Thank you a lot :3RoxasGrylls94 wrote:
Modding :3
Ho cambiato completamente gli hitsounds, sono più carini lol
http://puu.sh/Bbk7
Aggiungili nella cartella e cambia poi le diff
Normal e Hard
Thank you a lot :3RoxasGrylls94 wrote:
Modding :3
Ho cambiato completamente gli hitsounds, sono più carini lol
http://puu.sh/Bbk7
Aggiungili nella cartella e cambia poi le diff
Normal e Hard
[TimingPoints]Remuovi i Letterbox during breaks siccome sono già nel video
468,489.795918367347,4,1,1,100,1,0
3896,-100,4,1,1,100,0,1
4019,-100,4,1,1,100,0,0
36223,-100,4,1,1,100,0,1
36345,-100,4,1,1,100,0,0
Chewin wrote:
[General]
Aggiungi Sony, Playstation 2, Ps ai tag
Il primo kiai time dovresti finirlo in 00:04:019 e il secondo in 00:36:345[TimingPoints]Remuovi i Letterbox during breaks siccome sono già nel video
468,489.795918367347,4,1,1,100,1,0
3896,-100,4,1,1,100,0,1
4019,-100,4,1,1,100,0,0
36223,-100,4,1,1,100,0,1
36345,-100,4,1,1,100,0,0
[Normal]
00:03:896 (1) - Finish all'inizio
00:09:284 (1) - Togli new combo e sovrapponilo bene con 00:07:325 (4)
00:11:733 (3) - Togli whistle e usa finish
00:11:978 Non capisco perchè questo break.. La canzone è già breve di per sè, quindi ti consiglio di mappare questo pezzo
00:17:855 (1) - Riducilo fino a 00:19:080
00:19:570 Aggiungi circle
00:19:814 (1) - Cancella circle
00:20:059 (2) - New combo
00:36:223 (1) - Finish all'inizio
00:51:896 (1) - Rimuovi whistle e usa finish
Madonna sti whistle mi hanno stonato @.@ Ti consiglio di abbassare un po' il volume degli hitsounds
[Hard]
Una hard con AR 9? °--° No oddio, abbassa a 7/6. Se proprio vuoi farne una con AR 9 mappa un'insane
Slider Velocity troppo alta per una hard, anche perchè come ti ho scritto sopra devi abbassare l'AR. Usa 1.50 SV e resnappa tutti gli spacing e sliders
Poi se non vuoi fixare quanto scritto sopra potresti rinominare questa diff in Insane e rimappare una Hard con 1.50 SV e AR 6/7 lol
00:22:263 (4) - Ancora non ci siamo secondo me con la forma. Però non essendo un esperto degli slider non riesco a migliorarlo >w<
00:23:243 (1) - Rimuovi NC
00:23:733 (2) - Aggiungi NC
00:24:223 (4,1,2,3,4) - Seleziona questi elementi e muovili in modo che i circles 00:24:223 (4,1,3) siano al centro della grid
00:27:406 (1) - Come nella normal, termina questo spinner in 00:28:876
00:51:896 (1) - Rimuovi questo slider e questa green line e usa semplicemente un circle con finish
Le mappe mi piacciono >w<
Però dovresti ascoltare quello che ho scritto riguardo l'AR e la SV.
Dai, siccome mi piace la song e siccome è corta potrei mappare una hard o insane (mi dici tu cosa decidi di fare lol)
Ohyay good luck :3
h-728 wrote:
[Normal]
- SliderMultiplier is 1.1999~~~, fix it to 1.2 with osu. file. Fix'd
00:09:774 (1,2) - stack parfectry Changed the whole combo
00:37:202 (2,3) - ^ Fixed
00:46:019 (3,4) - ^ ^
[Insane]cool song! good luck
- 00:07:570 (1) - rmNC Yep
00:07:814 (2) - NC Yep
00:22:263 (4) - be symmetry Tried to fix D:
00:24:468 (4) - ^ ^
00:26:182 (3) - center? (to place this note to center, fix some notes around it) Nope
Thanks for your modding! I'm sorry but I don't accept guest diffs for this map.Lizzehb wrote:
General-
-Source should be Ratchet and Clank 3: Up Your Arssenal or the title that was alternitively released in the UK (or was that Going Commando?)
-I'd love to see more combo colors that aren't purple, maybe blue or red?
Normal-
00:25:447 (1,2,3,4) - Make this a perfect square.
00:36:223 (1) - Why not continue the kiai time?
00:42:590 (1,2,3,1) - Change this pattern, already been used once in the same place.
00:47:978 (1,2,3,4,1) - Make this a perfect square.
00:49:937 (1,1,1,1,1) - I really don't think all these new combo's are nessesary.
Insane-
-Check for those copy and pasted square notes again, the song is only 50 seconds, patterns should NOT be reapeated like this.
00:36:223 (1) - Why not continue the kiai time?
00:36:223 (1) - Dislike this slider, I would change it.
I'll make a hard for you, k? :3
Timing section is not fixed ><h-728 wrote:
[General]
there is the rule:so you should fix first timing section's offset : 3905
- All uninherited sections must be on the downbeat of the measure.
and add new timing section at : 36231
156,89,33284,6,0,B|140:125|140:125|160:165,1,74.999995231628500:36:223 (1,2,3,4,5,6,1,2,3,4,1,2) - Seleziona tutti questi elementi e spostali in x:76 y:192, così i 00:40:386 (2,3) sono simmetrici con la linea centrale
356,156,34019,2,0,B|371:124|371:124|355:88,1,74.9999952316285
256,269,34753,2,0,B|256:173,1,74.9999952316285
Tutto fixato, grazie per il modding Bià :3Chewin wrote:
Lez recheck this ;3
[General]
Non so te, ma sti hitsounds stonano la madonna lol. Ti consiglio di abbassare il volume a 60% in tutte le diff
[Hard]
00:05:365 (4) - CTRL + R
00:23:733 (1) - ^
00:34:019 (1) - Rimuovi NC
00:33:284 (1,2,3) - Non mi piacciono questi 3 sliders °D° Fai qualcosa del genere: http://osu.ppy.sh/ss/354377156,89,33284,6,0,B|140:125|140:125|160:165,1,74.999995231628500:36:223 (1,2,3,4,5,6,1,2,3,4,1,2) - Seleziona tutti questi elementi e spostali in x:76 y:192, così i 00:40:386 (2,3) sono simmetrici con la linea centrale
356,156,34019,2,0,B|371:124|371:124|355:88,1,74.9999952316285
256,269,34753,2,0,B|256:173,1,74.9999952316285
Mappata benissimo bravo ;3
Buona fortuna *W*
[CSGA]Ar3sgice wrote:
hi
GeneralIt's ok, I think :C
- plz change combo color ;_; too dark
InsaneNah
- 00:07:814 (1) - better like this http://osu.ppy.sh/ss/355569 Yeah, fixed
- 00:51:896 (5) - put center?
HardWhy? lol
- 00:46:753 (5) - might be confusing lol
Normalvery short song lol
- fine i think
Good luck~
Thank you for modding! UpdatedLunarSakuya wrote:
hey
General
Maybe arrange color combos so it's more contrasting. Like purple next to a darker purple may be slightly confusing to see? 00:21:039 (2,1) - in Normal for example
Normal
Lower DR and OD by 1 if you want, since it's below 3 stars I guess it's fine
00:02:672 (1) - Finish at the end
00:15:651 (1) - Finish at beginning
00:19:570 (2) - Finish
00:23:488 (1) - ^
00:34:753 (3) - Finish at end
00:44:059 (1) - Finish at beginning
00:49:937 (1,3) - Whistles on these? Since the music is crescendo-ing
00:51:896 (1) - Delete NC, unnecessary
Hard
00:02:672 (2) - Finish at end
00:15:651 (1) - Finish at beginning
00:16:141 (2,4) - Ctrl + R these for diversity and less boring lol
00:19:570 - Add a note with Finish, keeps the flow of hitsounds going
00:34:753 (3) - Finish at end
00:39:161 (1) - Delete NC and put NC on the next note, you had it similarly at 00:47:733 (7,1)
Insane
00:02:916 (2) - Finish
00:09:774 (1,2,3,4) - Finishes? at the least the 1st maybe, or Whistles
00:13:692 (5) - http://puu.sh/EQVr, blankets 00:14:182 (6) for better play and opposite of 00:11:978 (1) to make the flower-ish pattern
00:15:651 (1) - Finish at beginning
00:19:325 (3) - Finish at end
00:27:406 (1) - You had a finish here in Hard
00:34:998 (2) - Finish
00:41:855 (1) - Delete NC and put NC on the next note
00:44:059 (4) - Finish
00:51:896 (5) - Put this in the center, might look nicer as a final finish
Nice map xD
Thank you for modding, I will update the map when I'm back from holidays ~cRyo[iceeicee] wrote:
Hi~
[General]
You need to add 1 more red section at http://puu.sh/FeK6, to adjust downbeat
About combo colors, a lot of players prefer to play without BG and its very hard to see collors like #3
[Normal]
Diff set:
Its too high.....
HP-1(2)
AR-3
OD-1(2)
00:00:468 (1) - NC bug you must add it manualy
00:02:672 (1) - remove unnecessary Nc
[Hard]
OD-6 here 7 too high for hard diff
00:00:468 (1) - NC bug you must add it manualy
00:09:774 (1) - finish mb ?
00:17:855 (1) - start spinner at 00:17:610
00:19:570 - add note + finish ?
[Insane]
AR-8 fits much better here (its only 122 bpm....) OD-7 for this map
00:00:468 (1) - NC bug you must add it manualy
00:19:325 (3) - finish on tail ?
00:19:814 (1,2,3,4,1,2) - combine them in 1 combo color
00:44:059 (3) - mb finish ?
Wow, great mapset overal, couldnt find any major problems, good luck with this~
Thanks for your modding, I'll mod back as soon as possile!ssssssssssssssss wrote:
m4m~
insane
fine.
but 00:46:263 (4,5) - :I can't accurate hit it,widening distance?
and some se suggestions,same with hard:
hard
00:00:468 (1,1,2) - add finish?
00:05:855 (1) - ↑
00:07:814 (1) - ↑
00:07:814 (1) - ↑
00:23:243 (3) - ↑
00:25:447 (1) - ↑
00:26:427 (2) - ↑
00:33:284 (1,1,2) - ↑
00:42:100 (1,2) - ↑
00:46:998 (6) - ↑
maybe a little more finish,but i think it can make your map more good
normal
fine
nothing more here~nice map~
Thank you for modding! Updated.Mikarunoel131 wrote:
Hi there =D ,
Here I am from my modding queue ^^
General:
delet .osb file in your beatmap folder and full submit![]()
No long kiai times ? May make an in every diff starting at 00:36:222 and ending at 00:51:895 ? Well you have to decide
I am only making suggestion ^^ You can try them and if you like them , than I made a good job ^^
Normal:
00:19:562 spacing , put it 2 grids up
00:34:018 delet new combo ? Would look better to me
That is it for Normal
Hard
00:34:018 same as Normal
00:37:447 put the end of teh slider one grid up , than it is following the circle
00:38:426 put end of the slider 3 grid down
00:38:916 put end of slider directly into circle 2 from befor , looks better
00:45:283 combo 2 until 4 do not seem to be stacked directly ,but doesn`t look to bad like it is now. May try to make it directly
00:49:936 combo 1 until 5 , make a star =D would fit the song , the lyrics and looks good ^^ http://puu.sh/HGkQ
That is it for Hard
Insane
00:01:937 suggestion =) http://puu.sh/HGvc would look good
00:15:406 put it a few grid down to have spacing , it is no jump or something like that =)
00:33:283 suggestion http://puu.sh/HGy2 looks a bit like an space ship with fantasy =)
That is it for Insane
Have fun and good Luck ^^
Thanks for modding! I don't know that song btw D:Leorda wrote:
Oh hi there
[General]
* Add a red timing section at 00:36:222 for new heavy beat
* Your video has an audio. Please remove the audio from your video
[Normal]
00:51:896 (5) - New combo?
[Hard]
* AR -1?
00:19:570 (1,2) - Overlapped by spinner-osu and hitbursts. May hidden for players for any cases
00:51:896 (5) - New combo?
[Insane]
00:51:896 (5) - New combo?
This song is reminds me of Hiroaki Shoots the Strange Bird ~ Till When?
00:38:672 (2) - Unsnapped slider (start).[Hard]
00:41:121 (4) - Unsnapped circle.
00:48:468 (2) - Unsnapped circle.
00:38:672 (6) - Unsnapped slider (start).[Normal]
00:41:121 (2) - Unsnapped slider (start).
00:43:570 (3) - Unsnapped circle.A fine old-styled map. When you've find a bit more mods just find me again.
00:46:019 (3) - Unsnapped slider (start).
00:48:468 (2) - Unsnapped circle.
Thank you for modding and star! I will find you againwmfchris wrote:
[General]
About tags, Ps is useless because search engine only process tags with 3or+ characters. Ps2 is a better choice.
Combo colour 1 and 2 is very similar, and you may want to switch their order.
[Insane]
Somehow I prefer tick rate 2 for this diff considering most sliders you put is 1/2 based, and there're some weak beats at red tick00:38:672 (2) - Unsnapped slider (start).[Hard]
00:41:121 (4) - Unsnapped circle.
00:48:468 (2) - Unsnapped circle.
00:34:753 (2) - just like insane you may want to put an NC here (despite how it is put...well in fact I prefer putting all into 1 combo, same for insane)
00:45:284 (2,3,4) - you may want to stack the end properly (otherwise each "300" brust appears in slightly different position and the difference is visible00:38:672 (6) - Unsnapped slider (start).[Normal]
00:41:121 (2) - Unsnapped slider (start).
set HP3 AR4?00:43:570 (3) - Unsnapped circle.A fine old-styled map. When you've find a bit more mods just find me again.
00:46:019 (3) - Unsnapped slider (start).
00:48:468 (2) - Unsnapped circle.
[box=lyrics]blablablaetc.[/box]delete the .osb file and full-submit
Thank you for your modding bro :<Black_Cherry_Ita wrote:
hi there, mod time via my queue~
[General]
you may make a box with name "lyrics" in creator's words, people can see what all diffs are done without scrolling down creator's words[box=lyrics]blablablaetc.[/box]I made it lol
delete the .osb file and full-submit Done
[Normal]
AR+1, yeah it's not easy so it will be more fun to play I agree with you but it's the easiest diff, so I don't change it
00:23:977 (2) - this slider is really ugly, smf like this? Fixed
00:34:018 (2,3) - NC at these sliders for consistensy between your diffs (Hard and Insane already have a NC here) Removed NCs in Hard and insane
00:37:201 (2,3) - since this is an easiest diff in your mapset, this pattern will be confusing for beginners. maybe smf like this? Nah
00:46:017 (3,4) - ^ ? ^
[Hard]
AR+1 will be more funny /me was tested in CtB Imo AR 8 is too much for an hard
00:06:589 (2) - sliders with two repeats must die D: change this, my way here lol, fixed
00:10:753 (2) - finish at begin of slider? It's noisy D:
00:13:447 (3) - same as 00:06:589 (2) and same way by me Fixed
[Insane]
HP-2 OD-1 D: Nope
00:02:672 (1) - RNC or NC at this place in Normal and Hard
nothing more to point out, good luck~
_Gezo_ wrote:
/maps this for taiko no matter what.
SERIOUSLY. This game needs more R&C songs. MORE. And more taiko diffs. Mapped 5 or six already >_>
god dammit I'd give you all the stars I have but I have none atm ;_;
Beat my 100% score >:D (17h07)RikiH_ wrote:
_Gezo_ wrote:
/maps this for taiko no matter what.
SERIOUSLY. This game needs more R&C songs. MORE. And more taiko diffs. Mapped 5 or six already >_>
god dammit I'd give you all the stars I have but I have none atm ;_;
Thank you a lot. If I become a pro mapper I'll map some songs of R&C because I love this game and deserves more attention >_>
When I'm back from holidays I can mod it :°_Gezo_ wrote:
Beat my 100% score >:D (17h07) lol
My map is done for now, I'm working on the BG but I don't have the font and I'm struggling to get it (Eurostile LT Bold Extended #2)
This song is reminds me of Hiroaki Shoots the Strange Bird ~ Till When?...
_Gezo_ wrote:
Some recommendations about that map :
http://puu.sh/LnnM About these points, you can set the Kiai to the red section, and leave the de-kiai one. This applies to the three Standard difficulties ! Wot
Tags should include :
"David Bergeaud", as he was the composer of the background song used on the Boss battle on Obani Draco, when Skidd is turned into a robot, although this version is 7.5 BPM slower. Added
"Insomniac Games" : They are the creators of that game. Yep
"HD Trilogy" ? It was used on that game trilogy on PS3. As well as "PS3" and "Playstation 3". Not necessary, though. I'm not sure about this...
"_Gezo_" and/or "Gezo" when you upload that map. Obvious
http://puu.sh/Lnyk
Thank you a lot for your amazing Taiko diff![]()
[Insane]
OD should be 6 or 7. I felt hard to acc on it, and it is not really adapted to the song itself ! OD changed to 7
HP drain is cruel, 6 or 7 would be enough. I missed twice, and it was almost enough to make me fail ! Changed to 7, it's an Insane. It must be insane!This song is reminds me of Hiroaki Shoots the Strange Bird ~ Till When?...
Gezo finds another Ratchet&Clank x Touhou Crossover ~ Then again.
Remember when the Thug leader said that there are 10,000,000 boxes with 100 protopets in each box. And yet it is 3,500,000 protopets LEL
My favourite weapon in this game is the Rift Ripper, that's why my diff is called like this ! I love it
EDIT : I made the three other difficulties in a FULL taiko mapset, you can add the V5 if you want (as well as V3), but if you want to put V1; we'll encounter a problem. http://puu.sh/LxKc I only added V8, sorry. It's my first map and I want it to get ranked, I will probabily put a download link for that diffs btw
Lolol I'm waiting for a bubble, thank you anyways xDGyuunyu wrote:
Well here's my mod that isn't really much as a mod ;w;
[General]
Looks Fine!
[Normal]
Nice!
[Hard]
Nice!
[Insane]
Nice!
Found nothing really ... rank this already xD
Good luck with your map ! No KDS
Thank you very much ~Katty Pie wrote:
Taiko mod~~
00:12:467 - ddk
00:15:283 - kddk
00:19:691 - remove this note
00:21:651 - kd
00:39:160 - kkddk
Good luck~
Katty Pie wrote:
Taiko mod~~
00:12:467 - ddk I don't really agree on this one, anyway I put it on the (4)
00:15:283 - kddk I like the sound of kkdk, and for me it feels less empty than kddk
00:19:691 - remove this note I like the dkdkk in it ;A;
00:21:651 - kd yep
00:39:160 - kkddk in the song kkddk would sound to me kk__k and kkk_k is more logical :<
Good luck~
http://puu.sh/MM0V New version.Kinzo wrote:
From modding queue ~
Beginner Modder then I can be wrong
Gezo's Taiko ripper V8 :It's Gezo's Taiko then it's perfect and i can't found any errorredis ça et je te glace avec mon nitroflingue V8 <3
Then just some advice :
00:07:079 (2,1) - d k Nop, de la 5° note 1/2 au ddk kdk k d le d est bien lowerpitched. + le dkd après fait moche.
00:09:038 (2,1) - d k pas contre.
00:19:324 (1,1,1,1,2,1) - dkddd k (i'm not sure for this one but the last note need to be a kat) yep
00:24:712 (1,2,3,4,5) - ddkdd ^
00:45:405 (1,1) - dk dd kd k est assez courant dans mes dernières maps, c't'une signature qu'on peut pas me retirer >_>. + je trouve dd dk k moche à mes oreilles.
00:52:385 (1) - the hit sound spinner need to be lower than the other note pas utile, tu mash le truc et le son quand tu clear est indépendant du volume.
Good luck ~
Thank you for your modding!popner wrote:
Hi ~ Mod request from My Queue.
Just suggestions:
[Easy]
00:09:773 (1) - remove NC? I think it's not necessary
[Hard]
00:14:426 (5) - shorten by 1/2 tick and add a circle at 00:15:406? I like that slider :C
[Insane]
AR-1. AR9 is for high BPM or complex patterns. You are the 3rd that says it, so... AR changed to 8 lol
00:11:732 (5) - NC and remove next NC Nope
00:13:691 (5) - NC and remove next NC ^
00:34:018 (3,5) - add NC? ^
That's all I can find. GL~
Difficulty settings and song setup00:03:896 (2) - Don't you think that B kat would be better here?
Overall difficulty and HP drain rate should be between 4~7.
http://puu.sh/NlE2 boomChewin wrote:
Taiko mod here
[Gezo's Taiko Ripper V8]
HP -1 or just center selecting 5, 8 is unrankable:Difficulty settings and song setupI bolded the word showing it is more a guideline than a rule. If it were a rule, it would be "must". Kept at 8 atm, we'll see if I find someone between muzu and oni to test it and if he passes.
Overall difficulty and HP drain rate should be between 4~7.
00:03:896 (2) - Don't you think that B kat would be better here? if B means big then no for the big; but yes for the kat
00:21:651 (1,1) - d k agree
00:21:283 (2,1,1,1) - I don't like this kd dd, maybe kd dk? ^ since you're just... saying the same thing Oo
00:19:324 (1,1,1,2,3) - d d k k d? It sounds much better wai not
00:36:222 (5) - B don yes !
I like how you mapped it, good job :3
All rules are exactly that: RULES. They are NOT guidelines and may NOT be broken under ANY circumstance.:3
SO PHRASING IS BAD. Blame the writer for this :UChewin wrote:
Gezo about the HP drain rate: http://osu.ppy.sh/wiki/Taiko_Ranking_CriteriaAll rules are exactly that: RULES. They are NOT guidelines and may NOT be broken under ANY circumstance.:3
>w</
http://puu.sh/OhTowmfchris wrote:
- btw I'll suggest you to remove the first red line because theoretically they are not on the downbeat.
[Taiko]
00:51:895 - how about ending the kiai here? The vocal clearly cuts off here. If you tend to end it at the beginning of the spinner maybe because of the echo, then simply delay the end till the end of the spinner. Fixed that one.
00:01:202 - sounds like that the mystery sound ends at blue tick, so ends 1/8 eariler ... WTF HOW IT ENDED IN A 1/8 TICK. Maybe the SV change lol
00:33:283 - not suitable for finishes as you don't place finishes at the very beginning >_> I forgot to add them, bakagezo again
00:34:998 - don't feel like it fits with 1/8 streams here. Changed to a spinner.
as checked before the rest looks fine. When you're ready find me again.
Thank you for your modding, I'll fix and PM you as soon as possible. I'm waiting for a MAT/BAT but noone answers me ._.BounceBabe wrote:
Note: I mod and map for quality not quantity. Keep this in mind!
Mod4Mod Mod:
General
Why dont you use the combo colour White instead of Red? I see no Red in the BG
Normal
00:17:855 (1) - You dont need this new combo
00:19:569 (2) - New combo
00:23:242 - Add circle, when you do this you dont need a new combo till 00:23:487 -
00:23:977 - New combo here then
00:51:895 (1) - New combo not needed
Hard
00:23:732 (1) - Ctrl + R
00:51:895 (1) - New combo not needed
Nice Hard
Insane
00:02:672 (3,4) - Ctrl + R
00:08:549 - Change this pattern, the circle is abit too close to the slider.. maybe like this?
00:34:753 (5) - New combo
00:51:895 (1) - New combo not needed
Couldnt find much, well the map isnt long as well. Get a MAT or BAT soon.
Good Luck
Contact me ingame or write me a PM and we will make out which map you mod
364,88,14426,6,0,B|448:88|480:164|448:236|364:236|364:236|364:352,1,359.999985694885,0|200:49:936 (1,3) - Finishes
Quasi tutto fixed, thank youChewin wrote:
Still no bubbled? ._.
I want to give you some other help to improve your map for the bubble.
[General]
Rimuovi nella taiko il terzo e il quarto custom combo colour visto che sono uguali al primo e al secondo.
[Normal]
00:11:732 (3) - Finish
00:19:569 (2) - ^
00:25:447 (1,3) - ^ Qui stanno veramente bene
00:44:058 (1) - ^ all'inizio
00:49:936 (1,3) - ^
[Hard]
00:07:324 (3) - Ti conviene sovrapporlo con il repeat di 00:06:589 (2)? ._. Molti ti odieranno per questo D:
00:09:283 (3) - ^
00:10:753 (2) - Io aggiungere finish all'inizio di questo slider per avere consistenza con 00:09:773 (1) e lo rimuoverei da qui 00:11:732 (3)
00:14:181 (4) - Stesso sopra, non sovrapporre con il repeat.. E' impossibile da leggere in hd se non si conosce la mappa visto che la freccia copre anche il circle quando la skin è semi trasparente (come quella che uso io)
00:14:426 (5) - Per la nuova voce userei una single new combo qui
00:49:936 (1,3) - Finishes
[Insane]
00:09:773 (1,3) - Finishes
00:14:426 (1) - Fallo più curvo: http://osu.ppy.sh/ss/407358364,88,14426,6,0,B|448:88|480:164|448:236|364:236|364:236|364:352,1,359.999985694885,0|200:49:936 (1,3) - Finishes
It is ready for the bubble ç_ç
Buona fortuna, dai che ce la fai D:
From what I understood, you wanted the removal of the copy of the red and blue combo colors. I checked the map afterwards, and nothing changed (luckily)Chewin wrote:
[General]
Rimuovi nella taiko il terzo e il quarto custom combo colour visto che sono uguali al primo e al secondo.
216,316,37201,2,0,B|252:316|284:280,1,74.9999952316285
356,284,37691,2,0,B|352:240|316:216,1,74.9999952316285,2|0
320,144,38181,2,0,B|276:148|252:188,1,74.9999952316285
184,176,38670,2,0,B|180:228|241:256,1,74.9999952316285,2|0
368,76,14426,6,0,B|452:76|488:149|452:224|368:224|368:224|368:338,1,359.999985694885,0|2
//Background and Video events
0,0,"BG7.jpg"
Thank you!Chewin wrote:
Rechecked again:
- Fixed a wrong tag
- Fixed the wrong offset in the Taiko Diff
- Fixed some unsnapped sliders in the Hard Diff
- Fixed some unsnapped elements in the Taiko Diff
- Fixed some wrong hitsounds
Okay, everything is fine now.
Bubbled ~
Wut ? Where was that ? D:Chewin wrote:
- Fixed some unsnapped elements in the Taiko Diff[/b]
I changed the offset and I forgot to resnap LOL_Gezo_ wrote:
Wut ? Where was that ? D:Chewin wrote:
- Fixed some unsnapped elements in the Taiko Diff[/b]
MY TIMING SKILLS FAILED ME I'd find something better if I were here for timing and not only for mapping orzRikiH_ wrote:
I changed the offset and I forgot to resnap LOL
PLEASE IT WAS MY ERROR, NOT YOURS GFNGFGNFO_Gezo_ wrote:
MY TIMING SKILLS FAILED ME I'd find something better if I were here for timing and not only for mapping orzRikiH_ wrote:
I changed the offset and I forgot to resnap LOL
Darksonic wrote:
Gratz on your first ranked map!