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eufonius - Paradigm (TV Size)

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Total Posts
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Topic Starter
Mafiamaster
This beatmap was submitted using in-game submission on Sunday, August 26, 2012 at 11:02:23 AM

Artist: eufonius
Title: Paradigm (TV Size)
Source: Kokoro Connect
Tags: yyy yeahyeahyeahhh kite bossandy boss opening
BPM: 160
Filesize: 10709kb
Play Time: 01:26
Difficulties Available:
  1. Easy (2.83 stars, 107 notes)
  2. Hard (4.7 stars, 177 notes)
  3. Insane (5 stars, 265 notes)
  4. Normal (3.56 stars, 108 notes)
Download: eufonius - Paradigm (TV Size)
Download: eufonius - Paradigm (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Mhm.

Kite done by Easy.
yeahyeahyeahhh done by Hard.
Of course, Mafiamaster done by Insane.

Oh wait, Normal did Kite.

And bossandy did Easy.
joro_old
Great!

Good map and Good song!!

I think Normal Diff is difficult. :?
Topic Starter
Mafiamaster
Yes, I know. I plan on making another difficulty to even it out since it's still a WIP~

Thank you, joro!
BeatofIke
Pro map! XD
joro_old
I love this song.
So, I want to create Easy dif...

May I create Easy difficulty?

(WIP)
http://puu.sh/OVtd
Topic Starter
Mafiamaster
Sorry. I appreciate your attempt, but I wasn't really looking for another difficulty.
Kuria
yaaaay at least i can see this song mapped by good mapper \:D/
joro_old

Mafiamaster wrote:

Sorry. I appreciate your attempt, but I wasn't really looking for another difficulty.
OK!

I hope to be Ranked this map :)
Nyquill
[Normal]
This star rating lol
Dearest Kite
00:20:720 (5) - Unstacking would be better, it just really helps with newer players.
01:01:595 (4) - Finish on repeat.
01:04:595 (4) - Finish on end of slider

[Hard]
00:01:407 (3) - I seriously think this will be better if you just had a 1/1 slider followed by a note immediately after to fill in the snare. This just sounds off and doesn't make sense rhythmically.
00:08:720 (1) - 1/1 stacks are fairly hard in hards because of 1. The AR and 2. the level of players playing. Consider adding a note 1/2 beat later.
00:25:407 (7) - Perhaps an NC here will help shorten the combo and keep consistancy. Replace the later NC with a NC on 00:27:095 (2)

[Insane]
Dearest Mafiamaster
00:28:032 (4,5) - The way this goes off right now feels empty, though not incorrect. I think a better method to a. make it fit better b. make your NCs more consistant and c. make it flow better is: http://puu.sh/PZh9. Remove the repeat, place 1/1 slider as shown. After, remove NC
01:07:595 (4,5) - Wanna ctrl-J this and move it down a little? Makes the slider path of (6) catch the cursor more easily.
01:26:532 (7,8,9) - I think you intended 9 to be at the position on the timeline at 7. Picking the oval flow back up from the current 7 is quite the task. Flows better for me anyways.

Actually at this rate you will need an easy. Perhaps I can help out?

And this show is just too much win.
Star Stream
[General]
  1. Inconsistency in PreviewTime
  2. Inconsistency in combo colours
[Normal]
  1. 00:11:532 (1) - remove NC like 00:08:157 (5,6) - and add NC at 00:12:282 (3) -
[Hard]
  1. 00:00:095 (1) - weird rhythm.. i recommend to expand it to 00:00:845 -
  2. 00:01:407 (3) - mistake?
  3. 00:03:095 (1,2) - ^
  4. 00:25:407 (7) - 1grid down is more looks good imo
  5. 00:30:095 (2,3) - 3grid down to be centered from 00:28:970 (1) - ?
  6. 01:21:845 (1) - NC for after spinner
[Insane]
  1. 00:37:782 (2) - ctrl+r will be more playable
  2. 00:52:595 (1,2,3) - hard to read.. maybe replace with 2 slider wich have 2 arrows and 1 circle
  3. 01:22:032 (3) - NC?
  4. 01:26:532 (7) - ^
Regou
M4M!!!

[General]
00:00:095 - Volume-10%?
Use offset 81~87? The current offset sounds too late

[Insane]
00:01:407 (4) - NC?
00:04:407 (4) - ^
00:26:720 (9,1,2) - Placing them like this would give a better flow imo...?
00:31:782 (4) - Ctrl+R...?
00:48:470 (3,4) - both 1~2 grids up
00:49:220 (5,6) - ^
01:21:470 (2) - Try to blanket 01:22:032 (3) - better...?
Try somthing likethis

[Hard]
00:01:407 (3) - lollllll not snapped correctly
00:04:032 (2) - ^
00:07:407 (6) - Improve the shape?
00:30:643 (3) - ^
00:44:518 (6,3) - 1 grid up
00:53:518 - Add a note?

[Normal]
You may need a Easy diff for this mapset as the star rating for this diff seems too high for me
00:13:782 (5) - Try to blanket the starting pt of 00:12:282 (3) -
This is so perfect >__>

Sorry for such a poor mod :/... and good luck!
terametis
[Insane]
00:04:032 (3)     To 60% the volume for this finish. I feel a little noisy.
00:06:470 (2)     Add finish at the slider's start.
00:08:157 (7)     A little confusing jump for me.
00:37:407 (1)     To 60% the volume for this finish.
00:37:782 (2)     ^
00:38:157 (3)     ^
00:38:532 (4)     ^

[Hard]
00:01:404 (3)     error snapping?
00:03:905 (1)     ^
00:04:032 (2)     ^

[Normal]
01:02:157 (4)     Add finish at the reverse arrow.
01:05:157 (4)     Add finish at the end of slider.
01:06:095 (2)     Add finish at the slider's start.
01:15:095 (1)     ^

I wish your map is Ranked.
bye~ :)
Cygnus
I wanna make an m4m even though i do not meet all your reuirements. I'll take the risk. lol

Anyway, your map is awesome but I miss your maps with storyboard, why not add one for this beatmap?
General
  1. Where is your diff with "< 3 stars"? You're missing one. Please make an Easy diff.

  2. Inconsistency in your Preview Time: Click | But I recommend that your Preview time should be 53,720. But it's up to you.
Normal
  1. You've got a few unsnapped green lines, you can ignore them, but it would better if everything's organized well. | Click ~

  2. 00:12:282 (3) - I think you should replace this one with a circle instead then make the slider that you replaced start in 00:12:470. Try to listen to the song closely, there's a double tap on this part in my opinion.

  3. Bump your Overall Difficulty and HP Drain +1 or +2 each because this is a Normal Diff, not an Easy one.
Hard
  1. 00:01:407 (3) - This slider doesn't flow with the music well. Extend the length by 1/4.

  2. 00:02:532 - I highly suggest that you add a circle here. The map feels a bit empty without it.

  3. 00:26:907 (1) - Remove new combo for this note then add new combo to the next one. I think it's not a good time to follow vocals when it comes to combo for this moment.

  4. 00:28:970 (1) - Remove the new combo too for this one and mark a new combo on the next circle. I think it fits better.

  5. 01:21:845 (2) - Mark a new combo for this one. There's a new combo bug here.

  6. The rest are fine, but somehow, I've seen a few slider curves that have a great potential in becoming a beat blanket, I think it would be better if you make them one. But you can ignore this one since the map is fine as it is.

  7. Oh, I got some unimportant unsnapped Green lines, it would be better if you snap them. | Click ~
Insane
  1. I got some unimportant unsnapped Green lines too for this difficulty, it would be better if you snap them. | Click ~

  2. 00:17:720 (5,1,2,3) - I hope you're aware that (5,1,2) are not in line with the x-axis. Move them a grid down (even 3), lolnazi.

  3. 00:28:032 (4) - I think the flow of the gameplay would be better if you Ctrl+R this slider.

  4. Too high OD. I think OD 7 would be better for the players.
bossandy
I think I am late , But I still mod this because I like this song :3
  
[ General]
 
  1. Different Preview Time , unrankable
  2. Different Combo on Insane difficulty , on purpose xD?
  3. Timing sounds a bit of IMO , try Offset : 90 ( -5ms ) better to me :3
  4. This Normal is harder than most normal difficulties , highly suggested to add a Easy difficulty ( I can make one if you want :3 )
  5. 01:18:095 - I think you should end kiai time here
  6. Some of the unsnap Green Timing need snap , Maybe you just -2ms on Red Timing Section but no move Green Timing Sections together :cry:
 
[ Normal]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggetion , you can disagree if you want )
    1. 00:12:282 (3) - I don't think this slider fits the music well , I miss it 3 times >_< ( Noob player ) Maybe try this rhythm ? better to me I think
    2. 00:44:720 (1) - Move backward to 00:44:720 sounds better , oh You follow vocal here , so you can add note here :3
    3. 01:25:970 (4) - Hmm , I fell strange here while playing , My suggetion : Shortened this slider by 1/2 , and then add a circle 01:26:907 -
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:38:157 (4) - Maybe use clap instead of clap? finish here sounds a bit strange
    2. 01:01:595 (4) - Add finish on the repeat arrow , a cymbal in the music :3
    3. 01:04:595 (4) - Add finish end , same reason as above
    4. 01:06:095 (2) - Add finish start , same too
    5. 01:15:095 (1) - Finish start :3
 
[ Hard]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggetion , you can disagree if you want )
    1. 00:01:032 - Highly suggested to add a circle with whistle sound here , drum is in the music at this time
    2. 00:01:407 (4) - This slider isn't follow the music at all ( except slider's head ) try to follow the music well , like this rhythm
    3. 00:03:095 (1,2) - Same as above , these object are not follow the music well , extend 00:03:095 (1) - by 1/4 tick and 00:04:032 (2) - too
    4. 00:24:095 (4) - I think you can add a New Combo here , but it's up to you
    5. 00:44:532 (6,7) - Ctrl+R may get a better flow IMO
    6. 01:05:907 - You usually follow vocal in this difficulty , so I suggest you add a circle here to following the vocal
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:01:407 (4,5,6,7) - If you change my suggetion in Beatmap design/Suggetion you should change some sounds to , here is my sounds : 4=finish , 5=clap 6 and 7=whistle
    2. 00:37:782 (5) - Finish end maybe follow the music well , but I think it's too loud , reduce volume to 60% ?
    3. 01:26:720 (3) - I don't think this clap is needed , remove it?
 
[ Insane]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggetion , you can disagree if you want )
    1. 00:07:782 (6) - I feel Ctrl+R here , better flow I think (?
    2. 00:47:345 (1,2) - Swap New Combo here , follow the vocal ?
    3. 00:52:595 (1,2,3) - I think use 4-repeat slider instead of 3-repeat slider is the best way if you want follow the pitch
    4. 00:53:532 (1,2,3) - Use distance spacing 0.8 here ? more fun while playing :3
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:04:032 (3) - Use clap instead of finish sounds better and use whistle instead of current clap
    2. 00:14:157 (3,4) - Remove clap on there two slider/circle , just leave whistle , claps are not follow music at this time IMO
    3. 01:09:470 (3) - Remove whistle start , I think it is unnecessary , no modder notice ? lol
    4. 01:25:407 (5) - Add whistle end and add whistle on next slider's head ? follow music well :3
 
  --------------------------------------------------------
I haven't see this anime's novel , but I bought it already , I need to clear others before read this QQ
The mapest is good as always ( Kite , yyy , master ) This map can get rank soon I believe :)
Hope this is helpful >_< Sorry for my very poor English ~
Good Luck :3
Kuria
let's try this M4M! after looking at t/16183&start=660

[General]
  1. Where's the easy diff? Q_Q
  2. Inconsitency on the combo color on each diff k, just realized that 2 of the diff are GD
  3. Since the other 2 diff are GD, why not make the GD diff that includes their name instead with just the default diff name? like "Kite's Normal" and "yyy's Hard"?
  4. Also the preview time on insane diff was different than the other 2 diff, it was 53530 while the others are 53527, please check this again^^
  5. Also, just a suggestion, but i think it's not a bad idea if you adjusted the combo color for each diff into same color, although they wer a GD, but it will be more consistent for the combo color :)
[Normal]
  1. AR-1
  2. 00:09:095 (1) - the endpoint are almost overlapped with the hp bar, is it ok? o.o
  3. 00:16:595 (3) - i cant see the reason why you should make this slider point with the red anchor? Since almost all of the 1/2 beat slider are all on the normal curved slider shape like 00:15:095 (1,4,1,2,3,4) - (aside from 00:37:407 (3,4) - since i saw that they're on the same stanza and forming a nice blanket on there), i think make this slider into normal curved would be better
  4. 00:37:407 (3,4) - but still, same as my opinion above, since almost all of the same kind of slider are normal curved why not make this into normal curved too?
    Same goes with the next pattern that consist with the same 1/2 slider that i mentioned above :3
  5. 01:00:095 (2) - make this into the same shape as 00:58:595 (3) - ? it looks a bit weird to be honest since i saw this slider are shaped like that while the previous and next slider 00:58:595 (3,4) - are not orz
    or, you can also make the other 2 slider into the custom shape instead, i think it will be more intentional like what you did on 01:04:595 (4,2,4) -
  6. 01:13:032 (2) - make this same as 01:11:532 (4) - ?
[Hard]
  1. 00:01:407 (3,1,2) - i dunno if this was intentional or not, but i really feel that the pattern beat on this first part are really awkward to play o.o
    * 00:00:095 (1) - is this slider supposed to be ended on 00:01:032 - ?
    * 00:01:407 (3) - same as above, the endpoint should be end on 00:02:157 - or 00:02:532 imo, the rhythm are more intuitive on there
    * 00:03:095 (1) - the endslider supposed to be here 00:03:845 - ,same as normal diff
  2. 00:30:657 (3) - use 2 anchor instead one? so the slider shape can perfectly covering around the previous endslider here 00:30:095 (2) -
    416,72,30657,2,0,B|492:140|416:208,2,160
  3. 00:32:345 (6,2) - same as above
    96,72,32345,2,0,B|20:140|96:208,1,160,0|8
    140,140,32907,5,0
    140,140,33095,2,0,B|216:208|140:276,1,160,0|8
  4. 00:34:970 (6) - here too
    328,120,34970,2,0,B|360:72|432:72|464:120,2,160,8|0|8
    And some of the slider on the next pattern that forming a slider covering/rounding the previous slider end or circles like 00:45:095 (2,3) - and 01:11:532 (1,2) - , i think it would be better if you use 2 anchor instead one to make it looks more pretty in looks and more intentional
[Insane]
  1. AR-1, tbh i don't see using AR9 on this kind of calm song fits with high approach after all, the bpm are also not too fast too, 160 bpm, imo use QR8 are way better here
  2. If you agree with me about above thing, then OD-1 too :3
  3. 00:04:970 (5) - remove clap here? sound better to me o3o
  4. 00:09:845 (3) - why there comes a V slider out of nowhere while the previous and next slider are normal curved slider like 00:09:095 (1,2,4,5) - ? I think that it's a bit too random if you add this V slider here while the rest of the slider that stitll on the same stanza as that V slider are normal curved one
  5. 00:12:845 (2) - this too, better to make it same as 00:12:282 (1,3) - imo, or maybe make the red anchor a bit down-right will be ok too
  6. 00:34:595 (4,5) - make the slider position on this two into this? the cursor direction are abit awkward when i play that part
    404,188,34595,2,0,B|388:232|404:276,1,90,2|0
    480,340,34970,2,0,B|496:296|480:252,1,90,8|2
  7. 01:04:595 (1,2,3,4,5,1,2) - so evil pattern for a mouse only player like me Q_Q why not try to alternate this 01:04:595 (1,2,3,4,5) - stream with slider/slider-repeat? :)
and that's all i can find for now, hope this was helpful Q_Q
imma waiting this map for rank then, good luck! :)
Andrea
[General]

Make sure to use the same kiai time on all the difficulties.


[Normal]

Difficulty settings are kinda too high for the easiest difficulty, please lower them a bit.


01:15:085 - Kiai time must end here.

[Hard]

01:15:085 - Kiai time must end here.

[Insane]

01:11:522 (1,2,3) - Inconsistent spacing.
01:13:022 (1,2,3) - ^
01:25:397 (5) - New combo.
01:26:522 (1) - Remove new combo.

Nice map!
bossandy
Here~ mafiamaster , I add my name and nickname to tags already , hope you like it :3

Easy
osu file format v9

[General]
AudioFilename: 01 - Paradigm ~TV size~.mp3
AudioLeadIn: 2000
PreviewTime: 53720
Countdown: 0
SampleSet: Normal
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Paradigm (TV Size)
Artist:eufonius
Creator:Mafiamaster
Version:Easy
Source:Kokoro Connect
Tags:yyy yeahyeahyeahhh kite bossandy boss

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.805
SliderTickRate:1

[Events]
//Background and Video events
Video,-400,"Kokoro Connect OP.avi"
0,0,"Kokoro Connect BG.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,0,0,0

[TimingPoints]
85,375,4,2,1,70,1,0
4397,-100,4,2,1,40,0,0
4960,-100,4,2,1,70,0,0
6085,-100,4,1,0,40,0,0
6272,-100,4,2,1,70,0,0
9085,-100,4,1,0,40,0,0
9272,-100,4,2,1,70,0,0
15272,-100,4,2,1,70,0,0
39085,-100,4,2,1,50,0,0
39178,-100,4,2,1,70,0,0
54085,-100,4,2,1,70,0,1
75085,-100,4,2,1,70,0,0
86811,-100,4,1,1,50,0,0


[Colours]
Combo1 : 130,255,192
Combo2 : 255,155,205
Combo3 : 177,137,243
Combo4 : 128,255,255

[HitObjects]
344,288,85,2,0,B|316:380|196:380|168:288,1,240,4|0
188,248,1397,2,0,B|236:248|256:212|256:212|276:248|324:248,1,160,4|8
328,160,2522,2,0,B|360:136,1,40.25,2|2
340,48,3085,5,4
256,76,3460,1,8
172,48,3835,1,8
152,136,4210,2,0,B|184:160,1,40.25,2|4
152,288,4960,2,0,B|120:316|80:320,2,80.5,8|0|8
200,212,6085,5,4
152,136,6460,2,0,B|200:104|280:132|288:196,1,161,8|8
292,272,7585,2,0,B|324:296|368:288,1,80.5,0|8
408,116,8710,1,8
360,44,9085,5,4
268,60,9460,2,0,B|180:44|180:44|152:60|108:56,1,161,8|8
48,120,10585,2,0,B|36:156|36:156|44:196,1,80.5,0|8
112,360,11710,1,8
200,348,12085,6,0,B|256:328|256:328|312:348,1,120.75,4|4
464,256,13397,2,0,B|456:176|384:136|280:192|384:240|456:200|464:128,1,281.75,4|2
432,44,15085,5,4
360,96,15460,2,0,B|315:135|235:97|242:44,1,161,8|8
156,64,16585,2,0,B|112:64|84:36,1,80.5,2|8
196,172,17710,1,8
144,244,18085,5,2
80,304,18460,2,8,B|108:340|168:336|184:324|184:324|208:332|232:328,1,161,8|8
300,272,19585,1,2
376,316,19960,2,0,B|436:328|484:280|460:220,1,161,8|8
396,156,21085,6,0,B|376:120|384:76,1,80.5,2|8
208,48,22210,1,8
132,96,22585,2,0,B|88:108|52:80,2,80.5,2|8|0
208,48,23710,1,8
236,132,24085,5,2
304,188,24460,2,0,B|276:220|240:220|240:220|224:308,1,161,8|8
144,344,25585,2,0,B|100:352|72:320,1,80.5,2|8
144,160,26710,1,8
76,216,27085,6,2,B|40:188|48:128,1,80.5,4|8
192,44,28210,1,8
256,104,28585,2,0,B|256:184,2,80.5,2|8|0
320,44,29710,1,8
384,104,30085,6,0,B|452:112|452:112|476:96|500:96,2,120.75,2|0|8
404,192,31585,2,0,B|468:240,1,80.5,2|8
392,284,32335,2,0,B|436:352,2,80.5,0|8|2
324,340,33460,6,0,B|252:300|252:300|172:280,1,161,8|8
124,356,34585,1,2
80,280,34960,2,0,B|56:216|88:168|88:168|76:124,1,161,8|8
16,60,36085,5,2
104,40,36460,2,0,B|144:59|156:92|156:92|204:92|232:60,1,161,8|8
272,40,37397,2,0,B|312:24|352:40,2,80.5,2|8|8
376,124,38710,1,8
400,208,39085,6,0,B|420:244|420:244|452:264,1,80.5,4|8
276,272,40210,1,8
212,332,40585,2,0,B|180:308|180:308|140:300,1,80.5,2|8
52,312,41335,2,0,B|60:268|52:216,1,80.5,0|8
40,144,42085,5,2
12,60,42460,2,0,B|52:44|96:64|112:88|112:88|160:76,1,161,8|8
180,164,43585,2,0,B|256:140,1,80.5,2|8
256,316,44710,1,8
340,292,45085,6,0,B|380:280|380:280|424:280,1,80.5,2|8
456,200,45835,1,0
404,128,46210,2,0,B|384:88|392:44,1,80.5,8|2
304,64,46960,2,0,B|224:72|224:72|136:52,1,161,8|8
104,44,47897,1,4
64,172,48460,5,8
92,256,48835,2,0,B|96:304|80:336,2,80.5,0|8|2
152,192,49960,1,8
220,252,50335,2,0,B|272:288|336:276,1,120.75,0|4
440,356,51460,5,8
420,268,51835,2,0,B|412:224|412:224|412:184,1,80.5,0|8
504,36,52960,1,8
440,96,53335,2,0,B|396:88|376:52,1,80.5,0|8
296,88,54085,6,0,B|172:60,2,120.75,4|0|8
316,176,55585,2,0,B|396:196,1,80.5,0|8
220,220,56710,1,8
188,304,57085,6,0,B|160:344|120:352,1,80.5,0|8
104,264,57835,2,0,B|88:224|88:224|88:188,1,80.5,0|8
92,100,58585,1,0
19,150,58960,2,0,B|59:198|131:202|167:142,1,161,8|8
220,88,60085,6,0,B|272:64|272:64|336:60,2,120.75,0|0|8
160,156,61585,2,0,B|108:180|108:180|44:184,1,120.75,0|4
128,288,62710,1,8
192,352,63085,6,0,B|272:328,1,80.5,0|8
356,356,63835,2,0,B|404:288,1,80.5,0|8
492,280,64585,2,0,B|488:236|456:212|456:212|464:164,1,120.75,0|4
484,40,65710,1,8
408,88,66085,5,0
320,76,66460,2,0,B|268:84|268:84|220:72|220:72|160:80,1,161,8|8
96,136,67585,2,0,B|54:127|24:92|24:48,2,120.75,0|0|8
72,220,69085,6,0,B|48:296,1,80.5,0|8
212,228,70210,1,8
152,164,70585,2,0,B|100:120|40:128,2,120.75
212,228,72085,6,0,B|264:272|324:264,1,120.75,4|4
392,152,73210,1,8
416,236,73585,2,0,B|440:296|504:320,2,120.75,4|4|8
392,152,75085,6,0,B|384:104|404:60,2,80.5,0|8|0
416,236,76210,1,8
372,312,76585,1,0
284,324,76960,2,0,B|208:312|208:312|192:328|164:344|128:340,1,161,8|8
140,252,78085,6,0,B|156:164|88:100,1,161
16,212,79397,1,4
76,332,79960,2,0,B|40:356|0:352,2,80.5,8|0|8
112,304,80897,6,0,B|168:268|236:276,1,120.75,4|8
320,288,81835,1,0
432,220,82397,2,0,B|356:224|316:136|372:76,1,201.25,4|0
456,56,83710,1,8
428,140,84085,5,4
508,244,84647,2,0,B|488:296|424:312|368:288,1,161,4|4
256,224,85960,1,8
208,152,86335,2,0,B|224:120|256:112|288:120|304:152,1,120.75,0|4
qoot8123
Could I make taiko diff? :)
Kawayi Rika
Hi ~ Mafia chan ~ :)

My mod here ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. Add 'opening' in tags.

[Normal]


  1. HP+1 or 2 too low setting for normal diff.

[Easy]


  1. 00:00:085 (1) - Unsnapped slider (end point).
  2. 00:01:397 (2) - ^

That's all ~ Pretty nice map ~ no more issue ~

Call me back recheck ~ when you are ready ~
;)
Topic Starter
Mafiamaster
Everything is fixed, thanks!
Kawayi Rika
OK ~ Good job ~

Good luck with rank ~


lolcubes
I am so late with all requests, so I kinda went by own priority. ;~;
Also lol at me for not noticing the easy diff, thinking that I should yell at Kite to make his easier. <-<

[Insane]
*01:25:960 (2) - I think that something might have gone horribly wrong here! (ironically, it does fit the music as well, but it's confusing! ;~;)

[Normal]
*I would rather have OD4 and HPdrain 3 here. If you think drain is ok at 4, just bump the OD to 4 for a better spread (2->4->6->8)

What a crap mod.
I guess I can rank this after the changes.
Topic Starter
Mafiamaster
It is all fixed!
lolcubes
Let's connect that heart then.
Ok, I am terrible at puns.
Topic Starter
Mafiamaster
Lmaooo, thanks a lot! ;D
Kawayi Rika
Omedeto Mafia chan: 3
YTYuyu
oh wow listening to this makes me want to watch Kokoro connect ><. congratz on the rank Mafia-sama ;)
joro_old
congratz!!

:)
BeatofIke
Congrats Mafiamaster! :)
Cyril Scarlet
☆;:*:;☆;:*:;☆“Congratulations”☆;:*:;☆;:*:;☆
Leader

Mafiamaster wrote:

Mhm.

Kite done by Easy.
yeahyeahyeahhh done by Hard.
Of course, Mafiamaster done by Insane.

Oh wait, Normal did Kite.

And bossandy did Easy.
You won.
Oh, and congratz :3
Verdisphena
Omg too HD for my eyes ;_;
Grats Mafia, wonderful map
bossandy
Congrats~
While I gave you my easy , I didn't change anything , but it get Ranked!! Amazing
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