing.
00:28:684 (2) - Delete Whistle at the reverse.
01:18:250 (2,3) - Stack properly
Normal:
00:10:796 (1) - End at 00:13:032.
00:17:504 (2,1) - idk. This anti jump also doesnt feel nice, but don't know how to suggest. fix
00:23:653 (1) - End at 00:25:144.
00:29:802 (3) - (168,88) will be smoother. fix
00:40:237 (4) - Clap I think it doesn't need
01:01:852 (1,2) - For difficulty, delete these. why.. it's really fit the 4stars
01:15:827 (1) - Delete NC 01:27:380 (3) -
01:27:380 (1) - well place somewhere else 01:27:380 (3) -
Banana's Hard:
-- Is the skin still available? This is missing a slider border then.
00:30:921 - There is a vocal, no reason to make this empty
01:24:958 (3) - Delete Whistle at the start.
5.167569:
-- Hmm,, is this a time line??
00:10:796 (1) - Ending at 00:13:405 will be better.
00:45:641 (5,6) - Hope you can do some stacks like 00:44:523 (2,3).
00:57:753 (5) - (304,261)
01:01:107 (2) - Missing Finish
01:01:293 (3) - Finish should only be in the end.
01:02:970 (1) - Add Finish
01:07:163 (5) - Delete this. I feel overmap<<
01:08:933 (4) - Add Finish to emphasize
01:09:492 (7) - ^
01:12:660 - Hmm This being empty didn't felt nice.
01:14:896 (1) - Add FInish
01:21:417 (4) - ^
01:22:163 (3) - Delete Finish
01:24:958 - Also, similar suggestion to add a note.
01:27:007 (1,2) - I think the combo should be like (10,1).
Insane:
00:03:343 (1,2,3,4,1,2,3,4) - Well, I didn't enjoyed this anti jumps
00:20:206 (6) - I don't think a stream fits here
00:24:212 (4) - Reduce one reverse. Refer from song,,
00:43:964 (5) - Well, this kind of slider isn't prefered these days..
00:58:032 (4) - Add a second slider dot at (433,169) for a blanket?
01:01:107 (5) - I don't think this is a good spot for a speed reduction.
01:25:703 (2,3,4,5,6) - I think these streams are too far, which is not good in playing imo
this diff need more consider about the mod, I'll pay more time on this
Good luck
Autumn wrote:
Hi~M4M here ^^
[Gamu's Esay]
00:10:424 (5) - Finish on 00:10:796 (1) ?
00:54:958 (5) - Exchange NC with 00:55:330 (1) ?
01:08:560 (4) - Exchange NC with 01:08:933 (1) ?
[Dekaane's Normal]
Silence the sliderslide?
[Normal]
00:43:219 - 00:49:368 这段为啥不用24clap了?我觉得这里气氛反而更high嘛
01:17:691 (2) - 拖到01:18:250 试试? vocal是在这里结束的
sry no change
[Banana]
00:38:560 (3) - 包?你不是也有强迫症? ww
[AR3]
难度名哪来的?(思考 不得不吐槽一下这世界线变动的太厉害了... 都不知道去哪个次元了
00:13:778 (1) - 好远...刚转完转盘摆这么远会遭到很多玩家的怨念...试试放右边:
话说我最近也在学习各种叠滑条头的摆法233
[Insane]
00:22:349 (3) - 试试Clap ok
00:40:237 - 这里突然冒出来的clap有些不自然,去掉它或者在以下几个地方放上clap: ok, deleted it
00:38:001 -
00:39:492 -
00:40:983 -
00:41:728 -
00:42:473 -
00:53:653 (5) - 包一下比较好看..不过其实没太大关系ww look not so pretty
01:15:827 (4) - 从前后flow考虑这样似乎更顺手:
01:16:945 (4,5,6,7) - 试试这种排列,把5和后面的滑条尾叠起来,形成一个圈
01:27:380 (3,4,5) - 试试把这三个用Ctrl+H移到左边怎么样 顺便NC nc but no ctrl h
GL~Take my star~
EL PSY CONGROO!
另外转盘都空出一拍了早点停不就好了.. 如果这是1/2的间距就远了点 1/1..还好吧Eggache0 wrote:
[5.xxxxxx%]
00:04:834 (1,2,3,4,1,2,3,4) - ……我能体会 但考虑一下别的方式? 不好 别的方式是什么 这里没空间了啊
00:21:511 (2) - 有点愣 ?
00:24:212 (4) - 多reverse一下看看? 你们怎么可以不喜欢四连下面叠个note
00:25:703 (3) - 前面的nc可以下到这 不过现在也挺好 .-. 这里一般不能下吧 我的话
01:13:591 - 其实这可以下个圈 只是建议* 其实确实可以, 但是间距就不好控制了, 空多一点时间可以, 少了不好打
01:27:007 (1,2,3,4) - 前面微移的梗在这里试试 懒得改了 下次传吧
thx for mod :3jesse7419 wrote:
Hi!
mod from your game pm.
看似要找BAT了!就不要糾太多東西了
- [General]
- 5.167569% 的 AudioLeadIn & PreviewTime 不一致,請調成一致.
- Banana的Video消失了 QAQ
All fix
- [Easy]
- fine.
- [Dekaane's Normal]
- 00:23:281 (2) - Try to remove whistle and add finish,00:23:653 (3) - add whistle,00:24:026 (4) - remove whistle and add finish in slider begin,will more good in sound,I think o.o
- 00:27:566 (3) - Change to the slider end in 00:27:939 - to replase this circle,can also follow the vocal.
- 00:36:324 (1) - Add whistle in slider begin? If you do this,add whistle in 00:36:883 (2) - slider tail please,I think will be better.
- 00:42:846 (1) - Why you add clap in slider begin instead of finish o.o?
- 00:43:591 (2) - Remove finish in slider begin.
- 01:18:250 (2,3) - Stack more prefect.
- [Normal]
- 00:22:722 (2) - Slider最後尾巴上finish. fix
- 00:23:653 (1) - 結束在00:25:144 - 感覺比較好.
- 00:36:883 (1) - 開頭finish? fix
- 00:42:473 (1,2) - Switch NC. fix
- 00:48:809 (3) - 尾巴finish. 不好听..
- 01:19:554 (1) - NC拿掉.01:20:858 (3) - 這邊更適合NC. 接受的話後面NC也跟著改一下吧. fix
- [Banana's Hard]
- 00:41:355 (2) - 您全部距離都是一樣那這邊應該也一樣吧.
- 00:49:368 (5) - 這邊重音很低,用個clap或finish試試?
- 00:52:535 (1,2,3) - 有點不順,依您前面的節奏這邊試試這樣我覺得比較好. http://puu.sh/35HG9.png
- [5.167569%]
- 01:27:007 (1,2,3,4) - 要不要放在x:252 y:208上面?
沒什麼特別大的問題.
- [Insane]
大概就這樣 加油
- 00:03:157 (4) - 不要讓(3)(4)跳,讓(4)(1)跳比較好,不然有點難抓. 把(4)放在x:344 y:20試試. 好 先这样试试看看别人怎么说
- 00:10:610 (1,2,3) - 不建議這樣排,有點影響讀圖,直接把(1)(2)疊在3上面吧. fix
- 00:23:653 (1,2,3) - 三個距離弄成一樣比較好.fix
- 00:36:324 (1,2) - 非常建議換個位置放,不然真的早按讀錯 (把距離弄的跟前面太像了會看成1/2給他按下去QAQ) no...
- 00:49:181 (4) - 尾巴finish? fix
- 00:59:523 (2) - 覺得可以不需要. 我比较喜欢0.0
- 01:07:256 (6) - 這是故意降低音效? 我覺得用聽的到的finish比較好,要不要放大一點或換Soft的finish? 啊这个试过啊 SOFT-FIN或者音量调大一点都不好 所以放了低音量的N-FIN
- 01:17:691 (1) - ^ ^
- 01:23:653 (3) - ^ ^
Good Luck for your map :3
thx for mod!Frobe wrote:
- - Insane -
- 00:25:423 (4) - move 00:25:610
- 00:54:399 (1) - why 1/8 beat used i can't understand. you're right
- 01:01:852 - i think the volume is 30% better change to 45%
- 01:23:094 (7) - 01:23:467 (2) How about stacking on top of this note? well, pro modding here
- - Banana's Hard -
- 00:25:330 (2) - remove finish
- 00:38:560 (3) - move x:200 y:240
- 00:40:237 (3) - add clap and 00:40:610 (1) - remove clap
- 00:52:163 (4) - add clap and 00:52:535 (1) - remove clap
I have a poor english skills. so i use Google translator.
please understanding when it gets hard to understand. hmm. i understand it perfectly : )
Good luck
Sonnyc wrote:
mm Slider tick is invisible. Is this my problem..?
Gamu's Easy:
00:01:852 (1,2,1,1) - Avoid random spacing in easy plz. It is placed neatly. Would be no problem.
00:10:424 (5) - Clap fits than a Finish ok
00:14:150 (1) - Well Clap should sound at the start and the end, not the tick,, ^
00:36:324 (3) - At a red line is tough for beginners to catch rhythms. Place rather at 00:36:511. ^
00:39:119 (3) - This is a different case with above, and start from 00:38:933 to follow the music. ^
01:02:225 (1) - Considering this is an easy, a slider after a spinner is quite difficult. Delete plz ^
Good luck
thank you for modding ></Autumn wrote:
Hi~M4M here ^^
[Gamu's Esay]
00:10:424 (5) - Finish on 00:10:796 (1) ? no. Don't need
00:54:958 (5) - Exchange NC with 00:55:330 (1) ? nope
01:08:560 (4) - Exchange NC with 01:08:933 (1) ? ^
GL~Take my star~
EL PSY CONGROO!
thx about modW h i t e wrote:
As your request. Sorry for late.[Gamu's Easy]
Fine
[Dekaane's Normal]
00:27:566 (3,1) - Well.. so close, Newbie player confused these circles.
[Normal]
00:20:858 (3) - delete slider whistle → no
00:35:206 (1,2,1,2,1,2) - Newbie player confused these patterns. → remap this
01:03:902 (1) - Delete NC → ok
[Banana's Hard]
Fine
[5.167569%]
Fine
[Insane]
00:03:343 (1,2,3,4,1,2,3,4) - so close, plz distance more longer → ok
00:06:324 (1,2,3,4) - ^ → no
00:32:225 (2,3) - how about, only circle or turn slider? → It' already used turn slider
00:54:399 (1) - This turn is unsuitable... 3 turn is good for this. → change to 3/4 slider
01:09:678 (3,4,5,1,2) - Soft sound is unsuitable. → hmm, but use normal here will be sounded uncomfortable
Good Luck ~ :3
thank you for modding ></Suzully wrote:
Hi. Sorry for late mod.
[Gamu's Easy]
1個目のKIAIの終端ずれてんよ~ おっと、mp3変えたときにoffset変えたから、そのときにミスっちゃったかな fix~
- 00:03:343 (2) - To make the combo pattern consistent, I think it's better to add a newcombo here(this combo spreads over two measures, and the next one is one mesure). Or remove a new combo from 00:06:324 (1) and add it to 00:08:188 (3). ok! fix
- 00:13:032 (4) - Adding finish at the end of slider should match the song. ^
- 00:25:703 (1) - ^ at the start. ^
- 00:54:958 (5) - It's difficult for beginner to see this one's rhythm follows the vocal since 00:52:535 (3,4) aren't following it so I think player gets confused here. As one of solutions, would you like to start 00:54:026 (4) from 00:53:840(of course you need to extend the end) to keep all patterns around here being following the vocal? ok. I changed it. maybe, no problem...
That's it!
Suzully wrote:
Hi. Sorry for late mod.
[General][Gamu's Easy]
You have to add "approachcircle.png" and "reversearrow.png" to complete the skin set.
And what's "sliderfollowcircle-0.png"?
1個目のKIAIの終端ずれてんよ~[ekaane's Normal]
- 00:03:343 (2) - To make the combo pattern consistent, I think it's better to add a newcombo here(this combo spreads over two measures, and the next one is one mesure). Or remove a new combo from 00:06:324 (1) and add it to 00:08:188 (3).
- 00:13:032 (4) - Adding finish at the end of slider should match the song.
- 00:25:703 (1) - ^ at the start.
- 00:54:958 (5) - It's difficult for beginner to see this one's rhythm follows the vocal since 00:52:535 (3,4) aren't following it so I think player gets confused here. As one of solutions, would you like to start 00:54:026 (4) from 00:53:840(of course you need to extend the end) to keep all patterns around here being following the vocal?
[Normal]
- 00:38:374 (2) - Shorten this slider's length to 00:38:933 to follow the vocal.
- 00:42:846 (T) - Keep the volume please. 70% one sounds too low.
- 01:25:889 (6) - This slider should start at 01:25:703.
[Banana's Hard]
Increase OD by 1 at least please. The current one is too low.
This diff needs more hitsounds.(finish into KIAI. clap and finish into other parts.)[5.167569%]
- 00:41:169 (x) - I think moving (2) to here makes the rhythm better(following the vocal).
[Insane]
Well made. Great.
How about increasing OD by 1?That's it!
- 00:14:896 (4) - I think here's missing a clap.
- 00:16:386 (1) - ^
- 00:17:877 (6) - ^
- 00:19:368 (2) - ^
- 00:22:722 (1,2,3,4,1,2,3) - To use normal hitsound should be better. It matches the song well.
- 00:32:039 (1) - I feel this finish doesn't match the song here.
- 00:34:275 (4) - ^
- 00:34:647 (1) - And finish should be added to this one.
- 00:36:324 (1,2) - How about Ctrl+G on them? The current one is kinda confusing(easy to misunderstand an order of hit) and the flow will get better if fixed.
- 00:37:442 (3) - It's better to use finish instead of whistle.
- 00:48:809 (3,4) - Add finish to (3)'s start and (4)'s end as well as 00:36:883 (1,2,3).
- 00:55:330 (5) - Finish.
- 00:56:821 (4) - ^
- 00:59:802 (4,5) - I think player gets confused. 3/4 beat-length shouldn't be used here, it's not following the vocal.
- 01:11:728 (3) - Why you reduced the volume? You can keep the volume and emphasize this part more.
- 01:12:846 (1,1) - Same suggestion as above.
- 01:17:691 (1) - ^
- 01:18:995 (x) - It's better to add a note here too.(it makes the rhythm of playing better)
- 01:23:653 (3) - Same as 01:11:728 (3).
- 01:25:144 (1) - ^
NewRulerNA wrote:
why did you make transparent sliderpoints (10, 30 and scorepoint)? this may be rankable (I am not sure, sorry). but at least, it is not needed on this map. you should remove (or use other skins) those.
[5.167569%]of course, no kd
- 00:56:820 (2) - (AIMod) unsnapped note
please resnap
gl
ps, should also remove hitcircleselect.png. it is unused on gameplay.
thank you for modding ></Ayu wrote:
Gamu's Easy
- Remove these invisible sliderticks. Really. Probably in all difficulties, but seriously, I'd say it should be unrankable in here.invisible sliderticks? I don't know what thing..orz However, no unrankable... maybe, I think so.
00:14:150 (1,2) - Could as well blanket (1) around (2) I want to believe it's beautiful ;w;
Good luck with your beatmap.
Ayu wrote:
Gamu's Easy
- Remove these invisible sliderticks. Really. Probably in all difficulties, but seriously, I'd say it should be unrankable in here. ok changed
00:14:150 (1,2) - Could as well blanket (1) around (2)
Dekaane's Normal
00:19:740 (2) - could already look a little neater by moving the last point 2 grids to the right. (tiny grid?)
Good normal, Dekaane.![]()
Normal
Can't really say I liked this difficulty, I'm not completely sure why but I guess just the form of the slider placements and the hitsound usage. The hitsounds feel a little spammed at moments, so you might want to re-do your hitsounds and look how others hitsounded it. Also, I'm not sure about all the overlaps. I don't think they're really any good, so you might want to try to just avoid them. Well, I'll consider that.
Banana's Hard
Trying to be innovative with the rythm I see? I don't think it worked out that well, since it's bringing down the song.
00:24:585 - Put a note here, otherwise it plays really awkward.
00:30:734 (2,3) - Needs a note on the white tick between them, because this also plays awkward. Mainly because of the slider starting at the red tick.
00:38:560 (3) - Move the slider to x:200 y:400 and then move the last point to x:80 y:248
00:41:355 (2) - This note is pretty much placed at nothing, and you skipped an upbeat at 00:41:169. I suggest to just make a slider from 00:41:169 to 00:41:542.
00:52:535 (1,2,3,4,1,2,3,4,5) - So many important beats skipped here, in my opinion. Check the rythm again.
01:26:076 (2,3,4) - These sound awkard.
5.167569%
Let's begin with pointing out this: 00:01:852 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8) -
I don't know how to say it, since English isn't my native language, but I suggest just doing something else because this doesn't work.
00:23:281 (4,1) - Isn't this like one of the most easiest mapping rule of osu? http://osu.ppy.sh/wiki/images/1/14/Beatspacing.jpg
00:24:212 (4) - Sounds better when ending at 00:24:585
00:25:330 (1,2) - Feels pretty much overmapped
00:48:436 (3,1) - yeah again http://osu.ppy.sh/wiki/images/1/14/Beatspacing.jpg
00:50:299 (1,2,3,4) - I think this is pretty damn confusing when Hidden
Insane
Seems alright to me.
Good luck with your beatmap.thank you Ayu
wwwwwAyu wrote:
5.167569%
Let's begin with pointing out this: 00:01:852 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8) -
I don't know how to say it, since English isn't my native language, but I suggest just doing something else because this doesn't work. hmm, how would you not like the big line, i don't want to map it like the general 1/2 full maps
00:23:281 (4,1) - Isn't this like one of the most easiest mapping rule of osu? http://osu.ppy.sh/wiki/images/1/14/Beatspacing.jpg i know that.. at first i thought of stacking the note, then i tested and decided that when i play the map, the antiflow note requires more movement, therefore could correspond to a larger time period within a same spacing (English isn't my native language either, i hope you could understand .-.)
00:24:212 (4) - Sounds better when ending at 00:24:585 .-. sorry don't want to change.. personally don't like that
00:25:330 (1,2) - Feels pretty much overmapped it has stream in music from 00:25:144 - on..
00:48:436 (3,1) - yeah again http://osu.ppy.sh/wiki/images/1/14/Beatspacing.jpg
00:50:299 (1,2,3,4) - I think this is pretty damn confusing when HiddenYES that's what i want!
Yasora wrote:
hey
EasyDekaane's Normal
- 00:04:834 (1) - remove this combo because I think same distance with 00:01:852 (1) - ? and add new in 00:06:324 (2) -
- 00:07:070 (3) - maybe, add finish in slider end? sounds fit with cymbal in music imo
- 00:10:424 (3) - move finish into 00:10:796 (1) - ? the sound weird when clicking this note
- 00:31:666 (1) - i know you want to follow the vocal, but I think more easier if more longer until white tick?
- 00:52:535 (3) - add finish in slider beginning?
Normal
- 00:04:834 - decrease volume into 60%? when spinner end sounds is too loud
- 00:06:324 (1) - in beginning add finish more fit instead whistle imo
- 00:19:740 (2) - sorry nazi.. maybe, move the 3rd point (red) into x:396 y:264 and the last point into x:396 y:164? more blanket slider (1)
- 00:31:666 (3) - remove whistle in slider end? too much whistle in here..
- 00:42:473 (3) - change clap into whistle? or remove more better. I feel that clap too loud in this part
- 00:42:846 (1,2) - maybe, try this or this? the current notes sounds not really fit with vocal
- 00:54:212 (3) - move 1 grid left?
- 00:55:330 (1) - add clap in slider end?
- 00:56:821 (4) - ^
- 01:19:927 (5) - maybe move this into previous white tick? the slider will be good if follow the vocal
Hard
- 00:29:989 (4,1) - maybe more blanket like this? changed but ds still 1.0
SPOILERhttp://puu.sh/38Prm.jpg- 00:34:275 (2,1,2) - I guess more epic if add whistle in 00:34:275 (2) - 's end, then remove in (1), and add again in 00:35:206 (2) - 's begin xD
- 00:35:765 (3) - add finish in the end? ok
- 00:36:883 (1) - ^ ok
- 00:42:473 (4) - I think this slider more better if just regular curve, not sharp ok
- 01:19:740 (5) - remove clap in reverse and add in end? sounds more fit with music.. ok
- dunno why I still don't like the close spacing xD .
5.167569%
- 00:07:070 (2) - make shorter this slider into 00:07:442 - ,remove clap and whistle in slider body. just add whistle in the end. the current is not fit with music really well
- 00:34:647 (1) - remove this new combo and add in the next one?
- 00:41:914 (1,2) - hee, maybe add clap in slider end too, then add clap in (2) too? make the rhythm more good imo
- 00:54:585 (4) - here too, add clap?
- 01:04:834 (2) - ^ , well in here the sounds like 01:04:088 (3) - imo
Insane
- nothing found here, epic '-')b also this diff name remind me about my math exam..
nice map~ sorry if mod isn't useful ><
- 00:14:896 (4) - add something in here (clap maybe)? feels like something missing.. no
- 00:22:722 (1,2,3,4) - make more symmetrycal square? the current seems not good-looking during gameplay -> http://puu.sh/38QnA.jpg ok
- 00:39:865 (4) - I guess make sound in the end slider just like 00:38:746 (4) - 's end is good.. ok but delete the clap
- 00:51:790 (4) - similar with above ^
- 00:56:076 (5) - whistle in slider beginning more fit with vocal instead in the end imo ^
- 01:03:343 (3) - add finish in the end? sounds epic with music~ ^
- 01:09:306 (2) - ^ ^
- 01:15:268 (3) - ^ ^
All fixed in Ayu's mod, thank you :3Suzully wrote:
Hi. Sorry for late mod.
[ekaane's Normal]
- 00:38:374 (2) - Shorten this slider's length to 00:38:933 to follow the vocal. /*I'm following the background sound for this.
- 00:42:846 (T) - Keep the volume please. 70% one sounds too low. /*I lowered by 10% the volume in all sections except this.
- 01:25:889 (6) - This slider should start at 01:25:703. /*Ok
Thank you all for modding :3Yasora wrote:
hey
Dekaane's Normal
- 00:04:834 - decrease volume into 60%? when spinner end sounds is too loud /*Not too loud imo, but lowered to 70%
- 00:06:324 (1) - in beginning add finish more fit instead whistle imo /*Ok
- 00:19:740 (2) - sorry nazi.. maybe, move the 3rd point (red) into x:396 y:264 and the last point into x:396 y:164? more blanket slider (1) /*I followed Ayu's suggestion here.
- 00:31:666 (3) - remove whistle in slider end? too much whistle in here.. /*Ok
- 00:42:473 (3) - change clap into whistle? or remove more better. I feel that clap too loud in this part /*Used whistle
- 00:42:846 (1,2) - maybe, try this or this? the current notes sounds not really fit with vocal /*I'm not following the vocals here so it's fine
- 00:54:212 (3) - move 1 grid left? /*Ok
- 00:55:330 (1) - add clap in slider end? /*Ok
- 00:56:821 (4) - ^ /*Ok
- 01:19:927 (5) - maybe move this into previous white tick? the slider will be good if follow the vocal /*Ok
thank you for modding ></Yasora wrote:
hey
Easynice map~ sorry if mod isn't useful ><
- 00:04:834 (1) - remove this combo because I think same distance with 00:01:852 (1) - ? and add new in 00:06:324 (2) - It would be better to keep the consistency of the pattern combo. Therefore, no change
- 00:07:070 (3) - maybe, add finish in slider end? sounds fit with cymbal in music imo yep. fixed.
- 00:10:424 (3) - move finish into 00:10:796 (1) - ? the sound weird when clicking this note ^
- 00:31:666 (1) - i know you want to follow the vocal, but I think more easier if more longer until white tick? hmm....ok. good idea.
- 00:52:535 (3) - add finish in slider beginning? yep. fixed
http://puu.sh/3cj4q.rarSaturos-fangirl wrote:
[%]
00:02:039 (2) - this note is almost completely hidden under the pink slider. it looks messy and generally hard-to-read/bad. Suggest that you point slider straight downwards instead i changed the slider to go up a little; this is at the very left of the playarea, i don't think a downward slider would fit..
00:07:070 (5,6,7,8) - suggest that you make this similar to the previous phrase; its own combo doubling back: http://puu.sh/3c6FC.jpg the previous one is merely a compromise from lack of space, i would make that one straight if had space _(:3 」∠ )_
00:21:511 (2) - what is the point of this note? for hitsounding nicer to play; without this note it would sound like too many 1/2s
00:24:212 (4) - again with the messy overlap. Point it sidewaysish .. i don't have space to move, it's stacked
00:38:374 (7,1) - i kind of see what you're doing here, but you should move 1 farther down so that at least 1/2 the slider body is showing and make them parallel: http://puu.sh/3c6NH.jpg fixed
00:43:778 (4) - this jump is random and does not fit the music or the combo. fix it. 0,0 i don't think it's kind a jump, it's just commonspacing to the slider head
00:44:896 (3) - as with 00:38 yes wwwww
00:46:945 (4) - why make this a separate note when its effectively the same as repeating the slider? it's the same effect, it's more eggpain!
01:07:163 (5) - what is the point of this note? ^
01:11:821 (3) - ^ this one doesn't really fit much imo, i changed it to a stackpattern
slightly overmapped and messy. needs work. yes wwwww
Saturos-fangirl wrote:
[Gamu]
00:24:771 (3) - this is going to be awkward for new players to figure out. your map is borderline Normal as-is, you really need to figure out how to gloss this better
okaay well this map needs some work but how you fix it is up to you, I'm just going to give you a few pointers for how to make your Easy accessible to actual Easy players.
1. keep your notes the same distance apart or multiples of that distance. if one note ends, the next note should be 1 beat later, ideally, or 2. alternately, 1.5 or 3 since this song *is* a bit wonky. But stop going 1, 1.5, 1, 3, 1.5, etc. That's just overly confusing.
2. try to start your notes on white ticks unless the music absolutely demands it
3. if you make a slider, make sure the far end of the slider is farther away than the close end. Slider end confusion is extremely common among Easy level players.
[Dekaane]
first things first, find something other than soft clap to use as your hitsound here. You can change the addon sampleset for individual notes now, might I suggest some of the Drum samples instead?
00:47:691 (2) - suggest making this a slider that starts 1/2 earlier to better follow the melody. As it is, it sounds and plays awkwardly
01:04:275 (5) - try extending this by 1/2
[Normal]
00:10:796 (1) - try ending this 1/2 earlier; it gives players more time to reach the next note afterwards and matches the cymbal clash in the song → Sry, I felt it's not fit...
01:27:380 (1) - the volume falloff is too much here. suggest 60% for the last timing section. → Ok
[Banana]
again, I suggest that you change your addon sampleset for those whistles. The whistles do not suit the song, but a drum-clap would.
00:44:709 - add a note here
01:15:082 (1,2,3,4) - i really like the hitsounding here but the spacing feels out of place; suggest doing this instead http://puu.sh/3c6yI.jpg
[%]
00:02:039 (2) - this note is almost completely hidden under the pink slider. it looks messy and generally hard-to-read/bad. Suggest that you point slider straight downwards instead
00:07:070 (5,6,7,8) - suggest that you make this similar to the previous phrase; its own combo doubling back: http://puu.sh/3c6FC.jpg
00:21:511 (2) - what is the point of this note?
00:24:212 (4) - again with the messy overlap. Point it sidewaysish
00:38:374 (7,1) - i kind of see what you're doing here, but you should move 1 farther down so that at least 1/2 the slider body is showing and make them parallel: http://puu.sh/3c6NH.jpg
00:43:778 (4) - this jump is random and does not fit the music or the combo. fix it.
00:44:896 (3) - as with 00:38
00:46:945 (4) - why make this a separate note when its effectively the same as repeating the slider?
01:07:163 (5) - what is the point of this note?
01:11:821 (3) - ^
slightly overmapped and messy. needs work.
[Insane]
00:06:324 (1,2,3,4) - having precisely one combo like this in the entire map just makes this feel wrong. either add another combo to the intro like this or space it out more.
00:29:523 (4) - what's the point of this note? → Remove it
00:41:635 (5) - ^ → sry no change because I think it's realy fit
00:43:498 (2) - might want to move the triplet to just before the slider → remap here
00:50:486 (4) - spacing? → ok, kept it here
00:59:430 (1,2,3,4) - this stream feels like overmap → maybe not , I like it and I'll deliberating
thank you for modding ></Saturos-fangirl wrote:
[Gamu]
00:24:771 (3) - this is going to be awkward for new players to figure out. your map is borderline Normal as-is, you really need to figure out how to gloss this better
okaay well this map needs some work but how you fix it is up to you, I'm just going to give you a few pointers for how to make your Easy accessible to actual Easy players.
1. keep your notes the same distance apart or multiples of that distance. if one note ends, the next note should be 1 beat later, ideally, or 2. alternately, 1.5 or 3 since this song *is* a bit wonky. But stop going 1, 1.5, 1, 3, 1.5, etc. That's just overly confusing.
2. try to start your notes on white ticks unless the music absolutely demands it
3. if you make a slider, make sure the far end of the slider is farther away than the close end. Slider end confusion is extremely common among Easy level players.I don't think so. It is thought that it's easy. New player will not be confused. New player of recent is very good. It's very good. it will be able to clear immediately. Therefore, would be no problem. I want to believe so.
thx for mod :3Zexous wrote:
Shiiiiiit this has got a lot of SP on it lol.
Modding as per req.
This color denotes things you really should change.
This color denotes my opinions and suggestions.
[General][Gamu's Easy]
- -You should organize all the skin elements into a seperate subfolder, just to reduce clutter and make it easier for future modders.[/color]
GAMU 1,337 POSTS SO LEET[Dekaane's Normal]
- -00:22:722 (4,1) - Could you make this a nicer blanket?
-01:02:225 - Insert a note here, it transitions from pure vocal to a backing of instrumentals, and coincides with the vocals anyway.
-01:08:122 - Maybe insert a note here? The rhythm sounds broken, and there's really no reason to not include it if you also added the 4 there.[Normal]
- -The beginning with the spinner always seems very awkward no matter how much I play it, I'd recommend adding a note before the spinner (how about 00:01:293 - here?)
-The claps in this early part are really...obtrusive. When I switched difficulties to mod this, the claps really shocked me. Perhaps lower the volume, or replace the claps with the first custom sample set's claps?
-00:08:560 (1) - They are far enough apart that it shouldn't matter, but still, the overlap you have with the previous 1 bothers me.
-00:21:604 (3,4,1) - This is visually unpleasant...
-00:33:529 (2,3,4) - This flow is a bit weird, the flow of the transitions contradicts the curving flow of the sliders
-00:43:591 (2,3,4,1) - This flow is very awkward, I'd recommend something that follows the 2 slider more (something like this, perhaps?)
-00:56:076 (2,3,4) - This part is slightly hard to read, maybe it's just for more experienced players since, when that kind of pattern is usually seen, the 2 to the 3 would be a 1/2 gap. I think it would help if you didn't have the 4 overlap with the 3, moving the slider away makes it readable imo.
-01:05:393 (1) - Honestly, I think this is an unnecessary overlap.
-01:09:492 (3) - I'd say don't make this slider repeat, the vocal part that starts on the end of the reverse slider beat (the 3rd beat) is one that should be held by a slider, not one on which a slider should end and be followed by unmapped silence.[Banana's Hard]
- -00:07:815 (1,2,1,2) - I'd recommend against having these partial overlaps.[/color]
-I'm not very fond of the use of 0.5x for the 1/2 off the kiai and 1.0x in it, it's a good tactic...but not for the lower diffs. [color=#0000FF]ok, I'll remember this in next mapping.[/color]
-01:01:852 (1,2,3) - If you decide to stay with the two seperate spacings, then at least this instance should use the 0.5x, not the 1.0x, since the kiai hasn't yet started. The music at this point is that of building up, so it should use the more clustered spacing rather than the spread out one.[/color][5.167569%]
- -The whistles are REALLY annoying, sorry. They don't really fit well in such amounts imo.
-00:24:585 - Please add a note here, I know you mapped to the instrumentals but it plays rather awkward without a note there, and the note would be following the vocal start. Pretty much every "insert a note" suggestion from here on will be for these reasons.
-00:29:616 (3,4,5,1) - That 5 should not even be there, take it out and move the 1 slider and the 2 note back by two ticks, so that the slider is from 00:29:989 - to 00:30:361 - and that 00:30:548 - has the circle on it (it's currently the slider end). Move the next reverse back too, if you follow this.
-00:39:492 - Insert a note here.
-00:46:945 (2,3,4,1,2) - This plays really poorly
-00:51:417 - Insert a note here.
-01:06:138 - This should be a note and a 1/2 slider, imo.
-01:09:306 - Insert a note here.
-01:12:101 (1,2,3) - This plays quite awkwardly.
-01:15:268 - Insert a note here.
-01:17:318 (3) - Should be in 1/2
-01:21:231 - Insert a note here.
-From 01:23:281 - to 01:26:448 - your placement of 1/1 sliders really confuse me, and confused me while I was playing too.[Insane]
- -00:23:281 (4,1) - I'm not a fan of these 1/1 gaps spaced as if they were 1/2, but :/
-00:38:933 (1) - Extremely misleading spacing from previous
-00:55:330 (3) - Could you make this slider prettier? The two straight sliders make it rather ugly.
-00:56:821 (2) - ^ (You should probably copy with what you changed earlier if you listen to my suggestion)
-00:45:641 (5,6) - I don't like most of your overlap tricks, but I let most of them go, but this one's flow really is jarring
-01:27:007 (1,2,3,4) - Space these out? (2 could be overlapped on 4 if you wish)
- -00:04:647 (4,1) - You should move the 1 farther away from the 4 as the music dictates.
-00:05:579 (1,2,3,4) - I'd recommend rotating this the other way to flow from the previous triangle.
-00:07:629 (4,1,2) - Because of all the spacing fluctuations earlier in 1/2, this 1/4 spacing is basically unreadable. You should have this 1/4 stacked.
-00:18:063 (1) - You could Ctrl+G this and rotate it 30 degrees and it would have a much better flow (looks kind of like this)
-00:18:436 (2,3,4) - If you followed previous suggestion, tilt this combo downwards
-00:35:393 (1,2,1,2,1,2,1,2) - This part is very hard to read, perhaps move some of the overlaps off.
-00:39:306 (1) - This is unreadable from the overlap, a 1/1 overlap preceded by a faster part is not wise.
-00:45:455 (3,4,5) - You could tilt the 4 slider by 75 degrees and change the note placements to look like this for better flow.
-00:57:753 (3,4,5) - This is unreadable, the 4 would be treated as a 1/4 jump and the 5 would just confuse everyone.
-color=#804000]00:59:430 (1,2,3,4) - This combo is also rather confusing, you should remove the single 1/4 slider and turn it into 2 circles and keep the reverse.[/color]
-01:01:107 (5) - You can Ctrl+G this for nice flow
Changed a lot for better flow and I don't know how to reply, so.....
WHEW, this literally took me over 3 and a half hours to mod, lol! :D thx for your time.
Overall nice, wholesome mapset. Good luck getting it ranked!
I can't get why :cZexous wrote:
-00:21:604 (3,4,1) - This is visually unpleasant...
thank you cmn~ <3cmn_891127 wrote:
Hi, Chloe~
I love the bag of this brand... www
[Gamu's Easy]
00:14:150 (1,2) - http://osu.ppy.sh/ss/806185, rotate (1,2) together
00:22:722 (1) - http://osu.ppy.sh/ss/806190, move (2,3) together, and make sure the next distance is not so far
00:36:511 (3,4) - how about 2 sliders here to match the sound
00:58:312 (1,2,3,1) - I know it is not so easy to hit if you set note at 01:01:480, how about set a reverse slider instead of (1,2,3), and the second slider from 01:00:548 to 01:01:480
01:07:256 (3) - imo, this slider should be end at 01:08:001
[Dekaane's Normal]
I love it~
[Normal]
01:21:976 (3) - you can hear there is a heave hitsound at 01:22:163, so how about move the beginning at here hmm.. I think I should change all the 1/2 if I changed in here , so no change..
[Banana's Hard]
00:43:219 (4) - imo, remove is better
[5.167569%]
can you tell me why you choose this name... Wa~oooo, @[CSGA]Ar3sgice
nothing to say except 00:04:834 (1,2,3,4,1,2,3,4) - I know there is no room...
[Insane]
I always avoid to set NC like 00:20:113 (5,6,1), when play in tag coop, it is really confuse the players Ok, changed some nc here
00:49:740 (x) - add a note Considerring....
nice mapset for the odd rhythm song~
谢MOD~ <3Fycho wrote:
[General]
请保证所有难度的Tags一样,存在gd的话在所有难度的Tags都要加上GD作者的ID
去掉letterbox[Insane]其他摸不出什么图不错。。。
- 00:13:778 - 从这里开始的一段clap音有时候是2,4白线有时候不是,建议统一下 这里我不知道你们是怎么想的 不过我觉得在第二拍放个CLAP就够了 然后到了00:20:858 (6) - 这里节奏开始变快 所以才开始24 0.0 感觉没啥问题 就先不改了
01:09:678 (3,4,5) - 感觉这里没必要用soft音效 啊 我想想
01:25:703 (2,3,4,5) - 鬼畜 还好啊0.0
00:32:598 (3,4,5) - 建议摆弧线不要直线 FLOW也还好 parttern勉强吧0.0[5.167569%]
摸不出什么,我觉得很完美了,吐槽下没放视频
Ar3神麻婆[Banana's Hard]
- 00:13:964 (2) - 移到00:14:150感觉怪怪的像婆婆><
00:23:653 (5) - NC
00:30:921 - add note
01:01:852 (1) - 建议别用折返,用普通滑条[Normal]
HP+1 OD+1 OD+1 HP就不加了
其他难度觉得都还可以怎么办,感觉快要ranked了Good luck
233Flower wrote:
事实上要不是这个OP我根本就不可能第一集才看5分钟就弃掉石头门
yurunneram wrote:
Gamu's Easy
00:54:771 - Add note?
01:16:200 (3) - Extend to 01:16:945
Dekaane's Normal
00:50:299 (2) - Change
Normal
00:55:330 (3) - extend slider so repeat is at 00:55:889
00:56:821 (3) - Extend so repeat is at 00:57:380
01:10:051 (3) - Extend to 01:10:983 and delete the note afterwards (weird suggestion)
Kinda tired =w= Not modding the rest. Byee~
You have been modded out by Yurun Ceroia Neram~
other diffs wrote:
Banana's Hard wrote:
240,280,22722,6,0,P|299:266|357:300,1,120,4|4,0:0|0:0,0:0:0:0:
424,340,23653,2,0,L|496:300,1,80,0|4,0:0|0:0,0:0:0:0:
402,93,68560,1,12,0:0:0:0:
392,123,68654,1,0,0:0:0:0:
372,148,68748,1,0,0:0:0:0:
344,164,68841,1,0,0:0:0:0:
312,172,68934,6,0,P|272:172|213:150,1,80,4|0,0:0|0:0,0:0:0:0:
thank you scanter <3scanter wrote:
Hi everyone ~ sry. my English is too noobGeneral
fixed al
- Consider adding "Dekaane" to all of your tags
- Kiai-time is conflicted in Banana's Hard diff
- Preview time is conflicted in 5.167569% diff
- Add SliderBorder : 255,255,255 in .osu in notepad of Banana's Hard.
other diffs wrote:
Banana's Hard wrote:
- Letterbox during breaks is conflicted in 5.167569% diff
Gamu's Easy
- 00:22:722 (1) - Change more gentle shapes and blanket number 4.
00:23:653 (2) - If you followed before, move to x:424, y:340.SPOILER
This is code.240,280,22722,6,0,P|299:266|357:300,1,120,4|4,0:0|0:0,0:0:0:0:
424,340,23653,2,0,L|496:300,1,80,0|4,0:0|0:0,0:0:0:0:- 01:24:399 (2,3,4) - I recommend change repeated slider one. in Easy diff, this 3 circle is too Normal diff level.
Dekaane's Normal
- 00:23:281 (2) - Add finish?
- 01:28:125 (4) - NC? sound was changed.
Normal
- Fine
Banana's Hard
HP -1, OD +1 much better in this bpm.
- 00:34:647 (1) - Add finish
- 00:35:393 - ^
- 00:35:952 (5) - ^
- 00:36:883 (3) - ^
- 00:37:442 - ^ because, before you did similar put hitsound 00:22:722 - 00:25:703 this interval.
- 00:43:405 (1) - More blanket this?
5.167569%
- 00:20:858 (6) - Ctrl + G? it will become more dynamic.
- 00:34:088 (5) - Stack is not match this sound. how about move to like x:128, y:236?
- 00:44:896 (3) - NC or move to better place. really confusing anti-jump.
- 00:50:858 (2) - Same.
- 01:26:821 (9,1) - Reverse NC. sound was changed since 01:26:821 (9) this point.
- 01:28:125 (4) - Same. NC
Insane
That's all
- 00:13:032 (1) - Ctrl + G? moving is a little strange. no I think it's well now
- 00:13:778 (4,1) - Reverse NC. NC is 00:13:964 (1) not here, but 00:13:778 (4) here. sound was changed since here. sure
- 00:48:063 (1,2) - Anti-jump is not suitable this sound. stack on just number 2,3 much better IMO. ok
- 00:58:032 (4) - Rhythm is really strange. how about this? because, 00:58:219 this point hasn't any sound. Well, changed here somehow
- 01:08:934 (1) - Following stream's way much better. sure
SPOILER
This is code.402,93,68560,1,12,0:0:0:0:
392,123,68654,1,0,0:0:0:0:
372,148,68748,1,0,0:0:0:0:
344,164,68841,1,0,0:0:0:0:
312,172,68934,6,0,P|272:172|213:150,1,80,4|0,0:0|0:0,0:0:0:0:- 01:13:219 (1) - NC spam. sv is not changed. remove nc but sv no change
- 01:23:467 (2) - If you want emphasize here, move to x:194, y:358 playing much better. hm.. seems not good
- 01:25:703 (2,3,4,5,6) - This stream is really extreme. I recommend reduce distance.
- 01:28:125 (3) - NC? sound was changed.ok and also ad nc in 01:27:007 (1) -
nice mapset. GL
![]()
Leorda wrote:
Yoo
[General]
* Inconsistent AudioLeadIn through all diff I think it's fit those starting and no problem
[Normal]
00:10:796 (1) - Finish here doesn't fit because the music doesn't hit the cymbal
[5.167569%]
* Remove letterbox in breaks for consistency on each diff
* Set the preview time to 58125 for consistency on each diff. Fix this using notepad
00:45:641 (5,6) - If you do this, players will confuse because they don't know which one is tail/head slider. Consider to spreate them
[Insane]
00:06:324 (1,1,1,1) - This combo pattern seems doesn't make sense because it'll spam the 300 Geki's. But, that's my opinion ok changed
00:32:039 (1) - Why clap? It doesn't fit here because clap/snare doesn't heard in music Well, I think it's really fit and I heard it actually
;w;
Modding doesn't get any more real than thatjonathanlfj wrote:
[5.167569%]
is that just a random percentage? cause percentages in steins gate usually revovles around the 1% range...
thank you jonathanlfj~ <3jonathanlfj wrote:
modding upon request
steins gate gg yeah~ <3
Black is suggestion
Blue is highly recommended
Red is unrankable
[General]
the bg u have looks like it was compressed horizontally; you should use one that is uncompressed: thx <3 I take the 16:9SPOILERYou have inconsistencies in combo colours for some guest diffs, please fix them16:9
4:3
Also unify audio lead-in to 2500ms on all diffs Hmm... maybe the audio lead-in could be different in some diff? because 2500ms is too long to them[/color]
[Gamu's Easy]
00:00:362 (1) - this slider sounds better if extended to 00:01:293 imo
00:41:355 (2) - the slider body extends beyond the playfield in 4:3 osu resolution, which is unrankable; please move it more inside
01:18:436 (2) - feels more comfortable to hit if you start this at 01:18:436 so it maintains the same rhythm-distance as 01:16:200 (3,1)
[Dekaane's Normal]
00:07:815 (2) - add finish here?
00:25:144 (5) - finish on end
00:34:647 (4) - NC here is better imo since there is a transition in music
01:13:778 (1) - how bout swap this for a short slider or two circles so the vocal at 01:13:964 can be covered
[Normal]
for the parts where you used the S sample set change to S:C1 so you dont hear the slider slide sound ok
00:25:703 (1) - finish on the slider start instead of spinner end ^
00:40:610 (1) - whistle?^
00:52:535 (1) - spacingfixed
01:14:896 (1) - finish on slider startok
[Banana's Hard]
00:13:964 (2) - this plays better if you follow the vocals; place it at 00:14:150 stacked with 00:14:337 (3)
00:37:070 (4) - a finish on the end would sound great
01:24:958 (3) - you should break the slider up into circle + 1/2 slider, it feels a bit awkward not hitting the vocals at 01:25:144
[5.167569%]
is that just a random percentage? cause percentages in steins gate usually revovles around the 1% range... :o maybe...
01:02:225 (3) - add a finish
01:07:070 (4,5,6) - in contrast to the rest of the kiai the triplet doesnt fit here well imo, how bout just a 1/2 stack?
nice overlaps
[Insane]
00:24:212 (4,5,6,7) - soft sampleset sounds better here imo yeah, really like you said
00:35:765 (1) - since you did a triangle jump here the NC should be on 00:35:952 (2) instead of here no, I don't think so.. the nc here is well imo
00:56:262 (2) - the curve on this is too big compared to the other sliders, so smoothen it out a bit fixed
01:13:219 (2) - NC again, this one is 0.75x sv while the previous is 0.85x sure
01:25:703 (2,3,4,5,6) - troll no, I think it's better for now
Thats about all; very nice mapset, good luck in ranking~
yurunneram wrote:
Dekaane's Normal
00:50:299 (2) - Change /*Why? How?
scanter wrote:
Dekaane's Normal
- 00:23:281 (2) - Add finish? /*Sounds too loud here imo
- 01:28:125 (4) - NC? sound was changed. /*I think it belongs to the actual combo
jonathanlfj wrote:
[Dekaane's Normal]
00:07:815 (2) - add finish here? /*It's a soft part, a Finish doesn't fit too much there imo
00:25:144 (5) - finish on end /*Ok
00:34:647 (4) - NC here is better imo since there is a transition in music /*Ok
01:13:778 (1) - how bout swap this for a short slider or two circles so the vocal at 01:13:964 can be covered /*To follow vocals and sound nice I'll have to do the next slider a 1/2 beat repeat slider, and I want to keep things as simple as possible.
Thanks everyone for modding :3Teara wrote:
[Dekaane's Normal]Good stuff. /*Thanks :3
thank you Teara~ <3Teara wrote:
Sorry for the late mod. 0.0 still thx a lot for it
Call me back for a bubble. After fixing/denying these. sure
[General]Inconsistency in Audio Lead In:Inconsistency In Tags
- 5.167569%: 1500
- Insane: 2500
- Banana's Hard: 1500
- Dekaane's Normal: 1500
- Normal: 1500
- Gamu's Easy: 2500
Edit:Set all diffs to 2500. But their starting time is different , does it really fit now?
- 5.167569%: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu-
- Insane: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu-
- Banana's Hard: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu-
- Dekaane's Normal: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu- Dekaane
- Normal: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu- Dekaane
- Gamu's Easy: Anime 5pb nitroplus nitro+ DakeDekaane [CSGA]Ar3sgice Banana opening Gamu -Gamu- Dekaane
Edit2:Set all diffs to Anime 5pb nitroplus nitro+ opening DakeDekaane [CSGA]Ar3sgice Banana Gamu -Gamu- Dekaane AR233
[Gamu's Easy]00:41:355 (2) - This is slightly offscreen.
00:58:312 (1,2,3) - This is a bit hard to hit on a Easy, Consider making it a slider with the same hitsounds.
01:08:560 (4) - This plays weird. It's better of if you just delete it. Then extending 01:07:256 (3) - to finish on it
01:18:436 (2) - Start this on the previous white tick and end it where it currently ends
[Dekaane's Normal]Good stuff.
[Normal]01:13:778 (1,2,3) - This isn't consistent with the rest of the spacing, please keep it same in a normal. ok, fixed
[Banana's Hard]Good job.
[5.167569%]01:27:007 (1,2,3,4) - This is quite maybe try something like this
[Insane]AR 9, OD 9 is quite high. (Which in my opinion doesn't fit the song) Please consider making AR and OD 8. sure
00:04:834 (1,2) - The spacing is just to large, its really hard to sight-read this. sure,I remap this part and changed 00:06:324 (1,2,3,4) - Plz take a look, if it's not good, just say it
00:14:896 (5) - Clap?
00:16:386 (1) - Remove whistle from start and add clap?
00:19:368 (7) - ^
00:51:790 (4) - Finish on start of slider. sure, add it here and also decrease the volume.
Edit3:sorry, I think add these claps sounds not so good... So cancel it
00:59:616 (3) - This is very hard to sight read, I suggest you make it two hitcircles instead. Put a 1/4 slider here is better imo, sorry. /.\
Zexous wrote:
Shiiiiiit this has got a lot of SP on it lol.
Modding as per req.
[Gamu's Easy]
GAMU 1,337 POSTS SO LEET loolOverall nice, wholesome mapset. Good luck getting it ranked!
- -00:22:722 (4,1) - Could you make this a nicer blanket? This is my limit ;w;
-01:02:225 - Insert a note here, it transitions from pure vocal to a backing of instrumentals, and coincides with the vocals anyway. I should put a little time after the spinner...
-01:08:122 - Maybe insert a note here? The rhythm sounds broken, and there's really no reason to not include it if you also added the 4 there. No. I don't think so.
cmn_891127 wrote:
Hi, Chloe~
I love the bag of this brand...
[Gamu's Easy]
00:14:150 (1,2) - http://osu.ppy.sh/ss/806185, rotate (1,2) together ok
00:22:722 (1) - http://osu.ppy.sh/ss/806190, move (2,3) together, and make sure the next distance is not so far ^
00:36:511 (3,4) - how about 2 sliders here to match the sound No. I don't think so.. sorry
00:58:312 (1,2,3,1) - I know it is not so easy to hit if you set note at 01:01:480, how about set a reverse slider instead of (1,2,3), and the second slider from 01:00:548 to 01:01:480 hmm.... The changed to the slider
01:07:256 (3) - imo, this slider should be end at 01:08:001 I don't think so.
nice mapset for the odd rhythm song~
yurunneram wrote:
Gamu's Easy
00:54:771 - Add note? No need.
01:16:200 (3) - Extend to 01:16:945 I don't think so...
Kinda tired =w= Not modding the rest. Byee~
You have been modded out by Yurun Ceroia Neram~
scanter wrote:
Hi everyone ~ sry. my English is too noobGamu's Easy
That's all
- 00:22:722 (1) - Change more gentle shapes and blanket number 4. OK, thank you~
00:23:653 (2) - If you followed before, move to x:424, y:340. ^SPOILER
This is code.240,280,22722,6,0,P|299:266|357:300,1,120,4|4,0:0|0:0,0:0:0:0:
424,340,23653,2,0,L|496:300,1,80,0|4,0:0|0:0,0:0:0:0:- 01:24:399 (2,3,4) - I recommend change repeated slider one. in Easy diff, this 3 circle is too Normal diff level. ok
nice mapset. GL
![]()
jonathanlfj wrote:
modding upon request
steins gate gg
Black is suggestion
Blue is highly recommended
Red is unrankable
[Gamu's Easy]
00:00:362 (1) - this slider sounds better if extended to 00:01:293 imo I don't think so.
00:41:355 (2) - the slider body extends beyond the playfield in 4:3 osu resolution, which is unrankable; please move it more insideok ok. thanks
01:18:436 (2) - feels more comfortable to hit if you start this at 01:18:436 so it maintains the same rhythm-distance as 01:16:200 (3,1) No.. sorry
Thats about all; very nice mapset, good luck in ranking~
Teara wrote:
Sorry for the late mod.
Call me back for a bubble. After fixing/denying these.
[Gamu's Easy]00:41:355 (2) - This is slightly offscreen. ok. fixed
00:58:312 (1,2,3) - This is a bit hard to hit on a Easy, Consider making it a slider with the same hitsounds. ok. fixed
01:08:560 (4) - This plays weird. It's better of if you just delete it. Then extending 01:07:256 (3) - to finish on it ok.
01:18:436 (2) - Start this on the previous white tick and end it where it currently ends ok
jonathanlfj wrote:
[5.167569%]
is that just a random percentage? cause percentages in steins gate usually revovles around the 1% range... some fandiscs and dramacd is over 2%, and felice line is -0.27%, iirc wwww
01:02:225 (3) - add a finish sure
01:07:070 (4,5,6) - in contrast to the rest of the kiai the triplet doesnt fit here well imo, how bout just a 1/2 stack? sure
nice overlaps
http://pan.baidu.com/share/link?shareid ... 2097304454Teara wrote:
[5.167569%]01:27:007 (1,2,3,4) - This is quite maybe try something like this
this is maybe confusing to the steram i see o.o i cahnged to a stack down
Teara wrote:
the claps feel really random
i have the same feeling, try to learn djpop style in rhythm, i don't exactly know how to make a reasonable clap pattern.
mostly they go with the vocal, like soft-hitwhistle in other maps, but to others, i just try their place and test to see whether they are comfortable to hear. checked them again, make them a bit more consist
thank you nyny~~~ >o<Nymph wrote:
grats for your first ranked map.
\o/baldrace wrote:
El Psy Congrooooooooooo