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i'll eat you ~_~Sieg wrote:
I don't feel I can finish this beatmap now, maybe later.
Киаи все равно, на гд можно разные иметь. Насчет нормалов на начале хз, неохота трогать.-Bakari- wrote:
:lol: так. речек.
[General]
киаи разные. это так и надо, да?
на начало ставь нормал секции, но очень тихии. так вроде лучше звучит. Софт там никак.
[Easy]
после какого-то одного спиннера, нету нового комбо на ноте. Анранк
~~~~~~~~
ну и если не лень, то можешь чекнуть все слайдеры,и все фигуры. хотя вроде они чистые.
у меня просто интернет вылетел, и нормальный модпост вместе с ним.
Собственно все. Надо бы и бабл выбить для карты
не думаю, что за столь "содержательный пост" стоит давать кд
Cilvery wrote:
Hi~ <request from my queue>
[Easy]
00:48:239 - add finish +
00:58:525 - ^ +
02:07:668 - add clap That sounds strange for me.
02:33:382 - add finish +
02:51:668 - volume: 5% 5% unrankable
[Hard]
02:07:668 - add clap same as easy
02:51:668 - volume: 5% same as easy
--------------------------------------------------------------------------------------------------------------------------------------------------------------------
good map XD
little a hitsound mod!
good luck~
RusselG wrote:
Hi!
[Hard]
00:27:097 (5) - make this a clap
00:33:954 (5) - ^
00:50:240 (8) - ^
00:54:811 (4) - ^
01:19:668 (2) - make this a finish
01:29:382 (1) - make this a clap
01:30:525 (7) - make this finish+clap
01:31:668 (7) - ^
01:32:811 (7) - ^
01:33:954 (7) - ^
01:35:097 (7) - ^
01:36:240 (7) - ^
01:37:382 (7) - ^
SakiK wrote:
hi~ here my mod from que
nice skin>< cool ! Thanks
[Easy]
00:17:954 (2) - why only here used different DS?should change(same pattern,01:39:668 (3,4) -here is use 1,0DS) wow, fixed
00:19:097 (1,2,3) - add whistel 1,3 and rm 2. same before 00:16:811 (1,2) - pattern changed in this way (1 - -)(1 - 3)
01:42:525 (1,2) - this stack is confused beginner player leave as it is for now, but noted
02:07:097 (2) - change normal hit sound only slider end, I think more fix to sound +
[Hard]
HP or OD +1 6\5\7\6 seems fine for me
00:59:382 (1) - rm NC and NC 00:59:668 (2) - here +
02:07:382 (5) - slider end,same as Easy +
nice map~ good luck!
Cilvery wrote:
[Yli's Normal]
00:24:668 - add whistle Done
00:59:668 - ^ Disaggree
02:07:668 - add clap Done
Here the fixed diff: http://puu.sh/ylcGSakiK wrote:
[Yli's Normal]
fun slider /o/
00:47:097 (2) - add whistel like 00:45:954 (1) - Disaggree
00:51:668 (2) - ^ ^
00:55:097 (5) - NC Disaggree
01:49:954 (6) - ^ ^
01:54:525 (4) - ^ ^
02:17:382 (4) - ^ ^
02:21:954 (5) - ^ ^
Bobo wrote:
Hey there! From my queue ~
[General]
Kiai inconsistancy; In diffs [Easy] and [Hard] there is kiai time from 01:29:382 to 01:29:668.
This is not found in [Normal], please fix this. Oh, it was on not downbeat, how I missed that, fixed.
I like the skin elements :3
[Easy]
01:57:382 (1) - I've been told that most new players tend to let go after the first slider repeat, how about breaking this into 2 seperate sliders to avoid this issue? +
02:33:382 (1) - Same here. +
[Hard]
02:17:668 (2,3,4,5,6) - Could you try tweak this a little bit so that it makes a more regular looking pentagon? Also, I'd stack (7) with (2), in my opinion it looks better. That not a pentagon, just flow. And I think placement is ok.
Really really nice map! You've just won yourself a star.
Good luck getting ranked!
ikari_kyon wrote:
hello[Hard]
- 00:25:382 - considereate to switch this timeline to normal soundset, the bass effect of finish will increase the rising up part of the song, also maybe whistle to end of slider (is back to soft soundset) and ↓ I don't feel that's needed.
- 00:26:239 (2) - no whistle if you added the wistle to end of slider from up
- 00:27:954 (2) - move the whistle to start of next slider? sounds nice on white tick Yep, but on red this is sounds so sexy.
- 00:43:097 (7,8) - maybe make a slider instead this 2 circles, to support the guitar on this part, just maybe bum,bum,bum,bum I'll think about this
- 00:43:668 - other thing to considerate, rise up the volume here to 100% then back to 65% on object (2), also if you like this you can apply to incoming finishes 100 is too loud
- 00:58:954 (5) - there is non sound on the song that supports this circle, listen to 25% speed you will notice that vocal is just an extention of "li~" from (4) to (6) afford?
- 01:01:954 - 100% volume? o:
- 01:07:097 - maybe use a higher volume for soft soundset, since is moar soft, current 45% is pretty silent, try a volume of ~75~80% this apply for incoming soundset changes if you changed it That is idea, player must hear piano here.
- 01:12:240 (1) - no finish, dont fit to your previous finish pattern Yep, not same pattern but this is no matter cuz finish here fits music.
- 01:17:954 (1) - hmm, add soft soundset to repeat of this slider + whistle? also back to normal soundset on 01:18:811, for avoit that the tick have a different sound Whistles only on piano notes
- 01:29:382 (1) - awesome soundset changes incomin, try 80% volume? Idk, this is maybe
- 01:41:954 (5) - shorten this slider to 01:42:239 and add a circle where this ends originally? for me the streaming ends a bit suddenly, also that long slider may be a rest but as the bpm is low considerate to make it a stream This part is ok for me.
- 01:42:525 (7) - the whistle on slider body sounds a bid bad, maybe remove it cuz it so long But this sounds so strong, eh.
- 01:44:240 (4) - ↑
- 01:45:382 (5) - ↑
- 01:46:525 (7) - add a whistle to this, to end the whistleing just where that "lalalal~" vocal ends
- 01:49:954 - normal soundset, part simmilar as previous awesome soundset change
- 02:07:668 - maybe 60% volume +
- 02:08:239 - maybe 100% volume and back to previous volume on next object
[Easy]
Maybe reduce AR to 2? its just me, I see that current is pretty fast 2\3\3\2 seems fine to me as a bad player lol
- 00:29:382 (2) - considerate to change this to a moar simple shape, as beginners are not so experienced to this game, specially this slider, although you have used it on [Hard] and is used on [Yli's Normal], considerate this: the player cant see the arc on this, the slider border are hidden themself on the middle, ther is no hole on the middle, the slider ticks are a bit weird distributed (the slider is perfect but the ticks may counfuse some newbie players) just a considerate, no need to change Yep, but tick rate is so slow.
- 00:54:525 (2) - avoid stacking please, for newbie players, you know, a simple fix may be this
just place it on the right of everything+- 01:29:382 (1,2) - and incoming patterns may be a bit confusing too, but as are the same on every repetition and follows the song is ok, but a consideration: make a slider that start on (1) and ends where (2) does, is moar simple, no need to change! Leave this as it is for now, but take a note.
- 01:42:525 (1) - no whistle on start/slider body/end of slider, why? well listen to 01:39:668 (3,4,5) But that's great, song lala changes a lil bit and hs
- 01:44:239 (2) - no whistle on end of slider ↑
- 01:45:382 (3) - ↑
- 02:35:668 (3) - avoid stacking please ;_; Oh, that a tough spot
- 02:40:239 (1,2,3,4,5,6,7,8) - to considerate this, 8 circles in a row may be tyring for newbies, though are 1/1 105 bpm 1/1 Ok, they must work to get better sometimes!
- 02:44:811 (1) - that slider again, no need to change but read that consider
MoodyRPG wrote:
Wow.
GeneralEasy
- • Nothing wrong here
+
- - 02:08:239 (1) - Remove this new combo because doesn't fit well with the music
- 02:14:525 (6) - Unstack this note because is hard to play for newbies players in my opinion idk why 2 circles confusing, slider+circle maybe, as for me when i was playing much worse (that was not so long ago) it was ok.
- 02:35:668 (3) - Same ^
- 02:42:525 (5) - If you follow the rhythm, add a new combo here
Yli's NormalHard
- -- Nice diff
And that's it. Good song btw
- -- Pretty nice
Kawayi Rika wrote:
Hi ~ Sieg ~
Mod time for my Queue ~
Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions[Hard]
- 01:01:240 (4) - Remove this circle sound much better here.
That's all ~ Very clean mapset and nice song !
Call me back recheck ~ when you are ready ~
boom, updatedwmfchris wrote:
[Hard]
00:25:382 (1) - flip vertically to avoid covered by previous slider (2)? Why? This is a previous slider, and this reads fine and looks fine.
00:32:239 (1) - finish at the beginning as you've done before? done
00:33:097 (2,4) - try to place (2) down 3 grids + (4) up 3 grids lv4 so that (4) is more easily to be read under slider done
01:10:525 (2) - [Nazi] right 1 grid to that (2,3) forms a normal to the center of (4) done
02:13:954 (3,4) - not suggested to place below (1) as it's highly covered done
02:21:954 - not really fit with the whole song are such triplet didn't appear in other places but, the song itself has triplet there
[Easy]
00:52:811 (1) - finish at the end like before done
sliders like 02:44:811 (1) - and 00:29:382 (2) - would be hard for easy players to determine the path of sliders so consider to change it.done
Aleks719 wrote:
Skin
Белые слайдер фоллоу поинты выглядят неочень с черными границами слайдеров и сёрклов.
Стрелка реверса выглядит огромной, было бы уместо сделать ее поменьше чуточку, ее уж делать черной - перебор
Yli's Normal
OD +1? OD3 seems low between od2 in Easy and od6 in Hard.
00:55:097 (5) - add sliderbody whistle, whistle in the start sounds lonely
Easy
01:24:811 (5) - нк сюда по вокалу
01:27:097 (1) - а отсюда убери нк
so, now i can finally rank it.wmfchris wrote:
looks fine now, rebubbled~
EDIT: rebubbled after aleks' timing fix