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Shirahamazaka Koukou Gasshou-Bu - Shiokaze no Harmony (TV Si

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Topic Starter
Andrea
This beatmap was submitted using in-game submission on giovedì 13 settembre 2012 at 16:01:58

Artist: Shirahamazaka Koukou Gasshou-Bu
Title: Shiokaze no Harmony (TV Size)
Source: TARI TARI
Tags: Ending P.A. Works xxheroxx osuplayer111
BPM: 145
Filesize: 11724kb
Play Time: 01:35
Difficulties Available:
  1. Hard (4,98 stars, 240 notes)
  2. xxheroxx's Normal (2,96 stars, 92 notes)
Download: Shirahamazaka Koukou Gasshou-Bu - Shiokaze no Harmony (TV Size)
Download: Shirahamazaka Koukou Gasshou-Bu - Shiokaze no Harmony (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
My 162nd Beatmap.

I hope you will like and enjoy it :3

Special thanks to Vicho for the mp3 and to ykcarrot for the video ^^

Here's Rika's Normal difficulty if you want to download it - Link


Mapset:

Hard - Done.
xxheroxx's Normal - Done.
Garven
((○(´Д`)○))
Suimya

Garven wrote:

((○(´Д`)○))
Kawayi Rika

Garven wrote:

((○(´Д`)○))
Sure
Take my star ☆
Mikkuri

ykcarrot wrote:

Take my star ☆
Diasios
...déjà vu?!? :o

http://puu.sh/11F9A



Spero ti piaccia~
Kawayi Rika
I forgot some star for you ~

Fight :3
Topic Starter
Andrea
Thanks everyone for the support :3

Moved to Pending Beatmaps~
Aurele
Finally, another mapset from Andrea \o-o/
BrokenArrow

Gabe wrote:

Finally, another mapset from Andrea \o-o/
Funny, since when is 1 diff a mapset?
And the fact that Kawayi Rika pushes this map's sp again makes me want to.. nevermind.
In the end, this is just another piece of lazy TV-Size mapping which will be mostly played 1 time by people and never again. I bet this gets ranked in less than a week.
Dark_Ai
*sigh ..*
Agree, broken ...
Aurele

BrokenArrow wrote:

Gabe wrote:

Finally, another mapset from Andrea \o-o/
Funny, since when is 1 diff a mapset?
And the fact that Kawayi Rika pushes this map's sp again makes me want to.. nevermind.
In the end, this is just another piece of lazy TV-Size mapping which will be mostly played 1 time by people and never again. I bet this gets ranked in less than a week.
Everyone can have their own opinion, but it's good to see Andrea back again in mapping.
riffy
oh. Moedrea's map. i sense moe and pro mappers.

since it in pendings i guess it's okay to take a look a this map, right? >.</

[General]
try tick rate 2?
add tags: ed P.A. Works ("ed" is short from "ending")

[xxheroxx's Normal]
00:34:372 (3,4) - i don't want to ruin your awesome flow but i think it would be better if you start (3) at (00:34:372 ) (and here's my suggestion how can you fix flow if you apply this suggestion link)
00:38:303 (4,1,2) - personally i think this pattern will confuse beginners (don't like this kind of patterns for easiest diff in mapset) beginners probably won't see (1) and click (2) instead. not a big problem but as long as Normal is easiest diff here, i want you to fix it
00:45:958 (1) - a bit overlapped with scores and progress-bar. try to move it somewhere to avoid (confusing for beginners) overllap?
00:58:165 (3) - it feels a bit awkward while playing. try to follow vocals closer? example
01:29:820 (4) - new combo here fits with your comboing, isn't it?

[Hard]
00:27:337 (4) - i guess you can add reverse for this slider to follow music and vocals. also reverse here won't ruin you flow
00:42:648 (8,1) - kinda unsure about this.. try to swap new combos? it fits with vocals and it also more reasonable to put new combo here at sronger beat

~~~~~

hope it helps to make your awesome map a bit better


don't read me

BrokenArrow wrote:

Funny, since when is 1 diff a mapset?
And the fact that Kawayi Rika pushes this map's sp again makes me want to.. nevermind.
In the end, this is just another piece of lazy TV-Size mapping which will be mostly played 1 time by people and never again. I bet this gets ranked in less than a week.
it's still a great map.
BrokenArrow
What's the point in mapping TV-Size maps anyways? Why don't you map something unique.. something people still going to talk about in 1 year?
You're just mapping songs for the sake of getting them ranked, not for "creating something awesome" or "having fun at mapping". At least not anymore.
And that's not just my opinion.
Topic Starter
Andrea
Go away from my thread already, I map what I want and like, I don't need haters on my thread, thank you.

Also thanks for modding Bakari, will check it soon :3

EDIT: Fixed some stuff =w=
Dark_Ai
Honest ... he can say his opinion even if is in your thread... sorry but yeah
Tanzklaue

Dark_Ai wrote:

Honest ... he can say his opinion even if is in your thread... sorry but yeah
yes he can say his opinion. that doesn't mean that it is a smart thing to do :P
Saten
I don't money
Topic Starter
Andrea

Saten wrote:

I don't money
That scene was so epic xD
Melophobia
i was looking for a good map to mod =3=

[General]
background color is very similar to combo color2. i guess it's better to change it for some players who delete BGs while playing (it's not recommended though)

[Normal]
00:16:165 - whistle
00:57:751 - clap sounds nice here
01:19:061 (2,3,4,5) - can you make this section like 00:24:027 (2,3,4) - to follow the emphasis on redtick?
at least remove clap from 01:19:475 (3) - , it doesnt exist in the music
01:06:027 - maybe enable slidertick sound here too? need something different here to indicate the consecutive drum imo
01:32:303 (1) - how about changing this into a 1/2 slider (or 2 circles) to follow music better?

[Hard]
00:15:544 (4) - i can hear the bell in the music so whistle here too?
00:25:786 (8) - clap? the drum is strong enough to be followed i guess
00:34:992 (9) - the overlapping would be more sexy if this slider was placed at x:396 y:92
00:37:475 (5,6,7) - sorry for nazi, but they can be stacked better imo
00:57:958 - according to the music. clap shouldnt be here but at 00:57:751 -
00:58:889 (3) - hmm maybe clap? the drum in the music is too clear to be ignored imo
01:06:026 (5) - clap? the drum is very similar to 01:06:234 - imo
01:31:786 (6) - i'd suggest a clap here for the same reason as 00:25:786 (8) -
01:34:786 (2) - whistle for the bell sound?

great map as always. just minor stuff and hitsound suggestions only~ (always wondering how did you understand songs perfectly.. you're so pro o_o
good luck~
kirinoimouto22
Probably this is one of the best ending of this season...

[General]

  1. Good
[xxheroxx's Normal]

  1. 00:56:923 (1): Add clap
  2. 00:57:130: Add a note
  3. 00:57:337 (2): Clap in end?
  4. 01:17:406 (1): This rhythm looks better and simple for me: http://puu.sh/128SI
  5. 01:33:544: Add a note
All here is suggestions, nice diff.

[Hard]

  1. 00:14:510: Add a note? Feels empty for me without here and i can hear a bell sound here. If you fix this suggestion, please add a whistle.
  2. 00:17:820: Same as above
  3. 00:17:199 (3,4,5): They look better like this: http://puu.sh/129aa
  4. 00:29:406 (1,2): CTRL+R in (1) and unstack (2) after CTRL+R in (1).
  5. 00:34:786 (8,9): Move (8) to x:492 y:132 and stack with (9). They will look like this: http://puu.sh/129kv
  6. 00:38:096 (6,7): They can be stacked better imo.
  7. 00:57:337 (2): Clap in end.
  8. 01:29:820 (1,2): Same as 00:29:406.
Diff looks very very good, just suggestions

Good luck :)
Topic Starter
Andrea
Thank you both for the nice mods, updated :3
mancuso_JM_
Let me Help you, please xD!

[General:]

Tags: Remove ED from tags, is useless on Website and in-game, you can't find it a precise thing in-game and well as you know a word with just 2 letters is not necesary to the Website
Volume: The Hitsounds sound a bit low to me, I think that it's a good idea if you increase by 10% all the sections with 80% in Volume

[Rika's Easy:]

Settings:
--> HP Drain Rate in 0 is really low, including on a Easy diff. Works better if you increase it by 1 or 2 Ticks at least (HP+1/2)
--> Also, The Overall Difficulty is low actually. So, would be better if you increase it by 1 or 2 Ticks too (OD+1/2)

• 00:16:992 (2): Your previous patterns are contructed with 'stright' Sliders, so to follow that would be a good idea if you do this Slider with a red Point in the middle. Something like that is my idea

• 00:19:061 (5,1): Stacked Notes are not a good idea on Easy difficulties, New Players don't have the Skill to read this kind of patterns, so is better if you Unstack these pattern
• 00:22:786 (1): On your Next two Kick Sliders, you started to follow the Background of the Instrumental. I think that it's better if you start here with that, finishing the Slider 1/2 forward. New Players can be more concentrated if they play that before
• 00:47:613 (3): Your previous Whistle are following the bells, but in this case I think that plays fine with the Vocal if you add a Whistle on the Slider end.
• 00:48:855 (1,2): Switch these New Combo, works better with the Stanza and the Vocal.
•01:30:234 (2): In this case, is better if you play with the Vocal instead of the Instrumenal. I think that it's easier to read to New Players, to do that you should make this Slider bigger by 1/2

[xxheroxx's Normal:]

Settings:
--> Is more consistent with the other difficulties if you reduce the HP Drain Rate by 1 Tick (HP-1)

• 00:36:441 (3): I don't know what did you want to follow finishing this Slider on a Red Tick, if you want to do a better variety between Instrumental/Vocal you should finish with this Slider 1/2 back and then add a Note on 00:37:268
• 00:40:992 (3,4): The long Vocal start here, so is better if the long Slider (2/1 Slider) start in this position, and then where the music returns to the Normal Music you should add the Note in 00:42:234. Try this Rhythm and placement of Notes if you Like it:
• 00:48:441 (4): A Whistle here fit properly with the Vocal, like I mentioned on Easy.
• 00:57:130 (x): You can risk a bit with the Rhythm since it is a Normal diff. so I'd like to see a Note in this place
• 00:57:958 (x): (^)
• 01:17:406 (1): This Slider with more than a Repetition can be Hard to Normal players because it is inconsistent on the map (is the only one on it). This pattern will be easier to read if you delete the last repetition and then add a Note on 01:18:648
• 01:33:130 (x): This place sounds empty, try to add Something to cover this Blank on the end of the map. Maybe a Slider starting here and finishing on 01:33:544 can be a good idea.

[Hard:]

• 00:27:958 (5): To remark this Stop, a New Combo could be a good idea. The Voice also change on this point
• 00:38:510 (7,8,9,10): Is better if you reduce a bit these jumps, they are a bit huge to be on this diff, because it's a simple Hard. I think that is better if you replace the position of (8,9) with the postion of (10), you keep the jump but in this case is a bit little and the flow is better
• 01:07:889 (2): The previous 1/8 can be alone :P, is better if you add a New Combo here because start a New Section of the song

Wow, Shortest mod ever!!
All these diff are preety rankeable, so I have to shoot a Star
Good Luck with that, guys! ;)
Topic Starter
Andrea
Updated, thanks a lot :3
Chewin
Baka.

[General]

Combo3 : 0,172,255 is better

[Rika's Easy]

00:24:027 (2) - This slider should be moved further from 00:22:786 (1). It's confusing to play for beginners since you have used the same spacing of 00:24:027 (2,3). You can simply fix it using distance snap.
00:40:165 (2) - You could blanket it better with 00:40:579 (3)
00:47:613 (3) - I guess you forgot to use whislte on this slider's end. It'd be consistent with 00:45:958 (1)
00:50:923 (3) - Finish here to match the cymbals in the song would be perfect
01:01:682 (2) - CTRL + R?
01:04:165 (1) - Clap on the slider's end
01:34:165 (1) - It's better if you start this spinner 1/4 earlier

[xxheroxx's Normal]

00:36:441 (2) - Clap on this slider's end would fit better than default soft normal IMO :\ Even if the clap should be on 00:37:268.
00:47:612 (3,4) - Try to improve this blanket?

[Hard]

00:19:475 (5) - According to the hitsound pattern you should use New combo here. Or use it on 00:19:889 (6) maybe?
00:27:337 (4) - This slider would flow better if CTRL + R'd
00:50:717 (2) - Finish on this slider's tail? It would sound perfectly together with 00:49:268 (7)
01:04:165 (5) - Mh. Following the vocal you could use a rhythm like this. It fits the music much better IMO:
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