Hsiao-Chai wrote:
comes~
Hiya HanzeR~
[general]
Artist: Hatsune Miku
Source:PowapowaP
Tags:vocaloid
remove miku from tags
http://osu.ppy.sh/wiki/Ranking_Criteria <----This is according to new rule hereVocaloid names must never go in Artist or Source. Instead, use the composer of said song with "Vocaloid" as Artist, the Vocaloid name can go in the tags; more info: p/1767683soft-hitwhistle feels not fit and cannot be heard hmm ill increse the volume a bit
[normal]
00:01:631 for sound sampleset, S:C3 is not need since no difference made than S fixed
00:00:881 (1) - objects shouldnot exceed 1st red line, feel free to move timing point
00:54:881 (1) - exist no sense,espeically when 00:54:131 (4) - had a clap, or you might wanna sound with it I think im consistent with these in all diffs so I will try and keep them for now, i didnt add a clap because it doesnt exist in music
01:31:631 - kiai to 01:54:131
01:40:631 (4) - add NC
02:46:631 (6) - ^
02:52:631 (6) - ^ fixed all these
03:24:881 not 2 line at same time and red line here make no sense
03:24:881 kiai fountain's rankble, end kiai 03:47:381
04:12:881 remove kiai fountain here
04:24:131 (1) - add a finish
04:36:881 (1) - ^ and kiai to 04:59:381
04:48:881 (6) - add a finish
[hard]
HPD-1
different diffs need same kiai time
00:00:881 (1,2) - objects shouldnot exceed 1st red line again
00:51:133 (3,4,1) - bad flow oo changed this a little
01:23:383 (2,3) - bad flow since straight lines i think this one is fine --
02:18:133 (5) - bad flow i broke flow here to accent the 5
03:07:633 (2) - can't hear whistle here, pls add finish
03:24:881 cannot find sense for red line, i didnot see bpm or offset change
03:36:886 (2) - can't hear whistle here, pls add finish
03:48:886 (2) - ^
04:00:886 (2) - ^
04:12:881 remove kiai fountain here
04:24:886 (2) - can't hear whistle here, pls add finish
04:25:636 (3,4,5,6,7,8) - too hard for Hard diff hmm i think its same as the other polygon pattern only compressed
04:36:886 (1) - can't hear whistle here, pls add finish
04:48:886 (2) - ^
[sb suggestion]
the only two fireworks looks so lonly, if you add those kiai time as i suggested, you may find more chance to add some.
as well as flashing
I see your great effort on the map, and i really like it an the song as well, good lcuk for rank~
shoot a star~
Thankyou so much for mod!!!! and star!! I'm so happy you were able to enjoy it.
Since your mod was so helpful I think I'll explain my rationale a bit for the things I didnt respond to in your mod.
For all the hitsounds in this map I made sure every one was supported by a note in the music, if you listen you will hear that every kick lands on a kick in the song, every clap lands on a snare in the song, and I only used finishes to accent the deep percussion notes that happen (only 3 times in the entire map). I really like it this way and will try and keep it, the song is so beautiful I didn't want to add any unnecessary noise
For Kiai, I only used 2 kiai fountain sections because the 2 notes that I accented with kiai have the most 'weight' of all the notes in the song. I don't really think large kiai sections make sense in a song like this, with flashy notes everywhere. The song is so relaxed I just don't think it would fit.
Also for the second red line, I noticed while mapping that the downbeat changed at the start of the new section, so that the start of a new bar didn't land on the big white tick. I'm not sure if its proper to change this, I hope a MAT or BAT can clarify for me ..
Thanks a ton again for mod!! i'll work hard to get this ranked for you!!