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Tempo Trainee
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I have a question about this PP stuff, i play oftenly and i have nearly 2,000 pp on my account but my girlfriend plays almost as good as I but she has only 24 pp thats ridiculous, i think it's bugged since the other day when we came back to osu from like 1 year or more break our PP from 20s jumped to 300s 600s and but on my girlfriend it dropped back to 20s again, is this normal? i tried playing some songs on her account, the ones i think they have a big influence on the PP but they didn't do anything at all.

What can it be? It is outdated or what?

Her username is: itazuranakiss

I will post with her account later


Surprisingly the thread got very big :oops:

I'm almost 3200pp now 8-)
Last edited by Ema on , edited 2 times in total.
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Rhythm Incarnate
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magicali wrote:
I have a question about this PP stuff, i play oftenly and i have nearly 2,000 pp on my account but my girlfriend plays almost as good as I but she has only 24 pp thats ridiculous, i think it's bugged since the other day when we came back to osu from like 1 year or more break our PP from 20s jumped to 300s 600s and but on my girlfriend it dropped back to 20s again, is this normal? i tried playing some songs on her account, the ones i think they have a big influence on the PP but they didn't do anything at all.

What can it be? It is outdated or what?

Her username is: itazuranakiss

I will post with her account later

I checked itazuranakiss account and she has 1,447pp not 24 o_O
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Combo Commander
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I've been thinking a lot about the PP system lately, and people's reactions to it, so I am going to dump a little blog here. This is all my opinion and analysis, and in no way represents the opinions of Peppy, or the community. It is only what I see happening.

The community has a double standard about Farming vs Skill. On the one hand they believe that a person can manipulate a ranking system to generate better numbers, and thus appear to be a good player when they truly are not. On the other hand they think that a person's Skill should be able to be proven tangibly by doing Skillful things.

So we have a problem here... Any system that measures a player's performance in some way will be vulnerable to attack, because it will be claimed that people are Farming it (manipulating the numbers). However, we still need a system, because we want to be able to show how skilled we are, and "win" at the game, in the sense of succeeding in some measurable way.

So what do we do!? Well, Peppy gave us the answer... He made a system that is so complex that it is impossible for us to completely understand it. To further obfuscate things, he has not released all of the information on how the system works. This is an attempt to appease both sides of the community. On the one hand, the system is able to measure us, so we can use it to express our skill. On the other hand, it's so impossible to understand that it cannot easily be manipulated, and thus it is difficult to claim that Farming is spoiling the system.

It sounds like he's solved the problem right? Unfortunately no... there is still a problem. The problem now is that we have a system which we can't exactly "win" at, because we don't really know how. Farming is stunted by making it unclear how to get better numbers, but "winning", which is very closely related to farming because it deals with manipulating a system in your better interest, is also stunted by being called into doubt and made hard to understand. This means that we can't be clear on how to gain Skill, and we can't be clear about what is really Skill and what is possibly a new kind of Farming.

That said, the new PP system does seem to deliver a decent value for measuring Skill, despite its difficulty as a guideline for gaining Skill. It may be that your inactivity for so long has caused the PP system to have to do calculations based on very little information, and thus you have risen far above your equally skilled friend. The system is based on placements in individual maps, so it may be that you have some placements that happened to look better than her placements, or she just hasn't placed as many times as you have recently since beginning to play again. He old scores won't make any difference, so if she isn't making new ones, then it won't show in her PP. At least that's how I understand it.
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Liutprando wrote:
magicali wrote:
I have a question about this PP stuff, i play oftenly and i have nearly 2,000 pp on my account but my girlfriend plays almost as good as I but she has only 24 pp thats ridiculous, i think it's bugged since the other day when we came back to osu from like 1 year or more break our PP from 20s jumped to 300s 600s and but on my girlfriend it dropped back to 20s again, is this normal? i tried playing some songs on her account, the ones i think they have a big influence on the PP but they didn't do anything at all.

What can it be? It is outdated or what?

Her username is: itazuranakiss

I will post with her account later

I checked itazuranakiss account and she has 1,447pp not 24 o_O


I would like you to re-check that, because her profile auto shows Taiko instead of osu (She played alot of Taiko and she is pretty good at it) but the thing is maybe the performance points are not updating at all with the Taiko being the default profile for her, i don't know.

Remember im talking about osu here.

And for the other post, Yeah i believe PP system is a great way to show the "skill" of each players.

So once again if you guys can check her profile again and take a look at a couple of recently played songs you will realize that the songs that she is able to do are much harder that what a 20s PP player can do.
Actually i did some research and the player just 1 rank above in one song had 1100 PP, for the song USATEI also the guy one rank higher (for like 25 points in the song) had also 1210PP.
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Rhythm Incarnate
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PP only gets recorded if you get at least rank 500 on a song.
looking at her recent plays and the scores she got on them, they are most likely not within the 500 ranks.
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Rhythm Incarnate
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The bulk of your 1928 pp comes from a single map (given the huge jump from 300 pp to 1900), which means that you managed to do well (top 500 with high accuracy) on a reasonably hard map. Apparently, your girlfriend hasn't yet done this.

pp is skewed in favor of your best plays, which means that a few (or one, in your case) high ranking scores will have a huge impact on your pp. See the infographic ( http://osu.ppy.sh/wiki/images/d/d6/Perf ... points.png ) for more info.
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Thanks that last answer was what i was looking for, btw how do i get to know "which song" was the one that boosted my PP

nvm i found it.

Btw how does someone "drops" on PP?
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Combo Commander
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It appears that you lose PP when people start out performing your score on songs that you have played. However, it's unclear exactly how much you lose for what, or how badly they have to beat you to create a change.

Any song that you rank above 500 on should affect your PP, but it is unclear how much, and sometimes it looks like you will lose PP when the system recalculates, if you're not performing better than everyone else is.
This is for all ill-treated fellows
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Whistle Blower
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Recent scores have the most influence on PP, this is why the amount is gradually reduced over time.

G0r's answer is right too, but I'm pretty sure that the changes on the PP are very minor, unless you rank on a very recent map with an average score (then you get quickly pushed back to 500+).
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Pro Tester
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getting a score knocked out of top 500 is a pretty big hit on pp, depending how much you have! losing a #1 hurts a lot too but i don't think you have many of those xD
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Rhythm Incarnate
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There's no doubting this is a good system, my only small complaint is that only top 500 scores are taken into account, therefore encouraging people to play less than insane diffs with mods to get the pp, they get very little, but it adds up to a lot.
ImageImageampzz <3
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Rhythm Incarnate
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^That needs to be removed.
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Rhythm Incarnate
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Ahhhh and that. Oh my I forgot.
ImageImageampzz <3
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Spinner Sage
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....................
Last edited by Sorun on , edited 1 time in total.
Thanks zerothefallen for Supporter!
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Rhythm Incarnate
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JappyBabes wrote:
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^That needs to be removed.


That might be fine, it's so damn easy to get VERY high ranks on VERY old maps... like try any super old map on DT, you'll get top 6 easily and get tons of pp because most scores there are damn old so getting a high rank is easy, plus it's not likely that many players will go outrank you there since it's a map which gets something like a few plays per week.
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