Remember, some of the errors posted are suggestions, not directions. Edit to what you see fit.
SPOILERTiming (BPM / Offset): 186.040 / 10,010 ms (Seems okay so far.)
[Currently] with double BPM: Yes
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 2 / 2.40
Distance Snap Average: x1.0
[Current] Objects: 265 ( 231 Circles / 28 Sliders / 6 Spinners )
[Current] Max Combo: 317
[Current] Max Score: 2,604,080
[Current] Star Rating: 5.00
[Current] HP Drain Rate: Lv.7
[Current] Circle Size: Lv.3
[Current] Overall Difficulty: Lv.9
00:22:26 (1,2,3,4,5,6,7) - The spacing isn't the same. This can make it harder to keep up with the pace on this difficulty.
01:06:77 (1,2,3,4,5) - Some uneven spacing here.
01:12:57 (1,2,3,4,5,6,7,8,9,10,11,12,13) - Uhhhh...... wtf just happened?
01:14:83 (1,2,3,4,5,6,7,8,9,10,1) - ^
Notes: Not sure what to say honestly. I know this map is trying to go for something insane, but I think its been over done a bit too much like with 01:12:57. I don't think even a tablet player can catch that either. Try to use more caution with the patterns too as over doing it would kill the playability alot.
Well, 2 things that was getting to me.... 1.) The approch circle looks kinda a bit odd. Even though you can hit it on time, it would be very confusing in the higher difficulties as it moves faster. 2.) The transparancy + almost alike background colors + faster appearance of the circles = blindness...
Though this map has hope to be fixed. Just letting you know these to keep in mind of. I'll drop my star in then.