Hi Stefan, mod from my special queue.
[General]
Set PreviewTime: 12498 in the Hard
I suggest you to remove letterbox because it cuts the girl's head o.o
I don't understand why the hard diff has different red lines point. You must fix it
[Easy]
00:01:132 (1) - I suggest you to remove the 3rd waypoint because the slider would have a better flow without it
00:04:113 (1) - ^ and move it to some grid down to blanket better with the previous circle (3)
00:19:019 (1) - Remove whistles to keep consistency with previous hitsound parts, like: 00:16:038 (1,2,3)
00:35:417 (1,2,3) - I'd use whistles on each sliders' heads and tails to fit that soft sound in the music
[Normal]
00:49:578 (6) - New combo accoring to the new rhythm, remove it from 00:50:696 (1)
01:00:385 (2,3) - To keep consistency with 00:57:404 (2,3) remove clap from (2) adding it on (3)'s start removing whisltle instead
[TicCl!ck's Hard]
00:26:086 (5) - CTRL + R flows better
01:09:688 (1) - clap
01:26:458 (1,2,3,4,5,6,7) - It's confusing considering the previous easy part.
Make it as a normal circle stream, a 1/2 sliders stream or a 1/2 repeated sliders stream plz
The map is good, but all elements are unsnapped lol. You must snap them all.
[Ono's Taiko Oni]
00:55:403 (2) - Unsnapped circle
00:55:465 (3) - Unsnapped circle
[Jenny]
00:25:448 (5) - You can also remove this circle to keep sound consistency with 00:28:429
00:39:516 (5) - This slider fits the song till 00:39:889. It'd be better if you remove a slider's repeat adding a circle on the next empty part.
01:08:677 (5) - same of 00:25:448 (5)
01:22:745 (5) - Copied past part lol you already know
[bomber's Insane]
00:10:076 (1) - Overlap better with 00:09:144 (1)
00:11:753 (2,3,4) - Use the same 2.00x spacing of 00:11:566 (1,2)
00:51:814 (1,2,3,4) - This could be pretty confusing and bothering to play çç
00:57:777 (4) - Unrankable slider because totally overlapped with 00:57:031 (2)
01:08:584 (2) - x:328 y:292 to make a triangle jump with 01:08:398 (1,3)
01:12:683 (7) - New combo
This map needs some more work, especially on the inconsistant jumps :\
That's it, Stefan.
Good luck with it >w</