Someone always posts a mod just I am about to, don't think I've repeated anything here ~
[General]
- You're overusing kiai bursts imo, a kiai burst every 10 seconds is unnecessary. Why not just have a kiai section or reduce the kiai bursts?
[Easy]
- Could also add a spinner in this diff.
- Overall Difficulty +1
00:29:893 (1,2,3) - I think you could make the rhythm smoother for new players by removing those short 1/2 sliders. Something like 01:04:791 (1,2,3,4) - would be great since this played much better.
[Normal]
- Why not add a spinner at the end like Insane?
00:29:281 (4) - Looks ugly, a regular curved slider would fit better. Or maybe bring the red point down on this one if you don't want to redraw one.
01:24:383 (5) - Remove finish sounds odd.
01:26:832 (3) - Add a reduced volume finish here?
[Hard]
- Why not add a spinner at the end like Insane?
00:59:689 (5) - With this SV this slider is
really small and doesn't really match the rest of the diff. I suggest using 1/1 here instead.
01:24:383 (1) - Remove finish?
01:26:832 (6) - Add a reduced volume finish here? It seems odd to have it blank when there's a finish sound in the music.
[Hinsvar's Insane]
- Small 1/6 sliders like 00:09:077 (1) - don't really play very well imo and the way you've used them in the map (like with stacking 00:28:056 (1,2) - and 00:32:036 (1,2) - etc.) doesn't play great. Imo you should make these circles or use longer sliders to capture the rhythm (like you did at the start with 00:04:485 (2,3) - ) doing this will make it more intutive and make it the gameplay smoother and more fun.
- This diff also has too much stacking, the way you have stacked 1/6 sliders isn't very intutitive and makes the map very cluttered. I think it would be better if you removed them.
- +1 OD? It should be higher than Hard.
00:09:077 (1) - The end doesn't follow anything, you should extend this to 00:09:281 to follow the vocal.
00:09:383 (2,1) - This is confusing, I'd recommend making 00:09:383 (2) - a slider and ending it at 00:09:587 (1) - and having at note at 00:09:689 (2) - so the rhythm looks like
this.
00:20:607 (1) - You're missing a finish at the end.
00:31:118 (3,4) - Don't understand the reduced spacing here, it looks ugly and doesn't play great. I think it would be better if you spaced this 1/1 with regular spacing.
00:31:118 (3) - Missing a clap.
00:32:852 (2) - Another confusing stack, I'd move this further away.
00:33:260 (1,2,3,1,2) - Again the stacking here isn't very good when playing it's very cluttered and there isn't much movement. Like I suggested at the start longer sliders and less stacking would be more intuitive and fun.
00:45:199 (1,2) - ^
00:49:689 (6,7) - The ends of these sliders are barely visible because you stacked it under the previous slider. Move these further away.
00:56:730 (2,3) - Spacing? This "jump" isn't so intuitive.
00:59:689 (5,1) - Confusing. Unstack these, and use circles instead of 00:59:689 (5) - to make it clear?
01:04:791 (1,2) - Spacing? The jump at 01:05:301 (2) - is unexpected.
01:19:383 (1) - End is barely visible, move 01:19:179 (5,1) - further away.
01:21:934 (1,2,3,4,1,2,3,4) - I don't understand why you reduced the spacing for this part. It would play better with regular spacing =S
Overall I think this diff needs some more work, the small 1/6 sliders aren't really fun to play and the way you stack them is confusing and cluttered. I'd recommend remapping parts of this diff with this in mind, please consider it. ^_^
And that's all from me ~