Thanks a ton for mod!!! helped me fix lots of thingssenaya wrote:
random check from #modreqs
[General]
What the hell, I checked metadata and it really is BonusTruck D: yup haha i was confused at first too
[Normal]
00:30:800 (1) - increase volume. it's not audible at all as it is now =\ ok
00:35:300 (4) - since you're following lyrics, i suggest to make it 50% shorter and add a repeat hm, i really like how the map builds up to using more 1/2 notes as the song progresses so Ill keep it for now
00:36:800 (1) - and this too ^
00:53:300 (4,5,6) - fix distance fixed
01:11:675 (5,6) - and here. i know this is not important but when a map is this slow it's clearly visible =_= fixed
01:13:550 (2) - i think this slider should be curved a bit also ok
02:07:550 (1) - like this? https://osu.ppy.sh/ss/601769
02:11:300 (4) - same as at 00:35:300 (4) yes i agree here, fixed
02:12:800 (1) - and here ^
02:29:300 (4,1,2) - distance also. you know, just play this map a few times and fix places like this. won't point this out anymore. ok ;;
02:30:800 (1,2) - this jump is HUGE. this thing can't stay here. it must go. lol being the first mod means you get to see all my stupid mistakes XD, i cant believe i missed this lol
02:55:550 (1) - i think that soft-finish fits better here. i can understand normal-finish at 04:12:800 (1) because firework explodes. hm i think i might need to find a new hitsound then, I dont think normal finish fits here but there is a very deep percussion hit on all of these points which i think only the normal hitsound represents properly, the soft ones sound way too quiet O.o
03:45:800 (3) - nice stacking, but you forgot about distance snap between 2 and 3. fixed
04:12:800 (1) - same thing: nothing happens, why not use soft-finish instead?
04:24:050 (1) - and again, maybe make it 50% shorter and add a repeat? ok
[Hard]
00:30:800 (1) - same as in [Normal] fixed
02:23:300 (2) - reverse this slider. ok
02:25:550 (1) - and this one too ^ ok
02:36:800 (1) - aaand this one ^ not sure
02:39:050 (4) - same as above ^ hmmmMMm i dont think here
02:40:550 (3,4) - jump here looks completely unnecessary. well, her pitch changes direction at that point, i think its fine ..
02:55:550 (2) - same as in [Normal]
04:12:800 (1) - again ^
04:55:550 (2,3) - do something like this? http://osu.ppy.sh/ss/601793 ohh i like that ok
04:59:300 (1) - this could be better. i don't even think it's rankable. it probably isnt lol, ill fix it
there. nice simple sb.