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Symphony of Science - We Are Star Dust

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Total Posts
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Topic Starter
Lally
This beatmap was submitted using in-game submission on lunedì 29 aprile 2013 at 04.06.51

Artist: Symphony of Science
Title: We Are Star Dust
Tags: Neil deGrasse Tyson Richard Feynman Lawrence Krauss Techno
BPM: 91,99
Filesize: 3362kb
Play Time: 02:53
Difficulties Available:
  1. Hard (4,36 stars, 237 notes)
  2. Normal (2,46 stars, 148 notes)
Download: Symphony of Science - We Are Star Dust
Information: Scores/Beatmap Listing
---------------
#13 mappu (๑╹ω╹๑)


Just to remember that day,i don't wanna forget anything....
119410501
Wooooooooooooooooooow finally a really good song to map!
Topic Starter
Lally
:3 for you <3
Andrea
~Normal~
  1. Settings are way too high for the easiest difficulty of the mapset, consider reducing everything by 1 tick at least.
  1. 00:25:166 (4) - New combo due to the new stanza and music change.
  2. 00:28:753 (4,1) - Try avoid stacking these notes together, since this is the easiest difficulty of the mapset and they can be confusing for beginners.
  3. 00:31:362 (4,1) - Same as above, also overlaps on the easiest difficulty are not a good idea.
  4. 00:50:277 (4,5) - Same as above for the same reason, overlaps especially.
  5. 01:26:151 (4,1) - Once again, I won't continue since you know already what to do.
  6. 01:34:304 (1) - Try to center this a bit more, it's too hard to hit after spinner since it's too angled.
  7. 02:32:354 (5,1) - New combo should go on (5) and not on (1) since the new stanza actually begins there.
~Hard~
  1. 01:17:672 (1) - This spinner feels a bit too short even for a Hard difficulty, try to make it a bit longer.
  2. 01:52:893 (1,2,1,2,3,1,2,3,1,2,3,1,2,3) - I don't really like the new combo spam on this stream, make them equal at least if you're going to use them this way please.
Nice map, I like it.
Louis Cyphre
[General]

- This song is so monotone, i don't feel 'kiai' atmopshere here, really, take, and remove all kiai sections.

[Hard]
00:25:492 (8) - i suggest to place it like this http://puu.sh/2Ay33
130,306,25492,2,0,P|98:330|59:336,2,80,4|0|8,3:0|1:0|0:0,0:0:0:0:
00:44:733 (5) - remove soft finish please :/
02:33:658 (6) - i don't see any reason of making such pattern, space them correctly please :3

[Normal]

01:29:086 (4) - i'd set first point of slider at (x:220 ; y:268)

That's it, nothing to say else, good luck : )
Topic Starter
Lally
Andrea

Andrea wrote:

~Normal~
  1. Settings are way too high for the easiest difficulty of the mapset, consider reducing everything by 1 tick at least. ok
  1. 00:25:166 (4) - New combo due to the new stanza and music change. i follow the vocal here i dunno if a new combo here is neded
  2. 00:28:753 (4,1) - Try avoid stacking these notes together, since this is the easiest difficulty of the mapset and they can be confusing for beginners. i dunno here but i'll see
  3. 00:31:362 (4,1) - Same as above, also overlaps on the easiest difficulty are not a good idea.-^
  4. 00:50:277 (4,5) - Same as above for the same reason, overlaps especially.i don't think is a overlap here
  5. 01:26:151 (4,1) - Once again, I won't continue since you know already what to do.-^
  6. 01:34:304 (1) - Try to center this a bit more, it's too hard to hit after spinner since it's too angled. yappa fixed
  7. 02:32:354 (5,1) - New combo should go on (5) and not on (1) since the new stanza actually begins there. ok
~Hard~
  1. 01:17:672 (1) - This spinner feels a bit too short even for a Hard difficulty, try to make it a bit longer. will think about
  2. 01:52:893 (1,2,1,2,3,1,2,3,1,2,3,1,2,3) - I don't really like the new combo spam on this stream, make them equal at least if you're going to use them this way please.i follow here the hitsounds pattern with NCs will think about to remove they
Nice map, I like it.
Louis Cyphre

Louis Cyphre wrote:

[General]

- This song is so monotone, i don't feel 'kiai' atmopshere here, really, take, and remove all kiai sections. i was unsure but i'll remove it :3

[Hard]
00:25:492 (8) - i suggest to place it like this http://puu.sh/2Ay33 ok
130,306,25492,2,0,P|98:330|59:336,2,80,4|0|8,3:0|1:0|0:0,0:0:0:0:
00:44:733 (5) - remove soft finish please :/ yap
02:33:658 (6) - i don't see any reason of making such pattern, space them correctly please :3 i'll think about for now i'll keep it

[Normal]

01:29:086 (4) - i'd set first point of slider at (x:220 ; y:268) ok

That's it, nothing to say else, good luck : )


Ty for modding Louis and Andrea :D


Update :3
riffy
We are part of this universe

I should say, that I liked this map very much since the first time I've tested it.

[General]
  1. More tags? According to wikipedia-chan and some other sources we need: Neil deGrasse Tyson Richard Feynman Lawrence Krauss Techno and probably Mashup
  2. You can use some creative diff names, for example ilky Way or Supernova or... you're more creative than me, you know it better.
  3. To be honest, that finish hitsound (any kiai start and so on) sounds too loud. Try to use something softer here?
[Hard]
  1. 00:23:861 (4) - I guess you've missed a NC here. It seems too short without it.
  2. 01:52:893 (1,2,1,2,3,1,2,3,1,2,3,1,2) - to be honest, I think you've overused NCs here. One or two will be enough here, current combos are overused and looks a bit messy
  3. 02:18:330 (2,3,4) - nazi - this pattern just looks a bit funny. 02:18:330 (2,3,4) - unstacked / similar music sound, same combo 02:19:635 (5,6,7) - stacked. :< looks a little bit rrandom, imo.
  4. 02:20:613 (1) - I'd try to map this spinner with some hitobjects, because 02:22:244 (1,2) - appear too soon for such a relaxing diff.
[Normal]
  1. 00:31:688 (1,2) - nazi - MAKE HERE A BLANKET SLIDER PLEASE /me runs
  2. 00:51:582 - I'd place here an object, it'll help you to keep rhythm consistent. (1/1 rhythm will be easier playable and more relaxing here)

    I feel some lazypasta here, but it doesn't matter. Map is still awesome!
~~~~~~~~~~~~~~~~~~~~~~~
I've something relaxing, cool and well-mapped. You deserve some stars!
Stars! ~
Deni
Hi owo

IRC Mod
20:46 Deni: Ok let's start I guess
20:46 Lally: u.u
20:46 Deni: Why are there no tags? :c You could probably add some
20:47 Lally: i found some i'll add later
20:49 Deni: in Norma
20:49 Deni: *Normal I found something
20:50 Lally: oh o.o ty
20:50 Deni: not so important but still
20:50 Deni: 00:43:429 (5) - You could move the last sliderpoint a bit more higher so that it looks like the next 00:44:733 (1) - , and then they both will fit better imo
20:50 Deni: 00:43:429 (5) - You could move the last sliderpoint a bit more higher so that it looks like the next 00:44:733 (1) - , and then they both will fit better imo
20:51 Lally: yap true
20:53 Lally: i need to go dinner,write me what you found and then post the log on forum pls :3
20:55 Lally: i reply on forum about all everytime ok ty deni :3 see ya maybelater
20:55 Deni: tomorrow:p
20:57 Deni: 02:09:688 - I think if you leave a gap here this would break the rhythm, why don't you add a circle at 02:09:851 - and a slider from 02:10:177 - to 02:10:503 - ?
20:57 Deni: 02:09:688 - I think if you leave a gap here this would break the rhythm, why don't you add a circle at 02:09:851 - and a slider from 02:10:177 - to 02:10:503 - ?
20:59 Deni: I really don't think the finish at 02:18:656 (1) - fits to the song, and you didn't add a finish at the same position earlier ( 02:06:916 (3) - ) so I suggest swapping it with a whistle
20:59 Deni: I really don't think the finish at 02:18:656 (1) - fits to the song, and you didn't add a finish at the same position earlier ( 02:06:916 (3) - ) so I suggest swapping it with a whistle
21:00 Deni: 02:28:440 (4,1) - You really could create a better blanket here if you rotate (1) a bit to the left!
21:02 Deni: 02:50:943 (2,3) - I don't think they fit to the voice or the beat (since there is no beat anymore) here. Maybe change it into something different?
21:02 Deni: That's everything for Normal! Nice :)
21:04 Deni: Now Hard
21:04 Deni: 00:42:124 (1) - This slider is way out of the grid. This could create some problems while playing!
21:06 Deni: Select these 00:47:342 (1,2,3) - and move (1) to x:44 and y:276. Then they will stay in the grid and it will play a bit better imo.
21:08 Deni: 01:29:086 (3) - This drum whistle here sounds a bit strange, I suggest you to swap it with something different
21:11 Deni: 02:51:269 (3) - You could probably use this slider in Normal too, it would fit better imo

You did a really good job with the hitsounds, I like them! ;)

That's it! Just PM me ingame if something is not clear.
Topic Starter
Lally

Deni wrote:

Hi owo

IRC Mod
20:46 Deni: Ok let's start I guess
20:46 Lally: u.u
20:46 Deni: Why are there no tags? :c You could probably add some
20:47 Lally: i found some i'll add later
20:49 Deni: in Norma
20:49 Deni: *Normal I found something
20:50 Lally: oh o.o ty
20:50 Deni: not so important but still
20:50 Deni: 00:43:429 (5) - You could move the last sliderpoint a bit more higher so that it looks like the next 00:44:733 (1) - , and then they both will fit better imo
20:50 Deni: 00:43:429 (5) - You could move the last sliderpoint a bit more higher so that it looks like the next 00:44:733 (1) - , and then they both will fit better imo
20:51 Lally: yap true
20:53 Lally: i need to go dinner,write me what you found and then post the log on forum pls :3
20:55 Lally: i reply on forum about all everytime ok ty deni :3 see ya maybelater
20:55 Deni: tomorrow:p
20:57 Deni: 02:09:688 - I think if you leave a gap here this would break the rhythm, why don't you add a circle at 02:09:851 - and a slider from 02:10:177 - to 02:10:503 - ? :arrow: about this i dunno will think about to do changes here,the reason because i'm unsure is because i followed vocal and there is nothing :/
20:57 Deni: 02:09:688 - I think if you leave a gap here this would break the rhythm, why don't you add a circle at 02:09:851 - and a slider from 02:10:177 - to 02:10:503 - ?
20:59 Deni: I really don't think the finish at 02:18:656 (1) - fits to the song, and you didn't add a finish at the same position earlier ( 02:06:916 (3) - ) so I suggest swapping it with a whistle :arrow: done
20:59 Deni: I really don't think the finish at 02:18:656 (1) - fits to the song, and you didn't add a finish at the same position earlier ( 02:06:916 (3) - ) so I suggest swapping it with a whistle
21:00 Deni: 02:28:440 (4,1) - You really could create a better blanket here if you rotate (1) a bit to the left! :arrow: fixed a bit
21:02 Deni: 02:50:943 (2,3) - I don't think they fit to the voice or the beat (since there is no beat anymore) here. Maybe change it into something different? :arrow: yap change ito a reversearrow slider
21:02 Deni: That's everything for Normal! Nice :)
21:04 Deni: Now Hard
21:04 Deni: 00:42:124 (1) - This slider is way out of the grid. This could create some problems while playing! :arrow: http://osu.ppy.sh/ss/722173 i don'tthink so it will just cover may a bit the ranking pannel but is not offscreen or something like that
21:06 Deni: Select these 00:47:342 (1,2,3) - and move (1) to x:44 and y:276. Then they will stay in the grid and it will play a bit better imo. :arrow: ook
21:08 Deni: 01:29:086 (3) - This drum whistle here sounds a bit strange, I suggest you to swap it with something different :arrow: yap true i noticed it i changed into normal sampleset
21:11 Deni: 02:51:269 (3) - You could probably use this slider in Normal too, it would fit better imo :arrow: dunno will see what to do here atm

You did a really good job with the hitsounds, I like them! ;)
ty >u<
That's it! Just PM me ingame if something is not clear.
all clear and it was really helpfull ty <3


@Moeri : >u< ty for so many many stars-chan <333 i fixed all °-° waw nothing unfixed yeah °\o3o/° cookies for you <3


Update <3
Roxas
\o\
22:50 Roxas: inizio la mod
22:50 Roxas: u.u
22:50 Lally: io ci sono btw
22:50 Lally: ya ok normal?
22:50 Roxas: pure io xD
22:50 Roxas: sìsì
22:51 Lally: ok u.u
22:55 Roxas: 00:44:733 (1) -
22:55 Roxas: questo lo ruoterei un po' in senso orario
22:55 Roxas: per dargli un'effetto di "apertura" in confronto allo slider precedente
22:55 Roxas: xD
22:55 Roxas: *oramimenaperchésononazimodder* <z3
22:55 Roxas: * <3
22:56 Lally: no,dato che so che sono unanazi mapper e bado ai dettagli, e si è una buona ideadone a bit
22:56 Roxas: *D*
22:56 Roxas: poi aggiusta la distanza con i beat dopo insomma xD
22:57 Roxas: 00:52:234 (1) - rimuovi NC
22:57 Lally: ovvio
22:57 Roxas: e aggiungila a quello dopo
22:57 Lally: dovemetto la nc?
22:57 Roxas: 00:52:560 -
22:58 Lally: ok
22:58 Roxas: 00:53:538 (3,4) -
22:59 Roxas: per il (4)
22:59 Roxas: copiaincolla il 2 e fai ctrl+h ctrl+j
22:59 Roxas: dovrebbe venire così poi sistemandolo
22:59 Roxas: http://osu.ppy.sh/ss/722229
23:00 Lally: preferico averla cosi com'è qui o3o
23:00 Roxas: ok xd
23:00 Roxas: *xD
23:01 Roxas: 02:23:874 -
23:01 Roxas: Qua mettilo prima il 35% di volume
23:01 Lally: ok
23:02 Roxas: che lo spinner se no è alto di volume :3
23:02 Lally: sisi u.u
23:02 Roxas: 02:27:462 (2) - qua perché c'è un punto rosso in mezzo? o togli il punto rosso qua o lo aggiungi anche 02:28:440 (4) - qua xD
23:03 Roxas: 02:34:310 (1) - discesa graduale di volume
23:03 Roxas: per la normal finito
23:04 Lally: ok tolgo il punto rosso,e si anche per il volume u.u
23:04 Roxas: ok xD
23:04 Roxas: 00:37:885 (3) - ruotalo di -11 e riposizionalo
23:04 Roxas: secondo me è messo meglio
23:04 Lally: ok :3
23:05 Lally: nah, era random,non lo volevo li non ci ho fatto manco caso
23:05 Roxas: ah xD
23:07 Roxas: http://osu.ppy.sh/ss/722236 00:42:124 (1) -
23:07 Roxas: mamma mia, in 4:3 è quasi fuori xD
23:07 Roxas: non penso che sia errore
23:07 Roxas: però
23:07 Lally: aspetta
23:07 Roxas: yes
23:07 Lally: http://osu.ppy.sh/ss/722173
23:08 Lally: l'ho fatto prima during test auto
23:08 Roxas: sì ma tu sei in 16:9
23:08 Roxas: xD
23:08 Lally: hmm hmm vedro' poi per ora non lo cambio o3o
23:09 Roxas: fallo solo notare al bat che la modderà
23:09 Lally: ya o3o
23:09 Roxas: xD
23:10 Roxas: 01:52:893 (1) -
23:10 Roxas: abbasserei un po' il volume in questo "stream"
23:10 Roxas: almeno con le mie cuffie i drum si sentono alti
23:11 Lally: 50% aspetta ora vedo
23:11 Lally: ya 50% è perfetto
23:12 Roxas: done
23:12 Roxas: saveloggo? xD
23:12 Lally: ya :3
23:12 Lally: posta sul forum :3
23:12 Roxas: yeah
Topic Starter
Lally
Grazie Roxas *D*)// updated <3
Gonzvlo
Checked the last section of the song on request. Some extra sections were needed

1. Offset: 5,599ms BPM: 91.99
2. Offset: 170,052ms BPM: 86.00
3. Offset: 171,442ms BPM: 80.20
4. Offset: 172,938ms BPM: 68.20

Adjusted osu file
osu file format v12

[General]

AudioFilename: moe.mp3
AudioLeadIn: 0
PreviewTime: 145816
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:We Are Star Dust
TitleUnicode:We Are Star Dust
Artist:Symphony of Science
ArtistUnicode:Symphony of Science
Creator:Lally
Version:TIMING2
Source:
Tags:Neil deGrasse Tyson Richard Feynman Lawrence Krauss Techno
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"stars.jpg",1,1
//Break Periods
2,57978,67314
2,78850,82968
2,157119,161237
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
5599,652.244809218393,4,2,1,100,1,0
16034,-100,4,2,1,30,0,0
16197,-100,4,2,1,50,0,0
26470,-100,4,2,1,60,0,1
26633,-100,4,2,1,60,0,0
36906,-100,4,2,1,70,0,1
37069,-100,4,2,1,60,0,0
57778,-100,4,2,1,5,0,0
68214,-100,4,2,1,70,0,1
68377,-100,4,2,1,60,0,0
78650,-100,4,2,1,5,0,0
83868,-100,4,2,1,60,0,0
112893,-100,4,2,1,50,0,0
115176,-100,4,2,1,70,0,1
115339,-100,4,2,1,60,0,0
125612,-83.3333333333333,4,2,1,70,0,1
125775,-83.3333333333333,4,2,1,70,0,0
145831,-83.3333333333333,4,2,1,50,0,0
146483,-83.3333333333333,4,2,1,70,0,1
146646,-83.3333333333333,4,2,1,70,0,0
156919,-83.3333333333333,4,2,1,5,0,0
162137,-100,4,2,1,60,0,0
170052,697.644809218394,4,2,1,60,1,0
171442,748.129675810474,4,2,1,60,1,0
171921,-100,4,2,1,30,0,0
172938,879.769675810474,4,2,1,30,1,0
175182,-100,4,2,1,15,0,0
177139,-100,4,2,1,5,0,0


[Colours]
Combo1 : 17,153,153
Combo2 : 16,40,97
Combo3 : 240,191,79
Combo4 : 102,6,35

[HitObjects]
64,144,16034,2,0,P|88:92|188:76,1,160,4|8,0:0|0:0,0:0:0:0:
236,132,17013,2,0,P|264:156|316:160,1,80,0|2,0:0|0:0,0:0:0:0:
384,148,17665,1,0,0:0:0:0:
444,96,17991,1,8,0:0:0:0:
456,176,18317,1,0,0:0:0:0:
456,176,18480,1,0,0:0:0:0:
456,176,18643,6,0,P|440:236|348:272,1,160,2|8,0:0|0:0,0:0:0:0:
284,308,19622,2,0,P|320:348|368:352,2,80,0|2|0,0:0|0:0|0:0,0:0:0:0:
224,256,20600,2,0,L|192:208,1,40,8|0,0:0|0:0,0:0:0:0:
164,220,20926,2,0,L|132:172,1,40,8|0,0:0|0:0,0:0:0:0:
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196,272,26470,6,0,B|240:276|272:300|272:300|304:264|344:244,1,160,4|8,0:0|0:0,0:0:0:0:
384,192,27449,2,0,P|408:148|404:104,1,80,0|2,0:0|0:0,0:0:0:0:
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160,216,39515,38,0,P|176:164|224:144,1,80,4|0,0:0|0:0,0:0:0:0:
228,128,40004,1,0,0:0:0:0:
264,112,40167,2,0,P|304:88|316:40,1,80,8|0,0:0|0:0,0:0:0:0:
240,36,40820,1,2,0:0:0:0:
168,72,41146,2,0,P|144:120|152:156,1,80,0|8,0:0|0:0,0:0:0:0:
168,220,41798,1,0,0:0:0:0:
139,248,41961,1,0,0:0:0:0:
110,276,42124,38,0,P|60:312|-24:264,2,160,10|8|2,0:0|0:0|0:0,0:0:0:0:
168,220,43755,2,0,P|204:152|196:132,1,80,0|8,0:0|0:0,0:0:0:0:
160,88,44407,1,0,0:0:0:0:
136,56,44570,1,0,0:0:0:0:
100,36,44733,2,0,P|60:28|12:48,2,80,2|0|8,0:0|0:0|0:0,0:0:0:0:
160,88,45712,1,0,0:0:0:0:
188,164,46038,2,0,P|204:196|196:244,1,80,2|0,0:0|0:0,0:0:0:0:
152,304,46690,2,0,P|116:340|76:336,1,80,8|0,0:0|0:0,0:0:0:0:
44,276,47505,37,0,1:0:0:0:
28,240,47668,1,8,3:0:0:0:
28,200,47831,2,0,P|40:156|80:116,1,80,0|8,1:0|0:0,0:0:0:0:
140,144,48321,2,0,P|208:116|228:96,1,80,0|2,0:0|0:0,0:0:0:0:
256,48,48973,1,0,0:0:0:0:
327,84,49299,2,0,P|332:88|400:116,1,80,8|0,0:0|0:0,0:0:0:0:
460,168,49951,38,0,P|416:200|336:284,1,160,4|8,0:0|0:0,0:0:0:0:
292,336,50930,1,0,0:0:0:0:
260,264,51256,2,0,P|186:188|142:156,1,160,4|8,0:0|0:0,0:0:0:0:
76,112,52234,1,0,0:0:0:0:
76,112,52397,1,0,0:0:0:0:
76,112,52560,38,0,P|128:68|232:68,1,160,10|8,0:0|0:0,0:0:0:0:
280,112,53538,2,0,P|352:112|384:92,1,80,0|2,0:0|0:0,0:0:0:0:
428,72,54191,2,0,P|460:104|472:136,1,80,0|8,0:0|0:0,0:0:0:0:
256,192,55169,12,0,57778,0:0:0:0:
76,132,68214,6,0,P|104:96|160:88,1,80,4|0,0:0|0:0,0:0:0:0:
152,164,68866,2,0,P|188:204|196:236,1,80,8|0,0:0|0:0,0:0:0:0:
360,164,69518,2,0,P|324:204|316:236,1,80,2|0,0:0|0:0,0:0:0:0:
296,304,70171,2,0,P|336:336|372:340,1,80,8|0,0:0|0:0,0:0:0:0:
216,304,70823,38,0,P|176:336|140:340,1,80,0|0,1:0|0:0,0:0:0:0:
108,340,71312,1,0,0:0:0:0:
72,324,71475,2,0,P|32:280|44:176,1,160,8|2,0:0|0:0,0:0:0:0:
140,60,72780,6,0,B|184:68|208:104|208:104|252:80|304:88,1,160,8|4,0:0|0:0,0:0:0:0:
336,144,73758,1,8,0:0:0:0:
336,274,74084,1,8,0:0:0:0:
259,169,74410,1,8,0:0:0:0:
383,209,74736,1,8,0:0:0:0:
259,249,75063,37,0,0:0:0:0:
259,249,75226,1,0,0:0:0:0:
259,249,75389,2,0,P|208:300|116:264,2,160,8|2|8,0:0|0:0|0:0,0:0:0:0:
184,220,77019,2,0,P|148:192|112:180,1,80,0|2,0:0|0:0,0:0:0:0:
256,192,77672,12,0,78650,0:0:0:0:
132,140,83868,38,0,P|188:72|260:84,1,160,2|8,0:0|0:0,0:0:0:0:
216,152,84846,2,0,P|196:192|164:212,1,80,0|2,0:0|0:0,0:0:0:0:
88,208,85498,1,0,0:0:0:0:
88,208,85662,1,0,0:0:0:0:
88,208,85825,2,0,P|100:252|144:280,1,80,8|0,0:0|0:0,0:0:0:0:
160,296,86314,1,0,0:0:0:0:
192,320,86477,2,0,P|268:336|340:292,2,160,2|8|2,0:0|0:0|0:0,0:0:0:0:
136,168,88434,38,0,L|172:128,1,40,8|0,0:0|0:0,0:0:0:0:
200,156,88760,2,0,L|236:116,1,40,8|0,0:0|0:0,0:0:0:0:
264,136,89086,2,0,P|328:76|400:88,1,160,0|8,1:0|0:0,0:0:0:0:
456,136,90064,1,0,0:0:0:0:
424,208,90390,2,0,P|384:232|356:268,1,80,2|0,0:0|0:0,0:0:0:0:
256,192,91043,12,0,93652,0:0:0:0:
120,112,94304,21,4,0:0:0:0:
120,112,94630,1,0,0:0:0:0:
180,164,94956,1,8,0:0:0:0:
104,188,95282,2,0,P|80:228|44:248,2,80,0|2|0,0:0|0:0|0:0,0:0:0:0:
180,164,96261,1,8,0:0:0:0:
180,164,96424,1,0,0:0:0:0:
180,164,96587,1,0,0:0:0:0:
248,120,96913,2,0,B|296:104|328:120|328:120|348:96|404:72,2,160,2|8|2,0:0|0:0|0:0,0:0:0:0:
92,84,98870,6,0,P|44:116|56:216,1,160,8|4,0:0|0:0,0:0:0:0:
104,268,99848,2,0,P|148:280|180:312,1,80,0|0,0:0|1:0,0:0:0:0:
408,268,100826,2,0,P|364:280|332:312,1,80,8|0,0:0|0:0,0:0:0:0:
276,348,101478,1,0,1:0:0:0:
219,291,101805,1,0,0:0:0:0:
190,262,101968,1,0,0:0:0:0:
161,233,102131,6,0,P|124:192|116:136,1,80,4|0,0:0|0:0,0:0:0:0:
196,164,102783,2,0,P|188:141|151:100,1,80,0|0,1:0|0:0,0:0:0:0:
72,104,103435,1,8,0:0:0:0:
72,104,103598,1,0,1:0:0:0:
72,104,103761,1,8,3:0:0:0:
44,180,104087,2,0,L|60:220,1,40,4|0,3:0|0:0,0:0:0:0:
100,220,104414,2,0,L|116:260,1,40,4|0,3:0|0:0,0:0:0:0:
152,276,104740,6,0,P|204:336|284:324,1,160,4|0,0:0|1:0,0:0:0:0:
340,276,105718,2,0,P|376:224|408:216,1,80,0|2,0:0|0:0,0:0:0:0:
468,200,106370,2,0,P|432:148|400:140,1,80,0|0,0:0|1:0,0:0:0:0:
344,172,107023,1,0,0:0:0:0:
356,92,107349,2,0,P|320:40|288:32,1,80,2|0,0:0|0:0,0:0:0:0:
280,112,108001,2,0,P|244:140|132:100,1,160,0|2,1:0|0:0,0:0:0:0:
92,48,108979,2,0,P|64:76|60:124,1,80,0|0,0:0|1:0,0:0:0:0:
84,272,109958,6,0,P|120:312|228:280,1,160,4|0,0:0|1:0,0:0:0:0:
284,256,110936,1,0,0:0:0:0:
352,216,111262,2,0,P|388:188|436:184,2,80,2|0|0,0:0|0:0|1:0,0:0:0:0:
284,256,112241,1,0,0:0:0:0:
220,308,112567,1,2,0:0:0:0:
160,256,112893,5,0,0:0:0:0:
140,224,113056,1,0,0:0:0:0:
120,192,113219,1,0,1:0:0:0:
116,152,113382,1,0,1:0:0:0:
124,112,113545,1,0,1:0:0:0:
148,80,113708,1,8,3:0:0:0:
180,56,113871,1,8,3:0:0:0:
220,44,114034,1,0,0:0:0:0:
260,40,114197,5,4,3:0:0:0:
296,52,114360,1,4,3:0:0:0:
328,76,114523,1,4,3:0:0:0:
356,104,114686,1,0,1:0:0:0:
372,140,114850,1,0,1:0:0:0:
372,180,115013,1,0,1:0:0:0:
368,220,115176,6,0,P|344:272|240:280,1,160,4|8,0:0|0:0,0:0:0:0:
180,248,116154,2,0,P|128:212|88:208,1,80,0|2,0:0|0:0,0:0:0:0:
44,168,116806,2,0,P|96:132|136:128,1,80,0|8,0:0|0:0,0:0:0:0:
188,100,117458,1,0,0:0:0:0:
224,88,117622,1,0,0:0:0:0:
264,76,117785,6,0,P|316:60|420:108,1,160,4|8,0:0|0:0,0:0:0:0:
464,156,118763,1,0,0:0:0:0:
435,184,118926,1,0,0:0:0:0:
406,212,119089,2,0,P|356:248|320:256,2,80,2|0|8,0:0|0:0|0:0,0:0:0:0:
332,68,120394,22,0,P|260:40|208:112,1,160,2|8,0:0|0:0,0:0:0:0:
188,172,121372,1,0,0:0:0:0:
116,140,121698,2,0,P|68:124|20:140,2,80,2|0|2,0:0|0:0|0:0,0:0:0:0:
256,192,123003,12,2,124959,0:0:0:0:
56,104,125612,38,0,P|68:184|168:220,1,191.999994140625,4|8,0:0|0:0,0:0:0:0:
256,196,126590,1,0,0:0:0:0:
332,140,126916,2,0,P|380:104|436:108,1,95.9999970703126,2|0,0:0|0:0,0:0:0:0:
408,196,127568,2,0,P|360:232|304:228,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
280,216,128057,1,0,0:0:0:0:
244,184,128221,2,0,P|208:136|152:116,1,95.9999970703126,0|0,1:0|0:0,0:0:0:0:
88,80,128873,2,0,P|40:132|64:192,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
80,240,129525,2,0,P|136:256|180:304,2,95.9999970703126,2|0|8,0:0|0:0|0:0,0:0:0:0:
432,240,130830,22,0,P|376:256|332:304,2,95.9999970703126,4|0|8,0:0|0:0|0:0,0:0:0:0:
456,148,131971,1,0,0:0:0:0:
436,104,132134,1,0,0:0:0:0:
400,72,132297,2,0,P|352:48|304:56,1,95.9999970703126,2|0,0:0|0:0,0:0:0:0:
256,132,132949,1,8,0:0:0:0:
200,52,133275,6,0,P|160:48|112:72,1,95.9999970703126,0|2,0:0|0:0,0:0:0:0:
84,164,133765,2,0,P|124:168|172:144,1,95.9999970703126,0|8,0:0|0:0,0:0:0:0:
260,104,134417,2,0,L|304:72,1,47.9999985351563
260,104,134743,2,0,P|320:120|320:240,2,191.999994140625,2|8|4,0:0|0:0|0:0,0:0:0:0:
204,288,136700,22,0,B|164:324|120:320|120:320|80:268|28:272,2,191.999994140625,8|2|8,0:0|0:0|0:0,0:0:0:0:
271,220,138330,1,0,0:0:0:0:
304,186,138493,1,0,0:0:0:0:
337,152,138656,2,0,P|388:112|436:104,2,95.9999970703126,4|0|8,0:0|0:0|0:0,0:0:0:0:
271,220,139635,1,0,0:0:0:0:
237,253,139798,1,0,0:0:0:0:
203,286,139961,2,0,P|156:322|120:326,1,95.9999970703126,2|0,0:0|0:0,0:0:0:0:
32,292,140613,38,2,P|64:230|100:227,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
154,161,141265,2,0,P|214:125|246:141,1,95.9999970703126,2|0,0:0|0:0,0:0:0:0:
276,220,141918,1,8,0:0:0:0:
184,248,142244,22,0,P|136:236|108:240,1,47.9999985351563
184,248,142570,2,0,P|176:192|140:152,1,95.9999970703126,2|0,0:0|0:0,0:0:0:0:
328,88,143548,22,0,P|376:64|400:60,1,47.9999985351563
328,88,143874,2,0,P|372:120|392:180,1,95.9999970703126,2|0,0:0|0:0,0:0:0:0:
408,252,144527,2,0,B|356:260|356:260|312:296,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
276,372,145179,1,2,0:0:0:0:
200,312,145505,1,0,0:0:0:0:
252,232,145831,1,8,0:0:0:0:
252,232,146483,38,0,P|236:172|108:144,1,191.999994140625,4|8,0:0|0:0,0:0:0:0:
160,224,147462,2,0,L|96:300,1,95.9999970703126,0|2,0:0|0:0,0:0:0:0:
84,204,148114,2,0,L|148:128,1,95.9999970703126,0|8,0:0|0:0,0:0:0:0:
98,297,148766,2,0,L|34:373,1,95.9999970703126,0|2,0:0|0:0,0:0:0:0:
22,277,149418,2,0,L|86:201,1,95.9999970703126,0|8,0:0|0:0,0:0:0:0:
164,152,150071,1,0,0:0:0:0:
204,124,150234,1,0,0:0:0:0:
248,104,150397,2,0,P|304:84|344:92,1,95.9999970703126,2|0,0:0|0:0,0:0:0:0:
412,152,151049,6,0,P|480:108|488:72,2,95.9999970703126,8|0|4,0:0|0:0|0:0,0:0:0:0:
368,168,151864,1,0,0:0:0:0:
320,180,152027,2,0,P|252:224|244:260,1,95.9999970703126,0|8,0:0|0:0,0:0:0:0:
264,328,152680,2,0,P|332:284|340:248,1,95.9999970703126,0|2,0:0|0:0,0:0:0:0:
416,220,153332,2,0,L|468:192,1,47.9999985351563
416,220,153658,2,0,P|408:164|356:128,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
256,192,154310,12,0,156919,0:0:0:0:
448,240,162137,6,0,P|424:292|324:308,1,160,4|8,0:0|0:0,0:0:0:0:
276,252,163116,2,0,P|248:228|196:224,1,80,0|2,0:0|0:0,0:0:0:0:
128,236,163768,1,0,0:0:0:0:
68,288,164094,1,8,0:0:0:0:
56,208,164420,1,0,0:0:0:0:
56,208,164583,1,0,0:0:0:0:
56,208,164746,6,0,P|72:148|164:112,1,160,2|8,0:0|0:0,0:0:0:0:
228,76,165725,2,0,P|192:36|144:32,2,80,0|2|0,0:0|0:0|0:0,0:0:0:0:
288,128,166703,2,0,L|320:176,1,40,8|0,0:0|0:0,0:0:0:0:
348,164,167029,2,0,L|380:212,1,40,8|0,0:0|0:0,0:0:0:0:
408,204,167355,6,0,P|432:244|364:328,1,160,10|8,0:0|0:0,0:0:0:0:
300,300,168334,2,0,P|272:256|264:216,1,80,0|2,0:0|0:0,0:0:0:0:
284,152,168986,2,0,P|248:152|200:188,2,80,0|8|0,0:0|0:0|0:0,0:0:0:0:
348,232,170052,6,0,P|412:220|480:152,1,160
340,84,171442,6,0,P|268:88|212:152,1,160,0|0,0:0|0:0,0:0:0:0:
176,220,172564,1,0,0:0:0:0:
256,192,172938,12,0,177336,0:0:0:0:
Topic Starter
Lally
Ty very much Gonz :D updated <3
Kei
Testplay as you requested.

SPOILER


Replay File: http://puu.sh/2HH1k.osr

wow A ranking. I sucked lol.

The difficulty is pretty good! really. I got those three 50s at 00:47:505 (1,2,3) if I recall correctly. That antijump is really confusing (specially because (1) is at a blue tick) so please move these notes away from 00:46:690 (8)). The rest was fairly good.

If you're interested you can PM me later for a full mod when you have at least 8 mods okay?~
Topic Starter
Lally

Kei wrote:

Testplay as you requested.

SPOILER


Replay File: http://puu.sh/2HH1k.osr

wow A ranking. I sucked lol.

The difficulty is pretty good! really. I got those three 50s at 00:47:505 (1,2,3) if I recall correctly. That antijump is really confusing (specially because (1) is at a blue tick) so please move these notes away from 00:46:690 (8)). The rest was fairly good.
oh got a another bugged part >.< this should actualy not be on blue ticks ;_; fixed again >.< ty
If you're interested you can PM me later for a full mod when you have at least 8 mods okay?~

I'll try to find moe mods :3 ty <3
Update o3o
Saten
heyyyyyyyyyyy

[General]

[Events]
//Background and Video events
0,0,"stars.jpg",1,1
remove the "1,1" to center the BG properly


[Hard]
00:17:828 - feels kinda strange that you left this section untouched. It's pretty similar to this part 00:28:101 (3,4,5) -
00:42:124 (1) - from the music, I can hear that a finish could be added here at the start
00:57:778 - I don't really agree with muting these. a finish with 30% sounds alright to use
01:18:650 - ^same as above
01:29:086 (3) - why a normal sample-set here? o.o it sounds really odd
01:31:043 (1) - how about a clap here? goes well with the background
02:03:003 (1) - having a whistle here doesn't really fit unless you end it at 02:05:285 - instead
02:08:221 (6) - same as 01:29:086 (3) - . it sounds really weird~
02:28:114 (3,4) - this jump was kinda unexpected to me. It's the only place where the spacing is this high
02:36:919 - same as 00:57:778 - . You can also add a finish here. It fits pretty well
02:43:931 - same as 00:17:828 - . would be nice if you added something here

[Normal]
Increase the AR by 1. It makes it flow better imo and some tricky parts such as stacks would be much easier to read (e.g. 00:30:384 (3,4,1) - )
00:57:778 - same as Hard, make it 30# and add a finish
01:18:650 - ^same as above
01:56:480 (3) - something went wrong here. You know what to do here
01:58:437 (2) - ^same here
02:03:003 (1) - same as I mention on Hard, it's better to remove the whistle imo
02:22:570 (5) - how about letting this point upwards instead? looks prettier imo 02:36:919 - just as I mention before about volume and hitsound


That's all I can find. Nice map, looks really solid imo

Good luck!
Topic Starter
Lally
Saten :3

Saten wrote:

heyyyyyyyyyyy

[General]

[Events]
//Background and Video events
0,0,"stars.jpg",1,1
remove the "1,1" to center the BG properly
dunno why is Always happen , fixed

[Hard]
00:17:828 - feels kinda strange that you left this section untouched. It's pretty similar to this part 00:28:101 (3,4,5) - yap true fixed
00:42:124 (1) - from the music, I can hear that a finish could be added here at the start yap added
00:57:778 - I don't really agree with muting these. a finish with 30% sounds alright to use yap
01:18:650 - ^same as above yap fixed
01:29:086 (3) - why a normal sample-set here? o.o it sounds really odd true changed
01:31:043 (1) - how about a clap here? goes well with the background ok
02:03:003 (1) - having a whistle here doesn't really fit unless you end it at 02:05:285 - instead remove it it but the spinner won't make it longer since is a relaxing diff it will make it more difficult :o
02:08:221 (6) - same as 01:29:086 (3) - . it sounds really weird~ fixed
02:28:114 (3,4) - this jump was kinda unexpected to me. It's the only place where the spacing is this high hmm will think about but for now no changes
02:36:919 - same as 00:57:778 - . You can also add a finish here. It fits pretty well ook
02:43:931 - same as 00:17:828 - . would be nice if you added something here ok

[Normal]
Increase the AR by 1. It makes it flow better imo and some tricky parts such as stacks would be much easier to read (e.g. 00:30:384 (3,4,1) - ) [/color]
00:57:778 - same as Hard, make it 30# and add a finish did in hard and also here
01:18:650 - ^same as above ^
01:56:480 (3) - something went wrong here. You know what to do here it must be from timing change >u< fixed
01:58:437 (2) - ^same here fixed
02:03:003 (1) - same as I mention on Hard, it's better to remove the whistle imo yap
02:22:570 (5) - how about letting this point upwards instead? looks prettier imo yap it looks better u.u changed
02:36:919 - just as I mention before about volume and hitsound fixed


That's all I can find. Nice map, looks really solid imo

Good luck!

Ty very much Saten *D* a really useful mod

Ty very much for your help :3 update <3
Mirage
Boh ho trovato solo incosistenze nelle combo ^^'

[Normal]
  1. 02:48:986 (2,1) - Spacing.
[Hard]
  1. 00:42:124 (1) - Cambierei l'angolo della curva, tipo http://puu.sh/2I74q.jpg .
  2. 00:44:733 (5) - NC.
  3. 01:26:477 (7) - NC, togli quella dopo.
  4. 01:29:086 (3) - NC.
  5. 01:30:390 (5) - Indirizza questo slider meglio dalla nota precedente? Non ha flow :c
  6. 01:36:913 (8) - NC qua invece che dopo? xD va meglio o_o
  7. 01:47:349 (5) - NC.
  8. 02:08:221 (6) - ^
  9. 02:18:656 (4) - ^
  10. 02:21:265 (2) - NC qua piuttosto che prima.
  11. 02:22:244 (1) - Togli NC.
  12. 02:23:874 (2) - NC qua piuttosto che prima.
  13. 02:52:938 (1) - Preferirei giocare una nota qua, per poi spinnare ^^
Topic Starter
Lally
nella normal lo spacing è dato dal cambio di bpm ma è giusto quindi meh,ho fixato certe combo nella hard aggiustato la pattern e aggiunto il cerchio alla fine o3o ty maddy <3
update C:
Jako87
I didn't find any flaws in this mapset. Totally rankable. I would give a star but I don't have any :3
Loooctav
M4M! :3
[Normal]
00:20:600 (3) speed for noobs
00:25:166 (4,5) ^
00:28:753 (4) Overlap >.<
00:31:362 (2) ^
00:32:667 curving best, not well formed
00:35:928 (2,3,1) Change of pace greatly exaggerated
00:38:537 (3) speeeeeeed >.<, Please, Only is normal xD
00:50:277 (4) Overlap >.<
00:51:582 (2) Not be better to bend the slider? imo
00:52:560 (1,2,3) You could try another way? I find that the sliders do not fit for proper flow
01:14:736 (5,6) Follow flow plz
01:23:868 (1) the song is too relaxed enough to wear a straight line
01:26:151 (4) Overlap >.<
The spin could start here 01:30:064
01:41:478 (4,5) Could Replace with a slider
01:48:001 (1,2,3,1,2,3) I see the rhythm change much, fix this please
01:51:588 (3) Not like slider >.<
01:58:437 (2) Don't like 1/2 in song slooooww
02:01:698 (3) Apparently the curve does not seem perfect to surround the slider (1)
02:06:916 (3) It could do what it did in (1)
02:10:177 Add circle
02:30:397 (3) x:304 y:164 and Bend to not clash with the note

[Hard]
00:18:317 (5,6,1) could make a figure not it? I find that it looks ugly stack notes IMO
00:29:079 (1) It is perfectly curved to surround the (6), (if my eyes do not deceive me)
00:41:961 (7,1) Follow Flow plz
00:52:234 (4,5,1) could make a figure not it?
01:25:498 (3,4,5) ^
01:26:314 (6,) x:192 y:320 imo
01:40:337 - 01:40:663 unnecessary silence
01:42:131 (1) there is something wrong that does not follow the flow
01:47:349 (5) Better shape to surround well
01:48:816 (7) ^
01:52:893 (1,2,3,4,5,6,7,8,1,2,3,4,5,6) I think it has a coherent
01:58:926 (3) x:436 y:188
I think the slider should start here 02:03:166
02:14:417 (3,4) Ugly >.<
02:22:244 (1,2) ^
02:22:244 (1) Delete new combo
02:23:548 (1) ^
02:23:874 (2) New combo
02:31:864 (2) Delete circle, imo
02:33:332 (5,6) Ugly

:3
Little mod xD
Good Luck c:
Topic Starter
Lally
ThoomyyxD

ThoomyyxD wrote:

M4M! :3
[Normal]
00:20:600 (3) speed for noobs i don't think is a big problem o3o
00:25:166 (4,5) ^ same here
00:28:753 (4) Overlap >.< this is not a overlap,is just a stack
00:31:362 (2) ^same here
00:32:667 curving best, not well formedi don't think so,is a blanket for the prev slider and well done imo
00:35:928 (2,3,1) Change of pace greatly exaggerated actualy not imo

00:38:537 (3) speeeeeeed >.<, Please, Only is normal xD :arrow: is ok imo is not so hard
00:50:277 (4) Overlap >.< :arrow: it is a stack o3o
00:51:582 (2) Not be better to bend the slider? imo :arrow: is ok imo
00:52:560 (1,2,3) You could try another way? I find that the sliders do not fit for proper flow :arrow: i prefer to keep it
01:14:736 (5,6) Follow flow pl :arrow: it's a symmetrical attern i used they 100 times in my maps it's ok
01:23:868 (1) the song is too relaxed enough to wear a straight line :arrow: you're right fixed
01:26:151 (4) Overlap >.< :arrow: stack
The spin could start here 01:30:064 :arrow: i prefer to start it where it is now
01:41:478 (4,5) Could Replace with a slider :arrow: i prefer circles o3o
01:48:001 (1,2,3,1,2,3) I see the rhythm change much, fix this please :arrow: actualy now o.o
01:51:588 (3) Not like slider >.< :arrow: are 2 circles now
01:58:437 (2) Don't like 1/2 in song slooooww :arrow: is ok o.o are overall in the map slider like this
02:01:698 (3) Apparently the curve does not seem perfect to surround the slider (1)
02:06:916 (3) It could do what it did in (1) :arrow: nah is ok
02:10:177 Add circle :arrow: did with kei's mod
02:30:397 (3) x:304 y:164 and Bend to not clash with the note :arrow: i prefer to keep it like this

[Hard]
00:18:317 (5,6,1) could make a figure not it? I find that it looks ugly stack notes [b]IMO i prefer to keep it like it is now
00:29:079 (1) It is perfectly curved to surround the (6), (if my eyes do not deceive me) fixed
00:41:961 (7,1) Follow Flow plz :arrow: actuaòy is ok here
00:52:234 (4,5,1) could make a figure not it? :arrow: i prefer stacks
01:25:498 (3,4,5) ^ :arrow: same
01:26:314 (6,) x:192 y:320 imo :arrow: i keep it as it is is fine for me
01:40:337 - 01:40:663 unnecessary silence :arrow: i follow vocal here
01:42:131 (1) there is something wrong that does not follow the flow :arrow: i don't think so owo
01:47:349 (5) Better shape to surround well :arrow: all is ok here D: nya perfects blanket are ok imo
01:48:816 (7) ^ :arrow: same
01:52:893 (1,2,3,4,5,6,7,8,1,2,3,4,5,6) I think it has a coherent :arrow: what? o3o
01:58:926 (3) x:436 y:188 :arrow: please don't be nazi ;_; is already 435 188
I think the slider should start here 02:03:166 :arrow: the spinner is fine imo
02:14:417 (3,4) Ugly >.< :arrow: i love this pattern sorry ;_;
02:22:244 (1,2) ^ :arrow: same
02:22:244 (1) Delete new combo :arrow: here is not one o.o
02:23:548 (1) ^ :arrow: here is fine the new combo
02:23:874 (2) New combo :arrow: i prefer to keep mine
02:31:864 (2) Delete circle, imo :arrow: it feels sooo emplty without ;_;
02:33:332 (5,6) Ugly :arrow: i lovemy pattern :C

:3
Little mod xD
Good Luck c:

ty for modding :3
@Jako87 : ty for giving a look <3
Kei
  • General
  1. I think you added too many fountains. Some of them are fine but others are a bit too redundant/unnecessary (00:26:470 and 00:36:906). However, fountains like 01:08:214 and 02:26:483 are fine imo because that's the chorus of the song. Consider removing the rest o3o they don't make that much sense imo. You should only use them to emphasize the chorus since you didn't make a full kiai time section, only fountain.
  2. 02:50:052 this red line sounds a bit too late imo. I changed the offset of it to 170033 and it sounds better with the piano. I'm not good at timing, and my headphones are not good for timing. Try my offset and see if you see any good difference with it. We talked already about this in-game~ :3
  • [Normal]
  1. 00:51:582 (2) - Add claps to follow the cymbals?
  2. 00:57:778 - There's no need to silence this spinner. Increase the volume to 20% at least and add hitfinish to it like you did with [Hard].
  3. 01:18:650 - ^
  4. 01:28:760 (3) - Claps to follow cymbals/insrumental?
  5. 01:38:217 (2) - Hitfinish at the repeat to follow that loud emphasized sound o.o?
  6. 01:41:805 (5) - Move this note over here to make the pattern visually better :3?
  7. 01:48:001 (1) - This slider would flow better if you rotate it like this. The flow improves more with 01:46:696 (4) specially imo.
  8. 01:49:305 (3) - Hitfinish at the end to follow that loud sound?
  9. 01:51:588 (3) - This slider sounds awful imo o.o because it's at a red tick and doesn't follow properly the vocals. To improve the rhythm here delete this slider, add a note here 01:51:588 and also at 01:51:914.
  10. 01:56:480 (3,4) - Wow what is this? This sounds worse than ^ ;_; please do something else here. That slider ending at blue tick isn't good. Doesn't follow anything and it may result confusing for beginners. This rhythm sounds much better than the current imo.
  11. 01:58:437 (2) - ^ same. The vocals aren't at that blue tick, they are at 01:58:763 so please extend this slider to 01:58:763.
  12. 02:10:177 - Ugh this section feels so empty! I know you're following the vocals only, but this pause doesn't fit with the previous patterns imo. Consider adding a note here o3o.
  13. 02:10:830 (1) - Add a hitfinish here to emphasize the change of vocals and that loud sound :3?
  14. 02:30:397 (3) - Hitfinish at the end?
  15. 02:36:919 - Again, make audible this spinner and add hitfinish to it. The final spinner is fine silenced, it makes sense but this one doesn't imo. You can perfectly add a hitfinish, sounds good :<
  16. 02:52:564 (3) - Add a whistle? I know it doesnt follow the way you used to add whistles but it sounds so empty, it's the final note, so consider adding it anyways.

    I personally didn't like those slider overlaps for the easiest difficulty of the mapset, but I guess it will be fine.
  • [Hard]

    *This difficulty is really good. My suggestion might be considered "nazi" for you but they're just some polishments.
  1. 00:28:101 (3,4,5) - How about making these notes with curved form rather than straight~? you only have to move (4) some grids up.
  2. 00:37:885 (3) - Move this slider 1 grid down to make a perfect curve with 00:36:743 (8,1,2). :P
  3. 00:46:038 (3) - Add a clap at the end of this slider to follow the cymbal sound?
  4. 01:30:390 (5) - This slider doesn't flow that good with the previous notes. Consider rotating him like this for better flow~
  5. 01:35:282 (4) - ^ Kinda similar case here. If you rotate it this way it will flow much better imo.
  6. 02:03:003 (1) - Add clap to this spinner to follow the cymbal sound?
  7. 02:21:265 (1) - Here a loud sound can be heard. Better add hitfinish to emphasize and follow it imo.
  8. 02:43:931 (4) - Move this note a grid to the left to make a curved shape here, and also a blanket with the next notes?
    _________________
Cool stuff. Like others said this is a pretty solid map. Call me when you're ready!
Topic Starter
Lally
Kei o3o

Kei wrote:

  • General
  1. I think you added too many fountains. Some of them are fine but others are a bit too redundant/unnecessary (00:26:470 and 00:36:906). However, fountains like 01:08:214 and 02:26:483 are fine imo because that's the chorus of the song. Consider removing the rest o3o they don't make that much sense imo. You should only use them to emphasize the chorus since you didn't make a full kiai time section, only fountain. also i agree with removing some but the first that younoticed it's fine imo becase there start a bit the rhythm of all the song , i'll remove 00:36:906 - this one
  2. 02:50:052 this red line sounds a bit too late imo. I changed the offset of it to 170033 and it sounds better with the piano. I'm not good at timing, and my headphones are not good for timing. Try my offset and see if you see any good difference with it. We talked already about this in-game~ :3
    yap, i changed it when we were talking about
  • [Normal]
  1. 00:51:582 (2) - Add claps to follow the cymbals? i forgot a clap waw o3o
  2. 00:57:778 - There's no need to silence this spinner. Increase the volume to 20% at least and add hitfinish to it like you did with [Hard]. done
  3. 01:18:650 - ^-^
  4. 01:28:760 (3) - Claps to follow cymbals/insrumental? :arrow: yes
  5. 01:38:217 (2) - Hitfinish at the repeat to follow that loud emphasized sound o.o? yap
  6. 01:41:805 (5) - Move this note over here to make the pattern visually better :3? yap
  7. 01:48:001 (1) - This slider would flow better if you rotate it like this. The flow improves more with 01:46:696 (4) specially imo. yap i agree
  8. 01:49:305 (3) - Hitfinish at the end to follow that loud sound? yap
  9. 01:51:588 (3) - This slider sounds awful imo o.o because it's at a red tick and doesn't follow properly the vocals. To improve the rhythm here delete this slider, add a note here 01:51:588 and also at 01:51:914.
  10. 01:56:480 (3,4) - Wow what is this? This sounds worse than ^ ;_; please do something else here. That slider ending at blue tick isn't good. Doesn't follow anything and it may result confusing for beginners. This rhythm sounds much better than the current imo. er was bugged,the last time i updated it now it looks like: http://osu.ppy.sh/ss/728250 it's fine imo
  11. 01:58:437 (2) - ^ same. The vocals aren't at that blue tick, they are at 01:58:763 so please extend this slider to 01:58:763.fixed it from the last update maybe something get wrong dunno btw i never put sliders on blue ticks
  12. 02:10:177 - Ugh this section feels so empty! I know you're following the vocals only, but this pause doesn't fit with the previous patterns imo. Consider adding a note here o3o.
  13. 02:10:830 (1) - Add a hitfinish here to emphasize the change of vocals and that loud sound :3? done
  14. 02:30:397 (3) - Hitfinish at the end? done
  15. 02:36:919 - Again, make audible this spinner and add hitfinish to it. The final spinner is fine silenced, it makes sense but this one doesn't imo. You can perfectly add a hitfinish, sounds good :< done
  16. 02:52:564 (3) - Add a whistle? I know it doesnt follow the way you used to add whistles but it sounds so empty, it's the final note, so consider adding it anyways.I personally didn't like those slider overlaps for the easiest difficulty of the mapset, but I guess it will be fine.
    i used those kind of pattern before and i get no problems o3o
  • [Hard]

    *This difficulty is really good. My suggestion might be considered "nazi" for you but they're just some polishments.
    OAO omg ty is my first try to going out of symmetrie mapping >u< i', glad that people like it
  1. 00:28:101 (3,4,5) - How about making these notes with curved form rather than straight~? you only have to move (4) some grids up. whynot done
  2. 00:37:885 (3) - Move this slider 1 grid down to make a perfect curve with 00:36:743 (8,1,2). :P ook
  3. 00:46:038 (3) - Add a clap at the end of this slider to follow the cymbal sound? sounds fine o3o ok
  4. 01:30:390 (5) - This slider doesn't flow that good with the previous notes. Consider rotating him like this for better flow~ nice ideea
  5. 01:35:282 (4) - ^ Kinda similar case here. If you rotate it this way it will flow much better imo. i agree i looks much better now
  6. 02:03:003 (1) - Add clap to this spinner to follow the cymbal sound? ok
  7. 02:21:265 (1) - Here a loud sound can be heard. Better add hitfinish to emphasize and follow it imo. [/color]
  8. 02:43:931 (4) - Move this note a grid to the left to make a curved shape here, and also a blanket with the next notes? ook
    _________________
Cool stuff. Like others said this is a pretty solid map. Call me when you're ready!


Ty for modding Kei :3 updated :3
Kei
After an eternal IRC mod (we had to update multiple times due to small minor fixes aka hitsounds), Izaya-chan thinks your map is ready!

Topic Starter
Lally
\o3o/ wuhuuu ty <3
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