FL and HD may make the map harder to read but they don't increase the skill requirements at all which is why hr and DT should weigh more in the rankings imo.
I tried to FL a map and I played it for many many hours. The result was that I could FL the 100 first notes.Wishy22 wrote:
Wrong. Any map is possible to FL, if you can FC no mod, then you can FC using Flashlight if you play the map enough times. Like it or not this is true, while getting DT FC on many maps is just IMPOSSIBLE (do you think anyone ever will be able to DT something like Homework Crisis?).
This discussion won't go anywhere though since peppy refuses to give the information required to actually proceed with this. Still FL won't make you a pro, neither will Hidden, we all know who the pros are and /care about FL scores. http://osu.ppy.sh/s/40440 <-- #1 = Niko, http://osu.ppy.sh/s/24325 <-- #1 = Cookiezi, who cares about FL lol.
I know this is an accidental typo, but this is the best multiplier ever.jesse1412 wrote:
HT + Easy + HD + FL * 219
try hard rock gold dust then give it a go with easy, see which one you miss more on.silmarilen wrote:
its easier than hr or fl on 90% of the songs for me
because currently:Wishy22 wrote:
DT bonus should be based on base AR, BPM and OD.
HR bonus should be based on base AR, OD and CS.
FL bonus should be base on maximum combo.
Hidden should give a fixed low bonus since it's a mod used with every other mod and doesn't really make much of a difference imo.
Sounds goodWishy22 wrote:
DT bonus should be based on base AR, BPM and OD.
HR bonus should be based on base AR, OD and CS.
FL bonus should be base on maximum combo.
Hidden should give a fixed low bonus since it's a mod used with every other mod and doesn't really make much of a difference imo.
haha what the hell xDjesse1412 wrote:
Easy * 2
not at all! I can read any AR, that doesn't make me skilled at actually playing, can't get 200combo on chocobo nomod... i can't play small circles so I use easy modWishy22 wrote:
If you're the guy who FC Chocobo on Easy + Hidden then trust me you are skilled enough to be in the top 10.
We should combine our powers and become one super power that can do the smallest of circles and the fastest of AR's, but also the largest of circles and the slowest AR's. We would be a god.MillhioreF wrote:
not at all! I can read any AR, that doesn't make me skilled at actually playing, can't get 200combo on chocobo nomod... i can't play small circles so I use easy modWishy22 wrote:
If you're the guy who FC Chocobo on Easy + Hidden then trust me you are skilled enough to be in the top 10.
score would still be pretty much entirely decided by max comboEphemeral wrote:
one could do something silly and literally just multiply your score by your accuracy
You must be dumb for not seeing a problemdarkmiz wrote:
I don't see a problem.Valentiino wrote:
And this change would require stat wipes on all beatmaps :I
Not the best example. Gold dust actually has low OD and it's easy to get good accuracy on compared to other maps even with HR, and the jump speed on it with DT isn't that crazy compared to many maps we have today except for like a few tiny bits. The biggest problems would be the 265 streams but since they're not spaced and not long either and people actually exist who can stream 270 this is theoretically possible.Wishy22 wrote:
http://osu.ppy.sh/s/28107
Great example. If you can DT HD that with 99,5%+ then you should be banned.
that's ridiculous, gold dust with DT is something even cookiezi would not be able to fc. on paper, it sounds so very easy, you only have to read AR 11, stream 265 BPM, do some fast jumps, bam, fc. the reality is: only very few players in osu are even able to do one of the listed things properly, not to speak of all 3.Aqo wrote:
Not the best example. Gold dust actually has low OD and it's easy to get good accuracy on compared to other maps even with HR, and the jump speed on it with DT isn't that crazy compared to many maps we have today except for like a few tiny bits. The biggest problems would be the 265 streams but since they're not spaced and not long either and people actually exist who can stream 270 this is theoretically possible.Wishy22 wrote:
http://osu.ppy.sh/s/28107
Great example. If you can DT HD that with 99,5%+ then you should be banned.
Like, if Remilia-Scarlet cared enough to do it, I can see him doing DT+HD on that map with 100%. The amount of effort involved in doing that comparatively to FL+HD is irrelevant because skill and effort are not the same thing anyway.
What the fuck are you talking about dude Cookiezi could fucking sight-read AR 11 (and is still probably the best at that) and the best he could do there was clear with tons of misses, and his aim is still the best BY FAR, even years ago when Airman was first released his aim was better than any other player's now. OD means shit on that kind of maps nobody cares about it, you'll get randoms 100 everywhere because the map is kind of unreadable for everyone except for 2 or 3 players, and the cursor speed + impossible snapping those patterns will require on 270 BPM will make it impossible to FC. Really if you use DT you will get 100s because you're late to the hit after a jump not because the OD is high.Aqo wrote:
Not the best example. Gold dust actually has low OD and it's easy to get good accuracy on compared to other maps even with HR, and the jump speed on it with DT isn't that crazy compared to many maps we have today except for like a few tiny bits. The biggest problems would be the 265 streams but since they're not spaced and not long either and people actually exist who can stream 270 this is theoretically possible.
Like, if Remilia-Scarlet cared enough to do it, I can see him doing DT+HD on that map with 100%. The amount of effort involved in doing that comparatively to FL+HD is irrelevant because skill and effort are not the same thing anyway. If Tom94 cared enough to do it be can probably do it as well as probably all of the top 50 players. Just because Cookiezi didn't get around to caring enough to do it doesn't mean it's impossible, yo.
I think this is a much better example for a map that: http://osu.ppy.sh/s/45760
Memorizing this whole map for FL isn't that big of a deal because most of the patterns are right next to each other or go in a line. But good fucking luck DTing this /at all/, let alone with accuracy higher than 95%.
Yeah no if you'd asked me last week I'd also think gold dust FC on DT is near impossible but after I specced some plays yesterday by top 10 on unapproved maps with 300+ bpm and ridiculous sv things look differentWishy22 wrote:
PS: LOL didn't read that thing about "the whole top 50 could do it", lol dude you got to be kidding, or you are really clueless about how hard things are.
BPM has nothing to do with it, it's damn impossible jumps what's hard.Aqo wrote:
Yeah no if you'd asked me last week I'd also think gold dust on DT is near impossible but after I specced some plays yesterday by top 10 on unapproved maps with 300+ bpm and ridiculous sv things look different
sorry but I think you're clueless on how good some people in this game are
Some other day I specced Renard live play this http://osu.ppy.sh/s/27104 on DT and nearly SS it in just like 10 tries, and this map is lightyears harder than gold dust both jump-wise and stream-wise. kyou-kun says it was actually cookiezi on Renard's account, but this was like 3 weeks ago