Finally some free time...better use it all to mod and rank and stuff!
I'll try to help make this take less time with .osu code and stuff to make up for my absence. Time to go more into detail here...
Gabe wrote:
I wish I could rebubble owo
(#`Д´)ノ
[General]I see unicode artist and songname have been added already. Good (°_°)b
[Roddie's Normal]still looking good~
[Hard]00:09:651 (7) - to make sliders like this rankable you have to at least make the track sight-readable. I think it is no big deal to make sliders like this but you'll have to make them intuitive and readable for the target group of a 'Hard' diff. I will rank sliders like this if the: Follow points are clearly visible on the track they belong to; starting point and ending point are seperated; initial slider track after the starting point is visible to make the starting direction 100% clear. Minor changes but they make a difference
http://osu.ppy.sh/ss/618410256,128,9651,2,0,B|267:62|299:30|347:22|331:74|311:98,1,160,0|8,0:0|0:0,0:0:0
00:21:568 (1,2,3,4) - check the stacking of (1,3), looks better in playmode if you allign them properly
00:31:637 (6,7,8,9) - beatplacement doesn't seem to follow the song here. Move the sliders to start on the downbeat so you follow the melody like you do later on - compare to 01:50:541 (3,4,5,6) - (and fix hitsounds after moving them around). This will also fix the spacing of (8,9):
http://osu.ppy.sh/ss/618423404,60,31637,1,0,0:0:0
404,60,31842,2,0,B|320:68|276:144,1,160,0|0,0:0|0:0,0:0:0
215,287,32458,2,0,B|308:284|352:204,1,160,8|0,0:0|0:0,0:0:0
276,144,33075,1,8,0:0:0
hitsound fix not included
01:26:089 (1,2,3,4,5) - a bit odd spacing but it plays nice...so why not
02:20:336 (1,2) - maybe start the new combo on (2) instead to reflect the change from 1/1 to 1/2
03:00:815 (1) - the stacking here is really unintuitive and doesn't make much sense in terms of object placement. I see why you map that beat for the smoother transition but you could aswell make the transition of the cursor movement more smooth by not stacking this:
http://osu.ppy.sh/ss/618446 You can use the compose->polygon circle feature with 1/2 spacing and 1,50x DS settings to create this (have to rotate it after creation) or use:
226,304,179788,5,0,0:0:0
261,189,179993,1,0,0:0:0
376,224,180199,1,0,0:0:0
340,338,180404,1,0,0:0:0
228,304,180610,1,8,0:0:0
304,264,180815,5,0,0:0:0
03:01:842 (3,4,5,6,...) - suddenly 1,0x spacing...use the same 1,1x spacing for the sake of consistency
03:12:938 (1) - move to 320/128 to make the whole pattern 03:12:938 (1,2,3,4) - more symmetrical
Some more spacings to check:
02:01:842 (1,2) - spacing should be 1,1x
02:23:007 (5,6) - should be 1,1x?
02:26:089 (7,8) - ^
02:28:555 (1,2,3) - should be 1,1x between them, the anti-jump between 02:28:144 (4,1) - plays fine
02:30:404 (10,11,12,13) - should be 1,1x?
02:32:459 (2,3,4) - ^
02:35:541 (5,6,7) - ^
02:38:418 (5,6,7,8,1) - ^
02:40:267 (3,4,5) - ^
First batch. Will check again tonight.