STAR~
star ありがとう!!!!asgardv wrote:
茶太 is so cute <3
can i make a Taiko diff ?
あ. そうですねalacat wrote:
add short ver. at the title~?
nice map and nice song ~
chata<3
ok~ I wanna be going to play this lovely song with TaikohoLysoup wrote:
star ありがとう!!!!asgardv wrote:
茶太 is so cute <3
can i make a Taiko diff ?
でもごめん.. I don't want taiko in the mapset :<
but if you make one I will include it in creator's words
!!cRyo[iceeicee] wrote:
http://puu.sh/HC4H
^^
<3Quilt..Quilt wrote:
moe~~ chata<3
332,288,10226,2,0,B|348:353|424:384|500:336,2,180,2|2|800:24:754 (2) - I would use a clap hitsound on this slider's repeat to fill this sound
Leorda wrote:
[cRyu's Hard]
00:20:174 (1,2,3,4) - Sudden anti-jump can confuse players after 1/2 click from previous pattern it fits \o.o/
Good luck~
Star Stream wrote:
[Hard]
- 00:09:910 (3,4) - copy/paste from 00:09:278 (1,2) - for perpect diamon plz i think current one looking better, dunno how to explain o:
- 00:19:701 (2) - ctrl+r would be better to play imo no....but changed in other way
- 00:42:440 (3) - ctrl+r and 00:42:756 (4) - this note as well, will be enjoyable jump did smth else o:
i think it's just an Insane diff with low ar?..YES !!!!noo.......YESSS!!!
Darksonic wrote:
cRyo's Hard:
00:40:545 (5): NC? intentional
00:55:231 (4,5): Changing spacing like this on the same combo seems bad, I suggest you to move this notes with 1,0x Spacing as you did it before. it works fine since her voice sounds like speedup
RikiH_ wrote:
cRyo's Hard
01:30:287 (2) Can you fix stack with 01:31:550 (2) ? yeah i forgot
64,224,34860,6,0,B|52:260|64:300,1,75,2|0oh baka me these codes have wrong hitsounds >_> sorry but please adjust it by yourself><
140,340,35176,2,0,B|177:332|204:303,1,75,2|0
203,215,35492,2,0,B|177:186|139:177,1,75,2|0
Thank you eromod & erostar Erophobia~ !!!Melophobia wrote:
[cRyoooooooooooooooooooooooooooooo's Hard] AAAAAAAAAAAAAAAAAAAAAAAAAAAAA
00:05:173 (2) - maybe like this? i like how it touching next slider ww
http://osu.ppy.sh/ss/416153
00:10:226 (4) - move this leftward by 1grid to make a perfect diamond i should done it with starstream's mod TAT
00:19:701 (2,1) - this jump makes it much harder to read the next anti jump imo (i failed to get 300 at first play
maybe stack 2 under 1? this one would be easier to read i guess QAQ ok new placement !!!! (#4 TAT)
00:28:544 (4) - bad overlapping x_x i'm sure it's stil rankable but it botherd me at playing with default skin indead so consider changing pattern a bit ooooopsss
00:34:860 (1,2,3) - space them evenly like this? anyway i fixed for you so use this code if you like~
http://puu.sh/ZJ8Xok,AAAAAA, hitsounds gone \TAT/64,224,34860,6,0,B|52:260|64:300,1,75,2|0oh baka me these codes have wrong hitsounds >_> sorry but please adjust it by yourself>< ok~ :3
140,340,35176,2,0,B|177:332|204:303,1,75,2|0
203,215,35492,2,0,B|177:186|139:177,1,75,2|0
00:52:704 - clap? yeah !
01:35:716 (1) - awesome \^^/ Baka slider \^^/
moe diff Q_Q moe mod Q.Q
0,160,13700,6,0,B|-36:280|48:344,1,200,8|10
http://puu.sh/14UYYLKs wrote:
[cRyo's Hard]
00:34:860 (1,2,3) - circle is not really well encircled. you know how to fix the sliders right? waaaa bakasoup didnt update previous diff o:
00:47:177 (2) - bigger curve? http://puu.sh/14Utz umm ok
00:53:651 (3) - http://puu.sh/14Uu2 you mean more wavy x.x?, cause i dont see any difference ^^, made it more wavy
01:30:287 (2,2) - looks oblique. a slight fix helps http://puu.sh/14Uvz changed angle little bit but its still looks more like previous then urs, so i guess i will keep mine x:
謝啦! LKs :>LKs wrote:
[timing]
BPM 190 offest 126
why 190? because when composing a song you won't set the BPM such a confusing decimal. The reason one use .9X bpm should be considered as a bad compression but I think it's rare
also fix the final slowdown part. although the piano and the drum don't sound simultaneously but I think it's ok to just fix BPM
恩 第一條紅線我修好了 可是之後的我沒有動 因為感覺上沒有問題? 不過還是請檢查一下, 可以的話in game PM 跟我直接說
[title]
is the (Short Ver.) in the original song name? or you cut the song and added the lable? If there isn't an offical version that named Erokio (Short Ver.) you'd probably remove it from title
恩對啊 是在album裡面這樣寫的
http://vgmdb.net/album/33930
改的原因不是因为错了 而是因为改了后完全没有区别 就像我说的没人会故意做.9X bpm 所以改成整数肯定不会错hoLysoup wrote:
/me eats cRyoLKs wrote:
[timing]
BPM 190 offest 126
why 190? because when composing a song you won't set the BPM such a confusing decimal. The reason one use .9X bpm should be considered as a bad compression but I think it's rare
also fix the final slowdown part. although the piano and the drum don't sound simultaneously but I think it's ok to just fix BPM
恩 第一條紅線我修好了 可是之後的我沒有動 因為感覺上沒有問題? 不過還是請檢查一下, 可以的話in game PM 跟我直接說
[title]