If you replace NaN with 0 and then load the map in the editor, most should be fixed.
It happens when you add a waypoint via Ctrl + click onto any of my sliders.peppy wrote:
How do you replicate it?
Nope, my Sliders are still invisible.peppy wrote:
If you replace NaN with 0 and then load the map in the editor, most should be fixed.
yay~peppy wrote:
Fixed in latest update.
The sliders are still becoming strange any way they're scaled over here. Breaks in half when moved afterward, but they move together. I've never experienced any problems with cloning...peppy wrote:
Scaling is fixed.
that was the problem, but no luck.peppy wrote:
I'm pretty sure this is already resolved and the remaining issues are actually in bugged maps, rather than the editor itself having problems.
Good point. I guess I'll have to wait for that since I'm not a supporter.TheVileOne wrote:
Are you using the test build to create these examples? This behavior seemed to be fixed when I checked.
The latter. Circular arcs that go offscreen are automatically reverted to bezier.D33d wrote:
Is this an actual bug or is it damage control for horrifying circular arcs?