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Kylee - Daisuki Nano ni (TV Size)

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Topic Starter
Fumika
This beatmap was submitted using in-game submission on 9 กุมภาพันธ์ 2558 at 22:57:51

Artist: Kylee
Title: Daisuki Nano ni (TV Size)
Source: Zetsuen no Tempest
Tags: Netsukawa opening op2 No_Gu NoGu Kiiwa Naryuga
BPM: 156
Filesize: 16988kb
Play Time: 01:27
Difficulties Available:
  1. Gu's Hard (3.4 stars, 262 notes)
  2. Insane (3.82 stars, 299 notes)
  3. Kiiwa's Easy (1.32 stars, 85 notes)
  4. Naryuga's Normal (1.92 stars, 140 notes)
Download: Kylee - Daisuki Nano ni (TV Size)
Download: Kylee - Daisuki Nano ni (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
(ㆆᴗㆆ) ReDownload If you Download before 26/3/2013 (ㆆᴗㆆ)
Easy - Kiiwa (Done)
Normal - なりゅっけ (Done)
Hard - No_Gu (Done)
Insane - Me (Done)

Very old map!
No_Gu
First
S h i o n
Second
Kiiwa
Third
inaba-tan
may i make taiko diff ?
oni and muzukashii
edit

(´;ω;`)i see
No_Gu
http://puu.sh/1ZdaD
done
orz really really remove the skin,it doesn't fit the anime at all
Topic Starter
Fumika

inaba-tan wrote:

may i make taiko diff ?
oni and muzukashii
Sorry I won't taiko for this mapset so if you want to make feel free to make just oni and I will put it in creator's word.

Thanks Gu for Hard diff !
Kiiwa
Naryuga
StickyPicky
hi ~ :) #modreqs

:arrow: Gu's Hard

nothing to mod >.< its perfect!, imo ..
Topic Starter
Fumika
lol...
BeatofIke
:D
Norman
Hi Fumika~

[Kiiwa's Easy]

  1. AR-1
  1. 00:54:097 (1) - last point X:360 Y:328
  1. 00:59:482 (1) - Try this.
  1. 01:21:406 (4,2) - Spacing.

[Naryuga's Normal]

  1. 01:22:175 (2) - Add circle and add clap
  1. 00:54:674 (2) - move the center
  1. 01:14:867 (1) - Add finish at end of slider.

[Gu's Hard]

  1. HR+1
  1. 00:12:558 (1) - Remove this circle, It is good that sound listens.
  1. 01:27:752 (8) - Why do you make a slider here? I think add a circle here.

[Insane]

  1. 00:24:096 (3,4) - Jump?
  1. 01:04:482 (8) - Try ctrl + g to here.
  1. 01:22:464 (4) - 1 Grid down, It's nice to see.
Naryuga

Norman wrote:

Hi Fumika~

[Naryuga's Normal]

  1. 01:22:175 (2) - Add circle and add clap
  1. 00:54:674 (2) - move the center
  1. 01:14:867 (1) - Add finish at end of slider.
All done! Thanks :)

http://puu.sh/2mYWI.osu
Topic Starter
Fumika

Norman wrote:

Hi Fumika~ Hi owo

[Insane]

  1. 00:24:096 (3,4) - Jump? :arrow: Yep
  1. 01:04:482 (8) - Try ctrl + g to here.
:arrow: Nah, It will break flow after that.
  1. 01:22:464 (4) - 1 Grid down, It's nice to see. :arrow: Nope, I want to keep this triplet straight.
Thanks for modding !
Andrea
~Kiiwa's Easy~
  1. Reduce AR and OD by 1 tick at least, they're too high for the easiest difficulty of the mapset right now.
  1. 00:01:019 (1,2) - I think it's better to avoid overlaps like this on the easiest difficulty of the mapset, since they could confuse beginners.
  2. 00:06:788 (3,1) - Same as above, please don't overlap them like this.
  3. 01:08:713 (4,1) - Do not stack them like that, it's too hard to read for beginners, try something else, like this.
~Naryuga's Normal~
  1. 00:35:635 (1,2,3) - Do not stack these circles under slider's end, this is not acceptable for a Normal difficulty, since it's too hard to read for beginners.
  2. 00:37:174 (4,5,6) - Same here, please space them normally to fix this problem.
  3. 00:57:174 (1,2,3) - Again, these kind of stacks are not acceptable for a Normal difficulty, space them normally like the rest of the difficulty.
  4. 01:23:714 (4,5,6) - I absolutely dislike how you've placed these notes, try to place them this way perhaps? Looks much better to me.
~Gu's Hard~
  1. 00:30:250 (3) - This slider is touching the HP Bar, make sure to move it down a bit to fix this.
  2. 00:57:174 (1) - I'd add a finish here for emphasize the strong beat of the song.
  3. 01:02:559 (1) - I'd place this entire pattern somewhere else, and not under the previous stream, it might be confusing I think.
  4. 01:14:867 (5) - New combo due to the new stanza and music change, also it will follow your current combo pattern.
  5. 01:23:329 (1) - I'm sure CTRL+G could work much better on this slider.
  6. 01:27:752 (8) - I suggest you to add a simple circle here and to remove this slider, looks and plays much better.
~Insane~
  1. 00:51:790 - It feels like you're missing a note here, why don't you add it? It would be nice to have it here, I think.
Awesome map :3
_Azusa_
Ienai ienai sayonara nante konna ni daisuki na no ni <3333

Found on modreqs#

[General]

  1. Seems clean to me.
[Kiiwa's Easy]

AR-1 is better

00:14:673 (1): I think move this slider to 00:14:481 and finish the slider in 00:15:250 is better and more easier to beginners read imo.
00:34:866 (4,5): Blanket here, maybe?
00:59:482 (1): Well, I'd try another thing, but actual looks fine too.

[Naryuga's Normal]

00:01:403 (2): Try move this to x:196 y:136.
00:16:019 (4,5,6): Looks better like this:

[Gu's Hard]

Why this diff doesn't start in the same point as other diffs?

00:11:596 (4): NC here makes the diff more interesting imo.
00:12:173 (7): ^
01:11:790 (3): Maybe make this slider more curved...?
01:14:867 (5): NC looks good here.

[Insane]

01:03:328 (5): NC since this is the start of kiai?
01:26:598 (1): Imo i think unstack this note is better.

Awesome map! I really enjoyed the flow in Insane diff *---*

Good Luck in ranking!
Mikkuri
~random from #modreqs~ :D
*hitsound mod only, you can ignore this mod if useless*

[General]
clear

[Kiiwa's Easy]
really hard to mod hitsound
  1. 00:08:327 (2) - add whistle tail
  2. 00:10:250 (2) - add whistle head & It's out of screen, you should move away
sorry orz

[Naryuga's Normal]
nice one
  1. 01:24:483 (6) - add clap
[Gu's Hard]
no need to mod, really. It's good already lol
  1. 01:09:482 (1) - add finish head
  2. 01:21:791 (1) - ^
  3. 01:27:752 (8) - end this note as same as other diff please, just suggesting
[Insane]
  1. 00:14:481 (2) - add clap tail
  2. 00:16:308 (4) - add clap
  3. 01:05:252 (10) - add clap tail
  4. 01:07:079 (3) - add clap
  5. 01:08:617 (2) - ^
  6. 01:10:156 (6) - ^
  7. 01:11:694 (4) - ^
  8. 01:13:713 (4) - ^
  9. 01:16:310 (2) - ^
  10. 01:19:098 (7) - add clap tail
  11. 01:20:925 (5) - add clap
  12. 01:22:464 (4) - ^
ดูนะ เดี๋ยวก็ไม่แก้พวก clap
Topic Starter
Fumika

Andrea wrote:

~Insane~
  1. 00:51:790 - It feels like you're missing a note here, why don't you add it? It would be nice to have it here, I think. :arrow: ok !
Awesome map :3 Thanks :D

azu-nyan14 wrote:

Ienai ienai sayonara nante konna ni daisuki na no ni <3333 <3333

Found on modreqs#

[General]

  1. Seems clean to me.
[Insane]

01:03:328 (5): NC since this is the start of kiai? :arrow: Sure.
01:26:598 (1): Imo i think unstack this note is better. :arrow: It doesn't make sense IMO lol.

Awesome map! I really enjoyed the flow in Insane diff *---*

Good Luck in ranking!

0OoMickeyoO0 wrote:

~random from #modreqs~ :D
*hitsound mod only, you can ignore this mod if useless*

[Insane]
  1. 00:14:481 (2) - add clap tail
  2. 00:16:308 (4) - add clap
  3. 01:05:252 (10) - add clap tail
  4. 01:07:079 (3) - add clap
  5. 01:08:617 (2) - ^
  6. 01:10:156 (6) - ^
  7. 01:11:694 (4) - ^
  8. 01:13:713 (4) - ^
  9. 01:16:310 (2) - ^
  10. 01:19:098 (7) - add clap tail
  11. 01:20:925 (5) - add clap
  12. 01:22:464 (4) - ^
ดูนะ เดี๋ยวก็ไม่แก้พวก clap :arrow: All Fixed !
Thanks for mod everyone !
Naryuga

Andrea wrote:

~Naryuga's Normal~
  1. 00:35:635 (1,2,3) - Do not stack these circles under slider's end, this is not acceptable for a Normal difficulty, since it's too hard to read for beginners.
  2. 00:37:174 (4,5,6) - Same here, please space them normally to fix this problem.
  3. 00:57:174 (1,2,3) - Again, these kind of stacks are not acceptable for a Normal difficulty, space them normally like the rest of the difficulty.
  4. 01:23:714 (4,5,6) - I absolutely dislike how you've placed these notes, try to place them this way perhaps? Looks much better to me. - All the listed fixed!

azu-nyan14 wrote:

Ienai ienai sayonara nante konna ni daisuki na no ni <3333 <3

[Naryuga's Normal]

00:01:403 (2): Try move this to x:196 y:136. - did not do so but placement changed in my own way
00:16:019 (4,5,6): Looks better like this: - outer than this (maybe its flow become better)

0OoMickeyoO0 wrote:

~random from #modreqs~ :D
*hitsound mod only, you can ignore this mod if useless*

[Naryuga's Normal]
nice one
  1. 01:24:483 (6) - add clap - done :3
Thank you everyone!! :)


To Fumika:

Fumika wrote:

(ㆆᴗㆆ) ReDownload If you Download before 26/3/2013 (ㆆᴗㆆ)
Easy - Kiiwa (Done)
Normal - Naryugs (Done) <- Please fix this lol
Hard - No_Gu (Done)
Insane - Me (Done)
and update this thanks! http://puu.sh/2omPi.osu
Topic Starter
Fumika
Uploaded, なりゅっけ !
Nichiyouki


Hi, Fumika-chan :3

Mod request from #modreqs & I want to mod your map :D

Red = You must fix
Blue = You should consider
Black = My suggestion

General

  1. Okay, clear

Kiiwa's Easy

  1. 00:00:845 (1) - I think that remove clap will be better?
  2. 00:15:461 (2) - I feel sound onslider end is weird for me when I listen. So remove whistle on slider end imo.
  3. 00:30:076 (1) - Try to blanket (2) beautifully will be better.
  4. 00:42:385 (1) - I think finish hitsound shouldn't add on slider begin, but if you don't remove it, you should reduce volume finish on that.
  5. 00:47:769 (1,2,3) - I want to map this part to follow the vocal by this. I think the player can play more fun.
  6. 01:08:924 (1) - Try to avoid stacking between (4,1).

Naryuga's Normal

  1. 00:00:845 (1) - Add whistle here to avoid quiet sound.
  2. 00:01:614 (3) - Sound on this slider isn't problem for me, but if you consider hitsound after 00:04:691 until 00:10:076, I think you should add whistle on slider begin instead of whistle on slider end.
  3. 00:03:153 (5) - This, too. Add whistle on slider begin instead of whistle on slider end.
  4. 00:07:768 (1) - I feel normal-finish hitsound is too loud for here. So I suggest that change sampleset to auto or soft to change hitsound to soft-finish.
  5. 00:37:000 (4,5,6) - It isn't beautiful and hard to play. So please fix it to natural flow than this.
  6. 00:43:731 (6,7) - I want to make these notes are suitable more than this by may make by move slider at 00:43:731, and move circle at 00:44:308 by this picture.
  7. 00:44:692 (1) - Add finish on slider begin will be better?
  8. 00:58:154 (3) - Add clap here will be suitable for the rhythm more imo.
  9. 01:23:924 (5,6) - I think that change these notes into a slider on here until 01:24:309, and a circle on 01:24:501 will be better.

Gu's Hard

  1. 00:00:845 - I want to add 2 circles on here and 00:01:229 to same with other diffs.
  2. 00:23:153 (1) - Move to x:196 y:151. Then it will cause (5,1,2) is the perfect equilateral triangle.

Insane

  1. 00:05:076 (5,6,7) - เราเห็นว่าเน็ทน่าจะต้องการให้โน๊ต (4,5,6,7) เป็นสี่เหลี่ยมจัตุรัส (มั้ง) แต่มันน่าจะดีกว่าถ้าทำให้ (6) สมมาตรกับ (4) และย้าย (5,7) ไป stack กับ 00:07:768.
  2. 00:28:153 (7) - มันไม่ได้มีปัญหาอะไรมากมายนักหรอก แต่เราอยากให้ย้ายโน๊ตนี้ไปที่ x:240 y:200 มากกว่านะ
  3. 00:48:346 (7) - flow มันแปลกๆ เมื่อลองเล่นในบริเวณนี้ เราคิดว่าใช้ Ctrl+G ใน slider นี้ น่าจะสามารถเล่นได้อย่าง natural flow มากกว่านะ
  4. 01:26:424 (1,2,3,4,5,6,7) - รู้สึกว่ามันดูธรรมดาเกินไปที่จะเล่น ลองทำให้มันสนุกมากกว่านี้ ตัวอย่างเช่น ลองทำเป็นรูปดาว

Comment: Good job. I don't find any problem more than this. So I will give a star to you ;)

Hope my mod will be useful for you.

Good luck and go to ranked~
Topic Starter
Fumika
Uploaded.
Sonnyc
General:

-- Hope you can delete Slider Border : 255,255,255. Can't see actually why.

[Colours]
Combo1 : 255,128,64
Combo2 : 128,255,0
Combo3 : 154,235,252
Combo4 : 218,65,65
Combo5 : 255,236,0
Combo6 : 255,128,192
Combo7 : 255,255,255
Combo8 : 80,0,128
SliderBorder : 255,255,255

Kiiwa's Easy:

00:06:614 (3,1) - Change the pattern to make distance closer, and also to put (3) inside of (1).
00:14:499 (1) - 1 Grid left?
00:18:538 (3) - Since this is kinda off from the music, I'd suggest deleting Whistle at the start.
00:21:999 - Add a note at (284,280). Following the music will be a good decision.
00:27:769 (4,1) - Starting NC at (4) will be better.
00:43:923 (2) - Imo, starting at a red line felt quite unexpected. Consider starting the slider at 00:43:923.
01:23:155 (2) - k, I think you've made some mistake here. Blanket/Distance

Naryuga's Normal:

-- Circle Size 3 please. Circle size 4 for 3 diffs in a mapset doesn't feel nice.

00:37:961 (5,6) - Uhh,,,,, this doesn't look nice. Consider a pattern like this : 00:31:807 (6,7)
00:57:577 (2) - Clap at the end to follow the music.

Gu's Hard:

-- Imo, making the audio-lead in shorter in this difficulty will be better.
-- Stack Leniency 5 please. Patterns like 00:01:614 (1,2) or 00:33:923 (1,2) etc looked really bad without stacks.

00:24:884 (1) - Add Whistle to be consistent with 00:20:653 (2), 00:22:192 (2), 00:23:730 (2).
00:26:422 (1) - ^
00:41:423 (4) - 1 Grid left
00:47:577 (5) - Consider putting at (252,128). Jump rather fits with 00:47:769 (1) than 00:46:808 (4).
01:01:231 (1) - Consider deleting NC to be consistent with 01:25:847 (7) and 00:11:999 (7).
00:12:384 (1,2) - I know it doesn't look nice, but Starting NC at (2) rather fits the song,, imo
01:14:693 (5) - NC?
01:26:232 (1,2) - ^

Insane:

-- Stack leniency 5. (or 7 maybe)

01:10:655 (1,2) - Start NC at (2).
01:12:193 (1,2) - Well, I want to say start NC at (2) since that way fits the music but the pattern,, well. Keep yours ;_

So sleepy now. I will look insane later again if i can find more.
Ayesha Altugle
I see nothing wrong with the map :)
Topic Starter
Fumika
No change on my diff, It just NC pattern :D
Serafita_old
Easy
00:21:999 - add circle
00:27:384 - ^, because there is a high bit
Kiai - them here too much, do less
And replace all notes a little higher on screen
===========================
Nice map!
Naryuga

Nichiyouki wrote:

Red = You must fix
Blue = You should consider
Black = My suggestion


Naryuga's Normal

  1. 00:00:845 (1) - Add whistle here to avoid quiet sound. - nope, I feel it a bit too noizy
  2. 00:01:614 (3) - Sound on this slider isn't problem for me, but if you consider hitsound after 00:04:691 until 00:10:076, I think you should add whistle on slider begin instead of whistle on slider end. - let's see. I put the Normal hitsound where I hear the bass drum sound. Putting whistle ring on the head like a tambourin doesn't sound that good to me... and the whistle on the tail really fits the background-sound. so no change here
  3. 00:03:153 (5) - This, too. Add whistle on slider begin instead of whistle on slider end. - same as the above.
  4. 00:07:768 (1) - I feel normal-finish hitsound is too loud for here. So I suggest that change sampleset to auto or soft to change hitsound to soft-finish. - but the symbal sound is very deep so I think a soft-finish sound is not appropriate since it's soft and light. lowered the volume though
  5. 00:37:000 (4,5,6) - It isn't beautiful and hard to play. So please fix it to natural flow than this. - maybe it's bug! lol fixed
  6. 00:43:731 (6,7) - I want to make these notes are suitable more than this by may make by move slider at 00:43:731, and move circle at 00:44:308 by this picture. - nope. the drum sound on 00:43:923 - is stronger than 00:44:115 - , so I made the rhythm like the current pattern
  7. 00:44:692 (1) - Add finish on slider begin will be better? - better, imo
  8. 00:58:154 (3) - Add clap here will be suitable for the rhythm more imo. - on 00:57:577 (2) - 's end instead
  9. 01:23:924 (5,6) - I think that change these notes into a slider on here until 01:24:309, and a circle on 01:24:501 will be better. - done

Sonnyc wrote:

Naryuga's Normal:

-- Circle Size 3 please. Circle size 4 for 3 diffs in a mapset doesn't feel nice. - I worried if the placement look ugly but it's no problem. changed CS.

00:37:961 (5,6) - Uhh,,,,, this doesn't look nice. Consider a pattern like this : 00:31:807 (6,7) - changed a bit but not like the straight,,,
00:57:577 (2) - Clap at the end to follow the music. - nice.
thanks :333
http://puu.sh/2tCcq.osu
Flask
Those BGs are awesomeeeeeeeee <3 (ry

[General]
  1. 1500 for Audio Lead-in is enough I think, 2000 would let the players wait for a long time before playing.
  2. Remove Sliderborder from every diff, it's needless.
[Insane]
  1. 00:04:691 (4) - Add a new combo here? Look at your patterns before, your nc rule is like one nc per downbeat. So if you want to follow it, add a new combo here may works.
  2. 00:06:230 (8) - Also for this ^
  3. 00:12:384 (4,1) - Just suggestion: Add a jump between them? Since the music here is near the urgent part, we should add something to make the players feel "nervous". Place a jump here is a good way to solve that.
  4. 00:37:577 (1) - I'm tooo nazi. One gird up to this for making the same spacing between 00:37:192 (6,7) - and 00:37:577 (1,2) - (both 1.02x I mean)
  5. 00:46:808 (4,5) - I don't get why the rhythm here is 1/2, not 1/1 as the other same patterns. Makes me feel really weird and unfit, also it's inconsistent with your other parts, consider to do them in a way.
  6. 01:02:385 (1) - The piano sound in the music isn't for clap, it should be for whistle :V! Whistle fits with the piano completely imo.
    Awesome <3
[Gu's Hard]
  1. 00:31:807 (4,5,6,7,1) - 反正要接近vocal段就做個跳 (x:260, y:184)
  2. 00:41:423 (4) - 怎麼不等距 而且還是前面寬厚面窄orz x:196, y:324
[Naryuga's Normal]
  1. 00:18:922 (4) - I don't hear any thing at 00:18:922 (4) - actually, why you still add things there? Consider to remove the reserve from this slider, and then move it 1/2 later.
  2. 00:37:000 (4,5,6) - Creepy placement :S Also not sure if the beginners can read this completely while gameplaying. At least like this!
    SPOILER

    216,120,37000,2,0,P|260:168|275:207,2,108
    176,84,37961,1,0,2:0:0:0:
    228,64,38154,2,0,P|284:68|340:44,1,108,8|4,0:0|0:0,0:0:0:0:
  3. 00:54:693 - Soft sampleset sounds really weird, also it's inconsistent with other same parts. Try to use Normal sampleset instead soft.


[Kiiwa's Easy]
  1. AR-1 feels better for easys.
  2. 00:06:614 (3,1) - Why you inconsistent spacing x_x
  3. 00:13:153 - Why you add a finish here? Sounds really horrible and annoyed. Leave a blank there instead a finish may sounds better.
  4. 00:18:153 (2,3) - A strong sound appears at 00:18:345 -, so follow it perhaps?
  5. 01:21:617 (1,2,1) - This blanket is better =A=
    SPOILER

    488,124,81617,6,0,P|468:204|424:228,2,135,0|0|8,0:0|0:0|2:0,0:0:0:0:
    408,144,83155,2,0,P|352:184|463:301,1,270,0|8,0:0|2:0,0:0:0:0:
    428,227,84694,6,0,L|291:270,2,135
Good luck Fubaka owo!
Topic Starter
Fumika
Fixed all except Audio lead-in and spacing.
Naryuga
1st post on page 3 owo

Flask wrote:

[Naryuga's Normal]
  1. 00:18:922 (4) - I don't hear any thing at 00:18:922 (4) - actually, why you still add things there? Consider to remove the reserve from this slider, and then move it 1/2 later. - nope, there you can hear a strong beat with bassdrum :U
  2. 00:37:000 (4,5,6) - Creepy placement :S Also not sure if the beginners can read this completely while gameplaying. At least like this! - fixed with your code and fixed spacing a bit
    SPOILER

    216,120,37000,2,0,P|260:168|275:207,2,108
    176,84,37961,1,0,2:0:0:0:
    228,64,38154,2,0,P|284:68|340:44,1,108,8|4,0:0|0:0,0:0:0:0:
  3. 00:54:693 - Soft sampleset sounds really weird, also it's inconsistent with other same parts. Try to use Normal sampleset instead soft. - I use Normal sampleset where the drum is heard. At 00:54:693 - you can hear only soft drum sound, and a note at 00:54:693 - also let me follow the vocal better. So here should be with soft-hitsound imo



Good luck Fubaka owo!
Thank you! :)
('、3_ヽ)_ http://puu.sh/2uh7I.osu
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