Hi Takos~
Random mod... Another Tatsh song o.o
[General]
-> Set preview point to PreviewTime: 82468 for more accurate preview point?
-> The background... Uhm, why not (at least) 640x480 instead? If you want to keep your current image size I recommend to use 560x420 (instead of 560x424) to make the ratio 4:3 xD
-> This song *might* need another red section around your kiai's start for metronome reset (not really sure though)
[Easy]
Good luck Takos :3
Random mod... Another Tatsh song o.o
[General]
-> Set preview point to PreviewTime: 82468 for more accurate preview point?
-> The background... Uhm, why not (at least) 640x480 instead? If you want to keep your current image size I recommend to use 560x420 (instead of 560x424) to make the ratio 4:3 xD
-> This song *might* need another red section around your kiai's start for metronome reset (not really sure though)
[Easy]
- 00:21:244 (x) - Uhm, I'd add another circle here with whistle and start the spinner 1/2 after (to continue the piano melody)
- 00:39:859 (1) - Finish on slider's start? The cymbal's sound is obvious enough imo...
- 00:39:859 (1,2,3) - (optional) Making them parallel isn't bad, but a fan flows fancier imo~
- 00:49:749 (1) - Finish on slider's start for the cymbals?
- 00:58:979 (2) - For better rhythm, start this 1/2 earlier and make this as a 5/2 slider? An arrangement like this flows good imo (:
- 01:06:232 (3) - Minor stuff, move to ~x:258 y:72 for a better triangle?
- 01:06:891 (1,2) - (optional) I suggest to add a slight bezier curve to these two (for example, add a bezier waypoint on ~x:183 y:196 for (1)) to let players adapt with 01:09:529 (1)'s bezier flow~
- 01:14:803 (1,2,3) - The idea is actually good, but I prefer to CTRL+H (3) and make a triangle arrangement like this - plays better before the spinner imo xD
- 01:18:759 (1,1) - orz, the spinner recovery time is definitely not enough for Easy >_< (you can just end the spinner on previous downbeat and silence the end though)
- 01:26:012 (2) - (optional) Move to ~x:245 y:87 to form an arc? Flows better imo (especially considering 01:24:034 (2,1) isn't arranged in a straight line)
- 01:47:111 (3,1) - orz, you can just easily make these two parallel~ (just put (3)'s endpoint in ~x:344 y:366)
- 01:54:364 (1) - Again with parallelity - really, I think elbow slider looks wonderful here:
458,254,114364,6,0,B|422:300|422:300|391:335|351:332,1,140,2|8
- 02:03:595 (1) - No need to new combo this I think (:
- 00:16:869 (2) - (optional) I'd remove the repeat and add a 5/2 slider on 00:18:431, but it's up to you~
- 00:21:244 (1) - Uhm, use the same hitsound volume progression (inheriting section) as in Easy? It sounds good imo (:
- 00:28:815 (1,2) - Just put it in ~x:260 y:198 to make (1) perfectly centered in play mode :3
- 00:44:310 (1) - Add circle here and start spinner 1/4 or 1/2 after? Will be epic with the vocals imo xD
- 00:52:716 (2,3) - (optional) Uhm, perhaps add a slight bezier curve on (2)'s start and (3)'s end? It flows good with your previous (1) imo:
- 01:00:298 (4) - Try to tilt this slider around by rotating it ~-7° selection centre, it'll give a much more unique flow~
- 01:06:232 (4) - Also add finish here? It won't hurt, plus I'm certain there's a fainting cymbal sound from the song here...
- 01:07:386 (3,4) - Just my thought though... Considering (1)'s placement, for me it's good to play around with encircle here~ (yep, (3)'s second half is also encircling (4)'s first half in this picture)
- 01:18:759 (2,3) - You could try to add claps following the vocals around here to deliver more power (:
- 01:18:759 (2,3) - Also with these sliders, I suggest to move it a bit to the left regardless of the spacing to avoid overlap with (1)'s path xD
- 01:19:913 (1) - Hmm, I suggest to add whistle to spinner's end to make it blend more with the thudding sound~
- 01:30:628 (1) - (optional) Add another bezier waypoint on ~x:300 y:279 to sweeten up this slider?
- 01:41:012 (x) - Again, add note here with finish (or just prolong the previous (6) into a slider) and start spinner 1/4 or 1/2 after? A finish is really required here orz ._.
- 01:51:397 (6) - This note is closer to (5) compared to (1) but it's barely noticeable
- 02:04:749 (1) - (optional) Try to use light yellow combo color for this slider, it's more catchy because it blends well with the previous combo imo~
- 00:12:494 (5) - Removing whistle on slider's start will make this part more dramatic imo, but it's up to you (:
- 00:13:900 (1) - I highly recommend to silence the entire spinner - again, it'll be MUCH more dramatic :3
- 00:20:619 (1,2,3) - Uhm, this... I'd use the space available on the left/upper side of the playfield to avoid clustering though >_<
- 00:36:233 (2,3) - (optional) CTRL+R to get an unique jump maybe?
- 00:38:211 (3) - Stacking this above your next (1) will build up a dramatic feel via the stop imo xD
- 00:40:354 (3) - The whistle on slider's end, is it intentional? (the whistle on slider's body fits though)
- 00:44:310 (2) - ...contrary to the above, missing whistle here?
- 00:46:123 (3,4,5) - Due to stacking's nature, please move these three to ~x:309 y:136 so overlap won't happen in play mode
- 00:47:442 (4,5,6) - (optional) I prefer a jump with circular movement here, plays fancier imo~
- 00:54:694 (1) - The whistle on (2) sounds quite weird for me, HOWEVER it can be compensated by adding whistle on (1)'s start, together with clap (:
- 01:06:232 (1,2,3) -[ i](optional)[/i] For this jump here, I prefer a sudden small jump like this though:
- 01:11:836 (5) - I suggest to put a whistle on slider's start here to compliment the previous whistles (:
- 01:19:254 (4,1,2) - Uhm, about this manual stack... Isn't (2) should be further more to the bottom-left? Or you can just do an anti-jump here with new combo on (4) though:
- 01:26:342 (3) - Finish (together with clap) on slider's end? It's obvious enough imo...
- 01:45:463 (1) - Put in ~x:243 y:267 instead, so it'll be manual-stacked to the bottom-right of (2) instead of to the right? Looks much better imo~
- 01:50:408 (6) - Hmm, I'd change the whistle here to finish (because of the cymbal sound)
- 02:04:913 (1) - Use clap on spinner's end here? (to be honest I can't get what the whistle is following, clap fits much better though ._.)
- 02:09:529 (1,2,3) - For the ending, try this rhythm/symmetrical formation here? (yep, if you do this don't forget to move the spinner 1/4 or 1/2 after... Then add whistle on (5)'s end xD)
- 00:09:994 (5) - I suggest to put it a bit more to the left (around ~x:102 y:68) to avoid overlap with (4)
- 00:20:931 (2) - Arrange (2) like this, so they'll form a closed formation instead?
- 00:28:321 (6,7) - (optional) Swap their position to form a circular movement?
- 00:33:266 (5) - Minor stuff actually, but for me it's better to put it more upward (~x:512 y:77) because (6) looks more charming if it's placed lower than (5) imo~
- 00:41:178 (1) - Finish on slider's start to accompany the cymbals?
- 00:48:266 (1,2,3) - (optional) Rather than back-and-forth I prefer a triangle jump here, plays more natural imo (:
- 00:55:518 (3) - To make it tidier, why don't you just stack this to the previous (6)? It won't hurt though~
- 01:06:232 (4,5,6,7,8) - (optional) Considering the previous (2,3)'s placement, it's better to arrange the stream like this imo:
- 01:12:166 (1) - Finish on slider's start? Again, the cymbals are somewhat obvious here...
- 01:14:474 (4) - Uhm, you can just put this in ~x:70 y:150 to make (3,4) even :3
- 01:16:781 (4,5,6) - Not a must, but a jump works well here, really~
- 01:25:683 (2,3,4,5,6) - What's wrong with this pentagon orz... Why (3,4) is so close to each other ._.
205,204,85683,1,8
146,294,85847,1,0
43,269,86012,1,0
36,165,86177,1,0
134,117,86342,1,8 - 01:41:507 (3,4) - Move 1/4 earlier - yes, the triple should happen after 01:41:342 (2) instead (:
- 01:57:661 (8) - (optional) Here, I'd rather remove the repeat and add another circle on 01:57:990 stacked below (7)'s start for a circular movement xD
- 02:00:792 (5) - Uhm, why don't you just create a triangle with your previous (3,4) o.o...
- 02:12:496 (10) - Put whistle as well together with finish on slider's end, to accompany the synth?
Good luck Takos :3