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paraoka feat. yusuke - center piercing (sakuzyo bootleg) [Ta

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Topic Starter
RLC
This beatmap was submitted using in-game submission on Sunday, April 21, 2013 at 10:32:34 PM

Artist: paraoka feat. yusuke
Title: center piercing (sakuzyo bootleg)
Tags: hs714
BPM: 90
Filesize: 4269kb
Play Time: 02:13
Difficulties Available:
  1. 714's Taiko Muzukashii (4.51 stars, 407 notes)
  2. 714's Taiko Oni (4.72 stars, 634 notes)
  3. Easy (0.56 stars, 90 notes)
  4. Hard (4.49 stars, 238 notes)
  5. Normal (3.82 stars, 160 notes)
  6. Piercing (4.99 stars, 318 notes)
Download: paraoka feat. yusuke - center piercing (sakuzyo bootleg)
Information: Scores/Beatmap Listing
---------------
halfstep

https://soundcloud.com/sakuzyo/center-piercing-sakuzyo

_(:3 」∠)_
Frostmourne
first
BCI
scnd
Lach
3th

i lof this map
senaya
Random test form #modreqs because I almost ripped my pants while listening to the preview.

Easy
01:46:676 (1) - imo would be better if a red node would be on the 1st tick at 01:47:343 - to follow the beat.

Normal
01:11:676 (4) - x:213 y:194 and probably some other similar places later where it's noticeable.

Hard
Looks more like a Normal than Hard atm.
It's actually harder to read because of low AR.

Piercing
You have some unsnapped sliders.
00:16:010 (1) - slider should start here (it's the only place in the map where you don't follow this rule too)

Also, your bg has some weird resolution that isn't 16:9 nor 16:10
Topic Starter
RLC
thanks for mod; i'll address after the stuffs with my other map are resolved >_>
edit: all fixed (but i'm going to keep the AR in Hard because i want it to be HRDT-able--blame the low bpm for making it look easy D:)
Distant years
Easy

• 00:45:343 (3) - I'd move this to x:304 y:344 to make le perfect blanket
• 01:50:010 (3) - ^ x: 404 y: 56

Normal

• 01:06:676 (1) - Make this end on a white tick http://puu.sh/28WV6
• 02:00:010 (1) - ^

Hard

• 00:29:343 (1) - I'd make this a reverse slider and remove the circle that comes next
• 01:49:343 (1) - Move slider head to x: 360 y: 236 to make perfect blanket

Piercing

• 00:16:676 (3) - Move slider head to x: 504 y: 120 cus blanket

---------

These were just very little things, since I couldn't find anything major to be fixed. Very good map like always, very nice flow. Good luck!~
Topic Starter
RLC

nouk wrote:

Easy

• 00:45:343 (3) - I'd move this to x:304 y:344 to make le perfect blanket le yes
• 01:50:010 (3) - ^ x: 404 y: 56 ok

Normal

• 01:06:676 (1) - Make this end on a white tick http://puu.sh/28WV6 nah, the last definitive beat is on the blue tick
• 02:00:010 (1) - ^ ^

Hard

• 00:29:343 (1) - I'd make this a reverse slider and remove the circle that comes next done
• 01:49:343 (1) - Move slider head to x: 360 y: 236 to make perfect blanket done

Piercing

• 00:16:676 (3) - Move slider head to x: 504 y: 120 cus blanket that would move the slider body partially off-screen, so i ended up curving the slider some more to fix the blanket

---------

These were just very little things, since I couldn't find anything major to be fixed. Very good map like always, very nice flow. Good luck!~ little things are still really helpful :p thanks!
thank you for your mod o:
vipto
M4M

[Piercing]

00:11:343 (2) - Blanket arround 3
00:12:676 (6,7) - Move up a bit so the head of 6 isnt that close to the slider
00:13:843 (2) - Move down a bit. See distence between head of 1 and 4
00:14:010 (3) - Move left. See distance between 1 and 4. (for a triangle)
00:19:343 (3) - Try to get the same spacing between 1 and 2 with thios one. Maybe rotate 1 and 2 for that?
00:22:010 (3) - Move, so the end of 3 has the same spacing to the curve as the and of 1 and 2
00:25:176 (5) - Stack to the head of 00:24:010 (1) - ?
00:41:176 (5) - Move up. See distance between 3 and 4
00:45:010 (7) - Move left. See spacing between 6 and 5
01:04:343 (2) - Reverse
01:06:009 (3) - Reverse
01:06:343 (4) - Reverse (yes this all is for a circular flow)
01:09:343 (1) - Move down. See distance between 1 and 2
01:12:010 (1) - Move down. See distance from ending to 3 compared with head to 1
01:27:343 (3) - Move closer to 2. see 1 to 2
01:30:343 (4) - Move down a bit. See 2 to 3

[Hard]

00:27:010 (2) - x:228 y:289 (adjust 00:28:676 (5,6) - )
01:04:010 (1) - Meh
01:21:176 (3) - Move so 2 blankets it
01:39:843 (5) - x:281 y:275


Lower diffs are k

Good job
Topic Starter
RLC
thanks! pretty much everything applied, except for the slider reverses (i prefer the current pattern)
hs714
Hello, RLC <33
May I make a Taiko diff? >.<
Topic Starter
RLC

hs714 wrote:

Hello, RLC <33
May I make a Taiko diff? >.<
that would be great o: but could you make two? i'm not sure how ranking criteria works nowadays
hs714

RLC wrote:

hs714 wrote:

Hello, RLC <33
May I make a Taiko diff? >.<
that would be great o: but could you make two? i'm not sure how ranking criteria works nowadays
I can make Taiko Oni and Muzukashii ;)
Topic Starter
RLC
That sounds great \:D/ thanks!
Serafita_old
Normal
00:21:010 - add circle
00:59:676 - add circle
01:01:010 - add circle
01:02:343 - add circle
01:03:676 - add circle
hs714
Sorry for late.... :(

Edit end! (*´▽`)ノ♥
Taiko Muzukashii: http://puu.sh/2hyr8
Taiko Oni: http://puu.sh/2hyrk

Thank you for saying "ok"! RLC <33
Topic Starter
RLC
added :D and thanks for your work
Cuvelia
H i , Random Taiko modding .
 
These are all suggestion. If you don't like them , you could ignore .
 
| d = don | k = kat | D = BIG DON | K = BIG KAT | re = remove |
 
[ General ]
  1. tags:add a hs714
[ 714's Taiko Muzukashii]
  1. add a kiaitime. 01:09:343 ~ 01:25:343
     
  2. 00:24:343 (1) - d
  3. 00:33:343 (1) - D
  4. 00:53:676 (1) - d
  5. 01:06:343 - add a k
  6. 01:14:343 (3) - k
  7. 01:21:510 (1) - d
  8. 01:25:027 (3) - k
  9. 01:29:510 (1) - k
  10. 01:44:010 (1) - like this?
  11. 01:52:676 (1) - 01:57:010 - end
  12. 01:57:010 (1) - re
[ 714's Taiko Oni]
  1. 00:18:676 (2) - k
  2. 00:33:343 (1) - D
  3. 00:33:510 (1) - re
  4. 00:44:510 - add a k
  5. 01:55:426 - add a k
  6. 01:55:843 (1,2) - k
  7. 01:59:676 (1) - k
 
good luck .
Ephemeral
pre-emptively starring this because it's gooood

cash this in when you decide it's ready
captin1

senaya wrote:

Random test form #modreqs because I almost ripped my pants while listening to the preview.
and it's awesome. Will star for sure, might come back and mod (if I can find anything)
hs714

Cuvelia wrote:

H i , Random Taiko modding .
 
These are all suggestion. If you don't like them , you could ignore .
 
| d = don | k = kat | D = BIG DON | K = BIG KAT | re = remove |
 
[ General ]
  1. tags:add a hs714
[ 714's Taiko Muzukashii]
  1. add a kiaitime. 01:09:343 ~ 01:25:343 - thanks \(*▽*)/
     
  2. 00:24:343 (1) - d - done
  3. 00:33:343 (1) - D - ^
  4. 00:53:676 (1) - d - sry, no.
  5. 01:06:343 - add a k - done
  6. 01:14:343 (3) - k - nope
  7. 01:21:510 (1) - d - done
  8. 01:25:027 (3) - k - sorry..
  9. 01:29:510 (1) - k - done
  10. 01:44:010 (1) - like this? - done. thanks!
  11. 01:52:676 (1) - 01:57:010 - end - ^
  12. 01:57:010 (1) - re - nope
[ 714's Taiko Oni]
  1. 00:18:676 (2) - k - nope
  2. 00:33:343 (1) - D - done :>
  3. 00:33:510 (1) - re - ^
  4. 00:44:510 - add a k - ^
  5. 01:55:426 - add a k - ^
  6. 01:55:843 (1,2) - k - sorry, no.
  7. 01:59:676 (1) - k - done!
 
good luck .
Thanks for your mod! Lia <33

and sorry for late reply. RLC ;_;

Taiko Muzukashii: http://puu.sh/2snNT
Taiko Oni: http://puu.sh/2snUW
Topic Starter
RLC
updated :D

i think i may go looking for MATs to bother soon
Frostmourne

RLC wrote:

updated :D

i think i may go looking for MATs to bother soon
General
- You have to include hitcircle.png hitcircleoverlay.png reversearrow.png since you added the approachcircle.png
if you don't want to add them, delete the current approachcircle as well

- Offset : 10670 (-7) Do not forget to snap all notes, preview time and green lines as well

Easy
01:09:343 (1) - since it starts the kiai , finish with a clap? it impacts better imo
01:14:676 (1) - clap the start ? to not make it too empty like this
01:17:343 (2) - ^
as I see they fit with 01:25:343 (1) - ,01:28:010 (3) - and so on

Normal
01:09:343 (1) - same as Easy diff
01:11:676 (4) - spacing, actually it doesn't hurt so I think you can leave it but you can choose to fix if you want since it also appears well at x:218 y:186
01:19:676 (4) - nazi, x:412 y:200 is better imo (1.03x for both prev and next and also better gap between each other)

Hard
00:26:510 (6,1,2) - this spacing is confusing, the gap between 00:26:510 (6,1) - is almost like the 00:26:676 (1,2) -
it might be just me but this new combo doesn't help much , I suggest you put 00:27:010 (2) - under the 00:26:676 (1) - so that it will read easier then player just focuses only the approachcircle (doesn't need to focus on the spacing)
about 00:27:343 (3) - , I still think it's fine as is even the (2) is moved
01:09:343 (1) - as I mentioned in Easy

Piercing
I'm not really sure about kiai on the middle of the song, they actually fit but it might be unrankable for some reason.
I suggest removing only
01:10:843 (1) -
01:13:510 (1) -
01:21:510 (1) -
btw, it might be a compromise, so I will ask for other opinions about it again (maybe Chewin)
00:41:176 (5) - this slider on the 1st point and 3rd point (00:41:176 and 00:41:510 respectively) , I suggest you add a whistle with additions tab soft
so that it will fit the sound that you intended to follow on such 00:30:510 (5,6) - , I don't know how to call but I think you know
01:09:343 (1) - as I mentioned in Easy

714's Taiko Muzukashii
02:01:343 (2) - move to 02:01:177 and d instead? as it will fit with the silence part of this song

714's Taiko Oni
fine

Call me back once you are done these suggestions + timing thing
Topic Starter
RLC

Frostmourne wrote:

RLC wrote:

updated :D

i think i may go looking for MATs to bother soon
General
- You have to include hitcircle.png hitcircleoverlay.png reversearrow.png since you added the approachcircle.png
if you don't want to add them, delete the current approachcircle as well
ok removed approach circle
- Offset : 10670 (-7) Do not forget to snap all notes, preview time and green lines as well

Easy
01:09:343 (1) - since it starts the kiai , finish with a clap? it impacts better imo
01:14:676 (1) - clap the start ? to not make it too empty like this
01:17:343 (2) - ^
as I see they fit with 01:25:343 (1) - ,01:28:010 (3) - and so on

Normal
01:09:343 (1) - same as Easy diff
01:11:676 (4) - spacing, actually it doesn't hurt so I think you can leave it but you can choose to fix if you want since it also appears well at x:218 y:186 that makes it look too visually close to (3) imo; i moved to x:216 y:186 instead
01:19:676 (4) - nazi, x:412 y:200 is better imo (1.03x for both prev and next and also better gap between each other)

Hard
00:26:510 (6,1,2) - this spacing is confusing, the gap between 00:26:510 (6,1) - is almost like the 00:26:676 (1,2) -
it might be just me but this new combo doesn't help much , I suggest you put 00:27:010 (2) - under the 00:26:676 (1) - so that it will read easier then player just focuses only the approachcircle (doesn't need to focus on the spacing)
about 00:27:343 (3) - , I still think it's fine as is even the (2) is moved don't really want a stack, so just spaced it out :p
01:09:343 (1) - as I mentioned in Easy

Piercing
I'm not really sure about kiai on the middle of the song, they actually fit but it might be unrankable for some reason.
I suggest removing only
01:10:843 (1) -
01:13:510 (1) -
01:21:510 (1) -
btw, it might be a compromise, so I will ask for other opinions about it again (maybe Chewin)
00:41:176 (5) - this slider on the 1st point and 3rd point (00:41:176 and 00:41:510 respectively) , I suggest you add a whistle with additions tab soft
so that it will fit the sound that you intended to follow on such 00:30:510 (5,6) - , I don't know how to call but I think you know
01:09:343 (1) - as I mentioned in Easy

Call me back once you are done these suggestions + timing thing
everything else fixed; thanks

waiting for hoshi~
hs714

Frostmourne wrote:

714's Taiko Muzukashii
02:01:343 (2) - move to 02:01:177 and d instead? as it will fit with the silence part of this song - changed :roll:

714's Taiko Oni
fine

Call me back once you are done these suggestions + timing thing
Thank you for your mod! Frostmourne <33

and Thank you PM message! RLC ;)


please update ヽ(*´▽`)ノ
Taiko Muzukashii: http://puu.sh/2wzvg
Taiko Oni: No change :]
Topic Starter
RLC
updated :D
Topic Starter
RLC
looked into the 1ms thing and unsnapped notes; hopefully it should be fixed now. (i made the offsets all the same through the .osu files)
Frostmourne

RLC wrote:

looked into the 1ms thing and unsnapped notes; hopefully it should be fixed now. (i made the offsets all the same through the .osu files)
Magic 8-)
Topic Starter
RLC
yayyyy thank you :3
Flask
I saw an epic RLC again :3
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