Hi Jenny :3
My promised mod, sorry for the delay ._.
[General]
-> First offset is definitely early... There should be a timing section on 00:06:428 (6428) as the offset (slightly) shifts there >_<
-> ...still about the timing, add new timing section on 00:38:293 to reset the metronome's tick
-> Use PreviewTime: 49307 for this song? (not very sure about this though)
[Combustion]
Again, my main concern is the timing sections. Good luck~
My promised mod, sorry for the delay ._.
[General]
-> First offset is definitely early... There should be a timing section on 00:06:428 (6428) as the offset (slightly) shifts there >_<
-> ...still about the timing, add new timing section on 00:38:293 to reset the metronome's tick
-> Use PreviewTime: 49307 for this song? (not very sure about this though)
[Combustion]
- 00:01:320 (3,4,5) - Not sure if arranging these three in an arc flows quite well here... I'd rather simply stack them (it plays better on high-BPM songs imo)
- 00:05:597 (5,7) - I can hear a fainting cymbal sound from the song here... Perhaps use soft-hitfinish on these two?
- 00:05:949 (8) - Make it parallel with your 00:06:886 (3)? It tidies up the map and it won't hurt (:
- 00:07:824 (9) - Hmm, to be honest I don't really like the flow from (9) to (10) here... Perhaps try this instead?
- 00:13:918 (1) - Not really sure with the clap on slider's start here (there's nothing strong from the music here imo) - use only finish on slider's start instead? xD
- 00:19:074 (9,10,11,1) - (optional) imo it would fit the music more if you used the slider later, because you can make this kind of jump:
- 00:26:808 (3,4,5,6,7) - I highly recommend a sudden jump from (6) to (7), and (optional) I prefer something moving on (3,4,5) actually xD
205,20,26808,1,0
239,107,26925,1,0
181,174,27043,1,0
91,185,27160,2,0,B|79:257|47:345,1,134.999995976687
194,384,27511,1,0 - 00:31:027 (6) - To fit the music more (especially guitar), remove the repeat and use two circles after this slider instead? :3
- 00:36:535 (1,2,3,4,5,6,7,8,9,10) - I like your idea here, but it definitely can be improved by using a gradual volume increase~
- 00:43:214 (6) - (optional) Put it more to the upper-right (~x:45 y:22) maybe? Currently the angle from (6) to (7) looks too narrow imo ._.
- 00:44:269 (2) - Because this slider is standalone (not included in the following pattern) I suggest a slider shape like this: (looks good with (6)!)
- 00:52:824 (8) - I don't know whether you'll like this or not... Perhaps put this in ~x:326 y:164 to give more power to the jump? >_<
- 00:57:628 (4,5) - (optional) Because of (6)'s shape, perhaps create a circular movement around here? Something like this: ((5) is stacked to (3))
- 01:02:316 (8,9) - Actually you can move these two more to the right to create a tilted square jump on (8,9,10,1)~
- 01:16:378 (3) - (optional) Make it encircle (4)'s start here? Looks quite fancy (:
- 01:17:785 (9,10) - Again here, because of the guitar's sound I recommend a sudden jump~
- 01:24:464 (2) - Finish on slider's end? Previously you have a finish on your yellow (2) before the break...
- 01:29:152 (2,3) - Not sure if the (3) is required here... I'd delete it, and put (2) stacked to your next slider's start to get this part's soul xD
- 01:30:910 (1,2,3,4,5,6,7,8,9,10) - Same as before about the gradual volume increase (:
- 01:41:925 (10) - Finish on slider's end - quite obvious orz ._.
- 01:44:386 (6) - (optional) Put in ~x:227 y:255 and adjust your next (7)? idk why... For me (6,7)'s angle feels too narrow here >_<
- 01:50:246 (4) - To make it tidier, stack the slider's end to (1)'s start? (really, this is painless to do xD)
- 01:50:714 (6,7) - The 180° angle here feels VERY narrow, really... Perhaps try to create a triangle jump like this here? (you can play stacking (2) this way~)
- 01:52:355 (6) - Missing finish on slider's start here? o.o...
- 02:10:871 (4,5) - (optional) Here, you can apply manual stacking by moving (4) one grid right and down and (5) further one grid right and down for variation - I've seen a brilliant example of this manual stacking on this map, for example :3
- 02:17:785 (1) - New combo here? The guitar enters a new melody here (also adding a NC won't hurt at all~)
- 02:21:535 (1) - (optional) Add a slight curve to the left here, to comply your previous (5) and (10)'s slight curve?
- 02:23:293 (8) - Finish should be here instead on (1) - this is one reason why a new timing section on 00:38:293 required actually~
- 02:27:511 (9,10) - Not really sure... But I prefer to arrange like this (I like the angle from (10) to your next (1) xD)
- 02:36:300 (9) - Put the clap on slider's start to (8)'s end instead?
- 02:58:918 (10) - Please add clap as well here - it's still in a sequence with your previous vocals >_<
- 03:01:144 (1,1) - Start both 1/2 later - the strong beat you're trying to follow starts there, actually~
- 03:06:418 (11) - (optional) Stack to (6)'s end instead? Feels quite weird seeing (5) to (6)'s spacing is enormous while (10) to (11) isn't...
Again, my main concern is the timing sections. Good luck~