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nao - Synchro Shiyou yo (Short Ver.) [Osu|Taiko]

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Total Posts
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Topic Starter
kajiyatta
This beatmap was submitted using in-game submission on 2012年11月15日 at 13:26:07

Artist: nao
Title: Synchro Shiyou yo (Short Ver.)
Source: Chaos;Head Love Chu*Chu!
Tags: Nitroplus 5pb. opening Chiyomaru Shikura Kenji Arai psp visual novel -_t_e_n_n_y_a_- hibarirailwayz
BPM: 183
Filesize: 17218kb
Play Time: 01:44
Difficulties Available:
  1. Easy (2.99 stars, 115 notes)
  2. Hard (4.89 stars, 221 notes)
  3. Hibari's Taiko Tatsujin (4.83 stars, 728 notes)
  4. Insane (5 stars, 316 notes)
  5. n y a -'s Taiko Oni (4.78 stars, 549 notes)
  6. Normal (4.04 stars, 155 notes)
Download: nao - Synchro Shiyou yo (Short Ver.)
Download: nao - Synchro Shiyou yo (Short Ver.) (no video)
Information: Scores/Beatmap Listing
---------------
#1
10nya
ZOMG CHAOS HEAD<333
can I make taiko diff? :3
anyway remove "fripSide" tag :o this song is nao's right?
Topic Starter
kajiyatta
of course OK :)
and removed "fripSide" tag. this is "nao"'s song I see.

Modding temperate
from
[General]
[Easy]
Placement
Rhythm
Hit Sound
[Normal]
Placement
Rhythm
Hit Sound
[Hard]
Placement
Rhythm
Hit Sound
[Insane]
Placement
Rhythm
Hit Sound

Quiz Moddinq Queue
From Quiz Modding Queue
[General]
[Easy]
Placement
Rhythm
Hit Sound
[Normal]
Placement
Rhythm
Hit Sound
[Hard]
Placement
Rhythm
Hit Sound
[Insane]
Placement
Rhythm
Hit Sound
10nya

kajiyatta wrote:

of course OK :)
and removed "fripSide" tag. this is "nao"'s song I see.
here's my diff and the bg ^^
hope you like it \:D/


Download: nao - Synchro Shiyou yo (Short Ver.) (kajiyatta) [kurosu's Taiko].osu
Topic Starter
kajiyatta
thx and GJ :D
Topic Starter
kajiyatta
wow thx for star >w<
Cygnus
  • General
  1. I think your Kiai should end on 01:27:845.

  2. 01:48:992 til the end - Remove this part in your mp3 to save memory.

  • Easy
  1. Seems fine.

  • Normal
  1. 01:18:501 (2) - Extending this by one reverse would be better.

  2. 01:22:763 (1,3) - Try to make these sliders a blanket for circle (2).

  3. Approach Rate +1.

  • Hard
  1. Seems fine.

  • Insane
  1. 00:04:566 (2,2) - Ctrl + R them individually. This is to maintain the spacing like the previous notes.

  2. 00:08:665 (1,2) - I think this spacing is just too much. Try reducing them a bit.

  3. 00:11:861 (2) - I don't think this note is necessary. Please delete it. Also, remove new combo on the note before this.

  4. 00:15:058 (2) - Fix this spacing.

  5. 00:22:271 (1) - Remove new combo.

  6. 00:53:255 (1) - Try to avoid this slider from overlapping the next note.

  7. 01:40:960 (1) - I don't think there's a need for a new combo on this one, remove it.

  8. HP Drain -1.
Chewin
Hai there, from my queue ~

General
  1. Open each diff with notepad and set audio lead-in 1000, it's 1004 atm
Easy
  1. 00:32:927 (1) - This slider doens't fit the sound. Reduce it to the previous red tick and add a repeat
  2. 00:34:894 (1) - Move to 00:34:730 and extend this until 00:35:222
  3. 01:37:845 (3) - Remove clap and add finish at the end of it
  4. 01:44:074 (1) - Move it to x464 y192?
Normal
  1. 00:29:484 Add a circle here?
  2. 00:49:648 (3) - It touches HP bar, move it x256 y112?
  3. 01:10:304 (2) - This doens't fit the song. Make long slider in this way instead:
  4. 01:18:501 (2) - Add a repeat? This "hole" sound is bad D:
  5. 01:21:288 Add a circle?
  6. 01:21:615 (4) - Extend this until the next red tick (01:21:943)
  7. 01:23:747 (2) - 1 grid right to improve the blanket with the next and previous sliders
  8. 01:24:730 (1) - Finish at the end
Hard
  1. 01:15:386 (2) - This finish sounds bad, remove it?
  2. 01:37:845 (1) - Spacing please, this is an hard not an insane. Spacing like this in 1/4 are really hard for.. an hard.
Insane
  1. 00:39:156 (4) - Instead to use this slider, you should to fix in this way, it's much better:

That's all, you need more work on it >w<
Good luck \o\
Topic Starter
kajiyatta

Philippines wrote:

  • General
  1. I think your Kiai should end on 01:27:845. fixed

  2. 01:48:992 til the end - Remove this part in your mp3 to save memory. ok I'll re-prepare music and video.

  • Easy
  1. Seems fine.thx

  • Normal
  1. 01:18:501 (2) - Extending this by one reverse would be better. no
  2. 01:22:763 (1,3) - Try to make these sliders a blanket for circle (2).fixed

  3. Approach Rate +1.fixed

  • Hard
  1. Seems fine.thx

  • Insane
  1. 00:04:566 (2,2) - Ctrl + R them individually. This is to maintain the spacing like the previous notes. fixed

  2. 00:08:665 (1,2) - I think this spacing is just too much. Try reducing them a bit. ^

  3. 00:11:861 (2) - I don't think this note is necessary. Please delete it. Also, remove new combo on the note before this. ^

  4. 00:15:058 (2) - Fix this spacing. ^

  5. 00:22:271 (1) - Remove new combo.^

  6. 00:53:255 (1) - Try to avoid this slider from overlapping the next note.^

  7. 01:40:960 (1) - I don't think there's a need for a new combo on this one, remove it.^

  8. HP Drain -1.fixed
thanks for modding :D
Topic Starter
kajiyatta

Chewin wrote:

Hai there, from my queue ~

General
  1. Open each diff with notepad and set audio lead-in 1000, it's 1004 atmfixed
Easy
  1. 00:32:927 (1) - This slider doens't fit the sound. Reduce it to the previous red tick and add a repeat fixed
  2. 00:34:894 (1) - Move to 00:34:730 and extend this until 00:35:222 ^
  3. 01:37:845 (3) - Remove clap and add finish at the end of it ^
  4. 01:44:074 (1) - Move it to x464 y192? ^
Normal
  1. 00:29:484 Add a circle here? fixed
  2. 00:49:648 (3) - It touches HP bar, move it x256 y112? ^
  3. 01:10:304 (2) - This doens't fit the song. Make long slider in this way instead:
    ^
  4. 01:18:501 (2) - Add a repeat? This "hole" sound is bad D: re-mapped
  5. 01:21:288 Add a circle? re-mapped
  6. 01:21:615 (4) - Extend this until the next red tick (01:21:943) fixed
  7. 01:23:747 (2) - 1 grid right to improve the blanket with the next and previous sliders ^
  8. 01:24:730 (1) - Finish at the end
Hard
  1. 01:15:386 (2) - This finish sounds bad, remove it? fixed
  2. 01:37:845 (1) - Spacing please, this is an hard not an insane. Spacing like this in 1/4 are really hard for.. an hard. ^
Insane
  1. 00:39:156 (4) - Instead to use this slider, you should to fix in this way, it's much better:
fixed


That's all, you need more work on it >w<
Good luck \o\
thanks for modding. it's much better as it was ^w^
Kokatsu
Taikomod from my queue~

Songsetup:
You are not mentioned in the tags, i would complain about that D:
Reduce drain to 7, lol.
OD 8 would be nice 2..

Timing:
I would decrease the vol. on non-kiai parts to ~90%
Maybe speedup for the kiaipart? (velo x1.05)
01:27:845 - move this section to 01:28:009 -
01:44:156 - Taiko with 5% vol. is just stupid, remove the spinner if you dislike the sound of it or increase the volume to ~40%.

Notes:
Overall, weird style :/ just trying to adapt to your mapping~
00:22:271 (29) - change to small don
00:33:255 (3,4,6) - big kat on these sounds better
00:34:894 (8) - change to small kat
00:36:206 (3,9,11,15,16) - should be kat imo
00:48:665 (21,22,25) - ^
00:51:615 (2,4,9,14,16) - ^
00:57:681 - add kat here
01:38:501 (2) - make it small
01:44:156 - spinner needs to start one tick later

Hope I could help~
Topic Starter
kajiyatta
Thanks for modding :D
I'm waitng for cross's updates -w-

EDIT taiko updated
10nya

Kokatsu wrote:

Taikomod from my queue~

Songsetup:
You are not mentioned in the tags, i would complain about that D:
Reduce drain to 7, lol. done \(^o^)/
OD 8 would be nice 2.. done \(^o^)/

Timing:
I would decrease the vol. on non-kiai parts to ~90% done \(^o^)/
Maybe speedup for the kiaipart? (velo x1.05) done \(^o^)/
01:27:845 - move this section to 01:28:009 - done \(^o^)/
01:44:156 - Taiko with 5% vol. is just stupid, remove the spinner if you dislike the sound of it or increase the volume to ~40%. done \(^o^)/

Notes:
Overall, weird style :/ just trying to adapt to your mapping~ \(^o^)/
00:22:271 (29) - change to small don done \(^o^)/
00:33:255 (3,4,6) - big kat on these sounds better done \(^o^)/
00:34:894 (8) - change to small kat done \(^o^)/
00:36:206 (3,9,11,15,16) - should be kat imo done \(^o^)/
00:48:665 (21,22,25) - ^ done \(^o^)/
00:51:615 (2,4,9,14,16) - ^ done \(^o^)/
00:57:681 - add kat here done \(^o^)/
01:38:501 (2) - make it small done \(^o^)/
01:44:156 - spinner needs to start one tick later done \(^o^)/

Hope I could help~
sorry for the late update >.<
thank you for the mod :3

Download: nao - Synchro Shiyou yo (Short Ver.) (kajiyatta) [kurosu's Taiko].osu
NewRulerNA
hai

[Easy]
Normalと同じ感じで音を付けるべきだと私は思いました
ちょっと見ているとヒットサウンドが少なく寂しい感じがします

00:33:747 (2) - 00:32:271 (3)のヒットバーストでスライダーの開始が半分程度隠れています
これは初心者には見にくいように私は感じました


[Normal]

01:35:878 (1,3) - 僅かにですがスライダーが歪んでいます


[Hard]
指摘なし


[Insane]
AR+1?

00:01:452 (1,2,3,4) - (1,2)と(3,4)で区切ることが初見では分かりにくいです
00:02:435 (1,2,3,4) - ^
00:17:845 (2,3,4,5) - 配置そのものには問題はありませんが、曲調と合っておらず不自然な感じがしました
00:33:583 (1,2) - この短いスライダーによる音取りにすこし違和感を感じました
00:38:173 (1) - わずかに歪んでいます
01:04:402 (1,2,3,4,5,6) - この一連のかなり大きなDistanceの差は分かりにくいです


[kurosu's Taiko]
You need to cancel an animation.
Please erase the description about an animation.
Video,0,"op.avi"

太鼓以外の難易度のヒットサウンドに関して

音量が70%のところが非常にわかりにくく、プレイに影響を与えています
音量は80~90でよりヒットサウンドがよく聞こえるようにするべきです

配置自体には気になったところはほとんどありませんでした
Rankedがんばって
good luck!
Topic Starter
kajiyatta

NewRulerNA wrote:

hai

[Easy]
Normalと同じ感じで音を付けるべきだと私は思いました 修正
ちょっと見ているとヒットサウンドが少なく寂しい感じがします

00:33:747 (2) - 00:32:271 (3)のヒットバーストでスライダーの開始が半分程度隠れています
これは初心者には見にくいように私は感じました 配置変更


[Normal]

01:35:878 (1,3) - 僅かにですがスライダーが歪んでいます 修正


[Hard]
指摘なし thx=


[Insane]
AR+1? ちょっと見づらいので保留 他の方の意見を待ちます

00:01:452 (1,2,3,4) - (1,2)と(3,4)で区切ることが初見では分かりにくいです ジャンプを意識してるので保留ですが検討
00:02:435 (1,2,3,4) - ^
00:17:845 (2,3,4,5) - 配置そのものには問題はありませんが、曲調と合っておらず不自然な感じがしました 修正
00:33:583 (1,2) - この短いスライダーによる音取りにすこし違和感を感じました 修正
00:38:173 (1) - わずかに歪んでいます 修正
01:04:402 (1,2,3,4,5,6) - この一連のかなり大きなDistanceの差は分かりにくいです 確かに差は大きいですが等間隔配置で星型なので保留。他の方のmodも参考にします。


[kurosu's Taiko]
You need to cancel an animation.
Please erase the description about an animation.
Video,0,"op.avi"
fixed

太鼓以外の難易度のヒットサウンドに関して

音量が70%のところが非常にわかりにくく、プレイに影響を与えています
音量は80~90でよりヒットサウンドがよく聞こえるようにするべきです全体的に音量を上げました。

配置自体には気になったところはほとんどありませんでした
Rankedがんばって thx==
good luck!

moddingありがとうございます!
Athena Tennos
sor....ur map is pretty good...i cant find problem....orz....
Topic Starter
kajiyatta
...ok -w-
anyway thanks.
Piscis
[General]
Song setup→Enable countdownのチェックをすべて外す。プレイしてもカウントダウンがでないので不必要だと思います
ボリュームの100%は正直うるさいのでもう少し下げてください~
太鼓の譜面だけがLetterboxInBreaksのチェックが外されているのでチェックするか、全ての譜面のチェックを外すようにしてください。

[Easy]
ノートとノートを重ねる配置はちょっと初心者には難しいと思われます・・・
00:03:419 (3) - スライダーの最初にwhistleを追加
00:06:042 (3) - whistleを追加
00:16:533 (5) - スライダーリバースさせない そしたらスライダーの最後のclap消してfinishを追加
00:17:189 (6) - circleを追加
00:32:927 (1) - 二回リバースさせるのは混乱させる可能性があるので変更するのを検討してみてください
00:50:304 (5) - スライダーの最後にfinish
00:54:894 (1) - finishを追加
01:01:451 (5) - ^
01:08:173 (2) - スライダーのリバースと最後にwhistle
01:11:124 (3) - whistleを追加
01:18:829 (4) - x:192 y:272に置けば綺麗なお花型に
01:19:812 (5) - finishを追加
01:25:386 (1) - ^
01:37:845 (3) - スライダーの最初とリバースにwhistleを追加
01:40:468 (4) - スライダーの最初にwhistleを追加

少ないけどごめんね :cry:
カオスヘッド大好きですがんばってね星投げます
Topic Starter
kajiyatta

Piscis wrote:

[General]
Song setup→Enable countdownのチェックをすべて外す。プレイしてもカウントダウンがでないので不必要だと思います fixed
ボリュームの100%は正直うるさいのでもう少し下げてください~ fixed
太鼓の譜面だけがLetterboxInBreaksのチェックが外されているのでチェックするか、全ての譜面のチェックを外すようにしてください。 fixed

[Easy]
ノートとノートを重ねる配置はちょっと初心者には難しいと思われます・・・ 何箇所か修正
00:03:419 (3) - スライダーの最初にwhistleを追加 fixed
00:06:042 (3) - whistleを追加 fixed
00:16:533 (5) - スライダーリバースさせない そしたらスライダーの最後のclap消してfinishを追加 fixed
00:17:189 (6) - circleを追加 fixed
00:32:927 (1) - 二回リバースさせるのは混乱させる可能性があるので変更するのを検討してみてください fixed
00:50:304 (5) - スライダーの最後にfinish fixed
00:54:894 (1) - finishを追加 fixed
01:01:451 (5) - ^ ^
01:08:173 (2) - スライダーのリバースと最後にwhistle fixed
01:11:124 (3) - whistleを追加 fixed
01:18:829 (4) - x:192 y:272に置けば綺麗なお花型に fixed
01:19:812 (5) - finishを追加 fixed
01:25:386 (1) - ^ ^
01:37:845 (3) - スライダーの最初とリバースにwhistleを追加 fixed
01:40:468 (4) - スライダーの最初にwhistleを追加 fixed

少ないけどごめんね :cry: 
カオスヘッド大好きですがんばってね星投げます
moddingありがとう
とても参考になりました :D
BrokenArrow
~Taiko Mod~

Some main things:

- HP-Drain 6 instead of 7.
- Overall Difficulty 6 instead of 8.
- Slider Velocity 1.4 instead of 1.5.
- If you want to make a speed-up at 01:07:025 - , don't use 1.5x as multiplier, use 1.3x or something..that's too fucking fast.



Now for the map itself..

Remap the beginning until 00:11:943 - , for example use something like this for the start it should at least fit to the beat.

Next, use some more patterns or rename this to Taiko Muzukashii or something.. this is too easy for a Oni in my opinion.


Sorry for not giving you an actual mod with pattern-suggestions etc. First of all you should fix those problems, after that ask somebody else to recheck your taiko. D:
Topic Starter
kajiyatta
thanks for modding.
waiting for cross's updates.
and I want cross to self-modding ;) (because I don't know taiko diff)

EDIT taiko updated
10nya
Melophobia
懐かしい曲

[General]
Sourceは"Chaos;Head"と見せかけてロゴでは"Chaos;HEAd"と見せかけてからの
"CHAOS;HEAD"が正しいです
それと"らぶ Chu☆Chu!"の☆は*に変えるのが一般的なようです~

[Easy]
Easyではnote数が少なくてコンスタントに置けない事から他のdiffで使ってるclapのパターンとは違うモノを使った方がベターです。たとえば1番目と3番目の白線に置く等
00:06:697 (1,2,3,4,5) - 最低難易度なのでここはsliderに纏めちゃった方が易しいです
00:34:730 - 5%は低すぎて叩きにくいです。
00:54:894 (1) - Normalに同じ
00:57:189 (1,2,3,4) - 音が寂しいので何かhitsoundを
01:04:074 (3,4,5) - ここも1.5 rhythmがちょっと難しいので折り返しslider1個に纏めちゃいましょう
01:06:042 - 60%くらいに変更
01:08:173 (2) - ちょっとrhythmに違和感があるのでこんな感じにしてみては?http://puu.sh/yi77
01:25:386 (1) - finish追加
01:40:468 (4) - finishはあわないです

[Normal]
00:01:452 (1) - 00:01:779 - にある音が強いのでどうせならそれを拾いたいです。(2)も同様に。
http://puu.sh/yhWk
00:04:074 (1,2) - ^
00:28:829 (4) - 始点finish
00:31:288 (2) - このsliderの中心部分に音が欲しいです00:28:829 (4) - みたいな感じで
00:35:550 (1) - finish追加
00:38:829 (3,1) - ややTimingが取りづらいと思います。(3,1)をslider1つに纏めるか(1)を1/2sliderに置き換え
00:54:894 (1) - vocalに合わせるにしてもbackの音に合わせるにしても中途半端です。
始点を00:54:730 - もしくは00:55:058 - に。 それとfinish追加
01:09:320 - ちょっと音が空きすぎな気がするのでここにnote追加
01:27:681 - ここはclapいらないです。

[Hard]
00:03:747 (6) - ここにfinishは合わないです~
00:06:370 (2) - add clap
00:10:468 (4) - 始点finish
00:11:288 (1) - add finish
00:11:615 (3) - Insaneに同じ
00:28:665 (3) - 終点finish
00:31:451 (3) - 始点finish
01:05:386 - Insaneに同じ
01:15:222 - ドラムが鳴ってるのでここにnoteあった方がリズムが取り易い気がします
01:40:796 (2) - ここもfinishは合わないです

[Insane]
00:01:943 (3,3) - newcombo入れた方が読みやすいし音的にも合うと思います。
00:03:419 (1) - finishは合わないですしなんていうか大げさです、もしつけるならwhistleで十分かと
00:11:615 (2) - ここには音ないのでnote無い方がリズム的にいいです。最低でもclapは外すべき。
00:28:829 (5) - 始点finish
00:31:288 (6) - 終点finish
00:33:583 (1) - このslider消して00:33:747 - に置いた方が合うし読みやすいと思います
01:06:042 - 音量5%は低すぎです、最低でも60%くらいに。
01:43:419 (1) - remove newcombo
Topic Starter
kajiyatta
modding ありがとうございます。
ほぼ全て修正しました :D
Poggo
hi from my mod Q :3

Insane

01:12:763 - maybe add note here?
01:42:599(3,4) - stack better

Hard

00:19:812(1,2,3,4) - make identical distance between ends sliders http://osu.ppy.sh/ss/332728
00:40:140 - add note
01:08:992 - add slider 1/2
01:10:960(5,6) - stack better
01:11:615 - add slider 1/2 http://puu.sh/yxGM
01:19:156 - remove 1 repeat and add slider 1/2 http://puu.sh/yxHL sound better
01:20:632 - add note
01:28:665(4,5,6) - make perfect stack of the end sliders

Normal

AR -1

00:51:615 - add note
00:56:206 - make so http://puu.sh/yxLL

It's all for me) good luck~~
Topic Starter
kajiyatta

Katty Pie wrote:

hi from my mod Q :3

Insane

01:12:763 - maybe add note here? i think no much.
01:42:599(3,4) - stack better fixed

Hard

00:19:812(1,2,3,4) - make identical distance between ends sliders http://osu.ppy.sh/ss/332728 fixed
00:40:140 - add note fixed
01:08:992 - add slider 1/2 some re-mapped
01:10:960(5,6) - stack better ^
01:11:615 - add slider 1/2 http://puu.sh/yxGM ^
01:19:156 - remove 1 repeat and add slider 1/2 http://puu.sh/yxHL sound better no fixed
01:20:632 - add note fixed
01:28:665(4,5,6) - make perfect stack of the end sliders well, it's already stack with notepad.

Normal

AR -1 fixed

00:51:615 - add note fixed
00:56:206 - make so http://puu.sh/yxLL fixed

It's all for me) good luck~~

thanks for modding :D
Cristian
Taiko mod as requested :3

[kurosu's Taiko]
Disable the Letterbox
01:07:025 - This SV is better at 1.15x or 1.20


00:09:320 (13) - This note don't fit here, delete it
00:10:304 - I suggest to do it like this http://puu.sh/yDIL red is don and blue is katsu.
00:12:107 - Can you delete this at the 00:22:271 and you can make this
SPOILER
256,136,12107,5,0
256,136,12271,1,8
256,136,12435,1,0
256,136,12517,1,0
256,136,12599,1,8
256,136,12763,1,0
256,136,12927,1,8
256,136,13091,1,0
256,136,13173,1,0
256,136,13255,1,8
256,136,13419,1,0
256,136,13583,1,8
256,136,13747,1,0
256,136,13829,1,0
256,136,13911,1,8
256,136,14074,1,0
256,136,14238,1,8
256,136,14402,1,0
256,136,14484,1,0
256,136,14566,1,8
256,136,14730,1,8
256,136,14894,1,8
256,136,15058,1,0
256,136,15222,1,8
256,136,15386,1,8
256,136,15550,1,8
256,136,15714,1,0
256,136,15878,1,8
256,136,16042,1,8
256,136,16206,1,0
256,136,16370,1,0
256,136,16533,1,8
256,136,16697,1,8
256,136,16861,1,0
256,136,17025,5,12
256,136,17353,5,0
256,136,17517,1,8
256,136,17681,1,0
256,136,17763,1,0
256,136,17845,1,8
256,136,18009,1,0
256,136,18173,1,8
256,136,18337,1,0
256,136,18419,1,0
256,136,18501,1,8
256,136,18665,1,0
256,136,18829,1,8
256,136,18993,1,0
256,136,19075,1,0
256,136,19157,1,8
256,136,19320,1,0
256,136,19484,1,8
256,136,19648,1,0
256,136,19730,1,0
256,136,19812,1,8
256,136,19976,1,8
256,136,20140,1,8
256,136,20304,1,0
256,136,20468,1,8
256,136,20632,1,8
256,136,20796,1,8
256,136,20960,1,0
256,136,21124,1,8
256,136,21288,1,8
256,136,21452,1,0
256,136,21616,1,0
256,136,21779,1,8
256,136,21943,1,8
256,136,22107,1,0
256,136,22271,5,12
00:23:583 (6) - A katsu here sounds better
00:24:812 (11,12) - Delete
00:26:206 (17) - Katsu and delete 00:26:370 (18)
00:30:632 - ^ Also with this
00:40:386 (18) - Delete
00:44:074 (2) - Big katsu is better


Desu.
Kogure
cool
i posted where i didnt have to post, sry :S
Topic Starter
kajiyatta
@Kurisuchianu
thanks for modding. I'll wait for cross's updates.
@Kogure
I don't mind ;)

EDIT
updated and fixed kurisu's code.( I checked .osu but these doesn't reflect.)
SPOILER
256,136,12107,5,0
256,136,12271,1,8
256,136,12435,1,0
256,136,12517,1,0
256,136,12599,1,8
256,136,12763,1,0
256,136,12927,1,8
256,136,13091,1,0
256,136,13173,1,0
256,136,13255,1,8
256,136,13419,1,0
256,136,13583,1,8
256,136,13747,1,0
256,136,13829,1,0
256,136,13911,1,8
256,136,14074,1,0
256,136,14238,1,8
256,136,14402,1,0
256,136,14484,1,0
256,136,14566,1,8
256,136,14730,1,8
256,136,14894,1,8
256,136,15058,1,0
256,136,15222,1,8
256,136,15386,1,8
256,136,15550,1,8
256,136,15714,1,0
256,136,15878,1,8
256,136,16042,1,8
256,136,16206,1,0
256,136,16370,1,0
256,136,16533,1,8
256,136,16697,1,8
256,136,16861,1,0
256,136,17025,5,12
256,136,17353,5,0
256,136,17517,1,8
256,136,17681,1,0
256,136,17763,1,0
256,136,17845,1,8
256,136,18009,1,0
256,136,18173,1,8
256,136,18337,1,0
256,136,18419,1,0
256,136,18501,1,8
256,136,18665,1,0
256,136,18829,1,8
256,136,18993,1,0
256,136,19075,1,0
256,136,19157,1,8
256,136,19320,1,0
256,136,19484,1,8
256,136,19648,1,0
256,136,19730,1,0
256,136,19812,1,8
256,136,19976,1,8
256,136,20140,1,8
256,136,20304,1,0
256,136,20468,1,8
256,136,20632,1,8
256,136,20796,1,8
256,136,20960,1,0
256,136,21124,1,8
256,136,21288,1,8
256,136,21452,1,0
256,136,21616,1,0
256,136,21779,1,8
256,136,21943,1,8
256,136,22107,1,0
256,136,22271,5,12
EDIT2 re-updated
10nya

Kurisuchianu wrote:

Taiko mod as requested :3

[kurosu's Taiko]
Disable the Letterbox done
01:07:025 - This SV is better at 1.15x or 1.20 1.20


00:09:320 (13) - This note don't fit here, delete it done
00:10:304 - I suggest to do it like this http://puu.sh/yDIL red is don and blue is katsu. done
00:12:107 - Can you delete this at the 00:22:271 and you can make this done
SPOILER
256,136,12107,5,0
256,136,12271,1,8
256,136,12435,1,0
256,136,12517,1,0
256,136,12599,1,8
256,136,12763,1,0
256,136,12927,1,8
256,136,13091,1,0
256,136,13173,1,0
256,136,13255,1,8
256,136,13419,1,0
256,136,13583,1,8
256,136,13747,1,0
256,136,13829,1,0
256,136,13911,1,8
256,136,14074,1,0
256,136,14238,1,8
256,136,14402,1,0
256,136,14484,1,0
256,136,14566,1,8
256,136,14730,1,8
256,136,14894,1,8
256,136,15058,1,0
256,136,15222,1,8
256,136,15386,1,8
256,136,15550,1,8
256,136,15714,1,0
256,136,15878,1,8
256,136,16042,1,8
256,136,16206,1,0
256,136,16370,1,0
256,136,16533,1,8
256,136,16697,1,8
256,136,16861,1,0
256,136,17025,5,12
256,136,17353,5,0
256,136,17517,1,8
256,136,17681,1,0
256,136,17763,1,0
256,136,17845,1,8
256,136,18009,1,0
256,136,18173,1,8
256,136,18337,1,0
256,136,18419,1,0
256,136,18501,1,8
256,136,18665,1,0
256,136,18829,1,8
256,136,18993,1,0
256,136,19075,1,0
256,136,19157,1,8
256,136,19320,1,0
256,136,19484,1,8
256,136,19648,1,0
256,136,19730,1,0
256,136,19812,1,8
256,136,19976,1,8
256,136,20140,1,8
256,136,20304,1,0
256,136,20468,1,8
256,136,20632,1,8
256,136,20796,1,8
256,136,20960,1,0
256,136,21124,1,8
256,136,21288,1,8
256,136,21452,1,0
256,136,21616,1,0
256,136,21779,1,8
256,136,21943,1,8
256,136,22107,1,0
256,136,22271,5,12
00:23:583 (6) - A katsu here sounds better done
00:24:812 (11,12) - Delete done
00:26:206 (17) - Katsu and delete 00:26:370 (18) done
00:30:632 - ^ Also with this done
00:40:386 (18) - Delete done
00:44:074 (2) - Big katsu is better done


Desu.
thank you for the mod :)
.osu file -> puu.sh/yKrC *since I cant found any "add attachments" D:*
10nya
sorry repaired some notes ty(: --> http://puu.sh/yM7c
alacat
Hi~ from my queue :oops:

全て提案です。
Let's go~~

[General]
● tag に psp を追加?

[Easy]
●00:03:419 - whistle 追加?
●00:06:042 (3) - 逆に曲げてみては?http://osu.ppy.sh/ss/337356
●00:29:320 - clap 追加?
●00:29:648 - clap 削除?
●00:29:976 - clap 追加?
●00:34:730 - whistle追加?
●00:44:730 - clapではなくfinishのほうがあってる気がします
●01:05:058 - whistleではなくfinish追加?
●01:11:943 (1,2) - 重ねないほうがいいと思います

[Normal]
●00:03:419 - whistle 追加?
●00:09:484 (1) - 折り返しにwhistle追加?
●00:10:468 (2) - 終わりにwhistle追加?
●00:11:288 (3) - whistle追加?
●00:12:271 (1) - 00:17:517 (1,2) - と同様にこういう感じはどうでしょうかhttp://puu.sh/zHXs clapも置きやすい思います
●00:32:927 (1) - 終わりにfinish追加?
●00:53:911 (1) - finish追加?
●01:01:779 (1) - 終わりにfinish追加?
●01:35:878 (1) - 01:37:189 (3) - と同じ形の方が綺麗だと思います

[Hard]
●00:03:419 (5,6) - whistle追加?
●00:06:042 (1) - ^
good diff :o

[Insane]
●00:03:419 (1) - 頭にwhistle追加?
●00:34:074 (2) - もう少しspacingあけてみる? http://osu.ppy.sh/ss/337374

指摘するところがありませんでした :o

頑張ってくださいヾ(o・ω・o)ノ 以上です。
Topic Starter
kajiyatta

alacat wrote:

Hi~ from my queue :oops:

全て提案です。
Let's go~~

[General]
● tag に psp を追加? fixed

[Easy]
●00:03:419 - whistle 追加? fixed
●00:06:042 (3) - 逆に曲げてみては?http://osu.ppy.sh/ss/337356 fixed
●00:29:320 - clap 追加? fixed
●00:29:648 - clap 削除? fixed
●00:29:976 - clap 追加? fixed
●00:34:730 - whistle追加? fixed
●00:44:730 - clapではなくfinishのほうがあってる気がします fixed
●01:05:058 - whistleではなくfinish追加? fixed
●01:11:943 (1,2) - 重ねないほうがいいと思います fixed

[Normal]
●00:03:419 - whistle 追加? fixed
●00:09:484 (1) - 折り返しにwhistle追加? fixed
●00:10:468 (2) - 終わりにwhistle追加? fixed
●00:11:288 (3) - whistle追加? fixed
●00:12:271 (1) - 00:17:517 (1,2) - と同様にこういう感じはどうでしょうかhttp://puu.sh/zHXs clapも置きやすい思います ちょっと音取りが不自然になるのでno fixed.
●00:32:927 (1) - 終わりにfinish追加? fixed
●00:53:911 (1) - finish追加? fixed
●01:01:779 (1) - 終わりにfinish追加? no fixed
●01:35:878 (1) - 01:37:189 (3) - と同じ形の方が綺麗だと思います fixed

[Hard]
●00:03:419 (5,6) - whistle追加? fixed
●00:06:042 (1) - ^ fixed
good diff :o

[Insane]
●00:03:419 (1) - 頭にwhistle追加? fixed
●00:34:074 (2) - もう少しspacingあけてみる? http://osu.ppy.sh/ss/337374 fixed

指摘するところがありませんでした :o

頑張ってくださいヾ(o・ω・o)ノ 以上です。
moddingありがとうございます :D
nekitkas
Mod~


Easy
AR 2

Normal
not bad

Hard

00:53:911(3) - fix that slider http://puu.sh/zKWb
00:54:566(4) - ^

Insane

00:44:074 - think that looks better http://puu.sh/zKJQ ofc you can ignore it!
01:08:665 - add nc
01:09:648 - ^
01:10:796 - ^
01:12:271 - ^
01:13:911 - ^
01:14:894 - ^
01:22:599 - instead of the slidet put two circles
01:34:566(1,2) - these sliders looks booooring,do something

if you have questions ask me pm!
Good luck with map!~
Topic Starter
kajiyatta

nekitkas wrote:

Mod~


Easy
AR 2 I thinks AR3 is better. well, other modders say so, I'll change it.

Normal
not bad thx

Hard

00:53:911(3) - fix that slider http://puu.sh/zKWb fixed
00:54:566(4) - ^ ^

Insane

00:44:074 - think that looks better http://puu.sh/zKJQ ofc you can ignore it! no fixed because I don't want to make space a lot in Insane sry.
01:08:665 - add nc some add NC but arleady NC exist?
01:09:648 - ^
01:10:796 - ^
01:12:271 - ^
01:13:911 - ^
01:14:894 - ^
01:22:599 - instead of the slidet put two circles fixed
01:34:566(1,2) - these sliders looks booooring,do something well, other modders mention that, i'll fix it. I think this is better... no confidence;;

if you have questions ask me pm!
Good luck with map!~
thanks for moddings :D

EDIT I don't mind and fixed^w^
nekitkas

kajiyatta wrote:

nekitkas wrote:

Mod~
01:08:665 - add nc some add NC but arleady NC exist?
yes i failed wanted to write delete nc,sorry :C
01:08:665 - add nc
01:09:648 - delete nc
01:10:796 - add nc
01:12:271 - delete nc
01:13:911 - add nc
01:14:894 - delete nc
Atema
Hi ! From my modding queue :)

General

- I can’t mod Taiko, but due to the spinner in the end, it does not end at the same time as the others diffs and I don’t think this is rankable.

Easy


00:13:583 - Add circle ?
01:35:878 (1,2,3) - Couldn’t you make this part more symmetrical instead of having a quite long circle and a small one ?

Normal

00:39:648 (4,5,6) - Maybe could you align these 3 ?
00:41:943 (3) - 1 grid down ?

Hard

00:46:042 (1) - Remove NC ?

Insane

01:43:747 (1) - Maybe put the middle of the slider in the middle lane, and not the beginning of it ? Would look more esthetic imo ^^


I could only point out really minor things, but this is a really clean mapset ! :)
Good luck !
Topic Starter
kajiyatta

Atema wrote:

Hi ! From my modding queue :)

General

- I can’t mod Taiko, but due to the spinner in the end, it does not end at the same time as the others diffs and I don’t think this is rankable. fixed

Easy


00:13:583 - Add circle ? fixed
01:35:878 (1,2,3) - Couldn’t you make this part more symmetrical instead of having a quite long circle and a small one ? fixed

Normal

00:39:648 (4,5,6) - Maybe could you align these 3 ? well, no fixed but other modders mention that, i'll fix.
00:41:943 (3) - 1 grid down ? no? maybe already align :3

Hard

00:46:042 (1) - Remove NC ? fixed but removed NC previous (1)

Insane

01:43:747 (1) - Maybe put the middle of the slider in the middle lane, and not the beginning of it ? Would look more esthetic imo ^^I like this placement and rythem. sry I can't change it><


I could only point out really minor things, but this is a really clean mapset ! :) thanks ^w^
Good luck !
thanks for modding :D
ArtBox_old
こんばんわー、すこしだけMODしたのでご参考までに(全部提案です)

[Easy]
SPOILER
スライダーの数がサークルの2倍以上あるので
HP+1(これは別に変更しなくてもいいです)
OD+1(OD+1は流石に欲しいかも?)

00:03:419 (3) - 中途半端なスライダーの作りです、綺麗にしてみては?↓(真ん中の支点がx:440 y:280に来るように)
           

00:05:058 (2) - HPバーにかかっています(許容範囲?)
00:06:042 (3) - ここは迷いましたが、スライダーの作りが中途半端なので
           真ん中の支点がx:64 y:120に来るように↓
           

00:09:156 (1,2) - 許容範囲な気はしますが、逆向きは好きではありません
00:11:779 (3) - 1Grid左?
00:12:599 (1) - 逆向きが連続してくるのは良いとは思えません、これでは駄目ですか?↓
           (逆にしただけです)
           

00:32:927 (1,2) - noteを重ねているのがここだけで違和感があります、ずらすべきです
00:32:927 (1,2) - remove finish add whistle 音量を65%くらいに
            (ここでfinishがあってもバックの音(音量ではなく)が強すぎて掻き消されている感じがします)
00:39:320 (2) - 始点の座標(x:344 y:104)は変えずに角度を-5°から -7°程
           (今の状態は左肩上がりな気がします、でも気のせいかも :?
00:40:796 (1) - タイムラインが白線から白線なのにMAPに置いてあるnoteは、
           離れてたりくっ付いてたりして変な感じです(ここだけではないです)、統一した方が良いのでは?↓
           (見た目的に離せない所とかもあるのでスルー程度で)
           

00:44:566 (2) - 00:46:042 (1) - ここまでの流れは許容範囲な気もしますが、
                      私としてはスライダーが完全に被らないように配置するべきだと思います
00:48:665 (3,4) - 音取りが不自然な気がします、が、代案も思いつかず :o
01:01:451 (5) - DS1.0xでx:320 y:120(この←↓二つはもしかしたら意図的かもしれないのでスルーして下さい、というか直すと1が打ちずらい気が :?
01:01:779 (1) - ^ x:240 y:120   
01:03:419 (2,3,4) - 2がなんかこう、だらーっと突っ立ってる感じがして見た目が悪いです(私だけでしょうけど)
              2の真ん中の支点がx:176 y:224に来るようにして、
              角度を40°変更 あとはDS1.0x通りに並べてください(これもスルーしていいです、はい)↓
              

01:08:009 (2) - 1のスライダーに対して曲げすぎているような印象があります 
           真ん中の支点がx:200 y:256に来るようにして下さい
           (これもスルーしてもらって良いです)
01:12:271 (2) - 指摘するか迷いましたが一応、x:336 y:280(今のままでも、それはそれで味がある気はします、スルーで)
01:12:927 (3) - スライダーの曲がりが見た目的にも中途半端です、
           私も弄りましたが上手く曲げれず・・・、いっそ真っ直ぐで
01:14:238 (4) - これは微妙ですが、真ん中の支点がx:336 y:184に来るようにして下さい
01:37:517 (2,3) - これは意図的ですか?  もしそうでないなら3をx:320 y:80に

[Normal]
SPOILER
初心者にはこういった曲がり方は難しいかもしれません、
00:01:452 (1) -
00:02:435 (2) -
00:04:074 (1) -
00:05:058 (2) -
01:35:878 (1) - (せめて後半のこの←↓二つは修正を検討して下さい、後半でこれはいやらしいです)
01:37:189 (3) -

短いスライダーは少し難しいかも?
00:11:288 (3) -
00:40:304 (6) -
00:44:074 (1) - (←↓この二つは連続ではきついかもしれません)
00:44:894 (3) -
01:21:124 (4) -

きちんとスライダーが曲がっていなかったり、
水平でみて始めと終わりが綺麗に揃っていないものは直してあげると綺麗に見えます
例ですが、
00:28:337 (3) - これは下の支点を右に一個分だけずらしてあげたほうが、変に斜めっていない気がします
00:29:648 (6) - これについては始まりと終わりでGrid Level3で1マス分ずれいています
(もし意図的であれば直さなくても良いと思います)
ただ、これのように綺麗に揃っているのもあるので再度ずれたりしていないか確認して見てください
00:41:451 (2) -

00:03:419 (3) - ここは普通に曲げても良いのでは?
           (後半でかくついたスライダーが幾つかありますが、ここだけは違和感を覚えます)
00:10:468 (2) - 下手に曲げるよりは真っ直ぐの方が良いかもしれません
00:47:681 (3) - 00:48:665 (1) - だらっと曲げるよりは綺麗に曲げてあげてください
00:48:665 (1) - remove NC
00:49:320 (2) - NC
01:12:271 (1) - remove NC
01:13:255 (2) - NC
01:14:894 (1) - remove NC
01:17:189 (3) - NC
01:17:517 (1) - remove NC
01:43:747 (5) - delete(イージーの音取りと同じにして下さい、不自然です。
            ここはスライダーでも良いですが全難易度で揃えた方が良いと思います)
01:44:074 (5) - add note

[Hard]
SPOILER
00:01:943 (2) - HPバーにかかっています(許容範囲?)
00:02:435 (3) - 作り直してください、線が水平にきちんと引かれていません
01:11:615 (6,7) - 見た目が残念なのでこれはどうでしょうか?↓
            

01:43:747 (3) - delete(Easyに同じ)
01:44:074 (3) - add note

[Insane]
SPOILER
01:02:927 (3) - スコアとプログレスバーにかかっています(許容範囲なんですかね?)
01:23:255 (2) - HPバーにかかっています(許容範囲?)
01:30:304 (9) - HPバーにかかっています(許容範囲?)
01:43:747 (1) - delete(Easyに同じ)
01:44:074 (5) - add note

Insaneには関係ありませんが、次はnaoさんのsincerelyで譜面とかどうですかね (冗談です)

Rankedがんばー :)
Topic Starter
kajiyatta

ArtBox wrote:

こんばんわー、すこしだけMODしたのでご参考までに(全部提案です)
[Easy]
SPOILER
スライダーの数がサークルの2倍以上あるので
HP+1(これは別に変更しなくてもいいです)
OD+1(OD+1は流石に欲しいかも?) Normalとの差別化とStar difficultが3.00を超えてしまうので保留
修正しました

00:03:419 (3) - 中途半端なスライダーの作りです、綺麗にしてみては?↓(真ん中の支点がx:440 y:280に来るように)
           

00:05:058 (2) - HPバーにかかっています(許容範囲?) fixed
00:06:042 (3) - ここは迷いましたが、スライダーの作りが中途半端なので (2)をずらしたのでその分も含めfixed
           真ん中の支点がx:64 y:120に来るように↓
           

00:09:156 (1,2) - 許容範囲な気はしますが、逆向きは好きではありません 個人的にはあまり気にならないですが、他の方の意見を待ちます
00:11:779 (3) - 1Grid左?fixed
00:12:599 (1) - 逆向きが連続してくるのは良いとは思えません、これでは駄目ですか?↓ fixed
           (逆にしただけです)
           

00:32:927 (1,2) - noteを重ねているのがここだけで違和感があります、ずらすべきです fixed
00:32:927 (1,2) - remove finish add whistle 音量を65%くらいに fixed
            (ここでfinishがあってもバックの音(音量ではなく)が強すぎて掻き消されている感じがします)
00:39:320 (2) - 始点の座標(x:344 y:104)は変えずに角度を-5°から -7°程 fixed
           (今の状態は左肩上がりな気がします、でも気のせいかも :?
00:40:796 (1) - タイムラインが白線から白線なのにMAPに置いてあるnoteは、
           離れてたりくっ付いてたりして変な感じです(ここだけではないです)、統一した方が良いのでは?↓ fixed
           (見た目的に離せない所とかもあるのでスルー程度で)
           

00:44:566 (2) - 00:46:042 (1) - ここまでの流れは許容範囲な気もしますが、
                      私としてはスライダーが完全に被らないように配置するべきだと思います 作り変えました
00:48:665 (3,4) - 音取りが不自然な気がします、が、代案も思いつかず :o
01:01:451 (5) - DS1.0xでx:320 y:120(この←↓二つはもしかしたら意図的かもしれないのでスルーして下さい、というか直すと1が打ちずらい気が :? ) fixed
01:01:779 (1) - ^ x:240 y:120   
01:03:419 (2,3,4) - 2がなんかこう、だらーっと突っ立ってる感じがして見た目が悪いです(私だけでしょうけど) 色々修正
              2の真ん中の支点がx:176 y:224に来るようにして、
              角度を40°変更 あとはDS1.0x通りに並べてください(これもスルーしていいです、はい)↓
              

01:08:009 (2) - 1のスライダーに対して曲げすぎているような印象があります fixed 
           真ん中の支点がx:200 y:256に来るようにして下さい
           (これもスルーしてもらって良いです)
01:12:271 (2) - 指摘するか迷いましたが一応、x:336 y:280(今のままでも、それはそれで味がある気はします、スルーで)以下remapしました
01:12:927 (3) - スライダーの曲がりが見た目的にも中途半端です、
           私も弄りましたが上手く曲げれず・・・、いっそ真っ直ぐで fixed
01:14:238 (4) - これは微妙ですが、真ん中の支点がx:336 y:184に来るようにして下さい fixed
01:37:517 (2,3) - これは意図的ですか?  もしそうでないなら3をx:320 y:80に fixed

[Normal]
SPOILER
初心者にはこういった曲がり方は難しいかもしれません、
00:01:452 (1) -
00:02:435 (2) -
00:04:074 (1) -
00:05:058 (2) -
01:35:878 (1) - (せめて後半のこの←↓二つは修正を検討して下さい、後半でこれはいやらしいです) fixed
01:37:189 (3) -

短いスライダーは少し難しいかも?
00:11:288 (3) -
00:40:304 (6) -
00:44:074 (1) - (←↓この二つは連続ではきついかもしれません) fixed
00:44:894 (3) -
01:21:124 (4) -

きちんとスライダーが曲がっていなかったり、
水平でみて始めと終わりが綺麗に揃っていないものは直してあげると綺麗に見えます
例ですが、
00:28:337 (3) - これは下の支点を右に一個分だけずらしてあげたほうが、変に斜めっていない気がします fixed
00:29:648 (6) - これについては始まりと終わりでGrid Level3で1マス分ずれいています fixed
(もし意図的であれば直さなくても良いと思います)
ただ、これのように綺麗に揃っているのもあるので再度ずれたりしていないか確認して見てください
00:41:451 (2) -

00:03:419 (3) - ここは普通に曲げても良いのでは? fixed
           (後半でかくついたスライダーが幾つかありますが、ここだけは違和感を覚えます)
00:10:468 (2) - 下手に曲げるよりは真っ直ぐの方が良いかもしれません fixed
00:47:681 (3) - 00:48:665 (1) - だらっと曲げるよりは綺麗に曲げてあげてください fixed
00:48:665 (1) - remove NC fixed
00:49:320 (2) - NC
01:12:271 (1) - remove NC fixed
01:13:255 (2) - NC
01:14:894 (1) - remove NC fixed
01:17:189 (3) - NC
01:17:517 (1) - remove NC no fixed
01:43:747 (5) - delete(イージーの音取りと同じにして下さい、不自然です。 fixed
            ここはスライダーでも良いですが全難易度で揃えた方が良いと思います) Hard,Insaneはスライダーのままでいきます
01:44:074 (5) - add note
 fixed

[Hard]
SPOILER
00:01:943 (2) - HPバーにかかっています(許容範囲?) fixed
00:02:435 (3) - 作り直してください、線が水平にきちんと引かれていません fixed
01:11:615 (6,7) - 見た目が残念なのでこれはどうでしょうか?↓fixed
            

01:43:747 (3) - delete(Easyに同じ) ここは現行のままでいきたいです。(今のところは特に指摘も多くないので…)
01:44:074 (3) - add note

[Insane]
SPOILER
01:02:927 (3) - スコアとプログレスバーにかかっています(許容範囲なんですかね?) fixed
01:23:255 (2) - HPバーにかかっています(許容範囲?) fixed
01:30:304 (9) - HPバーにかかっています(許容範囲?) fixed
01:43:747 (1) - delete(Easyに同じ) no fixed
01:44:074 (5) - add note

Insaneには関係ありませんが、次はnaoさんのsincerelyで譜面とかどうですかね (冗談です) どうでしょうね(0_0)その時はゲスト譜面をお願いしたいと思います:3[/color]

Rankedがんばー :)
丁寧なmoddingでとても参考になりました :D
ありがとうございます!
congaan
hi/

[Insane]
00:06:533 (4) - 前のスライダーと重なってるので完全に隠れるようにするか反対側に配置した方がいいと思います
00:28:173 (2,3,4,5) - 対称になってないのでgrid snap外して揃える?
00:36:697 (3,4,5,6,7) - ^ 似たようなところがいくつか
00:40:796 (1,2,3,4) - (2,3)がプレイする時に(1)と被っていてるのであえて右下にずらしてもいいと思います
00:59:156 (1,2,3,4) - ^ 恐らくHRとのバランスもあるので難しいですが
01:16:206 (1,2,3) - ^
00:51:288 (1,2,3,4) - もう少し綺麗に囲むかずらすか http://puu.sh/Apb1
ただここだけ音取りが変わっている?
00:52:927 (1,2,4,5,6,7) - スペーシングが若干気になりました。(4,6)はDS=1.5xで統一して良いと思います
01:04:074 (6) - 1grid下に
01:07:681 (3,4) - スペーシング?
01:09:484 (10) - 全く影響ないけど手前の(7)にgridsnap外して重ねる
01:35:550 (3) と 01:36:206 (2,3) - やはりAR8だと若干ごちゃごちゃした印象。できたらスライダーの終点とかどこかをしっかり重ねた方がいいかも
01:41:288 (2) - サークルの方がいいかも?

全体を通して始点と終点が水平に配置してあるスライダーはきっちりさせた方が。gridsnap外して曲げれば上下は簡単に揃えられるので
SPOILER
00:12:107 (1) - before after的なものを


細かいですはい
スライダーが長くなるほど気になるので長いのは修正を

前半曲の良さが譜面に出ていてとても良かったです
Hinsvar
Yo.

Sorry for being late.

*Note: Gold ones are a must-do. Everything in red are things that look awkward or wrong to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler and a bit better.

>General
  1. You may consider to remove the .osb file and then full submit.
>Easy
  1. Maybe make some unique shapes to the sliders that looks good AND flows with the music nicely? I got this epic "WTF" feeling while I played this diff, believe me.
  2. 00:32:271 (3) - Remove the Clap at the end? Don't really think double-clap works here.
  3. 00:32:927 (1,2) - I can't really hear the Finish sounds. You might just as well remove them or make them a bit louder.
  4. 00:48:665 (3) - NC?
  5. 00:50:304 (4) - Eh... Don't know why, but it just feels pretty weird when I played this slider.
  6. 00:52:271 (2) - Make this a 1/2 (from the white tick to the red tick on the timeline) kick slider?
  7. 00:52:599 (3) - I personally would like to shorten this to a 1/1 slider that repeats twice. You might want to do it too.
  8. 01:08:009 (2) - ^ (Except it only repeats once.)
  9. 01:18:829 (4) - Lengthen this by 1/2 beat?
  10. 01:44:074 (1) - Let's ignore the spacing here and place it at (256,64). Just go and do a leap of faith here. If you don't want though... it's fine, but you should play this spot with the original position AND with my suggested position first before responding to this.
>Normal
  1. Uh... I'm not sure, but things seem to be a bit off (no, not the timing) when I played this diff. Don't know why.
  2. 00:06:697 (1,2,3,4) - Use 1.2x DS? No, I'm not crazy, but I just discovered that using a larger spacing when you're going for 'weird timing' (having bunches of 3/4 or 3/2 beat-spaced notes, for example) will go well. It might only work for me though, so you shouldn't strictly follow this.
  3. 00:59:156 (1) - ^
  4. 01:16:206 (5) - NC?
  5. 01:28:009 - You should map this part...
  6. 01:33:255 - Add a circle?
>Hard
  1. Overall, this diff still needs a bit more work on... basically everything. You don't have to remap this, just rearrange stuff. I'll point out a few things.
  2. 00:06:042 (1,2,1) - This jump doesn't really work well here, IMO.
  3. 00:11:288 (1,2) - Don't know why, but this plays... bad.
  4. 00:30:304 (1,2) - This slight overlap looks odd.
  5. 01:38:501 (1,2) - You may want to make these sliders spaced a bit larger.
  6. 01:43:747 (3) - I didn't expect this slider to be slowed...
>Insane
  1. I'm also not really sure about the quality of this diff... Might be just me that suck, though.
  2. 00:01:452 (1,2,1,2,1,2,1,2) - ...What's with these jumps?
  3. 00:04:074 (1,2,1,2) - ^
IMO, this still needs a bit work, but overall it's already great for someone's first mapset \:D/

Good luck on the way 8-)
Topic Starter
kajiyatta

wingman_dw wrote:

hi/

[Insane]
00:06:533 (4) - 前のスライダーと重なってるので完全に隠れるようにするか反対側に配置した方がいいと思います fixed
00:28:173 (2,3,4,5) - 対称になってないのでgrid snap外して揃える? fixed
00:36:697 (3,4,5,6,7) - ^ 似たようなところがいくつか fixed
00:40:796 (1,2,3,4) - (2,3)がプレイする時に(1)と被っていてるのであえて右下にずらしてもいいと思います remap
00:59:156 (1,2,3,4) - ^ 恐らくHRとのバランスもあるので難しいですが remap
01:16:206 (1,2,3) - ^ fixed
00:51:288 (1,2,3,4) - もう少し綺麗に囲むかずらすか http://puu.sh/Apb1 fixed
ただここだけ音取りが変わっている?
00:52:927 (1,2,4,5,6,7) - スペーシングが若干気になりました。(4,6)はDS=1.5xで統一して良いと思います fixed
01:04:074 (6) - 1grid下に fixed
01:07:681 (3,4) - スペーシング? fixed
01:09:484 (10) - 全く影響ないけど手前の(7)にgridsnap外して重ねる re-map
01:35:550 (3) と 01:36:206 (2,3) - やはりAR8だと若干ごちゃごちゃした印象。できたらスライダーの終点とかどこかをしっかり重ねた方がいいかも fixed
01:41:288 (2) - サークルの方がいいかも? ここは保留

全体を通して始点と終点が水平に配置してあるスライダーはきっちりさせた方が。gridsnap外して曲げれば上下は簡単に揃えられるので
SPOILER
00:12:107 (1) - before after的なものを


細かいですはい
スライダーが長くなるほど気になるので長いのは修正を

前半曲の良さが譜面に出ていてとても良かったです
moddingありがとう :D
一度全部見返してみます
Topic Starter
kajiyatta

Hinsvar wrote:

Yo.

Sorry for being late.

*Note: Gold ones are a must-do. Everything in red are things that look awkward or wrong to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler and a bit better.

>General
  1. You may consider to remove the .osb file and then full submit.
>Easy
  1. Maybe make some unique shapes to the sliders that looks good AND flows with the music nicely? I got this epic "WTF" feeling while I played this diff, believe me.
  2. 00:32:271 (3) - Remove the Clap at the end? Don't really think double-clap works here. fixed
  3. 00:32:927 (1,2) - I can't really hear the Finish sounds. You might just as well remove them or make them a bit louder. removed
  4. 00:48:665 (3) - NC? no?
  5. 00:50:304 (4) - Eh... Don't know why, but it just feels pretty weird when I played this slider. fixed
  6. 00:52:271 (2) - Make this a 1/2 (from the white tick to the red tick on the timeline) kick slider? no changed.I think it's too short.
  7. 00:52:599 (3) - I personally would like to shorten this to a 1/1 slider that repeats twice. You might want to do it too. just remapped
  8. 01:08:009 (2) - ^ (Except it only repeats once.) no fixed
  9. 01:18:829 (4) - Lengthen this by 1/2 beat? no fixed
  10. 01:44:074 (1) - Let's ignore the spacing here and place it at (256,64). Just go and do a leap of faith here. If you don't want though... it's fine, but you should play this spot with the original position AND with my suggested position first before responding to this.
In Easy, I don't want to change DS but other modders mention that, I'll do.

>Normal
  1. Uh... I'm not sure, but things seem to be a bit off (no, not the timing) when I played this diff. Don't know why.
  2. 00:06:697 (1,2,3,4) - Use 1.2x DS? No, I'm not crazy, but I just discovered that using a larger spacing when you're going for 'weird timing' (having bunches of 3/4 or 3/2 beat-spaced notes, for example) will go well. It might only work for me though, so you shouldn't strictly follow this. I don't have iuntention of changing DS sorry :(
  3. 00:59:156 (1) - ^
  4. 01:16:206 (5) - NC? fixed
  5. 01:28:009 - You should map this part... fixed
  6. 01:33:255 - Add a circle?
fixed

>Hard
  1. Overall, this diff still needs a bit more work on... basically everything. You don't have to remap this, just rearrange stuff. I'll point out a few things.
  2. 00:06:042 (1,2,1) - This jump doesn't really work well here, IMO. fixed
  3. 00:11:288 (1,2) - Don't know why, but this plays... bad. fixed
  4. 00:30:304 (1,2) - This slight overlap looks odd. fixed
  5. 01:38:501 (1,2) - You may want to make these sliders spaced a bit larger. fixed
  6. 01:43:747 (3) - I didn't expect this slider to be slowed...
fixed

>Insane
  1. I'm also not really sure about the quality of this diff... Might be just me that suck, though.
  2. 00:01:452 (1,2,1,2,1,2,1,2) - ...What's with these jumps? I think this needs jumps because the sounds of music is so clearly and loundly.
  3. 00:04:074 (1,2,1,2) - ^
IMO, this still needs a bit work, but overall it's already great for someone's first mapset \:D/

Good luck on the way 8-)
thanks for moddings :D
it's so useful.
Fenya
Hi~

Easy:
00:21:779 (3) - Spacing
01:21:615 (3) - put like this: http://puu.sh/AFiV Sound better, imo o.o
01:37:845 (3) - 1 grid down
01:42:107 (2) - Press shift to align with the (1)

Normal:
00:42:763 (4,1) - Overlap
00:57:189 (2) - 1 grid left? To fulfill the symmetry with (1)

Hard:
00:01:943 (2) - 1 grid up?
00:02:927 (4) - 1 grid down?
01:20:632 (3) - 1 grid up, to have the same distance.

Insane:
00:56:533 (1) - Move the slidertick to x:12 y:120, to be equal to the slider (3)

That's all, sorry for my poor mod :c
Sorry for my poor English, I hope you serve something.
Good song, good luck~ :)
Topic Starter
kajiyatta

Fenya wrote:

Hi~

Easy:
00:21:779 (3) - Spacing fixed
01:21:615 (3) - put like this: http://puu.sh/AFiV Sound better, imo o.o fixed
01:37:845 (3) - 1 grid down no fixed
01:42:107 (2) - Press shift to align with the (1) fixed

Normal:
00:42:763 (4,1) - Overlap fixed
00:57:189 (2) - 1 grid left? To fulfill the symmetry with (1) fixed

Hard:
00:01:943 (2) - 1 grid up? fixed
00:02:927 (4) - 1 grid down? fixed
01:20:632 (3) - 1 grid up, to have the same distance. fixed

Insane:
00:56:533 (1) - Move the slidertick to x:12 y:120, to be equal to the slider (3) fixed

That's all, sorry for my poor mod :c
Sorry for my poor English, I hope you serve something.
Good song, good luck~ :)
thanks for modding :D
ArtBox_old
IRC modded about this↓
SPOILER
suggestions

[General]
Fine.

[Easy]
00:33:747 (3) - 真ん中の支点がx:448 y:344に来るように
00:45:386 (3) - delete clap add whitle(クラップが大げさに聞こえる気がするので)

[Nomal]
Fine.

[Hard]
00:18:501 (5) - ちょこっと曲がってます(直さなくても良いです)
00:36:697 (5) - 1or2Grid down(スライダーが下向きなので、ここ水平だと微妙かもしれないです。1推奨)
00:37:517 (7) - ^
00:43:419 (1,2) - この間にnoteが来ても良いような気がするかも?
01:22:763 (1) - 真逆に(5に違和感があったんですけど、これ逆にしたら良くなったので)
         +もう少し曲げ方が浅くても良いかもしれません

[Insane]
00:38:173 (1) - 少し曲げすぎでは?
00:59:648 (2) - 近すぎて打ちにくいと思います、x:256 y:168かな?(DS外して)
        (01:00:304 (1) - の位置も同じく合わせてあげると良いかも)

01:05:386 (4,5,6) - ここはジャンプをさせる所でしょうか? 
           01:05:222 (3) - から6までDSで繋いで
           01:06:042 (1) - でジャンプの方が良いと思いました

以下、個人的見解
00:01:452 (1) - からここまで00:03:091 (2) - もう少し間隔狭くても良いと思いました
01:43:419 (4) - 手前で3連打を打ってこの大きなジャンプはとてもnoobには打てません(泣
Topic Starter
kajiyatta
thankas for moddings :D
Laurier
from user page

Easy
00:06:042 (3) - nazi なんか妙にせまくなっているのでちょっと左にずらしましょう
00:07:681 (2) - ^同じ理由で右へ
00:32:927 (1,2) - CS:1のclap追加
00:45:714 (4) - clap?
01:04:402 (4) - end のホイッスルをfinishに変更。その後の3つの単発にホイッスル追加
01:08:009 (2) - slider slideの音追加しても面白いかも(Easyってことを考えると初心者混乱するし微妙ですけど\/)
01:41:124 (1) - 直前のsliderを包む感じに http://puu.sh/B4Ss 次のsliderもこれをコピーして反転で

Normal
00:12:763 (2) - 開始を1つ前のred tickから。Normalだし、こういう音取で大丈夫だと思います
00:56:533 (1) - sping後のおすの文字で隠れるので場所を変えましょう。もう少し中心よりがいいと思います
01:01:779 (1) - end at 01:02:599 - ?少しタイミングとりにくいように思います
01:14:894 (4) - りばーすの部分をもう少し左側に移動。変更する場合は次のsliderも平行になるようにちぇんじ
01:27:353 (5) - 今までのstackさせていたものとタイミングが変わるパターンなので、stackさせないで移動しましょう。
01:40:468 (4) - finishつけるなら真ん中じゃなくて最後へ

Hard

00:11:288 (3) - 音量を少し上げてフィニッシュ追加?
00:27:681 (1) - 音取りの提案 http://puu.sh/B4Xt
00:48:665 (1) - 説明しにくいけど直前のsliderのくぼみに収まる感じに http://puu.sh/B4Y4
00:52:599 - add note
01:20:140 (1) - add finish これの少し前のfinishはホイッスルにする感じでもいいかもしれません
01:43:747 (1) - delete?

Insane
00:32:927 - clapつけるか音量上げるかしましょう
00:43:419 (1,2,3) -  00:43:091 (4) - を左に少し移動して、(1,2,3)を00:42:107 (1) - の頭にstack
00:55:714 (4) - 連打入れるなら00:55:878 - ここまで入れて1/2 sliderに変更
01:06:042 (1) - 白tickにホイッスル追加?あと音量少しあげましょう
01:37:681 (7) - 結構ずれてるのでstackさせるならしっかり
01:38:419 (8) - streamにするならこれはdelete


That's all
Topic Starter
kajiyatta

Laurier wrote:

from user page

Easy
00:06:042 (3) - nazi なんか妙にせまくなっているのでちょっと左にずらしましょう fixed
00:07:681 (2) - ^同じ理由で右へ ^
00:32:927 (1,2) - CS:1のclap追加 fixed
00:45:714 (4) - clap? fixed
01:04:402 (4) - end のホイッスルをfinishに変更。その後の3つの単発にホイッスル追加 fixed
01:08:009 (2) - slider slideの音追加しても面白いかも(Easyってことを考えると初心者混乱するし微妙ですけど\/) ここはそのままで
01:41:124 (1) - 直前のsliderを包む感じに http://puu.sh/B4Ss 次のsliderもこれをコピーして反転で fixed

Normal
00:12:763 (2) - 開始を1つ前のred tickから。Normalだし、こういう音取で大丈夫だと思います fixed
00:56:533 (1) - sping後のおすの文字で隠れるので場所を変えましょう。もう少し中心よりがいいと思います fixed
01:01:779 (1) - end at 01:02:599 - ?少しタイミングとりにくいように思います fixed
01:14:894 (4) - りばーすの部分をもう少し左側に移動。変更する場合は次のsliderも平行になるようにちぇんじ fixed
01:27:353 (5) - 今までのstackさせていたものとタイミングが変わるパターンなので、stackさせないで移動しましょう。 fixed
01:40:468 (4) - finishつけるなら真ん中じゃなくて最後へ fixed

Hard

00:11:288 (3) - 音量を少し上げてフィニッシュ追加? fixed
00:27:681 (1) - 音取りの提案 http://puu.sh/B4Xt fixed
00:48:665 (1) - 説明しにくいけど直前のsliderのくぼみに収まる感じに http://puu.sh/B4Y4 fixed
00:52:599 - add note no fixed
01:20:140 (1) - add finish これの少し前のfinishはホイッスルにする感じでもいいかもしれません fixed
01:43:747 (1) - delete? no fixed

Insane
00:32:927 - clapつけるか音量上げるかしましょう 音量を上げました
00:43:419 (1,2,3) -  00:43:091 (4) - を左に少し移動して、(1,2,3)を00:42:107 (1) - の頭にstack fixed
00:55:714 (4) - 連打入れるなら00:55:878 - ここまで入れて1/2 sliderに変更 スライダーに置き換えました
01:06:042 (1) - 白tickにホイッスル追加?あと音量少しあげましょう fixed
01:37:681 (7) - 結構ずれてるのでstackさせるならしっかり fixed
01:38:419 (8) - streamにするならこれはdelete fixed


That's all
moddingありがとうございます :D
popner
Hi ~ Mod request from My Queue.

Just suggestions:

[General]
mp3 is 127 kb/s? You'd better to find a 128~192 one.
End Kiai of Taiko at 01:27:845 to make consistent?

[Easy]
00:31:288 (2) - not fit the vocal. You can use same pattern as 00:28:829 (2).

[Normal]
00:12:435 (2) - move to 00:12:271 and extend by 1/2 tick? Or it is confusing.
00:17:353 - add note here?
01:07:681 (3) - change to a note and a 1/2 slider? http://puu.sh/BwGD

[Hard]
00:31:779 (4,5,6) - put like this? http://puu.sh/BwD5
00:54:402 - add a note here?
01:10:960 (4) - there is vocal at 01:11:124
01:43:747 (1) - same as Insane

[Insane]
00:19:156 (4,5,6) - use rhythm like this? http://puu.sh/Bwjq
00:30:304 (1,2) - move to 264,84? http://puu.sh/Bwxo
00:32:681 (10) - move to 00:32:681 is much better imo.
00:43:501 (2) - the triplet doesn't make much sense because it doesn't fit the vocal. So delete (2) is a good choice imo.
00:46:533 - add a note here to make consistent?
00:52:271 (3) - not fit the vocal at 00:52:435.
01:06:779 (6) - delete this note or add a note at 01:06:943 to make a stream? the triplet is just like 00:43:501 (2)
01:14:730 (8) - stack it under end of 01:14:238 (7)? Vocal change at 01:14:894 (1) so i think it's not a good choice to stack it with previous note.
01:21:288 (1) - big jump following a pause stack is misleading
01:28:501 (4,5) - remove the stack? It's same as 01:14:730 (8)
01:37:845 - end - this section is much harder than previous section, the patterns here is for AR9. Try to lower the difficulty.
01:43:747 (1) - delete? there is nothing to follow here

That's all I can find. GL~
Topic Starter
kajiyatta

popner wrote:

Hi ~ Mod request from My Queue.

Just suggestions:

[General]
mp3 is 127 kb/s? You'd better to find a 128~192 one. changed
End Kiai of Taiko at 01:27:845 to make consistent? fixed

[Easy]
00:31:288 (2) - not fit the vocal. You can use same pattern as 00:28:829 (2). fixed

[Normal]
00:12:435 (2) - move to 00:12:271 and extend by 1/2 tick? Or it is confusing. fixed
00:17:353 - add note here? no fixed.
01:07:681 (3) - change to a note and a 1/2 slider? http://puu.sh/BwGD now no changed, but others mention that, I'll fix.

[Hard]
00:31:779 (4,5,6) - put like this? http://puu.sh/BwD5 fixed
00:54:402 - add a note here? fixed
01:10:960 (4) - there is vocal at 01:11:124 fixed
01:43:747 (1) - same as Insane fixed

[Insane]
00:19:156 (4,5,6) - use rhythm like this? http://puu.sh/Bwjq fixed
00:30:304 (1,2) - move to 264,84? http://puu.sh/Bwxo re-mapped
00:32:681 (10) - move to 00:32:681 is much better imo. ^
00:43:501 (2) - the triplet doesn't make much sense because it doesn't fit the vocal. So delete (2) is a good choice imo. fixed
00:46:533 - add a note here to make consistent? fixed
00:52:271 (3) - not fit the vocal at 00:52:435. remapped.
01:06:779 (6) - delete this note or add a note at 01:06:943 to make a stream? the triplet is just like 00:43:501 (2) deleted one
01:14:730 (8) - stack it under end of 01:14:238 (7)? Vocal change at 01:14:894 (1) so i think it's not a good choice to stack it with previous note. fixed
01:21:288 (1) - big jump following a pause stack is misleading removed 1 stack
01:28:501 (4,5) - remove the stack? It's same as 01:14:730 (8) I think this isn't problem. so no fixed.
01:37:845 - end - this section is much harder than previous section, the patterns here is for AR9. Try to lower the difficulty. changed stack.
01:43:747 (1) - delete? there is nothing to follow here fixed

That's all I can find. GL~
thanks for modding :D
Topic Starter
kajiyatta
thanks star haha~ :)
BeatofIke
Request from modding queue. Here's what I've found.

General
-> Video quality could be better. If want, I can find a better quallty for you. :D
-> Offset is too late. Try 1430. Make sure to resnap all notes AND timing sections afterwards. Also make sure you change it in ALL difficulties.

Easy
-> Nothing found.

Normal
-> Overall Difficulty (+1)?

Hard
-> HP Drain (-1)?

Insane
-> Nothing found.

Good map. Good luck!
Topic Starter
kajiyatta

BeatofIke wrote:

General
-> Video quality could be better. If want, I can find a better quallty for you. :D oh really? if you can I'll try to use :D
-> Offset is too late. Try 1430. Make sure to resnap all notes AND timing sections afterwards. Also make sure you change it in ALL difficulties. umm... I don't agree with that because no one say about that. but other modders mention that, I'll fix it :(

Easy
-> Nothing found.

Normal
-> Overall Difficulty (+1)? fixed

Hard
-> HP Drain (-1)? fixed

Insane
-> Nothing found.
thanks for moddings :)
bossandy
Hi hi~ Request from my queue ( Taiko Mod only )~
 
  1. Red : I think you must to fix.
  2. Blue : Need to discuss.
  3. Black : Just suggest or nazi.
 
[ General]
 
  1. Add "Nitroplus" to tags?
 
[ kurosu's Taiko]

d= don ( Normal )
k= katsu ( Clap or Whistle )
D= Big Don ( Finish )
K= Big Katsu ( Clap/Whistle + Finish )
  1. Center all of the setting
  2. Kiai time's parttern is boring than no kiai time's parttern , follow the vocal in kiai time isn't a good idea... It may feel very boring!!
  3. 00:01:452 (1,2,3,4,5,6,7,8) - Why don't you use kk dd kk dd to follow the music?
  4. 00:03:583 (9) - k may follow the music better
  5. 01:07:025 (1) - D is better than K
  6. 01:07:353 (2,3) - dk to follow the vocal
  7. 01:14:894 (34) - D to follow the music
  8. 01:17:517 (42) - Same as above
  9. 01:25:714 (76,77,78,79,80,81) - dkkddd to follow the music
  10. 01:38:501 (2,3,4,5,6,7,8,9) - Same as 00:01:452 (1,2,3,4,5,6,7,8) -
  11. 01:40:632 (10) - Same as 00:03:583 (9) -
  12. 01:44:074 (23) - D
  13. 01:44:156 - Unused green timing section
  14. Do not put k d which you just want it be, try to put objects to follow the music
 

spboxer3 wrote:

Recommendations:

  1. Custom combo colours
    Custom combo colours do not really matter to taiko as they will be overwritten in actual gameplay. The case is the same with combo numbering, but you may wish to use the numbering to mark out red/blue notes visually within edit mode (assuming no custom colours have been set), this would make modding for other people easier and could make mapping easier:
  --------------------------------------------------------
Okay , That's all
Good Luck :3
Topic Starter
kajiyatta
thanks for taiko moddings :D

I'm waitng for kurosu's updates...
AoiX
Request from Queue

>>Aoi's Mod

:!:default=suggestion||bold=notice||red+bold=unrankable
General
  1. I'm so disappoint with the quality of Video.You'd better have a new one.If you need help,ask me freely~
Insane
  1. 01:15:714 (3,4) - Every slider must have a clear and visible path to follow from start to end.Player will think:which one is slider? 3 or 4?then,he/she missed X_X
  2. 01:01:779 - 0.75x slider velocity should be end here or the speed will be strange
  3. 00:33:419 (4) - try to add a clap
  4. 00:51:288 (1) - finish on first circle
Hard
  1. 00:33:747 (3,4) - spacing too large as a "Hard"
  2. 01:01:779 - 0.75x slider velocity should be end here or the speed will be strange
Normal
  1. 01:19:484 (3) - clap on second circle
Easy
  1. seems fine
Topic Starter
kajiyatta
:)

AoiX wrote:

Request from Queue

>>Aoi's Mod

:!:default=suggestion||bold=notice||red+bold=unrankable
General
  1. I'm so disappoint with the quality of Video.You'd better have a new one.If you need help,ask me freely~
fixed but I don't know how to improve this quality :(
Insane
  1. 01:15:714 (3,4) - Every slider must have a clear and visible path to follow from start to end.Player will think:which one is slider? 3 or 4?then,he/she missed X_X fixed
  2. 01:01:779 - 0.75x slider velocity should be end here or the speed will be strange remapped
  3. 00:33:419 (4) - try to add a clap fixed
  4. 00:51:288 (1) - finish on first circle
not fixed. it's noisy i think.
Hard
  1. 00:33:747 (3,4) - spacing too large as a "Hard" hmm... not fixed now.
  2. 01:01:779 - 0.75x slider velocity should be end here or the speed will be strange
fixed
Normal
  1. 01:19:484 (3) - clap on second circle
fixed
Easy
  1. seems fine
thanks for moddings :D

EDIT taiko updated.
10nya
Taiko updated. thank you for the mod (:

http://puu.sh/CNra
nanda2009
Hello from my modding queue~

[Normal]
  1. [optional] 00:09:484 (1) - make this encircling 00:10:468 (2), also make a flow, like this :
  2. [optional] 00:45:386 (3) - make this encircling 00:44:566 (2), like this :
[Hard]
  1. AR +1?
  2. 00:34:238 (1) - too short imo, I guess delete it than put a circle with finish at 00:35:222, just keep the spacing 1.0x
  3. 01:44:074 (1) - delete clap, add finish
I think there are no pattern errors at [Insane], just make sure you :
  1. 01:44:074 (1) - delete clap, add finish
great map~
Topic Starter
kajiyatta

nanda2009 wrote:

Hello from my modding queue~

[Normal]
  1. [optional] 00:09:484 (1) - make this encircling 00:10:468 (2), also make a flow, like this : fixed
  2. [optional] 00:45:386 (3) - make this encircling 00:44:566 (2), like this : fixed
[Hard]
  1. AR +1? some says AR6 so no fixed.
  2. 00:34:238 (1) - too short imo, I guess delete it than put a circle with finish at 00:35:222, just keep the spacing 1.0x there are few music sounds this section. so I think spiner is better. but your sugestion is right I think.
  3. 01:44:074 (1) - delete clap, add finish
fixed

I think there are no pattern errors at [Insane], just make sure you :
  1. 01:44:074 (1) - delete clap, add finish
great map~
thanks for moddings :D
HelloSCV
Hi~ From my Queue
Almost Modding is Suggestion so you can ignore this

SPOILER
Easy
00:17:189 (4) - delete note?
00:20:140 (4) - add note?

Normal
00:52:599 (3,4) - try this? http://puu.sh/EwxO
01:28:173 (1,2) - ^ http://puu.sh/Ewyz

Hard
00:03:419 (5) - NC
00:04:566 (2) - 1 more repeat
00:06:042 (5) - ^
00:34:238 (1) - finish -> clap
00:45:386 (7) - ^

Insane
00:04:074 (1,2,1,2) - i guess this timing pattern is better http://puu.sh/EwtC
00:06:042 (1,2,3,4) - how about this? http://puu.sh/EwtK
01:00:796 (2,3) - try this pattern? http://puu.sh/EwsJ
01:08:337 (5) - NC
01:18:665 (5) - ^

Good luck!! :D
Topic Starter
kajiyatta

HelloSCV wrote:

Hi~ From my Queue
Almost Modding is Suggestion so you can ignore this

SPOILER
Easy
00:17:189 (4) - delete note? n fixed
00:20:140 (4) - add note? no fixed

Normal
00:52:599 (3,4) - try this? http://puu.sh/EwxO fixed
01:28:173 (1,2) - ^ http://puu.sh/Ewyz fixed

Hard
00:03:419 (5) - NC fixed
00:04:566 (2) - 1 more repeat no fixed
00:06:042 (5) - ^ no fixed
00:34:238 (1) - finish -> clap fixed
00:45:386 (7) - ^ fixed

Insane
00:04:074 (1,2,1,2) - i guess this timing pattern is better http://puu.sh/EwtC well, I think no fixed better. but some remapping.
00:06:042 (1,2,3,4) - how about this? http://puu.sh/EwtK fixed
01:00:796 (2,3) - try this pattern? http://puu.sh/EwsJ fixed
01:08:337 (5) - NC fixed
01:18:665 (5) - ^ no?

Good luck!! :D
thanks for moddings :D
Snowy Dream
Mod request from Snowy Dream's Queue
-------------------------------------------------
[General]
Suggest Offset:1458

Inconsistency in Tags:
- [Easy] : Nitroplus nitro+ 5pb. opening vwxcrossover PSP visual novel
- [Hard] : Nitroplus nitro+ 5pb. opening vwxcrossover psp visual novel
- [Insane] : Nitroplus nitro+ 5pb. opening vwxcrossover psp visual novel
- [kurosu's Taiko] : Nitroplus nitro+ 5pb. opening vwxcrossover psp visual novel
- [Normal] : Nitroplus nitro+ 5pb. opening vwxcrossover psp visual novel

[Easy]
00:15:222 (1) - delete clap
00:15:878 (2) - ^
00:16:533 (3) - ^
00:16:861 (4) - add clap here @.@
00:37:517 (2) - 1 grid left (looks better)
01:38:992 (1) - separate from (2) (being covered with something isn't so good IMO unless it's special)

[Normal]
00:01:452 (1) - finish?
00:04:074 (1) - little spacing error
00:41:943 (3) - a bit sharp? make it smooth
00:50:960 - remove finish
00:51:288 - finish here
00:58:501 (5,4) - hey :< bug here


[Hard]
00:15:222 (2) - spacing?
00:46:533 (2) - consider adding a note here?
01:22:763 (1,2,3,4,5) - try this.



[Insane]
Excellenet
--------------------------------------------------
Wonderful Mapset :3
Good Luck with Rank
Topic Starter
kajiyatta
[/color]

Snowy Dream wrote:

Mod request from Snowy Dream's Queue
-------------------------------------------------
[General]
Suggest Offset:1458 when one said "1430" (I didn't change it). umm, i don't know accurate offset(0_0;)

Inconsistency in Tags: fixed
- [Easy] : Nitroplus nitro+ 5pb. opening vwxcrossover PSP visual novel
- [Hard] : Nitroplus nitro+ 5pb. opening vwxcrossover psp visual novel
- [Insane] : Nitroplus nitro+ 5pb. opening vwxcrossover psp visual novel
- [kurosu's Taiko] : Nitroplus nitro+ 5pb. opening vwxcrossover psp visual novel
- [Normal] : Nitroplus nitro+ 5pb. opening vwxcrossover psp visual novel

[Easy]
00:15:222 (1) - delete clap fixed
00:15:878 (2) - ^ fixed
00:16:533 (3) - ^ fixed
00:16:861 (4) - add clap here @.@ fixed
00:37:517 (2) - 1 grid left (looks better) fixed
01:38:992 (1) - separate from (2) (being covered with something isn't so good IMO unless it's special) fixed

[Normal]
00:01:452 (1) - finish? crap is better I think.
00:04:074 (1) - little spacing error fixed
00:41:943 (3) - a bit sharp? make it smooth fixed
00:50:960 - remove finish fixed
00:51:288 - finish here nothing is better.
00:58:501 (5,4) - hey :< bug here oh... fixed sorry><


[Hard]
00:15:222 (2) - spacing? fixed
00:46:533 (2) - consider adding a note here? replace slider
01:22:763 (1,2,3,4,5) - try this. fixed?



[Insane]
Excellenet :3
--------------------------------------------------
Wonderful Mapset :3
Good Luck with Rank
thanks for modding :D
wmfchris
Taiko mod as requested.

- change "- t e n n y a -" to "-_t_e_n_n_y_a_-" otherwise it can't be searched

[Taiko]
00:01:452 - add some finishes here? It sounds like accents, and you used finish at 00:04:074 - .
00:04:566 - use finish here to keep consistancy?
00:05:058 - ^
00:07:189 - ^
00:07:681 - ^
00:11:288 (18,19,20) - ^
00:16:861 - remove the next note? the vocal stops here and it's really odd to have a big note afterwards.
00:22:107 - ^ similarly make the finish 1/2 eariler.
00:52:927 - the pitch of the 3 vocal notes are the same, so k k k?
01:32:927 - same as 0:16
01:38:337 - use finishes like 0:01~ 0:11
01:41:124 - these 1/1 beats aren't fitting the song very well.

Generally the finish can be used in a better way (more unique, and follow the drums in the music).
Topic Starter
kajiyatta
thanks for moddings. :)

all fixed.
Tur00
[easy]

00:08:665 (3) - change this note for a slider that end in 00:08:829 "entire slider with clap".
00:34:730 (1) - i think that you can change it slider for : a slider that end in 00:34:894 "entire slider with whistle"
& a hitcircle in 00:35:222 with "finish"
00:39:320 (2) - change this slider for a slider that end in 00:39:648 "in the last part of the slider use "whistle"
& a hitcircle in 00:39:976 without sample.
00:57:189 (1) - i think that you can change it slider for : a hitcircle in 00:57:189 with "whistle" & a slider in 00:57:845
that end in 00:58:501 , with "whistle in the 1st and the second part of the slider
01:01:779 (1) - delete the reverse arrow & add "finish" in the first part of the slider.

01:02:927 (1) - if you make ^ , add a hitcircle here with "whistle"
01:03:419 (2) - Move this slider to 01:03:255 & add "whistle" in the last part of this slider and in the first
delete the "whistle"


Not More for this diff :$~

[Normal]

00:34:730 (3) - delete this slider and better make a slider that end in 00:34:894 with whistle in the first part of this slider
and NC.
00:35:222 (3) - if you make ^ , here make a hitcircle with finish.
00:45:386 (3) - delete a reverse arrow and add "whistle" in 00:45:714
00:46:370 (1) - delete this note
00:46:042 (3) - if you make the two mods of up ^^ , here make a slider that end in 00:46:370 with "finish" in the 1st part of this slider
and "whistle" in the second part of the slider.

01:00:140 (2) - move 1 grid up
01:03:419 (3) - delete this note
01:03:255 (3) - Make a slider that end in 01:03:583 with "whistle" in the last part of the slider.
01:03:747 (4) - delete a reverse arrow and move this slider to 01:04:074 and add "whistle" in the first part of this slider.


[Hard]

01:19:156 (4) - 2 grids right 1 down.

Only Found this thing U_U

This is all
I dont mod taiko,insane or extra srry u_u

i wait that this func you :3
Good Luck with your map & go for RANKED!! :D
thx for the mod 4 mod :3
Topic Starter
kajiyatta

espiritur00 wrote:

[easy]

00:08:665 (3) - change this note for a slider that end in 00:08:829 "entire slider with clap". no changed
00:34:730 (1) - i think that you can change it slider for : a slider that end in 00:34:894 "entire slider with whistle" no fixed
& a hitcircle in 00:35:222 with "finish"
00:39:320 (2) - change this slider for a slider that end in 00:39:648 "in the last part of the slider use "whistle"
& a hitcircle in 00:39:976 without sample.
00:57:189 (1) - i think that you can change it slider for : a hitcircle in 00:57:189 with "whistle" & a slider in 00:57:845 fixed
that end in 00:58:501 , with "whistle in the 1st and the second part of the slider
01:01:779 (1) - delete the reverse arrow & add "finish" in the first part of the slider. no fixed

01:02:927 (1) - if you make ^ , add a hitcircle here with "whistle"
01:03:419 (2) - Move this slider to 01:03:255 & add "whistle" in the last part of this slider and in the first I think a bit early?
delete the "whistle"


Not More for this diff :$~

[Normal]

00:34:730 (3) - delete this slider and better make a slider that end in 00:34:894 with whistle in the first part of this slider
and NC. no fixed but NC changed.
00:35:222 (3) - if you make ^ , here make a hitcircle with finish.
00:45:386 (3) - delete a reverse arrow and add "whistle" in 00:45:714 some re-mapped
00:46:370 (1) - delete this note same as
00:46:042 (3) - if you make the two mods of up ^^ , here make a slider that end in 00:46:370 with "finish" in the 1st part of this slider same as
and "whistle" in the second part of the slider.

01:00:140 (2) - move 1 grid up fixed
01:03:419 (3) - delete this note re-mapped
01:03:255 (3) - Make a slider that end in 01:03:583 with "whistle" in the last part of the slider.
01:03:747 (4) - delete a reverse arrow and move this slider to 01:04:074 and add "whistle" in the first part of this slider.


[Hard]

01:19:156 (4) - 2 grids right 1 down. fixed

Only Found this thing U_U

This is all
I dont mod taiko,insane or extra srry u_u

i wait that this func you :3
Good Luck with your map & go for RANKED!! :D
thx for the mod 4 mod :3
thanks for moddings :)
Mixagji
konnichiwa from #modreqs

[Insane]
00:06:451(4) - 恐らくミスだと思いますが 00:06:533 - へ
00:14:566(1,3) - 始点にfinish
00:15:878(4) - 折り返し部分にfinish
00:16:533(6) - 始点にfinish
00:19:812(1) - 始点と終点にfinish
00:21:124(1) - 始点にfinish
00:21:779(4) - ^ スライダーの終点を 00:21:943 - にして 00:22:107 - にfinish付きのノート追加 (5,6,7)でジャンプにする場合は(5)にNC入れた方が良いかもしれません imo
01:04:894(2) - finish
01:07:681(3) - ^
01:08:829(4) - whistle
01:09:156(5) - ^
01:10:304(2) - finish
01:10:796(1) - 始点、折り返し点、終点にfinish
01:11:779(2) - whistle
01:12:107(3) - ^
01:12:927(2) - finish
01:18:173(3) - ^
01:18:992(6) - ^
01:19:812(8) - clap→finish
01:30:632(1) - 始点と終点にfinish
01:31:943(1) - ^
01:35:878(1,4,6) - ^

[Hard]
AR+1
もしInsaneの音付けを使ってもらえたらhardでも殆ど合うと思うのでそちらを参考にしてみてくださいorz

good map
fight~ :)
Topic Starter
kajiyatta

Mixagji wrote:

konnichiwa from #modreqs

[Insane]
00:06:451(4) - 恐らくミスだと思いますが 00:06:533 - へ fixed
00:14:566(1,3) - 始点にfinish fixed
00:15:878(4) - 折り返し部分にfinish fixed
00:16:533(6) - 始点にfinish fixed
00:19:812(1) - 始点と終点にfinish fixed
00:21:124(1) - 始点にfinish fixed
00:21:779(4) - ^ スライダーの終点を 00:21:943 - にして 00:22:107 - にfinish付きのノート追加 (5,6,7)でジャンプにする場合は(5)にNC入れた方が良いかもしれません imo remap
01:04:894(2) - finish fixed
01:07:681(3) - ^ no
01:08:829(4) - whistle fixed
01:09:156(5) - ^
01:10:304(2) - finish no
01:10:796(1) - 始点、折り返し点、終点にfinish no
01:11:779(2) - whistle no
01:12:107(3) - ^ no
01:12:927(2) - finish no
01:18:173(3) - ^ no
01:18:992(6) - ^ no
01:19:812(8) - clap→finish fixed
01:30:632(1) - 始点と終点にfinish fixed
01:31:943(1) - ^ fixed
01:35:878(1,4,6) - ^ fixed

[Hard]
AR+1 今のところはAR6のままで。AR6,7で意見が分かれるので様子見です
もしInsaneの音付けを使ってもらえたらhardでも殆ど合うと思うのでそちらを参考にしてみてくださいorz

good map
fight~ :)
thanks for moddings
finishがくどい?ような気がしましたが大丈夫でしょうか
参考になる音取りでした :D
meiikyuu

feel free to ignore anything you don't like

Easy
00:35:550 (1) - add whistle at beginning of slider?
00:48:665 (3) - ^
00:59:156 (3) - new combo (because new vocal section starts)

Normal
00:17:189 - add note?
00:27:681 (1,2) - move these notes 2 grids up, and then 2 grids left (to line up with 3)
00:58:501 (5) - add whistle

Hard
00:18:501 (5) - 1 grid to the right (to blanket neatly around 6)
00:37:517 (7) - 1 grid up
01:08:337 - add note?


Insane
00:22:271 (5) - new combo? not sure though
good diff.~

nice map ^^ がんばって xD ~~
Topic Starter
kajiyatta

meiikyuu wrote:


feel free to ignore anything you don't like

Easy
00:35:550 (1) - add whistle at beginning of slider? no fixed
00:48:665 (3) - ^ same avobe
00:59:156 (3) - new combo (because new vocal section starts) ixed

Normal
00:17:189 - add note? no fixed but others mention that I'll fix it.
00:27:681 (1,2) - move these notes 2 grids up, and then 2 grids left (to line up with 3) fixed
00:58:501 (5) - add whistle fixed

Hard
00:18:501 (5) - 1 grid to the right (to blanket neatly around 6) fixed
00:37:517 (7) - 1 grid up fixed
01:08:337 - add note? fixed


Insane
00:22:271 (5) - new combo? not sure though fixed
good diff.~

nice map ^^ がんばって xD ~~
thanks for modding :D
shikyu
Hello, you ever request at my mod queue~ so let's start

[Easy]
00:50:304 (4) - make it simmiliar as 00:48:665 (3) ?

[Normal]
00:14:566 (1) - repeat silder like this pretty hard I guess...
00:32:927 (1) - why don't add clap at first repeat? it sounds better
00:34:730 (1) - add finish at slider's end
00:42:763 (4) - ^
01:27:353 (5) - make it similiar as 01:26:042 (3) ?

[Hard]
00:32:927 (1,2) - add clap at slider's end like normal
00:34:238 (1) - remove clap and add finish
01:19:812 (5) - change this to a note at 01:19:812 if you follow this, delete 01:20:140 (1) and make slider from 01:19:976 to 01:20:140
01:24:730 (7) - make this more blanket 01:24:402 (6)

[- t e n n y a -'s Taiko]
00:22:927 (4) - move it to 00:23:091
00:23:255 (5) - change to k
00:25:222 (11) - move it to 00:25:058
00:25:878 (14) - change to k
00:27:517 (22) - ^
00:27:681 (X) - add note here
00:30:140 (34) - change to k
00:30:304 (X) - add note here
00:32:927 (1,2,3,4) - pattern: KKDD
00:46:042 (9,10,11,12,13,14,15,16,17,18,19,20,21) - didn't like these pattern, not really fit the music
01:44:074 (23) - change to K

I think you can make kiai time part more intresting and there're still some pattern that doesn't fit the music

[Insane]
01:40:468 (6,7) - big jump doesn't fit this part
01:43:091 (1,2,1) - similiar to hard, maybe you can change its placement?

That's all I could find, good luck~
Topic Starter
kajiyatta

shikyu wrote:

Hello, you ever request at my mod queue~ so let's start

[Easy]
00:50:304 (4) - make it simmiliar as 00:48:665 (3) ? next(1) slider is similar. so no fixed

[Normal]
00:14:566 (1) - repeat silder like this pretty hard I guess... fixed
00:32:927 (1) - why don't add clap at first repeat? it sounds better fixed
00:34:730 (1) - add finish at slider's end fixed
00:42:763 (4) - ^ it sounds noisy I think.
01:27:353 (5) - make it similiar as 01:26:042 (3) ? fixed

[Hard]
00:32:927 (1,2) - add clap at slider's end like normal fixed
00:34:238 (1) - remove clap and add finish fixed
01:19:812 (5) - change this to a note at 01:19:812 if you follow this, delete 01:20:140 (1) and make slider from 01:19:976 to 01:20:140 no fixed
01:24:730 (7) - make this more blanket 01:24:402 (6) fixed

[- t e n n y a -'s Taiko]
00:22:927 (4) - move it to 00:23:091
00:23:255 (5) - change to k
00:25:222 (11) - move it to 00:25:058
00:25:878 (14) - change to k
00:27:517 (22) - ^
00:27:681 (X) - add note here
00:30:140 (34) - change to k
00:30:304 (X) - add note here
00:32:927 (1,2,3,4) - pattern: KKDD
00:46:042 (9,10,11,12,13,14,15,16,17,18,19,20,21) - didn't like these pattern, not really fit the music
01:44:074 (23) - change to K
all fixed


I think you can make kiai time part more intresting and there're still some pattern that doesn't fit the music


[Insane]
01:40:468 (6,7) - big jump doesn't fit this part deleted (7)
01:43:091 (1,2,1) - similiar to hard, maybe you can change its placement? sorry no fixed

That's all I could find, good luck~
thanks for modding :D
but I dunno how to make taiko more funable. I'm too suck of taiko ;~;
(add Custom combo clours for taiko)
Crimmi
Arigatou!!

from my Mod Resqueue!!

[Easy]

00:16:861 (3) - Remove finish, add whistle.
00:17:189 (4) - Replace clap, add finish?


[Normal]

00:09:484 (1) - Sounds weird, maybe replace it with something like this:
01:38:992 (1) - align with (2) to make a square pattern.

[Hard]

Nothing~

[Insane]

Nothing~

Nice job!
Topic Starter
kajiyatta
all fixed!
thanks for modding ; :D
quiz-chan_DELETED
[General]
Easy
Approach Rate: -1
Overall Difficulty: -1
HP Drain Rate: -1
Hard
Approach Rate: -1

[Easy]
00:50:304 (4) - Make this slider a mirror slider.

[Normal]
00:21:779 (3) - One grid up? (-4 y)
01:33:583 (2) - ^

[Hard]
START till 00:22:435 is a good part. Nicely mapped.
FLAWLESS!! <3

[Insane]
:!: Some notes are hidden beneath other beats. Try to expose them a bit more.
00:06:533 (4) - Remove this beat.
01:06:861 (6) - ^

Added as favourite.
Topic Starter
kajiyatta

Quiz-chan wrote:

[General]
Easy
Approach Rate: -1 fixed
Overall Difficulty: -1 fixed
HP Drain Rate: -1
Hard
Approach Rate: -1some mention AR6 is late. so I don't change.

[Easy]
00:50:304 (4) - Make this slider a mirror slider. I think this placement is better.

[Normal]
00:21:779 (3) - One grid up? (-4 y) fixed
01:33:583 (2) - ^ no fixed. it's star placement

[Hard]
START till 00:22:435 is a good part. Nicely mapped.
FLAWLESS!! <3

[Insane]
:!: Some notes are hidden beneath other beats. Try to expose them a bit more.
00:06:533 (4) - Remove this beat. no fixed.
01:06:861 (6) - ^ fixed

Added as favourite.
thanks for moddings=
and I'll mod your map ASAP~
hibarirailwayz
mod queue から~
参考までによろしくお願いします。
[General]
特に無いです
[Easy]
00:31:451 (2) - もう少し上にして上げた方がAIMしやすいと思います。1番を下げてやるのもありだと思います。
01:06:042 (1,2,3) - スリーツーワンなのに1,2,3ってwちょっと面白かったので指摘w
01:38:992 (1,2,3,4) - 突然赤線を踏む、違う音取りになりますので01:41:124 (1,2,3) - の音取りを先に入れたほうが易しいかと。
01:44:074 (1) - これのせいでFC逃したw(moddingとは関係ありません)

[Normal]
00:20:796 (2) - 少し下の方がAIMしやすいと思います。
00:41:943 (3) - 下に持っていくと前のスライダーからのつながりが綺麗です。
01:24:730 (1,2,3) - 配置の提案。①始点(192,256)終点(236,344)②(152,164)③そのままsample↓
01:27:353 (5) - かなり間があるのでNC?

[Taiko]
don=d kat=k
00:04:730 (1) - d
00:05:058 (1,1,1,1,1) - i have discomfort.00:05:386 (1) - remove?
00:07:353 (1) - d
00:08:009 (1) - remove
00:28:501 (1) - k
00:34:074 (1) - k
00:59:156 (3) - k
01:16:697 (1) - k
01:26:533 (2) - d
01:41:779 (1) - d
01:42:763 (1) - d

[Hard]
00:47:845 - add circle?
00:56:533 (1) - もうちょっと下の方がAIMしやすくて親切かも

[Insane]
00:50:304 (5) - 4番のスライダーにあわせた位置に置いた方が見栄えはいいです。

楽しい譜面でした~☆
Good luck!!
Topic Starter
kajiyatta

hibarirailwayz wrote:

mod queue から~
参考までによろしくお願いします。
[General]
特に無いです
[Easy]
00:31:451 (2) - もう少し上にして上げた方がAIMしやすいと思います。1番を下げてやるのもありだと思います。 fixed
01:06:042 (1,2,3) - スリーツーワンなのに1,2,3ってwちょっと面白かったので指摘w (0_0)
01:38:992 (1,2,3,4) - 突然赤線を踏む、違う音取りになりますので01:41:124 (1,2,3) - の音取りを先に入れたほうが易しいかと。 fixed
01:44:074 (1) - これのせいでFC逃したw(moddingとは関係ありません) ;w;

[Normal]
00:20:796 (2) - 少し下の方がAIMしやすいと思います fixed
00:41:943 (3) - 下に持っていくと前のスライダーからのつながりが綺麗です。 fixed
01:24:730 (1,2,3) - 配置の提案。①始点(192,256)終点(236,344)②(152,164)③そのままsample↓ fixed
01:27:353 (5) - かなり間があるのでNC? fixed
[Hard]
00:47:845 - add circle? no fixed
00:56:533 (1) - もうちょっと下の方がAIMしやすくて親切かも fixed

[Insane]
00:50:304 (5) - 4番のスライダーにあわせた位置に置いた方が見栄えはいいです。 前の(1)と重なりたくないので今のところno fixedです。(見栄えには大して影響しませんが)

楽しい譜面でした~☆
Good luck!!
thanks for modding and star!
10nya
ok all done

code
osu file format v9

[General]
AudioFilename: Synchro Shiyouyo(short ver).mp3
AudioLeadIn: 1000
PreviewTime: 67025
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8

[Metadata]
Title:Synchro Shiyou yo
Artist:nao
Creator:kajiyatta
Version:n y a -'s Taiko Muzukashii
Source:CHAOS;HEAD Love Chu*Chu!
Tags:Nitroplus nitro+ 5pb. opening psp visual novel -_t_e_n_n_y_a_-

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:9
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG2.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1452,327.868852459016,4,1,0,90,1,0
67025,-83.3333333333333,4,1,0,100,0,1
87845,-100,4,1,0,90,0,0


[Colours]
Combo1 : 255,0,0
Combo2 : 24,0,249

[HitObjects]
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264,184,48992,1,8
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264,184,74894,5,4
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264,184,76697,1,8
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264,184,77107,1,0
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256,136,103419,5,12
256,136,104074,1,12
YTYuyu
oh wow looks like you want this map to be as perfect as possible...alright i'll see what i can do. mod requested on my queue.

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinion, advice, or if i'm curious about something

[General]
CLEAR!
[Easy]
00:02:435 (2) - try this instead? i think beginners might feel uncomfortable with that movement IMO.
00:05:058 (2) - similar as above, but like this.
00:06:042 (3) - i feel that a hitsound is missing here. try that custom clap and tell me what you think. i think it matches with the instrumental in this part of the song. if not then add something. it sounds empty without a hitsound here that matches the instrumental.
00:12:599 (1) - maybe like this? i think it'll technically blanket the end of (2) which would make the flow somewhat smoother during gameplay.
00:16:533 (3) - i think a finish would sound nice as it matches the instrumental in this part of the song IMO.
00:21:779 (3) - ^
00:34:730 (1) - i think that this should be a 1/1 slider. the rhythm would be easier since it follows the loud part in the "ding". so move this up 1/2 and reduce this slider by 1/2 to make it easier for beginners. it should start that 1/1 rhythm to the next note. like this if you don't understand.
00:39:320 (2) - maybe to make it easier, align this note to the end of the previous slider? the path it's taking might be uncomfortable for beginners since they might not know when to hit the next note.
00:40:304 (3) - how about replacing this for a circle at the downbeat(white tick) to make it easier for beginners?
00:43:091 (4) - that whistle isn't loud enough to match the cymbals, so replace it for a finish.
00:44:566 (2) - maybe a curved slider to blanket (1)? i think it'll flow smoother to the next note during gameplay.
00:50:304 (4) - make this slider look like (3). the flow is already gone by the time this slider is hit during gameplay.
00:52:927 (3) - point this slider vertically instead of horizontally. the flow would continue from (1) during gameplay.
01:00:468 (3) - align this to (2). it'll form this shape which should keep the flow going from the previous notes in this combo.
01:03:419 (2,3,4) - hmm how about like this? the notes would be blanketed either way and the flow would be easier and smoother during gameplay.
01:14:894 (1,2) - add finishes at the repeat arrows. if you listen carefully, you should hear the cymbals in the song.
01:24:074 (2,3) - make the pattern like this. that overlap on (2) bothers me during gameplay.
01:28:337 - i feel that a circle is missing here? how about adding it to start the rhythm with a clap?

[Normal]
i feel that AR4 is too slow and it doesn't flow to the song that well. increase it by 1 to give off that smooth feeling to the map/song.
00:03:747 (4) - how about a whistle to match that sound in the song?
00:06:370 (4) - same as easy.
00:09:484 (1) - i don't like this repeat slider. it shows no flow to the song and it doesn't follow anything in the song. instead make a 2/2 slider starting at 00:09:648(a slider from the white tick to the red tick). it'll follow the instrumental a lot accurate during gameplay.
00:21:779 (3) - i thought i heard the cymbal clash here, so add a finish at the beginning to match it.
00:28:829 (4) - extend this by 1/2 to follow every bit of the instrumental. if you listen carefully, the instrumental changes at the downbeat.
00:31:288 (2) - you forgot to add a clap here. add it to keep the consistency in claps.
00:34:730 (1) - replace this for a circle and a 1/1 slider. it'll follow the change in the instrumental.
00:40:304 (6) - how about a finish at the beginning to match the instrumental in the background music? you did it on the end, so why don't you do it here?
00:42:763 (4) - same as 00:43:091 on easy. if you ignore this, then a clap should work.
00:45:386 (3) - ^
00:45:386 (3) - maybe a whistle at the end to match the vocals/instrumental?
01:06:042 (3) - i don't get it. easy has 3 circles and normal has a repeat slider...i think that easy should have the repeat slider and normal should have the 3 circles because for me, the repeat sliders are easier than hitting 3 circles.
01:24:730 (1) - maybe a curved slider to blanket the end of (3)?
01:28:665 (2) - make this a curved slider. not only it'll start the flowy pattern, but it'll blanket the end of (4).
01:30:632 (1) - same as above, but once that curved slider is hit, the flow is gone because of that straight slider.
01:33:255 (1) - add a finish here. you did it on easy so why don't you do it here?

[Hibari's Taiko Oni]
from what i've learned, the CS should be at normal, so increase it by 1.
00:03:583 (1,2,3) - maybe ddk to emphasize that sound in the background music?
00:11:779 (3) - i think a K should be here to represent a new pattern in the song.
00:32:763 (3) - doing ddD is unrankable in taiko diffs because it's near impossible to hit that kind of pattern. replace it for a d, or you can replace it for a K.
00:40:796 (1) - add a D to match the cymbals in the song.
01:28:665 (5,6,1,2,1,2,1,2,3,4,1,2,1,1,2,3,1,1,2,3,1,1,2,3,1) - i dont like this pattern. it looks like the Ds and Ks are placed there for no reason. i feel that a ddkk or a kkdd pattern would flow a lot smoother to the song. if you ignore this, then you can come up with your own pattern, but make it flow to the song. try to do a similar pattern to 01:33:419. that pattern sounds a lot better than this pattern IMO.
01:40:960 (3) - same as 00:32:763.

[Hard]
00:03:747 (2) - same as normal.
00:05:058 (3) - remove this repeat. it doesn't fit with this part at all.
00:06:370 (6) - same as easy.
00:17:189 (1) - add a finish at the beginning. you did it on easy.
00:34:238 (1) - hmm add a default clap with the finish on the spinner. it should match that sound in the instrumental.
00:42:763 (6) - same as normal.
01:06:861 (3) - remove this note. it's not following anything and it doesn't fit with the slight pause from (2,3).
01:08:501 (5) - add a clap at the repeat arrow. it'll be consistent with the clap pattern from (1).
01:39:484 (3) - same as 00:05:058.

[n y a -'s Taiko Muzukashii]
the AR is way too high for a muzukashii diff. decrease it to the default AR which is 5.
00:24:730 (1,1,2) - i think dkk would sound a lot better as it plays well with the instrumental IMO.
00:29:976 (1,2,1) - ^. you can come up with something else if you don't want the same pattern, but it should flow well with the instrumental.
01:23:419 (2) - how about a k to emphasize the vocals in this. you are following the vocals for this diff after all.
01:36:370 - add a d here? i think it'll be consistent with your previous pattern in the beginning of the song.
01:37:025 - ^
01:37:681 - ^

[Insane]
try AR9? i think it'll flow a lot smoother to the song IMO. with AR8 in effect and with patterns like this, it looks slow and it barely shows any flow.
00:12:763 (4) - how about stacking this on the end of (1) to challenge players? it'll make a diamond jump and it should test players on their timing.
00:14:566 (1) - replace this for a 1/2 slider and a circle. i think doing this would look fun for players during gameplay IMO.
00:15:222 (3) - ^
00:19:812 (1) - you can do what i suggested above, or you can come up with something similar to what i said.
00:21:124 (1) - ^
00:21:779 (4) - ^
00:44:730 (3) - maybe a whistle at the repeat arrow to match the vocals?
01:06:861 (6) - space this out and put this between (2,5). it'll make...well...this D:.
01:08:665 (4) - you forgot to add a clap at the beginning. add it to keep the consistency in claps.
01:16:861 (4) - how about a clap at the end to match the vocals in this part? since (5) has a clap, i think adding it here would give off a nice clap pattern during gameplay.
01:34:566 (5,6) - same as 00:14:566.
01:39:812 (2) - remove this note. it'a not following anything at all.

I guess that's it. GL :D
Topic Starter
kajiyatta

Byakugan249 wrote:

oh wow looks like you want this map to be as perfect as possible...alright i'll see what i can do. mod requested on my queue.

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinion, advice, or if i'm curious about something

[General]
CLEAR!
[Easy]
00:02:435 (2) - try this instead? i think beginners might feel uncomfortable with that movement IMO. fixed
00:05:058 (2) - similar as above, but like this. fixed
00:06:042 (3) - i feel that a hitsound is missing here. try that custom clap and tell me what you think. i think it matches with the instrumental in this part of the song. if not then add something. it sounds empty without a hitsound here that matches the instrumental. well, adding a hit sound is better I think. but, this back-music sounds isn't big, so I feel this enough whistle. clap is a bit strong I think.
00:12:599 (1) - maybe like this? i think it'll technically blanket the end of (2) which would make the flow somewhat smoother during gameplay. no fixed
00:16:533 (3) - i think a finish would sound nice as it matches the instrumental in this part of the song IMO. fixed
00:21:779 (3) - ^ fixed
00:34:730 (1) - i think that this should be a 1/1 slider. the rhythm would be easier since it follows the loud part in the "ding". so move this up 1/2 and reduce this slider by 1/2 to make it easier for beginners. it should start that 1/1 rhythm to the next note. like this if you don't understand. I want to fit with vocal so no fixed.
00:39:320 (2) - maybe to make it easier, align this note to the end of the previous slider? the path it's taking might be uncomfortable for beginners since they might not know when to hit the next note. alighn next slider is better I think.
00:40:304 (3) - how about replacing this for a circle at the downbeat(white tick) to make it easier for beginners? I think it's not too difficult.
00:43:091 (4) - that whistle isn't loud enough to match the cymbals, so replace it for a finish. fixed
00:44:566 (2) - maybe a curved slider to blanket (1)? i think it'll flow smoother to the next note during gameplay. fixed
00:50:304 (4) - make this slider look like (3). the flow is already gone by the time this slider is hit during gameplay. fixed
00:52:927 (3) - point this slider vertically instead of horizontally. the flow would continue from (1) during gameplay. no changed
01:00:468 (3) - align this to (2). it'll form this shape which should keep the flow going from the previous notes in this combo. fixed
01:03:419 (2,3,4) - hmm how about like this? the notes would be blanketed either way and the flow would be easier and smoother during gameplay. your sugestion is good. but I like this placement sorry.
01:14:894 (1,2) - add finishes at the repeat arrows. if you listen carefully, you should hear the cymbals in the song. fixed
01:24:074 (2,3) - make the pattern like this. that overlap on (2) bothers me during gameplay. fixed
01:28:337 - i feel that a circle is missing here? how about adding it to start the rhythm with a clap? it's cofusing for newbie I think.

[Normal]
i feel that AR4 is too slow and it doesn't flow to the song that well. increase it by 1 to give off that smooth feeling to the map/song. fixed
00:03:747 (4) - how about a whistle to match that sound in the song? fixed
00:06:370 (4) - same as easy. fixed
00:09:484 (1) - i don't like this repeat slider. it shows no flow to the song and it doesn't follow anything in the song. instead make a 2/2 slider starting at 00:09:648(a slider from the white tick to the red tick). it'll follow the instrumental a lot accurate during gameplay. changed slider's rythem
00:21:779 (3) - i thought i heard the cymbal clash here, so add a finish at the beginning to match it. it's too weak so not adding a finish
00:28:829 (4) - extend this by 1/2 to follow every bit of the instrumental. if you listen carefully, the instrumental changes at the downbeat.fixed
00:31:288 (2) - you forgot to add a clap here. add it to keep the consistency in claps. fixed
00:34:730 (1) - replace this for a circle and a 1/1 slider. it'll follow the change in the instrumental. fixed
00:40:304 (6) - how about a finish at the beginning to match the instrumental in the background music? you did it on the end, so why don't you do it here? no fixed
00:42:763 (4) - same as 00:43:091 on easy. if you ignore this, then a clap should work. fixed
00:45:386 (3) - ^ no fixed?
00:45:386 (3) - maybe a whistle at the end to match the vocals/instrumental? already whistle added?
01:06:042 (3) - i don't get it. easy has 3 circles and normal has a repeat slider...i think that easy should have the repeat slider and normal should have the 3 circles because for me, the repeat sliders are easier than hitting 3 circles. umm, of course your sugestion is right. but I don't change it because this placement is beautiful sorry but others mention that, I'll fix it.
01:24:730 (1) - maybe a curved slider to blanket the end of (3)? fixed
01:28:665 (2) - make this a curved slider. not only it'll start the flowy pattern, but it'll blanket the end of (4). fixed
01:30:632 (1) - same as above, but once that curved slider is hit, the flow is gone because of that straight slider. fixed
01:33:255 (1) - add a finish here. you did it on easy so why don't you do it here? this is my fault sorry. but I don't have a intion of adding finish because it doesn't sound back-music and instrumental.

[Hard]
00:03:747 (2) - same as normal. fixed
00:05:058 (3) - remove this repeat. it doesn't fit with this part at all. I know you mean but this diff is "Hard" so, I think if no back-music
I add some notes.

00:06:370 (6) - same as easy. fixed
00:17:189 (1) - add a finish at the beginning. you did it on easy. fixed
00:34:238 (1) - hmm add a default clap with the finish on the spinner. it should match that sound in the instrumental. fixed
00:42:763 (6) - same as normal. fixed
01:06:861 (3) - remove this note. it's not following anything and it doesn't fit with the slight pause from (2,3). fixed
01:08:501 (5) - add a clap at the repeat arrow. it'll be consistent with the clap pattern from (1).
01:39:484 (3) - same as 00:05:058. no fixed

[Insane]
try AR9? i think it'll flow a lot smoother to the song IMO. with AR8 in effect and with patterns like this, it looks slow and it barely shows any flow. umm, I think AR9 is too high and speedy.
00:12:763 (4) - how about stacking this on the end of (1) to challenge players? it'll make a diamond jump and it should test players on their timing. fixed
00:14:566 (1) - replace this for a 1/2 slider and a circle. i think doing this would look fun for players during gameplay IMO. of course, this long slider is easy for Insane but I don't want to aim too difficult this diff. same below.
00:15:222 (3) - ^
00:19:812 (1) - you can do what i suggested above, or you can come up with something similar to what i said.
00:21:124 (1) - ^
00:21:779 (4) - ^
00:44:730 (3) - maybe a whistle at the repeat arrow to match the vocals?
01:06:861 (6) - space this out and put this between (2,5). it'll make...well...this D:.
01:08:665 (4) - you forgot to add a clap at the beginning. add it to keep the consistency in claps. this is I think no clap better because of un-regular vocal."Chu-Chu" I don't want to add a clap between Chu and Chu
01:16:861 (4) - how about a clap at the end to match the vocals in this part? since (5) has a clap, i think adding it here would give off a nice clap pattern during gameplay. fixed
01:34:566 (5,6) - same as 00:14:566.
01:39:812 (2) - remove this note. it'a not following anything at all. sorry no fixed

I guess that's it. GL :D
thanks for moddings :D
it's great help for me.
hibarirailwayz

Byakugan249 wrote:

[Hibari's Taiko Oni]
from what i've learned, the CS should be at normal, so increase it by 1.fixed
00:03:583 (1,2,3) - maybe ddk to emphasize that sound in the background music?fixed
00:11:779 (3) - i think a K should be here to represent a new pattern in the song.fixed
00:32:763 (3) - doing ddD is unrankable in taiko diffs because it's near impossible to hit that kind of pattern. replace it for a d, or you can replace it for a K.escape unranked
00:40:796 (1) - add a D to match the cymbals in the song.I don't think so. because of I want raise after.
01:28:665 (5,6,1,2,1,2,1,2,3,4,1,2,1,1,2,3,1,1,2,3,1,1,2,3,1) - i dont like this pattern. it looks like the Ds and Ks are placed there for no reason. i feel that a ddkk or a kkdd pattern would flow a lot smoother to the song. if you ignore this, then you can come up with your own pattern, but make it flow to the song. try to do a similar pattern to 01:33:419. that pattern sounds a lot better than this pattern IMO.Changed
01:40:960 (3) - same as 00:32:763.Fixed

I guess that's it. GL :D
Thanks for modding. :)

Repaire ver
http://puu.sh/LiKq
Topic Starter
kajiyatta

Byakugan249 wrote:

[n y a -'s Taiko Muzukashii]
the AR is way too high for a muzukashii diff. decrease it to the default AR which is 5.
00:24:730 (1,1,2) - i think dkk would sound a lot better as it plays well with the instrumental IMO.
00:29:976 (1,2,1) - ^. you can come up with something else if you don't want the same pattern, but it should flow well with the instrumental.
01:23:419 (2) - how about a k to emphasize the vocals in this. you are following the vocals for this diff after all.
01:36:370 - add a d here? i think it'll be consistent with your previous pattern in the beginning of the song.
01:37:025 - ^
01:37:681 - ^
all fixed
update double taiko diffs
10nya

kajiyatta wrote:

Byakugan249 wrote:

[n y a -'s Taiko Muzukashii]
the AR is way too high for a muzukashii diff. decrease it to the default AR which is 5.
00:24:730 (1,1,2) - i think dkk would sound a lot better as it plays well with the instrumental IMO.
00:29:976 (1,2,1) - ^. you can come up with something else if you don't want the same pattern, but it should flow well with the instrumental.
01:23:419 (2) - how about a k to emphasize the vocals in this. you are following the vocals for this diff after all.
01:36:370 - add a d here? i think it'll be consistent with your previous pattern in the beginning of the song.
01:37:025 - ^
01:37:681 - ^
all fixed
update double taiko diffs
thanks yatta-san ^w^
Wafu
M4M
[General]

Invalid source! Change to Chaos;Head Love Chu*Chu! (Don't delete "!" from name and don't use capitals just for fun...)
Delete Nitro+ tag (Nitro+ is not the same like Nitroplus)
Add tags: Kenji Arai, Chiyomaru Shikura
Change of song on Synchro Shiyou yo (Short ver.) or it would be unrankable I think.

[Easy]

00:45:386 (3) - Overlap, just bit but move it on x:236 y:164
01:11:943 (1) - I'd delete it, looks weird.

Uhm... it doensn't look like easy but like normal..

[Normal]

00:34:730 (3) - NC for consistency
00:45:386 (3,1) - Swap NC ( 00:45:386 (3) - NC ) ( 00:46:042 (1) - Remove NC )
00:48:665 (5,1) - ^
01:12:271 (5,1) - ^
01:14:894 (4,1) - ^
01:06:042 (3) - NC for consistency

Better, but now it looks like Normal-Hard

[Hard]

00:05:058 (3) - Move on x:136 y:44 because it looks weird and can confuse player.
00:45:386 (7,1) - Swap NC
01:02:435 (3,4,5) - Move on x:356 y:180 Same problem like 00:05:058 (3)

[Insane]

Due to sudden changing slider velocity I recommend you use Slider tick rate 2 and it will be more better. Anyway lot of maps have changed this if they had similar problem.. just do it.
01:19:648 (8) - Repeat looks better here. You can keep snap like it is for nice jump.
01:40:304 (4,5) - Remove these notes, 01:40:468 (6) - delete repeat, 01:40:714 - add note, 01:40:796 - add note (don't use magic.. lol)

Uhm... Quite good map but insane is not enough good because you're overmapping a lot.

Good luck.
Topic Starter
kajiyatta
thanks for moddings~
some fixed.
jossieP
hi, late sorry

[General]

  1. Chorus is so moe

[Easy]

  1. 00:16:533 (3) - I expected a clap on end of slider, but not that finish, it follows the vocals but Im not so sure about it, I preffer a finish on next 00:17:189 (4)
  2. 00:34:730 (1) - I whish you can change that timeline on end of slider to normal soundset with 40%~ volume, it has a nicer effect with the clap of song, considerate it for other diffs :3?
  3. 00:57:845 (2) - ahm a finish on end? it supports the finish on 00:53:911 (1) - due vocals and also you may like to add some other finishes on 00:59:156 (1), start of 01:00:468 (3) - they are some vocals that fits to finish, plus it has moar concistant between them
  4. 01:04:402 (4) - hmm finish on repeat :3?
  5. 01:33:911 (1) - definitely is not a goo place for the clap, also a rhythm degree on this part is just weird, considerate seriously adding a 1/1 slider on 01:33:583 with a repeat to cover the silence and keep the clap pattern, or dunno maybe you just dont want the clap but Im not sure wich hitsoun fits to this no common white tick

[Normal]

  1. 00:12:107 (1,2) - Im not so sure about this connection, red ticks start with vocals but dunno, the vocal is on 1/2 maybe make a longer slider till 00:12:927 or dunno, Im not so inspired right now sorry x.x cant think on a good suggest
  2. 00:16:861 (6) - finish as [Easy]?
  3. 00:50:632 (6) - finish on repeat, that waaahm or something sounds better with a finish
  4. 00:56:533 (1) - partially covered and bad overlaped with previous spinner hitburst, just move a bit to left?
  5. 01:06:042 (3) - make hit circles instead slider? is weird that the [Easy] has circles on this part

[Muzukashi asdf]

nice bg
  1. 00:03:583 (1,2,1) - listening the bells, a ddk sounds way better than kkd, why? the end of the bell has a rise up on the final
  2. 00:05:386 (2,3,1) - a triplet doesnt fit to anything here, even I was expecting a copy paste form the first part, I hope you can delete 00:05:468 (3) - the triplet just doesnt fit
  3. 00:08:173 (2,1,2) - ↑~
  4. 00:24:730 (2,1,2) - ddk? dunno cant feel the dkk so good x.x
  5. 00:29:976 (1,1,2) - ↑~
  6. 00:40:796 (2) - the song has not so high sound here, maybe just a D
  7. 00:47:025 - duplet reppeteance sounds a bit lazy, I wish you can add a don here
  8. 01:14:894 (1,1,1,2,1,1,1,2,1,2,1,1,2) - love this part <3!!
  9. 01:40:632 (1,2,1) - ddk~
  10. 01:44:074 (2) - for closing the map D?
I noticed your taiko style is based on vocals, some mappers doesnt like that because of tatsujin asdf but I like this way

[pro taiko oni]

man, seriously one of my favorite taiko diffs, but I dislike your bg D: maybe search other image, if you want I can make a different bg or ask to the muzukashi mapper, I think he knows how to make nice bg 3:
  1. 00:22:435 (1) - add finish?, the song has a different part here, so a big don may leave the player feel that change
  2. 00:32:927 (1) - Im a bit worried about this finish, I know that something like this should be rankable but 00:32:599 (1) - is my problem here, it should be a don, for make a moar noticable part on previous notes and it would follow the rule correctly
  3. 01:00:550 - add a don here? the vocal leaves the feeling that the stream should start near here
  4. 01:33:419 (1) - ~ I cant hit it xD
  5. 01:38:501 (1) - yeah a finish on the end of a stream should be like this
  6. 01:40:796 ~ don plz?

[Hard]

  1. 01:00:796 (3) - move the tail down? the flow with previous and next slider looks weird
  2. 01:06:042 (1,2) - again weird that this be just slider and easiest diffs has circles
  3. 01:08:501 (5) - missing clap on repeat :3?
  4. 01:28:665 (4,5,6) - not perfect stack on end of sliders ><

[Insane]

  1. 00:01:452 (1,2,1,2,1,2,1,2) - hard has a more fluid rhythm on this part, again a bit weird that you use less notes on hardest diff
  2. 01:08:665 (4) - clap on start o.o?
aaand Id love if you use the normal soundset sometimes >< but I though you like the soft soundset

star for awesome pro taiko oni /o/
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