膜姐
sherrie__fay wrote:
mod req viaQQ group PMin-game PMbaka scorpiour's modding queue
……总之就是过来mod了>A<
[Lunatic]其他没有啥问题
- 00:06:982 (3) - 尾部上移一格和00:06:832 (2) - 分开 沒位置了
- 00:10:882 (2) - NC 我覺得不需要
- 00:17:482 (5) - 建议微移到x:124 y:132 由於被吐了很多次我將整個pattern改了下
- 00:31:582 (5) - 建议NC 要不这里一堆圈圈不好读图 k
- 01:47:782 (1) - 这个静音没问题吗>_> 還是膜姐細心>_> 全note自設音效總會有點失誤的
- 02:15:382 (1) - 上移一格(grid level 4 這個已經是正中心了
- 02:34:282 (3) - 和02:32:582 (1) - 没有对齐 對齊了啊? >A<
(๑• •๑)感觉没有前一张做得好 一些silder拉得不是很严谨 有以grid level 4为单位的微小偏差。
静音note不让用。
不过整体来看还是不错的
加油(*˘︶˘*).。.:*♡
Nold
Nold wrote:
From CLANNAD Modding Queue(Flask requested)
Black = They're only suggestions.
Blue = You have better to change them.
Red = They're unrankable issue.You should change them.
[General]
Inconsistency in Tags:
- [Easy] : c82 ZUN x847606653 Flask Buta-Otome Bowling
- [Hard] : c82 ZUN x847606653 Flask Buta-Otome Bowling
- [Lunatic] : c82 ZUN x847606653 Flask
- [Normal] : c82 ZUN x847606653 Flask Buta-Otome Bowling
fixed
Inconsistency in Kiai Times:
Easy,Normal :
Kiai #1: Starts on 00:48:982, ends on 00:58:282
Kiai #3: Starts on 01:56:182, ends on 02:05:632
Kiai #5: Starts on 02:36:982, ends on 02:43:882
Hard,Lunatic :
Kiai #1: Starts on 00:48:982, ends on 00:57:982
Kiai #3: Starts on 01:56:182, ends on 02:05:182
Kiai #5: Starts on 02:36:982, ends on 02:43:582
Not necessary
[Lunatic]
00:23:782 (1) - This slider is too hidden in default skin.The other word to say,unseenable.Abosultely annoying while playing.Highly recommend you to repair it. 咁你話點改... 完全冇解/_\
00:26:482 (1,2,3,4) - I don't get why you repeating this pattern(1~2)=(3~4),the feelling are different however you use the same pattern.It ruins the map itself,bring bore to players.Rather than keeping this,I suggest you to change it like this.
Or anything you think it's better than the crruent pattern,it sucks. Not that anyone must follow the vocal. I'd rather like to follow the drum. And didn't you see I always followed the drum through all non-kiai part?
00:59:782 (1) - http://puu.sh/1ryu0 (NAZI) It blankets bad.Use this code. yay324,160,59782,6,0,B|332:216|284:252|220:260|184:204,1,192,2|8,0:0|0:0,0:0:0
01:01:432 (3) - Same as above. same204,220,61432,2,0,B|244:260|304:260|352:220|344:160,1,192
01:01:432 (3,4) - I read it as 1/4 spacing since you used to use it as 1/4 spacing.But now it's 1/2,put it away.Like this: 雖不明 還是改了:O
01:20:182 (1) - The finish doesn't fit IMO. fixed
01:24:982 (1) - Same as above same
01:50:782 (3) - Repeative slider pizzes players off.1/2 slider in 200 BPM with this kind of slider speed casue players hard to determine how many reverses does it have.It's not tricky not funny but troll.Looks like you surpass your aesthetic pattern and put laziness in it.Del the last reverse and put a note anywhere is better than what you use to do here. 換
02:31:582 (1,2) - The spacing here is just misleading players.Suddenly 0.92 spacing when you use to use 2.0 or above.See 02:33:982 (1,2,3,4,1) 改 不過沒太大區別
I am not forcing you to follow my suggestions but I highly advice you to think twice before resisting.A confuseion in my own opinion,keep spacing and patterns neat and you gain a senior talent.
Sonnyc
Sonnyc wrote:
Hello~~ Sorry for the long delay..
General:
-- I hope you to start mapping from 00:00:982 (1) (except Easy) because I believe the song needs a bit time for an intro, and also I dont think the part above is a nice place for a mapping You can heard the drum at here(00:00:382 - 00:00:832), right?
-- I also suggest you to maintain the kiai sections exactly the same for all diffs. Not necessary
Lunatic:
01:40:582 (1) - Starting this at 01:40:432 will be better Nope, I followed the drum.
02:34:282 (3) - Imo, placing somewhere like (340,208) is better Good suggestion.
To give my opinions about the map, Some interesting sliders you've used was impressive.
Though Lunatic's note were quite confusing to me, I think the mapset is surely nice, and almost rankable~~
Good luck with the map and get my star~
Only replied for Lunatic... Because I'm too busy now. TAT sorry