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Jimmy Gnecco - It Has To Be This Way (Platinum Mix) [Osu|Osu

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Topic Starter
Eruna
This beatmap was submitted using in-game submission on Mittwoch, 4. März 2015 at 15:28:07

Artist: Jimmy Gnecco
Title: It Has To Be This Way (Platinum Mix)
Source: Metal Gear Rising - Revengeance (Vocal Tracks)
Tags: Metal Gear Rising Revengeance It has to be this way Masterblue48 Soundtrack
BPM: 205
Filesize: 5020kb
Play Time: 02:43
Difficulties Available:
  1. Easy (1,65 stars, 128 notes)
  2. Extra (5,11 stars, 655 notes)
  3. Hard (2,79 stars, 302 notes)
  4. LKSeyren's SC - 7Key (3,63 stars, 1519 notes)
  5. Normal (2,22 stars, 243 notes)
Download: Jimmy Gnecco - It Has To Be This Way (Platinum Mix)
Information: Scores/Beatmap Listing
---------------
[Easy]
Objects: 100% done.
Hitsounds: 100% done.
[Normal]
Objects: 100% done.
Hitsounds: 100% done, but not satisfied with yet.
[Hard] <Under Construction>
Objects: 100% done.
Hitsounds: 90% done. Requesting mods!
[Insane]
Still missing. Interested in making a guest difficulty? Just leave me a PM.
[LKSeyren's mania]
Objects: 100%
Hitsounds: 100%
[Extra]
Objects: 100% done.
Hitsounds: 100% done.
Ignore the flag counter, it's just for me to see how many people are seeing this.
Chloe
:3 nice song
here's in-game log
SPOILER
18:33 Masterblue48: Hey, Chlo
18:33 Masterblue48: Chloe*
18:33 Chloe: Hello :3
18:34 Masterblue48: You're level 100, so you're pretty good, right?
18:34 Masterblue48: Can you play this song for me? http://osu.ppy.sh/s/88637
18:34 Masterblue48: I want to spectate. :3
18:34 Chloe: sure
18:35 Masterblue48: Cool, thanks
18:35 Chloe: but I'm also noob :<
18:36 Masterblue48: I'm spectating
18:36 Chloe: and I think 205bpm is too hard to me
18:37 Masterblue48: That's fine
18:38 Chloe: sry, i can't play it D:
18:38 Masterblue48: Try with NoFail then
18:38 Chloe: move is ok , only need power to hit them :3
18:44 Masterblue48: It sure is hard
18:44 Chloe: need more more more more power to hit them :(
18:44 Masterblue48: but thanks!
18:44 Masterblue48: cute
18:45 Chloe: I think it's insane
18:45 Masterblue48: How did you like it?
18:45 Chloe: <extra
18:45 Chloe: yeah I like these jump
18:46 Chloe: 01:51:756 (1,2) -
18:46 Chloe: this part make me confusing
18:46 Masterblue48: Me too
18:47 Chloe: I think you should move it ahead
18:48 Masterblue48: I think I should move it like that: http://osu.ppy.sh/ss/749758
18:48 Masterblue48: Yeah that's better
18:49 Masterblue48: Try updating it
18:50 Chloe: if you want do that , I suggestedto make note and slider overlap :3
18:50 Chloe: and why you set so many blue lines...
18:50 Masterblue48: lol, ignore them
18:51 Masterblue48: it's a bookmark
18:51 Masterblue48: First I listen to the song at 25% and set a bookmark at every sound
18:51 Masterblue48: so I can see them all at the top
18:51 Chloe: :O
18:51 Masterblue48: and then I just place notes according to the bookmarks
18:52 Masterblue48: It's kinda like "making a plan", on how to build it later
18:52 Masterblue48: Since I'm done with the difficulty I could delete the bookmarks
18:52 Masterblue48: can you try updating it and playing it again, to test the change?
18:52 Chloe: of course
18:52 Masterblue48: it says I dot have the beatmap
18:53 Masterblue48: Delete the map and re-download: http://osu.ppy.sh/s/88637
18:53 Chloe: ok , wait
18:54 Chloe: I'm ready
18:54 Masterblue48: okay
18:58 Masterblue48: Nice, a B
18:58 Masterblue48: Did that part feel better this time?
18:59 Chloe: hmm..
18:59 Chloe: I'm also confusing with that @.@
18:59 Chloe: let me see
19:01 Chloe: 02:34:926 (9) -
19:01 Chloe: maybe http://puu.sh/2R9ux.png is better
19:03 Masterblue48: Hm I can't decide
19:03 Masterblue48: It's good, but on the other hand I like the short pause
19:03 Masterblue48: but maybe I just like it because I'm used to it
19:05 Chloe: :3 yeah , It's decided by you
19:05 Chloe: 01:54:097 (5) -
19:05 Masterblue48: I will do that for now, if I dont like it I will remove it later
19:05 Chloe: And i felt this short pause is suddenly.....
19:05 Masterblue48: okay, good
19:07 Masterblue48: That one's a good suggestion, it's the only circle instead of slider, and I didn't notice that
19:07 Masterblue48: since it sounds the same
19:08 Chloe: I think this 01:18:097 (1,2,3,4,5,6,7) - should be http://puu.sh/2R9Da.png
19:08 Chloe: and add 01:17:512 (7) -
19:09 Chloe: I hit it and feel comfortable :(
19:12 Chloe: and maybe add clap at the beginning of those sliders just like 01:29:804 (1) - 01:30:243 (3) - 01:31:560 (9) - 01:31:853 (10) - will sounds better?
19:13 Masterblue48: I'm still at the very first suggestion, so that might take some time, give me about 5 minutes
19:13 Chloe: ok
19:17 Masterblue48: Look at this bug: http://osu.ppy.sh/ss/749801
19:17 Masterblue48: Why is the orange 1 above the slider end, and not under it?
19:17 Chloe: hmm....
19:17 Chloe: @@
19:18 Chloe: idk..
19:24 Masterblue48: Okay I fix'd that part
19:26 Masterblue48: At 01:18:097 (1) - that's how the drums are like, that's why it is like that in the first place, if you listen to it at 25% you can hear it. :3
19:27 Chloe: :O i see
19:28 Masterblue48: Ah, I know why you felt uncomfortable at 01:17:658 (7) -
19:28 Masterblue48: it's because it's a slider starting on an offbeat
19:29 Masterblue48: I turned it into 2 circles instead
19:29 Chloe: well , i think it's better
19:34 Masterblue48: This whole area should feel better now: 01:13:707 (2,3,4,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7) -
19:36 Chloe: :>
20:17 Masterblue48: Okay I'm doing some more hitsounds
20:19 Chloe: well ,updated it?
20:20 Masterblue48: Not yet
20:20 Masterblue48: It's a lot of hitsounds
20:20 Chloe: hmm..
Solid_Snake_old_1
Could you maybe make a difficulty a bit less difficult than the current hardest difficulty :) ?
Topic Starter
Eruna

Dempsey- wrote:

Could you maybe make a difficulty a bit less difficult than the current hardest difficulty :) ?
Of course, I will add about 2 more difficulties, maybe 3.
But I am a very slow mapper and I take a lot of breaks (to ensure quality), that's why it may take some time.
Solid_Snake_old_1

Masterblue48 wrote:

Dempsey- wrote:

Could you maybe make a difficulty a bit less difficult than the current hardest difficulty :) ?
Of course, I will add about 2 more difficulties, maybe 3.
But I am a very slow mapper and I take a lot of breaks (to ensure quality), that's why it may take some time.
Thanks!! I really love how well the difficulties you have now are made, well, insane anyways, I haven't tried Easy, but the current Insane one is a little too hard for me, though when I watched it with auto it seemed pretty damn accurate.
Take all the time you need, Metal Gear is my favourite game series of all time and it deserves all the time it needs, for anything haha
Once again, awesome beatmap.
Topic Starter
Eruna

Dempsey- wrote:

Thanks!! I really love how well the difficulties you have now are made, well, insane anyways, I haven't tried Easy, but the current Insane one is a little too hard for me, though when I watched it with auto it seemed pretty damn accurate.
Take all the time you need, Metal Gear is my favourite game series of all time and it deserves all the time it needs, for anything haha
Once again, awesome beatmap.
I added normal difficulty, at least one more will follow.
Hard or insane, or both.
Thanks for the positive feedback!
Seyren Windsor
Can i diff you a Mania map? i would totally love to do it, only if you want it :3
Metal Gear Rising, an awesome game with an awesome OST, great choice of mapping :)


EDIT: The map has been done.
Topic Starter
Eruna

LKSeyren wrote:

Can i diff you a Mania map? i would totally love to do it, only if you want it :3
Metal Gear Rising, an awesome game with an awesome OST, great choice of mapping :)
I checked your other maps, and you seem to have a lot of mania experience.
I'd like it if you'd make a mania difficulty for this map! I will add you in-game so we can further discuss this.

Edit:
I have no idea why it says "Denied Kudosu".
I mean, you made the mania difficulty, and I gave you kudosu and all was fine, but now it suddenly says Kudosu denied.
Solid_Snake_old_1
This beatmap better get ranked someday, it's awesome.
Topic Starter
Eruna

Solid_Snake wrote:

This beatmap better get ranked someday, it's awesome.
Some day.
Hopefully soon.
I need to work on this one more.

Thanks for all the support though!
NuclearToast
I am very happy that an osu!mania chart was added for this song. I would like that mode to have more support. I'm not sure if the person who made the osu!mania chart looks at this topic, but I have a few minor criticisms of the chart:

00:45:609 (45609|1,45902|1,46048|1,46195|5,46195|6) -
00:46:634 (46634|5,46634|1,46853|5,47000|5,47073|2) -
02:01:268 (121268|5,121268|4,121487|5,121634|4,121780|5,121926|5,122000|4,122073|5,122146|4,122219|5,122292|2,122365|4,122439|2,122512|4,122585|5,122585|3) -

The patterns here are fast trills that require alternating between pressing buttons with the middle and ring fingers on the same hand. It is hard for a human hand to alternate moving both those fingers very fast, compared to moving other combinations of fingers like index and middle. Well, that and those patterns physicaly hurts me. Ultimatly, this may not be much of a problem because those sections are very short.

Also, are the speed ups neccesary? It makes it difficult for me to choose an osumania speed because I have to choose between the beginning of the song having notes that scroll too slow, or notes that become extremely fast blurs past 2:11.

Otherwise, I like this chart. I like the use of the default osu hitsounds to represent drum hits and the custom drum sounds that was added to the chart. The rest of the patterns that I looked at in the editor seemed reasonable to me.
Topic Starter
Eruna

NuclearToast wrote:

I am very happy that an osu!mania chart was added for this song. I would like that mode to have more support. I'm not sure if the person who made the osu!mania chart looks at this topic, but I have a few minor criticisms of the chart:

00:45:609 (45609|1,45902|1,46048|1,46195|5,46195|6) -
00:46:634 (46634|5,46634|1,46853|5,47000|5,47073|2) -
02:01:268 (121268|5,121268|4,121487|5,121634|4,121780|5,121926|5,122000|4,122073|5,122146|4,122219|5,122292|2,122365|4,122439|2,122512|4,122585|5,122585|3) -

The patterns here are fast trills that require alternating between pressing buttons with the middle and ring fingers on the same hand. It is hard for a human hand to alternate moving both those fingers very fast, compared to moving other combinations of fingers like index and middle. Well, that and those patterns physicaly hurts me. Ultimatly, this may not be much of a problem because those sections are very short.

Also, are the speed ups neccesary? It makes it difficult for me to choose an osumania speed because I have to choose between the beginning of the song having notes that scroll too slow but being way too fast past 2:11 into the song, or vice versa.

Otherwise, I like this chart. I like the use of the default osu hitsounds to represent drum hits and the custom drum sounds that was added to the chart. The rest of the patterns that I looked at in the editor seemed reasonable to me.
Hello, I'm happy for the feedback!
Tomorrow I will notify the person who made the mania difficulty.
Thanks for the effort, I appreciate it!
Seyren Windsor

NuclearToast wrote:

I am very happy that an osu!mania chart was added for this song. I would like that mode to have more support. I'm not sure if the person who made the osu!mania chart looks at this topic, but I have a few minor criticisms of the chart:

00:45:609 (45609|1,45902|1,46048|1,46195|5,46195|6) -
00:46:634 (46634|5,46634|1,46853|5,47000|5,47073|2) -
02:01:268 (121268|5,121268|4,121487|5,121634|4,121780|5,121926|5,122000|4,122073|5,122146|4,122219|5,122292|2,122365|4,122439|2,122512|4,122585|5,122585|3) -

The patterns here are fast trills that require alternating between pressing buttons with the middle and ring fingers on the same hand. It is hard for a human hand to alternate moving both those fingers very fast, compared to moving other combinations of fingers like index and middle. Well, that and those patterns physicaly hurts me. Ultimatly, this may not be much of a problem because those sections are very short.

Also, are the speed ups neccesary? It makes it difficult for me to choose an osumania speed because I have to choose between the beginning of the song having notes that scroll too slow, or notes that become extremely fast blurs past 2:11.

Otherwise, I like this chart. I like the use of the default osu hitsounds to represent drum hits and the custom drum sounds that was added to the chart. The rest of the patterns that I looked at in the editor seemed reasonable to me.

Hello, i readed the feedback and i have done some changes:

The speed ups were not intentional, they have been there somehow, and yes, they are annoying, i hate speed ups, so they have been removed
I changed the position of the notes you posted, i hope it's not that painful now.

Thank you for the feedback :), i will upload it soon
Norb
Returning an old Kudosu star that I owe you :P
Aka
lol bookmark field
Topic Starter
Eruna

Aka- wrote:

lol bookmark field
That's how I work. :)

Edit: Hard-difficulty should be pretty much finished now. Only correcting a few hitsounds in the next few days.
After this I will add insane, which will be easier than the MB48 difficulty.
Topic Starter
Eruna
Update:
If you're reading this, please mod/check on the hitsounds of Easy/Normal/Hard.
I feel like they need improvement.
However, I am not an expert on this topic, so I'd like other persons to take a look at them.
Thanks!
nanda2009
A little check :3

You need at least 2 mania diffs for this to be ranked.

There's an unrankable issue on [Hard], there's an unsnapped slider's tail. It looks like it dowsn;t belong to any snap divisor. Delete it and make another one that look like. Make sure the divisor is set to 1/2 or 1/4. Check AiMod.

There's another one too at [MB48]. Again, check AIMod.


GL for rank.







no kd errm how to deny a kd ? >:
Topic Starter
Eruna

nanda2009 wrote:

A little check :3

You need at least 2 mania diffs for this to be ranked.

There's an unrankable issue on [Hard], there's an unsnapped slider's tail. It looks like it dowsn;t belong to any snap divisor. Delete it and make another one that look like. Make sure the divisor is set to 1/2 or 1/4. Check AiMod.

There's another one too at [MB48]. Again, check AIMod.


GL for rank.
Will contact the mania mapper for a second mania diff.

I have no idea how unsnapped slider end even happen, but they're gone now.
Thanks!
luccava
I like this map. How to contribute so that this map is ranked? :D
Topic Starter
Eruna

luccava wrote:

I like this map. How to contribute so that this map is ranked? :D
Harass me ingame to continue working on it more. :D
I still need to create the Insane difficulty.
Edit: You can find people to mod my map, just ask someone who maps too
Solid_Snake_old_1

Masterblue48 wrote:

luccava wrote:

I like this map. How to contribute so that this map is ranked? :D
Harass me ingame to continue working on it more. :D
I still need to create the Insane difficulty.
Edit: You can find people to mod my map, just ask someone who maps too
//harass ^^
Topic Starter
Eruna

Solid_Snake wrote:

//harass ^^
._.
Why am I so lazy
Solid_Snake_old_1

Masterblue48 wrote:

Solid_Snake wrote:

//harass ^^
._.
Why am I so lazy
Hah! Idk xD
Topic Starter
Eruna
Still mod requesting! :)
Topic Starter
Eruna
mod
request
:)
agentdark1706
im a noob modder (i just want this ranked) ;)
so here my ideas for 1 of your diffs

[hard]

01:20:146 (4,5,6,7,8) - use this form for the jumps

01:22:195 (1,2,3,4) - same
Topic Starter
Eruna

agentdark1706 wrote:

im a noob modder (i just want this ranked) ;)
so here my ideas for 1 of your diffs

[hard]

01:20:146 (4,5,6,7,8) - use this form for the jumps

01:22:195 (1,2,3,4) - same
Thanks, I did this :D
CrazyrabbitKGE
[Easy]
00:26:000 (2,2,2,2) - I would love to make them one-beat-long sliders.
00:59:365 (3,1) - you really need something between those two. it feels a bit too hollow.
01:15:756 (1) - doesn't really feel like a place for a spinner?
02:22:780 (2,3) - too high

nothing to especially point out for Normal and Hard.

[MB48]
Geez, why all those bookmarks?
00:45:024 (6) - too low?
01:16:048 (10) - too low
01:23:219 (2) - definitely too low
01:30:097 (2,4) - spacing
01:30:975 (6) - too low
01:34:487 (8) - ^

That would be all from me!
Topic Starter
Eruna

CrazyrabbitKGE wrote:

[Easy]
00:26:000 (2,2,2,2) - I would love to make them one-beat-long sliders.
00:59:365 (3,1) - you really need something between those two. it feels a bit too hollow.
01:15:756 (1) - doesn't really feel like a place for a spinner?
02:22:780 (2,3) - too high

nothing to especially point out for Normal and Hard.

[MB48]
Geez, why all those bookmarks?
00:45:024 (6) - too low?
01:16:048 (10) - too low
01:23:219 (2) - definitely too low
01:30:097 (2,4) - spacing
01:30:975 (6) - too low
01:34:487 (8) - ^

That would be all from me!
All suggestions accepted. Thanks!
Pho
M4M~

[Easy]
01:25:121 (1,2,3) - Equal distances
02:18:097 (2,3) - Too close to each other

[Hard]
Looks fine, though the DS is a bit high.
01:07:268 (2,4) - stack's a bit off


[Insane]
Good map, but it's still messy. You need to improve your slider patterns, since they sometimes don't complement each other very well in flow and/or appearance. This goes especially for the 1st half.
It's partly because you use a pretty high DS; you can either loosen it up a bit or actually make your patterns look and play more appealing.

00:24:243 - to 00:25:414 - This should better be a path like the one at 00:26:585 - . Semi-flowbreaking streams at the start aren't really nice.
00:30:243 (7,8,9,10) - keep the zigzag pattern up for consistency
00:32:000 (8,1) - this is pretty close to each other, put the stream a bit further away
00:32:585 (6,7,8,9) - like 00:30:243 - OR make a pattern without flowbreak at 8-9
00:34:195 (5) - why does this stream go up? it looks weird
00:39:756 - improve stream 'blanket' http://puu.sh/aFQju/35fe41e04e.jpg
00:44:439 (3,4,5) - this pattern is kind of flowbreaking, why don't you use this? http://puu.sh/aFQru/05839089c9.jpg
00:46:780 - ^
00:57:902 (3,4,5,6) - this looks messy, arrange them better
01:00:609 (4,5,6,7) - this one's a pretty curvy ministream. just preference, but maybe make it flatter
01:00:975 (8,10) - stack
01:03:609 (6) - Slider should go down. You can stack the end of slider 4 and 6 together to make it looks better
01:04:487 (2,3) - overlap
01:05:658 (8,10) - improve blanket
01:24:390 (1,2,3,4,5,1) - i find this pattern weird. you could make a 'half'-flower pattern. SOmething similar to this: http://puu.sh/aFRyR/5593c4140e.jpg
01:29:219 (6,7,8,1) - make distances equal
01:14:146 (3,4) - flow break here would be nice
01:29:804 (1,2,3,4,5,6,7,8,9,10,1) - arrange the slider-circle patterns better. Also, i wouldn't put the last circle at the current pos., but below 9 and 10
01:36:536 (7,8,1) - i wouldn't put them up in a straight line
01:56:146 (8,1,2,3,4) - this pattern somewhat bugs me. at least use DS, the distances between circles looks kind of uneven
01:58:487 (3,4,5,6,7,8) - flow-breaking, try this: http://puu.sh/aFSa4/fafa1420c3.jpg

I feel like this diff still needs some improvement, but it's really good so far. Keep your work up! :)

Greetings,
paseli
Phos-
Hi, for m4m any questions about my mod then pm me ingame.

Some of these suggestions may be the same as paseli's.

[General]

A second Mania diff will be needed for proper spread.

[Easy]

00:31:268 (1) - This bland slider doesn't fit imo, I think it would be nicer and more consistent if you curved it.

00:38:292 (1) - Move this slider to x:35 y:62, this way it'll flow better with 00:37:707 (2) - and look less asymetrical and ugly.

00:59:365 (3) - Make this like 00:57:024 (1) - . Right now it looks rather bland and isn't consistent.

01:03:463 (2,3) - Really bad flow, I suggest rotating this a bit so the cursor naturally goes from (2) to (3).

01:14:585 (4) - Add an NC here because the combo drags out for too long and it would be more consistent.

01:15:756 (6,8) - The end of (8) is imperfectly stacked beneath the head of (6) so I suggest that you rearrange the notes so that they are on the same x:y coordinates.

01:18:097 (8,1) - This looks very ugly how they're overlapping. Players will see this, and potentially trip up on it because it's confusing. This is bad, especially for an easy diff.

01:19:853 (9,1) - Bad flow going between these two notes.

01:39:170 (1,2) - Move these further apart, the edge of the slider-track is unclear creating another confusing reading experience. It also looks bad.

01:42:390 (2) - Since this is an easy diff, the beginners playing this won't be able to read this note properly because of the amount of repeats, so consider changing this.

02:30:682 (1,3) - These sliders feel out of place, just like how they did in my mod's first suggestion.

02:35:365 (5,7,1,3) - As I've said before, beginners will have a confusing time reading these due to the amount of repeats.

[Normal]

00:52:048 (5,1) - I find that (5) is too close to the slidertrack on (1), so you might want to move them further apart.

01:20:439 (5) - Uh, spacing error. This note is way too close to the previous object.

01:36:829 (3) - Add a drum whistle to the slider instead, I think it would sound better and more consistent.

01:40:048 (3) - Move this circle to x:312 y:216 so that it is on the same y axis as 01:39:170 (1) -

01:42:682 (3) - I find that this slider is too close to the tail of 01:41:512 (1) - so I would suggest moving them further apart.

01:55:853 (3) - Adjust the points of this slider a bit so that the curve is parallel with the curve of 01:56:439 (4) -

02:33:609 (2,3) - I think you should remove the clap at (2) and add one at (3). This way I think it'll be more consistent.

[Hard]

00:42:975 (1,2) - This blanket is waaay to packed, I highly recommend moving them further apart.

01:07:268 (2,4) - (4) stacks imperfectly with the head of (2). I suggest you readjust the two notes so that they are on the same x:y: axis.

01:15:463 (1,2) - This blanket looks kinda uneven to me, I suggest fixing it.

01:16:634 (3) - This is way too high, and goes into my health bar. I highly suggest fixing this.

01:50:292 (5) - This gap feels empty and awkward, so I suggest adding a note here.

02:10:048 (4,5) - Again, I find this blanket kinda too packed.

[Insane]

00:57:024 (1,2) - Make these two notes symmetrical? I think it would look better than the ugly asymmetrical pattern it is right now.

00:59:365 (1,3) - Make these two sliderheads stack with eachother properly, I think it would look nicer.

01:08:146 (6,1) - Similar sort of thing, make (1)'s head stack under (6)'s tail perfectly.

01:11:073 (1) - This slider goes into my healthbar,and can be confusing to read. Please make it lower.

01:27:902 (2,3) - ^

That's it for insane, nice diff.

[LKSeyren's SC]

I don't play mania much at all, but here's what I found in AIMod.



Overall I found it a very fun beatmap. Good luck on rank!
Armbanana
Riperino
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