This concept is a lot harder to grasp than you would imagine.CXu wrote:
This game is about clicking circles. Everything else is secondary.
This concept is a lot harder to grasp than you would imagine.CXu wrote:
This game is about clicking circles. Everything else is secondary.
Sometimes I lose pp for nothing ...Aqo wrote:
You can't lose PP for your plays. The system only rewards you for good plays, it does not denote points for any plays. PP decays over time and if you get knocked out of top 500 for a reasonable PP-giving score you had that can lead to losses as well; however it is definitely not a result of a play you played.
you lose pp because people beat you on maps you have played.eldnl wrote:
Sometimes I lose pp for nothing ...Aqo wrote:
You can't lose PP for your plays. The system only rewards you for good plays, it does not denote points for any plays. PP decays over time and if you get knocked out of top 500 for a reasonable PP-giving score you had that can lead to losses as well; however it is definitely not a result of a play you played.
jesse1412 wrote:
I personally believe this is what peppy means by 'lose pp over time'. I don't think the value of a score decreases unless someone beats it and likewise I don't think it increases after the map has been played more.
Pretty sure it does increase with more plays from others. I went ahead and tested PP farming a few weeks ago, played some hards with DT+HD on recent maps that looked popular through playcount (which was jokingly easy to top rank on)... stopped pretty fast because it was boring, but anyway my PP kept going up over the week even though I only played on the weekend, and this is after it hasn't been going up for months.jesse1412 wrote:
I personally believe this is what peppy means by 'lose pp over time'. I don't think the value of a score decreases unless someone beats it and likewise I don't think it increases after the map has been played more.
U don't get a lot of pp from easy and normal maps, unless u rank like in the top 40. If older scores of yours got beaten when you scored the new ones today, it's not unlikely that you didn't get many pp.Thelostcup wrote:
So I went back today and improved my ranking on maps that I had FC'd before with mods and ended up getting above 500 on a lot them but no pp.
Does this mean that we don't get them right away or can't get them on maps we've already ranked on?
Seems to explain what just happened like 2 seconds ago. I just gained 3 pp, even though I'm not rank #1 anymore on those recently ranked songs lol. By the time I lost first place, the pp should have already finished updating. Then I lost first place (nothing happened), then like 2 seconds ago I gained 3 pp despite doing absolutely nothing.Aqo wrote:
Pretty sure it does increase with more plays from others. I went ahead and tested PP farming a few weeks ago, played some hards with DT+HD on recent maps that looked popular through playcount (which was jokingly easy to top rank on)... stopped pretty fast because it was boring, but anyway my PP kept going up over the week even though I only played on the weekend, and this is after it hasn't been going up for months.jesse1412 wrote:
I personally believe this is what peppy means by 'lose pp over time'. I don't think the value of a score decreases unless someone beats it and likewise I don't think it increases after the map has been played more.
PP went up over 4 days I didn't play on. So... yes it 100% went up by other people playing and falling under existing ranks. The idea of comparing people's plays to each other is cute in theory but not everybody wants or has the time to play all maps ever so in practice... this is just silly. Until this system starts taking into account only map difficulty and nothing else, it won't be an indication of anything.
If someone sees this post just as flame, he or she has a problem about critic :/ ... and if someone says anything about the fact that I talked here about CTB.... T_T it's a part of this game as well.Aqo wrote:
Until this system starts taking into accountonlymap difficultyand nothing else, it won't be an indication of anything.
pp award often have delay for me. I often got the pp after 2 hour i finish a song.Nharox wrote:
Could someone explain me why I get no pp? I just played Avril Lavigne - What The Hell and got a hidden SS. No pp. Yesterday I tried a popular map with Hidden and got #13 (dropped to #18), no pp either.
this map http://osu.ppy.sh/s/52361 which is the one you talking about only have 6149 plays, so is not as popular as you think.Nharox wrote:
One of the scores were yesterday. It doesn't take that long, does it?
may be it is not popular in ctb,(the playcount is still 200k when i switch to taiko and standard.)MrSake wrote:
I have recently got pp with fairly good rate thanks to good hidden+nightcore/doubletime ranks, but yesterday&today I didn't gain any points even though I did some good top10 ranks like http://osu.ppy.sh/p/beatmap?b=43603&m=2. It has over 200k playcount and I got rank#3 with SS so I though it would give atleast some points...
Well, even with all these obfuscations this new pp system is much better than the old score ranking.
Yeah, I though something like that too. Because if the system isn't farmable, that means that at some point ranks with certain difficulty must stop giving pp, and maybe I'm just at my limit now.Valentiino wrote:
and the higher you progress, the better scores you always need. So perhaps that map was too easy based on your "playstyle" /speculation
Old maps are easier to farm rank because few people play them. Some old maps give tons of pp.Ekaru wrote:
That said, I like how 8 of my top 10 pp givers were mapped by me and the other two are really, really old.
[AirCoN] wrote:
Talking about fluctuations, if you click my profile, check the beginning of my graph.I have yet to see another profile like it.
easies and normals played with only DT and bad accuracy \o/Valentiino wrote:
It's funny how my top ranks are almost all hards played so long ago w/o mods :I
It just updated a few minutes ago, and seems much better nownrii wrote:
the top ranks thing is not correct at all, i have A's on mine that are not even top 200 (yet many top 6's)Valentiino wrote:
It's funny how my top ranks are almost all hards played so long ago w/o mods :I
http://osu.ppy.sh/b/144810 <== My "Best" performance (Yes, this map isn't ranked anymore)Valentiino wrote:
It just updated a few minutes ago, and seems much better now
Altough a bit funny in a way
I guess someone went and stole all of your scores :<xsrsbsns wrote:
My pp dropped from 6045 (#43) to 5205 (#612) this afternoon, very interesting.
and lol graph:
I have the same problem. I don't think it's because of this.Mithost wrote:
I guess someone went and stole all of your scores :<xsrsbsns wrote:
My pp dropped from 6045 (#43) to 5205 (#612) this afternoon, very interesting.
and lol graph:
wow that is messed upxsrsbsns wrote:
My pp dropped from 6045 (#43) to 5205 (#612) this afternoon, very interesting.
and lol graph:
There was another recalculation I think. I went from 4994 to 5129 also by doing nothing haha.silmarilen wrote:
i also just gained almost 70pp for doing nothing
heh... so I'm not the only one... (and my pp isn't updating after playing some random map, I guess I'll just wait...)Nashmun wrote:
http://osu.ppy.sh/b/144810 <== My "Best" performance (Yes, this map isn't ranked anymore)Valentiino wrote:
It just updated a few minutes ago, and seems much better now
Altough a bit funny in a way
lolcubes wrote:
There was another recalculation I think. I went from 4994 to 5129 also by doing nothing haha.
Was an assumption on my part and I was joking about that too. Pretty sure i would have gained way more than 450 ranks if unranked maps were being counted. lolsilmarilen wrote:
i doubt that because i rarely play unranked maps
I cried when I saw that LOLkriers wrote:
no pp for yoda
This.lolcubes wrote:
It seems something is going on with this again haha. Back to low pp/acc. ;_;
Yeah, me too. +75 yesterday.AkiShizuha wrote:
I was so happy to see a large increase yesterday
And now they're gone ;w ;
peppy wrote:
Fixed a bug that I introduced a while back when caching per-map weightings. Get prepared for a bit of a bumpy ride as I also plan on changing some more weighting elements based on user feedback. In other good news, pp can be calculated fast enough that it can be run in realtime now; just need to finish the logistics of that.
Can I please take a moment to urge everyone to ignore changes to their pp, instead focusing on changes to their performance *rank*. pp changes mean nothing if they affect everyone, which they do if you see a sudden drop/increase.
peppy wrote:
...Can I please take a moment to urge everyone to ignore changes to their pp, instead focusing on changes to their performance *rank*. pp changes mean nothing if they affect everyone, which they do if you see a sudden drop/increase.
is it really that hard to read? or your need of crying is overwhelming your common sensepeppy wrote:
Yes, I am making constant changes to the calculations. Your pp might drop or rise, but so will everyone else's. For more specifics on what I am working on, you can check this changelog.
1. Ignore the fact pp existsG0r wrote:
Someone brought it to my attention that their PP was a good bit higher than mine, but their rank was a good bit lower. Is this a part that whole "ignore changes to PP and focus on rank" thing, or what? Just curious.
Have you not read the thread? Have you not seen http://puu.sh/NtBX right below you pp chart? Have you read peppy's changelog?VelperK wrote:
May I know why this new rec didn't give me PP at all?
http://osu.ppy.sh/p/beatmap?b=29844&m=2
And please save your "You didn't wait enough" sentence, since It's been like an hour and nothing yet.
Lol it isn't even in my top best performance ranks.
fartownik wrote:
is it really that hard to read? or your need of crying is overwhelming your common sensepeppy wrote:
Yes, I am making constant changes to the calculations. Your pp might drop or rise, but so will everyone else's. For more specifics on what I am working on, you can check this changelog.
This. I'll just ignore the pp system if it's not really complete yet.winber1 wrote:
1. Ignore the fact pp exists
2. Get as many #1's in the mean time
3. ???
4. Profit
But you have to try them all out once! What if there's a cool one in there that you'll miss by not trying it?winber1 wrote:
"I MUST PLAY ALL RECENTLY RANKED MAPS."
It seems that old maps give more pp. Looks like the pp system encourages playing old maps for ppAqo wrote:
Also @ the new "Best Performance" is totally messed up. B rank on this map with #302 map rank, gained 4 months ago on a whim (played that map in MP just because the song was funny) is considered Best Performance? Seriously what? And yet #167, #415, #264, #337, not worth anything? Or even nomod #594, and yes the system doesn't take into account over 500 but come on, and that's a big flaw in it considering how it works. Just let players pick their own top plays.
My 2 years of drilling old maps will be so worth it finallydarkmiz wrote:
It seems that old maps give more pp. Looks like the pp system encourages playing old maps for pp
Aqo wrote:
Before PP: Must play old maps to increase your maximum score.
After PP: Must play old maps to get the best PP fastest and easiest.
Progress!
getting more PP from a B on a [Normal] map from 2009 than from several different approved maps that most people can't even play.G0r wrote:
At least now you have to do a good job on them.