Removed force to default skin and +cute combo numers ( if you want to see them please redownload, sorry).
Haruka wrote:
What an interesting choice of song to map; Serj's work both solo and with System of a Down is just amazing.
I'm here on behalf of this queue.Makar and I swapped a mod each due to problems, so I hope I'll suffice!
[General][Yli's Normal]
- What a beautiful skin; very fitting for the map.
- According to wiki, this song is alternative rock and progressive metal specifically. Do what you will, but I suggest you at least tag metal since you already have rock tagged.
- I see you tagged system. If you're going to do this, also tag: of a down and SOAD.
- You must include a difficulty under 3 stars. Without this, your map is currently unrankable, so please include an easy diff.
- Other than that, the song folder looks clear~
[Hard]
- Nice use of slider art and symmetry; it really fits the music!
- Usually the whistle hitsound is horrifying to hear, but it's used very pleasantly here~
- What a splendid difficulty to play! It's fun and creative, and I can't mod it at all.
Very fun and cleverly composed mapset; seems close to bubbling, so goodluck on your ventures!
- 01:29:657 - The accents in these next few streams would play awesome with jumps, considering this is the hardest difficulty in the mapset. For example, stacking (7) under (1) of the next stream might be fun in the first 3 [line] streams, and last 3.
- 01:38:514 (1) - What you did in this whole lalala part was great.
Also, sorry this mod wasn't very helpful.I would like to earn my kd if you feel I don't deserve it by looking at that easy when you're done~
Oh, my bad!S i e g wrote:
SPOILERHaruka wrote:
What an interesting choice of song to map; Serj's work both solo and with System of a Down is just amazing.
I'm here on behalf of this queue.Makar and I swapped a mod each due to problems, so I hope I'll suffice!
[General][Yli's Normal]
- What a beautiful skin; very fitting for the map.
- According to wiki, this song is alternative rock and progressive metal specifically. Do what you will, but I suggest you at least tag metal since you already have rock tagged.
- I see you tagged system. If you're going to do this, also tag: of a down and SOAD.
- You must include a difficulty under 3 stars. Without this, your map is currently unrankable, so please include an easy diff.
- Other than that, the song folder looks clear~
[Hard]
- Nice use of slider art and symmetry; it really fits the music!
- Usually the whistle hitsound is horrifying to hear, but it's used very pleasantly here~
- What a splendid difficulty to play! It's fun and creative, and I can't mod it at all.
Very fun and cleverly composed mapset; seems close to bubbling, so goodluck on your ventures!
- 01:29:657 - The accents in these next few streams would play awesome with jumps, considering this is the hardest difficulty in the mapset. For example, stacking (7) under (1) of the next stream might be fun in the first 3 [line] streams, and last 3.
- 01:38:514 (1) - What you did in this whole lalala part was great.
Also, sorry this mod wasn't very helpful.I would like to earn my kd if you feel I don't deserve it by looking at that easy when you're done~
I'll fix general things with tags. Thanks. As for 3 stats, normal is 3 stars.
Oh star... thanks!Breeze wrote:
[Hard]
- 00:16:774 (1,3) - Add whistle sounds great imo, or here sounds empty
- 00:19:076 (1,4) - ^
- 00:27:942 (2,4) - ^
- 00:32:799 (1) - Slider end, ^
- 00:33:942 (5) - ^
Yep you rights, +whistles.
The break part you remaped looked nice now Thanks
Thanks for your cooperation! hahafabriciorby wrote:
[general]
Really nice map and song, Serj is really awesome!SPOILERthat's it haha[normal]
02:47:238 (1) - Maybe it can ends with a soft timing section?
02:05:953 (1) - Soft timing section here?
[hard]
00:24:228 (2) - whistle
00:26:514 (3,4) - remove whistle
00:27:085 (5) - add whistle?
01:28:228 (1,2,3,4) - ctrl+<?
02:03:666 (1) - normal timing section maybe
02:05:952 (1) - whistle
02:06:524 (2) - whistle
02:07:095 (4) - ^
02:07:381 (5) - ^
02:41:380 (1,2,3,4) - ctrl + >
02:42:523 (1,2,3,4) - if ^, ctrl + >
Fixed NC things for hard. As for hitsounds I believe your suggestions are ok but for now I want to keep them as they are. Thanks a lot for the mod and star!Darksonic wrote:
Hello, from QueueSPOILERYli's Normal:
00:36:799 (1): Unnecesary NC imo, remove it.
Hard:
00:24:228 (2): This ?
00:45:371 (1): Remove NC.
00:45:942 (2): NC.
01:13:371 (4): Add Finish?
01:14:514 (1): Finish at the end of slider.
01:42:514 (6): Remove Whistle at the body and in repeat.
02:36:809 (1): Remove NC.
That's all for me. Awesome map, take a star and good luck!
spboxer3 wrote:
:idea: general
Settings
(For the setting/general issue.)
- the easiest diff is 3.02 stars. It's potential unrankable issue. you should avoid it. This is not a problem, I asked BAT already.
red is unrankable issue. bule is recommended to fix. Black is just suggestion.
Hard
Settings
(For the setting. like Song Setup/timing or break time~)Hitsound
- unused green line (It's not effect to player. but I suggest you should to remove it):
02:03:666 Oh, yep, removed
(For my listened. Just some suggest for the hitsound.)mapping
- 00:21:657 (2,3,5,6) - sound like use soft-normal and 00:22:228 (4) - add whistle is better.
- 02:27:666 (4) - inconsistency hitsound for previous part. finish at slider head and remove slider end's finish.
- 02:36:809 (4) - same as 02:27:666 (4) -
I don't feel like I want to change hitsounds, thanks for suggestions!
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- no place to criticize.
good luck~ star!!
Midasmens wrote:
Hi~ Midas here....
Request from my queue
General
Nothing~ lol
Yli's Normal
Nice Slider..... :3
And I can't find anything...Good map!!!
Hard
01:09:371 (7) - up 1 grid
01:10:799 (3) - right 1 grid
OK~~Your map is so good and I try my best to find somethingHope I can help you...
Sky is over~~
٩(๑´・ᴗ・`๑)۶
Eh.. Thanks for looking and star.LKs wrote:
DLed and played your map, sadly your map doesn't meet my criteria, but the skin is really great.
Have a star and a star icon
btw: may I use your skin elements on my map? Like your hitcircle and sliderball design
Thanks! <3Reiji-RJ wrote:
Hello.
Hallo.![]()
GeneralHard
- As Normal diff uses too much 1/2 rhythm, you are better to do an Easy diff (or to make Normal more easier). It looks like Hard- or Normal+. And you have just one diff for newbies. Idk but imo normal is pretty easy.
![]()
- And why normal has tick rate 2, while hard has 1? It's maybe little strange but 2 tr prefectly fits to normal and no-good for hard as for me lol.
Serj Tankian <3
- 00:16:774 - 00:25:371 - decrease the volume (~40%) +
- 00:52:799 (1) - finish here, as 00:48:228 (1) - +
- 00:55:085 (1) - ^ as 00:50:514 (1) - +
- 00:57:371 (1) - ^ +
- 00:59:657 (2) - ^ +
- 01:30:514 (7) - maybe make kiai on every such note? o3o (01:31:657 (7) - 01:32:800 (7) - 01:33:942 (7) - 01:35:085 (7) - 01:36:228 (7) - 01:37:371 (7) - ) Imo fountains is not cute enough to use them so often.
- 02:12:809 (1) - remove clap I like this clap.
![]()
SO AWESOME MAP!
I love this, good luck >w<
Download: Serj Tankian - Sky Is Over (Sieg) [Yli's Normal].osuReiji-RJ wrote:
Normal
- Again, as I said in General, you used too many 1/2 rhythms for Normal. Please, try to make it easier to look like 'Normal-easiest diff'
- 00:16:774 - 00:25:371 - decrease the volume (~40%) Done
- 00:23:657 (2) - I would better put an new combo after such a beautiful symmetrical slider Done
- 00:32:228 (1) - finish here as you have one on 00:27:657 (4) - Done
- 01:17:943 (1,2,3,4) - make a square Disaggree
- 01:20:228 (1,2,3,4,1,2,3,4) - too much 1/2. Try this (look at the time panel):
I don't think there are too many 1/2- 01:33:943 (1,2,3,4,1,2,3,4) - again, too much 1/2. Maybe continue 01:29:371 (1,2,3,4,1,2,3,4) - this pattern? Same
- 01:38:514 - why there is no kiai as in Hard :< Because I don't see a Kiai here.
- 01:38:800 (2,3) - I don't like in what way (2) overlaps the beginning of (3). Do this:
But I do --> no changes- 01:41:086 (1,2) - ^ ^
- 01:43:371 (1,2) - ^ ^
- 02:01:953 (1,2,3,4,5,1,2,3,4) - 1/2 yeah. 02:02:238 (2) - at least remove it Disaggree
- 02:05:953 (1,2,3,4) - use soft hitsound There used to be Soft sampleset O.o Reput
- 02:10:524 (1,2,3,4,1,2,3,4) - whyyyy too much 1/2? :С try to use 02:15:381 (1,2,3) - this rhythm, it's easy and cool. Disaggree
- 02:37:953 (1,2,3,4,5,6,7) - ^ ^
Good diff, but little hard. Remove some 1/2 rhythms and it will be ok! I don't think it is that hard. Additional Osu says it is Star Rating 3,02, so it shall be okay.
Download: Serj Tankian - Sky Is Over (Sieg) [Yli's Normal].osuCDFA wrote:
Normal:
00:59:657 (1,2,3,4,5) - The star is a bit unsymmetrical. I'm guessing it has something to do with 4 and 5. This is how it looks atm. http://osu.ppy.sh/ss/326255
Well, it wasn't supposed to be a star, but fixed it anyway
kawaii! :)CDFA wrote:
Time for some kawaii.
Overall
00:16:774 - The red sections here aren't neccesary! The song is straight 4/4, and there's no BPM change or anything.
I left this for now as it is.
Hurd:
01:52:095 (8) - Just make these into 2 notes I like this slider.![]()
01:56:667 (8) - ^ same^
02:47:238 (1) - Add whistle? +
It definatley has gotten better since the last time I've modded it.
Shulin wrote:
All suggestions based on playing your map ~
Easy:
- There's a lot of 1/1 single notes in this diff that are kind of boring like 00:34:525 (1,2,3,4,5,6) - and 01:20:239 (1,2,3,4,5,6) - I'm sure you can do something more creative with these ^_^Oh, that easy diff btw
![]()
00:29:382 (2) - I'm pretty sure this will be really confusing for a new player. The ticks don't show where the slider goes and it overlaps on itself. I'd recommend using a different shape. I don't feel problem with this.
02:44:811 (1) - This slider shape is will probably be confusing for new players, especially at this SV. Use a different shape? I don't feel problem with this.
Yli's Normal:
00:41:382 (1) - Remove normal whistle from the end?
00:42:525 (3) - ^
00:45:954 (1) - Whistle the whole slider except the end, like 00:50:525 (1) -
00:47:097 (2) - Remove whistle, it sounds odd imo.
00:51:668 (2) - ^
01:49:954 (1) - Remove new combo.
02:11:097 (3,4,1,2) - Overlap is kind of confusing imo, I think it'd play better spaced out more. Also the combo pattern here is strange compared to the rest of this section.
02:21:954 (1) - Remove new combo.
Hard:
00:20:811 (5) - Finish? +
00:21:382 (1,2,3,4,5,6,7) - Too much whistle. Remove whistle from the red ticks? +
00:55:097 (1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,7) - I don't understand why the spacing slows down here. This part could do with some jumps or patterns similar to the previous section to make it more fun. Thats hard not insane so i decide to add not so much jumps
01:06:525 (1) - to 01:17:668 (4) - Have you considered using custom hitsounds here so you can combine normal hit and soft whistle? Right now the change between normal and soft hitsounds seems strange because you can clearly hear the drum in the background. Yep, i like how this part sounds.![]()
01:17:954 (1) - Move this down about 5 squares (grid 4). It feels too close to 01:17:668 (4) - right now. +
01:45:382 (5,6,7) - Why not use the same rhythm as 01:38:525 (1,2,3,4,5,6,7) - here? It will make a better ending for this section imo. I want to end this sections that way.
02:02:811 - Note? +
02:03:382 - ^ +
02:44:811 (1) - Ticks sound too loud! Around 50-60% volume sounds good imo. +
Good luck!
Download: Serj Tankian - Sky Is Over (Sieg) [Yli's Normal].osuShulin wrote:
All suggestions based on playing your map ~
Yli's Normal:
00:41:382 (1) - Remove normal whistle from the end? It think the whistle fits here
00:42:525 (3) - ^ ^
00:45:954 (1) - Whistle the whole slider except the end, like 00:50:525 (1) - Done
00:47:097 (2) - Remove whistle, it sounds odd imo. Done
00:51:668 (2) - ^ ^
01:49:954 (1) - Remove new combo. Done
02:11:097 (3,4,1,2) - Overlap is kind of confusing imo, I think it'd play better spaced out more. Also the combo pattern here is strange compared to the rest of this section. Changed
02:21:954 (1) - Remove new combo. Done
Whyyyyy..?Sieg wrote:
updated
edit:
Because of no further improvement and lack of mapping skill (I lost interest in this), map is officially dropped. Sorry.
i'll eat you ~_~Sieg wrote:
I don't feel I can finish this beatmap now, maybe later.
Киаи все равно, на гд можно разные иметь. Насчет нормалов на начале хз, неохота трогать.-Bakari- wrote:
:lol: так. речек.
[General]
киаи разные. это так и надо, да?
на начало ставь нормал секции, но очень тихии. так вроде лучше звучит. Софт там никак.
[Easy]
после какого-то одного спиннера, нету нового комбо на ноте. Анранк
~~~~~~~~
ну и если не лень, то можешь чекнуть все слайдеры,и все фигуры. хотя вроде они чистые.
у меня просто интернет вылетел, и нормальный модпост вместе с ним.
Собственно все. Надо бы и бабл выбить для карты
не думаю, что за столь "содержательный пост" стоит давать кд
Cilvery wrote:
Hi~ <request from my queue>
[Easy]
00:48:239 - add finish +
00:58:525 - ^ +
02:07:668 - add clap That sounds strange for me.
02:33:382 - add finish +
02:51:668 - volume: 5% 5% unrankable![]()
[Hard]
02:07:668 - add clap same as easy
02:51:668 - volume: 5% same as easy
--------------------------------------------------------------------------------------------------------------------------------------------------------------------
good map XD
little a hitsound mod!
good luck~
RusselG wrote:
Hi!
[Hard]
00:27:097 (5) - make this a clap
00:33:954 (5) - ^
00:50:240 (8) - ^
00:54:811 (4) - ^
01:19:668 (2) - make this a finish
01:29:382 (1) - make this a clap
01:30:525 (7) - make this finish+clap
01:31:668 (7) - ^
01:32:811 (7) - ^
01:33:954 (7) - ^
01:35:097 (7) - ^
01:36:240 (7) - ^
01:37:382 (7) - ^
SakiK wrote:
hi~ here my mod from que
nice skin>< cool ! Thanks![]()
[Easy]
00:17:954 (2) - why only here used different DS?should change(same pattern,01:39:668 (3,4) -here is use 1,0DS) wow, fixed
00:19:097 (1,2,3) - add whistel 1,3 and rm 2. same before 00:16:811 (1,2) - pattern changed in this way (1 - -)(1 - 3)
01:42:525 (1,2) - this stack is confused beginner player leave as it is for now, but noted
02:07:097 (2) - change normal hit sound only slider end, I think more fix to sound +
[Hard]
HP or OD +1 6\5\7\6 seems fine for me
00:59:382 (1) - rm NC and NC 00:59:668 (2) - here +
02:07:382 (5) - slider end,same as Easy +
nice map~ good luck!
Cilvery wrote:
[Yli's Normal]
00:24:668 - add whistle Done
00:59:668 - ^ Disaggree
02:07:668 - add clap Done
Here the fixed diff: http://puu.sh/ylcGSakiK wrote:
[Yli's Normal]
fun slider /o/
00:47:097 (2) - add whistel like 00:45:954 (1) - Disaggree
00:51:668 (2) - ^ ^
00:55:097 (5) - NC Disaggree
01:49:954 (6) - ^ ^
01:54:525 (4) - ^ ^
02:17:382 (4) - ^ ^
02:21:954 (5) - ^ ^
Bobo wrote:
Hey there! From my queue ~
[General]
Kiai inconsistancy; In diffs [Easy] and [Hard] there is kiai time from 01:29:382 to 01:29:668.
This is not found in [Normal], please fix this. Oh, it was on not downbeat, how I missed that, fixed.![]()
I like the skin elements :3
[Easy]
01:57:382 (1) - I've been told that most new players tend to let go after the first slider repeat, how about breaking this into 2 seperate sliders to avoid this issue? +
02:33:382 (1) - Same here. +
[Hard]
02:17:668 (2,3,4,5,6) - Could you try tweak this a little bit so that it makes a more regular looking pentagon? Also, I'd stack (7) with (2), in my opinion it looks better. That not a pentagon, just flow. And I think placement is ok.![]()
Really really nice map! You've just won yourself a star.
Good luck getting ranked!
ikari_kyon wrote:
hello[Hard]
- 00:25:382 - considereate to switch this timeline to normal soundset, the bass effect of finish will increase the rising up part of the song, also maybe whistle to end of slider (is back to soft soundset) and ↓ I don't feel that's needed.
- 00:26:239 (2) - no whistle if you added the wistle to end of slider from up
- 00:27:954 (2) - move the whistle to start of next slider? sounds nice on white tick Yep, but on red this is sounds so sexy.
- 00:43:097 (7,8) - maybe make a slider instead this 2 circles, to support the guitar on this part, just maybe bum,bum,bum,bum I'll think about this
- 00:43:668 - other thing to considerate, rise up the volume here to 100% then back to 65% on object (2), also if you like this you can apply to incoming finishes 100 is too loud
- 00:58:954 (5) - there is non sound on the song that supports this circle, listen to 25% speed you will notice that vocal is just an extention of "li~" from (4) to (6) afford?
- 01:01:954 - 100% volume? o:
- 01:07:097 - maybe use a higher volume for soft soundset, since is moar soft, current 45% is pretty silent, try a volume of ~75~80% this apply for incoming soundset changes if you changed it That is idea, player must hear piano here.
- 01:12:240 (1) - no finish, dont fit to your previous finish pattern Yep, not same pattern but this is no matter cuz finish here fits music.
- 01:17:954 (1) - hmm, add soft soundset to repeat of this slider + whistle? also back to normal soundset on 01:18:811, for avoit that the tick have a different sound Whistles only on piano notes
- 01:29:382 (1) - awesome soundset changes incomin, try 80% volume? Idk, this is maybe
- 01:41:954 (5) - shorten this slider to 01:42:239 and add a circle where this ends originally? for me the streaming ends a bit suddenly, also that long slider may be a rest but as the bpm is low considerate to make it a stream This part is ok for me.
- 01:42:525 (7) - the whistle on slider body sounds a bid bad, maybe remove it cuz it so long But this sounds so strong, eh.
- 01:44:240 (4) - ↑
- 01:45:382 (5) - ↑
- 01:46:525 (7) - add a whistle to this, to end the whistleing just where that "lalalal~" vocal ends
- 01:49:954 - normal soundset, part simmilar as previous awesome soundset change
- 02:07:668 - maybe 60% volume +
- 02:08:239 - maybe 100% volume and back to previous volume on next object
[Easy]
Maybe reduce AR to 2? its just me, I see that current is pretty fast 2\3\3\2 seems fine to me as a bad player lol
- 00:29:382 (2) - considerate to change this to a moar simple shape, as beginners are not so experienced to this game, specially this slider, although you have used it on [Hard] and is used on [Yli's Normal], considerate this: the player cant see the arc on this, the slider border are hidden themself on the middle, ther is no hole on the middle, the slider ticks are a bit weird distributed (the slider is perfect but the ticks may counfuse some newbie players) just a considerate, no need to change Yep, but tick rate is so slow.
- 00:54:525 (2) - avoid stacking please, for newbie players, you know, a simple fix may be this
![]()
just place it on the right of everything+- 01:29:382 (1,2) - and incoming patterns may be a bit confusing too, but as are the same on every repetition and follows the song is ok, but a consideration: make a slider that start on (1) and ends where (2) does, is moar simple, no need to change! Leave this as it is for now, but take a note.
- 01:42:525 (1) - no whistle on start/slider body/end of slider, why? well listen to 01:39:668 (3,4,5) But that's great, song lala changes a lil bit and hs
- 01:44:239 (2) - no whistle on end of slider ↑
- 01:45:382 (3) - ↑
- 02:35:668 (3) - avoid stacking please ;_; Oh, that a tough spot
- 02:40:239 (1,2,3,4,5,6,7,8) - to considerate this, 8 circles in a row may be tyring for newbies, though are 1/1 105 bpm 1/1 Ok, they must work to get better sometimes!
![]()
- 02:44:811 (1) - that slider again, no need to change but read that consider
MoodyRPG wrote:
Wow.
GeneralEasy
- • Nothing wrong here
+
- - 02:08:239 (1) - Remove this new combo because doesn't fit well with the music
- 02:14:525 (6) - Unstack this note because is hard to play for newbies players in my opinion idk why 2 circles confusing, slider+circle maybe, as for me when i was playing much worse (that was not so long ago) it was ok.
- 02:35:668 (3) - Same ^
- 02:42:525 (5) - If you follow the rhythm, add a new combo here
Yli's NormalHard
- -- Nice diff
And that's it. Good song btw
- -- Pretty nice
Kawayi Rika wrote:
Hi ~ Sieg ~![]()
Mod time for my Queue ~
Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions[Hard]
- 01:01:240 (4) - Remove this circle sound much better here.
That's all ~ Very clean mapset and nice song !
Call me back recheck ~ when you are ready ~
boom, updatedwmfchris wrote:
[Hard]
00:25:382 (1) - flip vertically to avoid covered by previous slider (2)? Why? This is a previous slider, and this reads fine and looks fine.
00:32:239 (1) - finish at the beginning as you've done before? done
00:33:097 (2,4) - try to place (2) down 3 grids + (4) up 3 grids lv4 so that (4) is more easily to be read under slider done
01:10:525 (2) - [Nazi] right 1 grid to that (2,3) forms a normal to the center of (4) done
02:13:954 (3,4) - not suggested to place below (1) as it's highly covered done
02:21:954 - not really fit with the whole song are such triplet didn't appear in other places but, the song itself has triplet there
[Easy]
00:52:811 (1) - finish at the end like before done
sliders like 02:44:811 (1) - and 00:29:382 (2) - would be hard for easy players to determine the path of sliders so consider to change it.done
Aleks719 wrote:
Skin
Белые слайдер фоллоу поинты выглядят неочень с черными границами слайдеров и сёрклов.
Стрелка реверса выглядит огромной, было бы уместо сделать ее поменьше чуточку, ее уж делать черной - перебор
Yli's Normal
OD +1? OD3 seems low between od2 in Easy and od6 in Hard.
00:55:097 (5) - add sliderbody whistle, whistle in the start sounds lonely
Easy
01:24:811 (5) - нк сюда по вокалу
01:27:097 (1) - а отсюда убери нк
so, now i can finally rank it.wmfchris wrote:
looks fine now, rebubbled~
EDIT: rebubbled after aleks' timing fix