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Sakaue Nachi - Crazy Hot

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Topic Starter
Mythol
>Chewin 2nd mods fixed, others i'll get more opinions first.. same with offset
thx~ :)
LunarSakuya
sorry kinda late
Fixed all of Chewin's mod ^^
http://puu.sh/NO48
Topic Starter
Mythol
changed +4 to offset~
update all diffs ^^
cRyo[iceeicee]
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

[Sakuya's Easy]
SPOILER
  1. 00:22:027 (3) - head whistle ?
  2. 00:23:509 (4) - NC i guess for consistency
  3. 00:26:101 - i would add note with whistle here to emphasize BG music
  4. 00:29:064 - also wanted to see note here .w.
  5. 00:44:990 (2) - prefer to remove whistle from tail
  6. 01:00:546 (3) - try this instead ? http://puu.sh/QjOz (also add whistle to slider head/body/tail)
  7. 01:12:027 - sounds better if you add note for *touch my fire* same like here 02:23:138 (2) -
  8. 01:24:249 (2) - finish head, same with insane ?
[alacat's Normal]
SPOILER
  1. 00:01:287 (1,2,3,1) - i would replace this pattern with 1 spinner o.o
  2. 00:14:620 - either add note with finish here, or start break from here http://puu.sh/QkeC
  3. not a bit deal but i suggest you to reduce break till big white tick here 00:24:990 http://puu.sh/QkiW
  4. 01:12:398 (3,4) - add head whistles for *fire* o.o?
  5. 01:36:101 - same break issue here, reduce it to big white tick
  6. 01:49:435 (1) - whistle, same with insane diff ?
  7. 01:57:953 (5) - replace this note with kickslider ? http://puu.sh/QknU
  8. 02:11:657 (4) - arrow whistle ?
  9. 02:32:398 (4,1) - hmm, maybe this ? http://puu.sh/Qkpf
[Nyquill's Hard]
SPOILER
  1. reduce break till 00:24:990
  2. 00:27:953 (8) - NC .w.
  3. 00:52:398 (7) - whistle for *OOOOUUUU* o.o?
  4. 00:55:361 (7,8) - can be *whistled* .w.
  5. 00:56:101 (1) - finish i guess, cause i hear some cymbal
  6. 01:00:546 (4,5) - can be *whistled*
  7. 01:07:953 (1) - finish
  8. 01:12:398 (5,6) - whistles for *FIRE* .x.
  9. reduce break till 01:36:101
  10. 02:03:509 (6) - OOOUUUUUU
  11. 02:06:472 (8,9) - same as before
  12. 02:11:657 (4,5) - same as before
  13. 02:13:138 (1) - finish ?
  14. 02:13:694 (2,3,4) - would be nice if you change placement here, to prevent bad looking overlaps, smth like this maybe http://puu.sh/Qkz5
  15. 02:23:509 (3,5) - FIRE
  16. 02:35:361 (5) - whistle ?
[Insane]
SPOILER
  1. 00:13:879 (9) - maybe whistle here and slider whistle for this 00:14:064 (1) -
  2. 00:24:342 - this should be removed i guess o.o http://puu.sh/QkGf
  3. 00:49:435 (4,5,1) - 4 sliders sounds better for me :> (random placement orz http://puu.sh/QkLr)
  4. 00:59:064 (1,2) - hmm, wanted to see white tick triple here o.o
  5. 01:00:546 (1,2) - you used higher SV for kiai, but i suggesting you to encrease it from here to emphasize music(maybe even 1.2 orz), also some halfscreen jump can be here ww
  6. 01:12:398 (1,3) - whistles for *FIREEEEEEE* o.o?
  7. 01:28:694 (1) - hmm maybe whistle tail and remove whistle from 01:29:064 (2) -
  8. 01:31:657 (1,2) - same here, remove from tail and add on #2
  9. 01:35:731 (8) - whistle tail !
  10. 02:01:287 (1,2,3,4) - change placement a bit ? http://puu.sh/Ql5D
  11. 01:59:620 (7,8,1) - move this a bit x:476 y:92, to place it between #4,5 also rotate it for few degree to make better blanket with 01:59:249 (5) -
  12. 02:11:657 (1,2) - both whistles, and same suggestion about increasing SV .w.
  13. 02:23:509 (1,3) - FIREEEEEE ( also spacing a bit small here comparing to previous FIREEEEE 01:12:953 (2,3) - and i think this music fits some big jump http://puu.sh/QkWx)

Good luck :3
Topic Starter
Mythol
fixed everything !!
ty for great mod cRyo :>
Nyquill
http://puu.sh/QDWR

did everything except for that last whistle. Everything else fits well.

Nice htisound modding
NatsumeRin
[Sakuya's Easy]
Nice designed diff, nothing really to pick here.. just.
01:45:361 (2) - feels different with the rest parts.. just a single note?

[alacat's Normal]
00:08:324 - add a note? (or i'd prefer 00:07:953 (4) to be a 1/1 slider in fact, need some new designs though)
01:44:249 (2) - it should be a 3/4 repeat slider like (1)? why different here?
01:56:101 (2) - ^
02:23:509 (1,1) - seems a little hurry here for a normal... make something instead of that spinner..?

[Nyquill's Hard]
00:27:953 (8) - if could.. a new combo here of somewhere around, this combo seems a bit long (also for the similar combos >10)
01:05:546 (2) - a bit strange to me. because the reverse point 01:05:731 - is at a heavy voice (both vocal/drum)
02:03:509 (6) - could be farther. When players see two sliders like this they tend to thiink it's 1/2 i guess..? (This diff follows distance snap really strictly...= =)
02:06:472 (8,9) - change the whistle at 8's end to 9's beginning

[Insane]
HP-1 OD+1?
00:59:620 (5) - change to a 1/4 triple?
01:02:953 (4) - this manual stack is not on the right place..?
01:44:990 (1,2) - wow needs to be that large?
02:01:287 (1) - make it down a bit looks better..
alacat
>cRyo

cRyo[iceeicee] wrote:

[alacat's Normal]
  1. 00:01:287 (1,2,3,1) - i would replace this pattern with 1 spinner o.o
no change here ><

Thanks modding~ :oops:

NatsumeRin wrote:

[alacat's Normal]
01:44:249 (2) - it should be a 3/4 repeat slider like (1)? why different here?
01:56:101 (2) - ^
I made it for a little easier :3


NatsumeRin , Thanks modding~ :)

http://puu.sh/VTQf
Nyquill

NatsumeRin wrote:

[Nyquill's Hard]
01:05:546 (2) - a bit strange to me. because the reverse point 01:05:731 - is at a heavy voice (both vocal/drum) Changed this, but now I can't tell if this is too troll.
剩下的都改了。。。以上有可能需要再看一看。

http://puu.sh/VUAM
Topic Starter
Mythol

NatsumeRin wrote:

[Sakuya's Easy]
Nice designed diff, nothing really to pick here.. just.
01:45:361 (2) - feels different with the rest parts.. just a single note?
fixed for Lunar since she asked me to~

[Insane]
HP-1 OD+1? i want to keep od 7 in this streamy map x.x
00:59:620 (5) - change to a 1/4 triple? sounds okay, i prefer current slider
01:02:953 (4) - this manual stack is not on the right place..? so notes wont be completely hidden ><
01:44:990 (1,2) - wow needs to be that large? made a little smaller.. and changed this part a bit
02:01:287 (1) - make it down a bit looks better.. okay..
thx for mod NTR :>
Melophobia
As requested

[Easy]
00:45:731 (3) - this is too curved comapred with (1,2) imo and looks not that great to me
01:00:546 (3) - finish!
01:01:286 - and maybe clap here?
01:02:027 (1) - try to make it curvy.. i dont think the current one looks so good
01:12:398 - finish sounds nice here
01:13:879 (1) - same as previous one
01:43:509 - maybe finish here? sounds nice to me><
01:51:287 (2) - looks better if you use CTRL+J for this
02:11:657 (4) - finish~
02:12:398 (5) - not sure about this but finish is too much imo maybe clap here instead?
if no, i'd suggest to add finish at 01:01:286 - too for consisntency
02:23:509 (3) - curve this slider for better flow? i think it doesnt fit in this pattern
http://osu.ppy.sh/ss/408609
02:35:361 (2) - finish~

[Normal]
00:04:249 - ここはfinishなくていいんじゃないかな、かなり煩いと思う
00:05:731 - ^ 最低でもこっちは外した方がいい
00:11:657 (1) - 曲の中にあるのでこっちにはfinishつけときましょう
00:12:398 - ^
00:39:805 (4,5,1) - この並べ方はかなり不自然な流れ方になってるかな 後ろの方でoverlapが起きてあんまりいいパターンじゃないんだけどまぁこんな感じで繋げればいいんじゃないかな
http://osu.ppy.sh/ss/408617
(4)を垂直に立てると自然な流れで後ろに繋ぎやすいはず
00:44:990 (3) - 逆に反らせると(4)への流れがより自然に
http://osu.ppy.sh/ss/408618
00:47:212 (2) - finishは合わないとおもいます
00:55:361 (5) - 前後の配置を考慮すると1grid下
01:00:175 (3,4) - 変える必要もないんだけど気分的に(1)と(4)が詰まってる感じするからもう少し離したい
01:13:509 - clapが煩くて浮いてるからここは音量下げていいんじゃないかな
01:13:879 (1,2) - このpatternが1st kiaiと比べると簡単なのがちょっとアレかな?、2番目だし前のより盛り上げたいところ
01:43:509 (1) - たぶんfinish
01:49:435 (1) - ^
02:01:657 (2) - ちょっとstackがずれてる・・・

[Hard]
00:11:657 (1) - finish sounds nice here
00:28:879 (6) - i know you tried to stack it with 00:27:583 (7) - but looks awkward to me it's better to correct it
00:31:472 (2) - move this to where (4)'s beginning is?
00:36:842 (1) - finish here?
00:44:990 (2) - copy paste from (1) for better flow/ looking?
00:58:324 (8,9) - spacing is wrong imo.. 1~2grid up would be better
01:09:435 (6,12) - they can be stacked better imo
01:38:879 (5,6,7,8,9) - move these notes to a bit down so that 01:38:324 (4,9) - can be stacked? flows and looks better imo
01:53:879 (5) - i prefer this one
http://osu.ppy.sh/ss/408641
01:55:361 (1) - finish sounds nice imo
02:11:287 (3) - sorry for nazi but move 2nd point to 1grid right to make the angle same as (2)
02:24:342 (6) - nice hitsound here!
02:34:990 (4) - place this at x28 y244 for consistency

really nice diff

[Insane]
why not [Lunatic]? as you can see many touhou maps are using the name for the highest diff
00:06:472 (4) - shorten by 1/4 and add a note on whitetick
00:07:953 (1,2,3) - awkward rhythm... try this instead
http://puu.sh/X8qC
also i disagree with you about (1)'s shape it doesnt match the song very well
00:12:675 - note here if possible><
00:14:249 - stream!
00:14:620 (2) - start newcombo here instead? x_x
00:33:879 (3) - your all other combos are quite short but this one is kinda long maybe newcombo here? it also can warn jumps too
00:34:249 (5,6) - CTRL+R for better flow?
00:50:175 (1) - finish~
00:58:694 (3) - ctrl+H would be much better
01:37:212 (7,8,9,10) - i'd do something different here ex,1/4 sliders because of the emphasis
02:11:657 (1) - flow is not so good imo maybe stack it with the previous (1) or rotate the slider a bit
02:21:842 (6) - can be stacked better

so streamy&jumpy ;_; but good one
Nyquill
http://puu.sh/Xari Did everything

I can finally go nap.
alacat

Melophobia wrote:

[Normal]
01:00:175 (3,4) - 変える必要もないんだけど気分的に(1)と(4)が詰まってる感じするからもう少し離したい
このくらいあけました! http://osu.ppy.sh/ss/408662
all fixed ~ Thanks modding <3

http://puu.sh/XaJ2
LunarSakuya
SPOILER

Melophobia wrote:

[Easy]
00:45:731 (3) - this is too curved comapred with (1,2) imo and looks not that great to me
01:00:546 (3) - finish! Fixed
01:01:286 - and maybe clap here? I'll keep consistency for now
01:02:027 (1) - try to make it curvy.. i dont think the current one looks so good Fixed
01:12:398 - finish sounds nice here Fixed
01:13:879 (1) - same as previous one Fixed
01:43:509 - maybe finish here? sounds nice to me>< Fixed
01:51:287 (2) - looks better if you use CTRL+J for this Fixed
02:11:657 (4) - finish~ Fixed
02:12:398 (5) - not sure about this but finish is too much imo maybe clap here instead? Fixed
if no, i'd suggest to add finish at 01:01:286 - too for consisntency
02:23:509 (3) - curve this slider for better flow? i think it doesnt fit in this pattern Fixed
http://osu.ppy.sh/ss/408609
02:35:361 (2) - finish~ Fixed
Thanks Melo =v=

http://puu.sh/XaLR
Topic Starter
Mythol

Melophobia wrote:

As requested

[Insane]
why not [Lunatic]? as you can see many touhou maps are using the name for the highest diff okay ;_;
00:06:472 (4) - shorten by 1/4 and add a note on whitetick fixed
00:07:953 (1,2,3) - awkward rhythm... try this instead fixed
http://puu.sh/X8qC
also i disagree with you about (1)'s shape it doesnt match the song very well i think it fits perfectly :<
00:12:675 - note here if possible>< not possible!
00:14:249 - stream! no! keep intro simple~
00:14:620 (2) - start newcombo here instead? x_x used combo to show huge spacing change x.x
00:33:879 (3) - your all other combos are quite short but this one is kinda long maybe newcombo here? it also can warn jumps too others are long too! → 00:29:342 (10)
00:34:249 (5,6) - CTRL+R for better flow? i like current positioning, jumps are at the right places in the song imo o.o
00:50:175 (1) - finish~ im baka D:
00:58:694 (3) - ctrl+H would be much better agree~
01:37:212 (7,8,9,10) - i'd do something different here ex,1/4 sliders because of the emphasis agree.. but current is also fine too :>
02:11:657 (1) - flow is not so good imo maybe stack it with the previous (1) or rotate the slider a bit flow break on purpose for emphasis on her voice ^^
02:21:842 (6) - can be stacked better fixed
so streamy&jumpy ;_; but good one
thx melo :33
-kevincela-
Sorry for the delay ;_;

[Sakuya's Easy]

  1. 00:47:212 (1) - Move this at x:300 y:340,to make the a blanket with 00:45:731 (3) - ? Imho,it would be better to have a blanket like this here.
  2. 00:49:805 - Since of the drums being played here,I suggest you to add a note in this section,it really sounds good!
  3. 01:10:916 (4) - This new combo is unneded with the current new combo pattern you are using,delete it?
  4. 01:46:472 (4) - Little suggestion here: Add a new combo? It currently follows well the singer's voice,so I think it might be better to add it.
    Very good diff indeed,just pick these as some suggestions,since the diff right now is pretty good. Good work! ^^
[alacat's Normal]

  1. 00:39:805 (4) - That's more an aestethic thing,but what do you think of moving the central waypoint at x:40 y:232 and the last one at x:108 y:252? By doing that the blanket with 00:40:916 (5) - will become prettier ^^
  2. 00:47:953 (3) - I would personally transform the rhythm in this way:

    I think a rhythm like this would follow better the singer's voice,and it would be a bit more challenging to play,because of the 1/2 rhythm! (if you do this,move 00:48:879 (1) - 1/2 later and make it too 1/2 shorter,as I have done in the screenshot!)
  3. 01:59:064 (2) - Same as 00:39:805 (4) -
    Pretty diff,good work! :D
[Nyquill's Hard]

  1. 00:29:249 (8) - Move this at x:364 y:348 to make 00:28:879 (6,7,8,1) - an equidistant pattern? It will turn out too that this pattern will actually be a series of little jump that fit with that part :D
  2. 00:37:953 (4) - CTRL+R?
  3. 00:49:249 (5) - Put this at x:440 y:148 and put 00:49:620 (6) - at x:392 y:212 to make 00:48:694 (3,4,5,6) - a perfect diamond-shaped pattern? It's just a little aestethic thing,fix only if you want!
  4. 01:13:694 (7,1) - If you want something symmetrical here,what do you think on putting the note 7 at x:348 y:132 and on making 01:13:879 (1) - a symmetric slider? It will turn out something like this!
  5. 01:39:064 (6,7,8) - Ctrl+r on each of them to make some little jumps? They're pretty fun to play :)
  6. 01:46:472 (8) - Add a new combo here,to keep the consistency with other patterns?
    Really good and fun to play,you did a really good job here!
[Insane]

  1. 00:34:620 (7) - Put this at x:256 y:332 instead of putting it in 00:34:064 (4) - 's position?
  2. 00:41:101 (5) - Again,put this instead at x:328 y:280?
  3. 02:19:249 (2,3) - Ctrl+r between these notes? I expected something like this,instead of returning again at 02:18:694 (3) - 's end
    Sorry for my short mod,but I'm in a hurry and right now I have to go. Maybe tomorrow I'll check it better. Anyways,really good diff,good job! :D
Really good map you have here,pretty solid and polished! Good luck with your map :D
alacat
Thanks modding~ :oops:

http://puu.sh/XGLf
Topic Starter
Mythol
fixed first 2 mods
nice mod~ :D
NatsumeRin
bubbled.
Niva
Hi Mythol~ Randomly checking bubbled map...
Just posting some minor suggestion/things that caught my most attention here, it's a great mapset yeah~

[General]

-> You can try to add light blue/purple/gold combocolor for this set, but it's not a must (:

[Sakuya's Easy]

  1. 00:53:138 (3,4,1,2) - Hmm, I don't really liked how (3,4) flows here, I'd play with encircles instead to make it look less forced:
    134,127,54990,2,2,B|92:116|60:142,2,80,2|10|2
    209,155,56101,6,0,B|285:195|365:155,2,160,4|0|0
    160,218,57953,2,0,B|159:267|113:288,2,80,8|0|8
    80,216,59064,5,0
  2. 01:46:472 (4,5) - Why don't you add finish on (4)'s start and end as well, to fit the cymbals? (previously you have finishes also on 00:36:842 (2,1) xD)
[alacat's Normal]

  1. 00:13:879 (5) - Add whistle as well? (same synth as in (4))
  2. 00:50:916 (1) - Try something like this? Flows better with (2) imo:
    211,302,50916,6,0,B|177:300|146:312,2,60,2|0|8
  3. 01:39:435 (x) - Add note here? (uhm, I don't really mind the rhythm gap like this usually... But the lyric on (5) is too strong to be skipped, really >_<)
  4. 02:35:361 (1) - Whistle + Finish on spinner's end, as used in Sakuya's Easy?
[Nyquill's Hard]

  1. 00:37:583 (3) - Maybe CTRL+R this for circular variation? (this jump fits the synth though :3)
  2. 01:41:287 (3) - Put it more to the left (~x:4 y:115)? I feel this slider's shape is made for a slight jump like this (:
  3. 02:22:027 (1,2) - This plays good though, but I prefer something flows more solid with red waypoint usage like this:
    136,152,142027,6,0,B|180:140|216:108|217:68|217:68|205:28,1,165.000005035401,0|8
    376,152,142768,2,0,B|332:140|296:108|295:68|295:68|305:28,1,165.000005035401,0|8
  4. 02:35:361 (1) - Whistle + Finish on spinner's end, as used in Sakuya's Easy?
[Lunatic]

  1. 00:05:361 (5,6,7,8,1) - Please put it around ~x:126 y:380, it'll look better in play mode... (yes, this is due to stacking's nature)
  2. 00:24:990 (1) - Whistle+finish fits for this spinner's end I believe (:
  3. 02:01:101 (4,1,2) - Just a suggestion here, it's good to make these three parallel I think :3
  4. 02:35:361 (1) - Whistle + Finish on spinner's end, as used in Sakuya's Easy?
Hmm, it's a really solid and very ready mapset overall (:
Call me back after the fixes~
Topic Starter
Mythol

Niva wrote:

Hi Mythol~ Randomly checking bubbled map... i love you!! ♥.♥
Just posting some minor suggestion/things that caught my most attention here, it's a great mapset yeah~

[General]

-> You can try to add light blue/purple/gold combocolor for this set, but it's not a must (: I'm bad with combo colors.. orz no change since current ones work and I dont wanna ruin it ;_;

[Lunatic]

  1. 00:05:361 (5,6,7,8,1) - Please put it around ~x:126 y:380, it'll look better in play mode... (yes, this is due to stacking's nature) agree~
  2. 00:24:990 (1) - Whistle+finish fits for this spinner's end I believe (: yes !
  3. 02:01:101 (4,1,2) - Just a suggestion here, it's good to make these three parallel I think :3 beautiful :3
  4. 02:35:361 (1) - Whistle + Finish on spinner's end, as used in Sakuya's Easy? sorry prefer just finish here ><
Hmm, it's a really solid and very ready mapset overall (:
Call me back after the fixes~
ty~~<3333333
LunarSakuya

Niva wrote:

[Sakuya's Easy]

  1. 00:53:138 (3,4,1,2) - Hmm, I don't really liked how (3,4) flows here, I'd play with encircles instead to make it look less forced: Fixed, thanks
    134,127,54990,2,2,B|92:116|60:142,2,80,2|10|2
    209,155,56101,6,0,B|285:195|365:155,2,160,4|0|0
    160,218,57953,2,0,B|159:267|113:288,2,80,8|0|8
    80,216,59064,5,0
  2. 01:46:472 (4,5) - Why don't you add finish on (4)'s start and end as well, to fit the cymbals? (previously you have finishes also on 00:36:842 (2,1) xD) Fixed
Ty Niva :lol:
http://puu.sh/10GME
alacat

Niva wrote:

[alacat's Normal]

  1. 00:13:879 (5) - Add whistle as well? (same synth as in (4))
    fixed ~!
  2. 00:50:916 (1) - Try something like this? Flows better with (2) imo:
    211,302,50916,6,0,B|177:300|146:312,2,60,2|0|8
    fixed ~!
  3. 01:39:435 (x) - Add note here? (uhm, I don't really mind the rhythm gap like this usually... But the lyric on (5) is too strong to be skipped, really >_<)
    hmm , I put in a steady rhythm >.< 01:37:583 (1,2,3) -
  4. 02:35:361 (1) - Whistle + Finish on spinner's end, as used in Sakuya's Easy?
    fixed ~!
Thanks modding ~ Niva :)

http://puu.sh/10Hcc
Nyquill
Niva
Sorry for my lateness... I didn't touch my computer yesterday >_<

All good now though (:

Ranked ~
YTYuyu
FINALLY~ congratz on the rank ;)
Topic Starter
Mythol
ty Niva~~~~ :)
alacat
Mythoooooooooooooooooooooooooooool (๑´ސު`๑)~congrats
Quilt
mythoooooooooooooooooooooool con\(゜ロ\)gra(/ロ゜)/tz \^^/
Gamu
(o'д')ノ☆゚*。Congratu★lations。*゚☆ヽ('д'o)
Suimya

-Gamu- wrote:

(o'д')ノ☆゚*。Congratu★lations。*゚☆ヽ('д'o)
Nyquill
Mythoooooooooooooooooooooooooooool (something japanese here)
Melophobia
yes \^^/
donpen
congrats!
xsrsbsns

Melophobia wrote:

yes \^^/
[CSGA]Ar3sgice
:3
nanaz0r
Congrats! Yay for Magus Night remix \o/
Rare
yay xD
DarknessAngel
congrats ~ ! :)
Frostmourne
OH YESSSSS
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