First
Sorry I won't taiko for this mapset so if you want to make feel free to make just oni and I will put it in creator's word.inaba-tan wrote:
may i make taiko diff ?
oni and muzukashii
All done! ThanksNorman wrote:
Hi Fumika~[Naryuga's Normal]
- 01:22:175 (2) - Add circle and add clap
- 00:54:674 (2) - move the center
- 01:14:867 (1) - Add finish at end of slider.
Andrea wrote:
~Insane~Awesome map :3 Thanks
- 00:51:790 - It feels like you're missing a note here, why don't you add it? It would be nice to have it here, I think. ok !
azu-nyan14 wrote:
Ienai ienai sayonara nante konna ni daisuki na no ni <3333 <3333
Found on modreqs#
[General][Insane]
- Seems clean to me.
01:03:328 (5): NC since this is the start of kiai? Sure.
01:26:598 (1): Imo i think unstack this note is better. It doesn't make sense IMO lol.
Awesome map! I really enjoyed the flow in Insane diff *---*
Good Luck in ranking!
Thanks for mod everyone !0OoMickeyoO0 wrote:
~random from #modreqs~
*hitsound mod only, you can ignore this mod if useless*
[Insane]
- 00:14:481 (2) - add clap tail
- 00:16:308 (4) - add clap
- 01:05:252 (10) - add clap tail
- 01:07:079 (3) - add clap
- 01:08:617 (2) - ^
- 01:10:156 (6) - ^
- 01:11:694 (4) - ^
- 01:13:713 (4) - ^
- 01:16:310 (2) - ^
- 01:19:098 (7) - add clap tail
- 01:20:925 (5) - add clap
- 01:22:464 (4) - ^
ดูนะ เดี๋ยวก็ไม่แก้พวก clapAll Fixed !
Andrea wrote:
~Naryuga's Normal~
- 00:35:635 (1,2,3) - Do not stack these circles under slider's end, this is not acceptable for a Normal difficulty, since it's too hard to read for beginners.
- 00:37:174 (4,5,6) - Same here, please space them normally to fix this problem.
- 00:57:174 (1,2,3) - Again, these kind of stacks are not acceptable for a Normal difficulty, space them normally like the rest of the difficulty.
- 01:23:714 (4,5,6) - I absolutely dislike how you've placed these notes, try to place them this way perhaps? Looks much better to me. - All the listed fixed!
azu-nyan14 wrote:
Ienai ienai sayonara nante konna ni daisuki na no ni <3333 <3
[Naryuga's Normal]
00:01:403 (2): Try move this to x:196 y:136. - did not do so but placement changed in my own way
00:16:019 (4,5,6): Looks better like this: - outer than this (maybe its flow become better)
Thank you everyone!!0OoMickeyoO0 wrote:
~random from #modreqs~
*hitsound mod only, you can ignore this mod if useless*
[Naryuga's Normal]
nice one
- 01:24:483 (6) - add clap - done :3
and update this thanks! http://puu.sh/2omPi.osuFumika wrote:
(ㆆᴗㆆ) ReDownload If you Download before 26/3/2013 (ㆆᴗㆆ)
Easy - Kiiwa (Done)
Normal - Naryugs (Done) <- Please fix this lol
Hard - No_Gu (Done)
Insane - Me (Done)
[Colours]
Combo1 : 255,128,64
Combo2 : 128,255,0
Combo3 : 154,235,252
Combo4 : 218,65,65
Combo5 : 255,236,0
Combo6 : 255,128,192
Combo7 : 255,255,255
Combo8 : 80,0,128
SliderBorder : 255,255,255
Nichiyouki wrote:
Red = You must fix
Blue = You should consider
Black = My suggestionNaryuga's Normal
- 00:00:845 (1) - Add whistle here to avoid quiet sound. - nope, I feel it a bit too noizy
- 00:01:614 (3) - Sound on this slider isn't problem for me, but if you consider hitsound after 00:04:691 until 00:10:076, I think you should add whistle on slider begin instead of whistle on slider end. - let's see. I put the Normal hitsound where I hear the bass drum sound. Putting whistle ring on the head like a tambourin doesn't sound that good to me... and the whistle on the tail really fits the background-sound. so no change here
- 00:03:153 (5) - This, too. Add whistle on slider begin instead of whistle on slider end. - same as the above.
- 00:07:768 (1) - I feel normal-finish hitsound is too loud for here. So I suggest that change sampleset to auto or soft to change hitsound to soft-finish. - but the symbal sound is very deep so I think a soft-finish sound is not appropriate since it's soft and light. lowered the volume though
- 00:37:000 (4,5,6) - It isn't beautiful and hard to play. So please fix it to natural flow than this. - maybe it's bug! lol fixed
- 00:43:731 (6,7) - I want to make these notes are suitable more than this by may make by move slider at 00:43:731, and move circle at 00:44:308 by this picture. - nope. the drum sound on 00:43:923 - is stronger than 00:44:115 - , so I made the rhythm like the current pattern
- 00:44:692 (1) - Add finish on slider begin will be better? - better, imo
- 00:58:154 (3) - Add clap here will be suitable for the rhythm more imo. - on 00:57:577 (2) - 's end instead
- 01:23:924 (5,6) - I think that change these notes into a slider on here until 01:24:309, and a circle on 01:24:501 will be better. - done
thanks :333Sonnyc wrote:
Naryuga's Normal:
-- Circle Size 3 please. Circle size 4 for 3 diffs in a mapset doesn't feel nice. - I worried if the placement look ugly but it's no problem. changed CS.
00:37:961 (5,6) - Uhh,,,,, this doesn't look nice. Consider a pattern like this : 00:31:807 (6,7) - changed a bit but not like the straight,,,
00:57:577 (2) - Clap at the end to follow the music. - nice.
216,120,37000,2,0,P|260:168|275:207,2,108
176,84,37961,1,0,2:0:0:0:
228,64,38154,2,0,P|284:68|340:44,1,108,8|4,0:0|0:0,0:0:0:0:
488,124,81617,6,0,P|468:204|424:228,2,135,0|0|8,0:0|0:0|2:0,0:0:0:0:
408,144,83155,2,0,P|352:184|463:301,1,270,0|8,0:0|2:0,0:0:0:0:
428,227,84694,6,0,L|291:270,2,135
Thank you!Flask wrote:
[Naryuga's Normal]
- 00:18:922 (4) - I don't hear any thing at 00:18:922 (4) - actually, why you still add things there? Consider to remove the reserve from this slider, and then move it 1/2 later. - nope, there you can hear a strong beat with bassdrum :U
- 00:37:000 (4,5,6) - Creepy placement :S Also not sure if the beginners can read this completely while gameplaying. At least like this! - fixed with your code and fixed spacing a bit
SPOILER216,120,37000,2,0,P|260:168|275:207,2,108
176,84,37961,1,0,2:0:0:0:
228,64,38154,2,0,P|284:68|340:44,1,108,8|4,0:0|0:0,0:0:0:0:- 00:54:693 - Soft sampleset sounds really weird, also it's inconsistent with other same parts. Try to use Normal sampleset instead soft. - I use Normal sampleset where the drum is heard. At 00:54:693 - you can hear only soft drum sound, and a note at 00:54:693 - also let me follow the vocal better. So here should be with soft-hitsound imo
Good luck Fubaka owo!
Thanks !Leorda wrote:
Hello there
[General]
* Don't use white combo color, because it will too flashy during kiai time Yup
[Insane]
01:02:770 (1) - Move to X: 108 and Y:264 to make spacing inside of streams looks equal? Nope, I want to make a spacing between slider and stream to make player see a note more clearly.
Good luck
Sorry, I'm taking this so long. Really appreciate your comment, well I resurrect this for now and will make this map get rank!SekcAli wrote:
I downloaded it and tried all difficulties and it's honestly better than many other ranked beatmaps I have. Is there some specific reason why this isn't ranked? Is there some kind of criteria that it failed to meet?
I'm still new to the game, especially to the concept of beatmap creation and how they're ranked/rated, so I apologize for my lack of knowledge in advance.
Pardon me for not knowing how the beatmap creation process works. I didn't mean to impose work onto you. However, I very much appreciate that you will be continuing to work on this beatmap beacuse I quite enjoy this song.Fumika wrote:
Sorry, I'm taking this so long. Really apreciate your comment, well I resurrect this for now and will make this map get rank!