Overall Offset/timing is ok.
[Light]
I managed to notice that there are some minor spacing issues through out the beatmap, along with some spacing changes.
To fix spacing issues choose 0.9 spacing (Because it seems that you worked with it the most. Even though choosing 1.0 or 1.1 might be a good idea in order to avoid beat collapsing later on) and click drag every beat while having distance snap active. This will fix the position of the beats.
Don't change the spacing value unless a new combo is starting and you want a tiny mini jump.
This is supposed to be an Easy/Normal difficulty, so spacing should be solid and constant.
After you have done all this, your map will improve about an 80%.
Will now mod the mayor issues i find~
00:24:80 (1) - Compare spacing here with previous slider's end. It differs with 00:26:51 (1) - and with 00:28:23 (1) -
00:32:08 (3) - Different spacing, same pattern, easy to follow yes, but i think you should new combo this.
00:35:51 (3) - same here
01:09:37 (4) - new combo
01:12:80 (1) - too far away from (2), approach (2) to it.
01:15:80 (2) - too far away from slider, spacing issue here is tough. You have to be careful here, because after this beat, a pattern of "fast returning arrow sliders" appear. So you want to have a perfect spacing before it.
Also, the distance between the returning arrow sliders is too big. Make sure to fix it with 0.9 spacing, or the one you chose
01:17:94 (1) - Spacing here again, you need to approach this to the last returning arrow slider which is actually longer (more returns) than the previous sliders.
01:22:87 (5) - new combo
01:25:23 (1) - approaching this to 01:24:80 (1) - is a must. The pattern before this slider is quite a challenge for an "easy" difficulty, actually i personally don't think you should use it. But from what i'm noticing here, is that this difficulty works more as a "normal". If this is the case, then stick with it.
01:49:23 (5) - new combo
01:49:65 (1) - undo new combo
01:51:37 (6) - new combo
[Dark]
Once again, in this difficulty you have spacing inconstancies. They are easy to follow, so i'm guessing it doesn't matter because this is after all "Dark". But still, once the spacing changes here: 00:23:08, i start to notice spacing issues again.
Make sure to stick with one spacing value at all times. If you want to change the spacing on a particular pattern, then you change it, stick with it, and then go back to normal again if you wish so.
Change beat snap divisor to 1/8
00:08:24 (3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1) - Select all these beats and move them to the next following tick
In other words, make them start right here: 00:08:30 -
01:04:23 (1) - About this slider, i suggest inheriting the timing section and using 0.5x Slider speed will increase, but you can make it longer. In addition, by doing this, you wont face any problems regarding the next timing section offset.
And if find that the next timing section, starting here: 01:45:34 (1) - loses timing.
01:28:25 (1) - right here, notice the purple closing circle of the spinner. The fact that there is a beat placed just below it makes the players confuse it with that beat's approach circle. Try putting that beat somewhere else.
02:27:66 (3) - this beat here overlaps this 02:28:84 (5) - Try putting the (3) on top of (5)
02:28:41 (3) - new combo, 02:28:84 (3) - new combo
02:32:16 (1,1,1) - Even if this was meant to be a jump, it is too far from (6)
[Agka's Nightmare]
I suggest changing bg.
00:21:37 (9) - end this slider at red tick here: 00:22:65 -
01:01:44 (4,5,6,7,8,9,10,11,12,13,1,2,3,4,5,6) - i don't feel there is a need for using streams here. This part of the song is relaxing. Keep it that way.
01:26:51 (3) - I don't think this sounds good at all, too loud compared to previous hit sounds.
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The following part of the beatmap needs to be checked and fixed.
The beat placement is wrong. Doesn't follow the rythm of the song at all.The intentions are good, but the beats need to be placed correctly, or else timing will be affected directly.
There are too many beats to fix, so i wont fix every single one of them. I will let you know what to check though.
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Start from here:
01:45:53 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - Check beat placement
01:59:24 (1,2,3,4,5,6,7,8,9) - Move these one tick to the right. In other words, make the pattern start here: 01:59:30-
02:01:01 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - Check beat placement
02:18:90 (5,6,7,8,9,10,11) - hit sounds are way too loud. Please, if you are using normal hit sounds, then lower the volume
From this point i just noticed everything else has issues, so check every single upcoming pattern, place the beats so they go along with the rythm AND do NOT forget to snap the notes once you do so. I have noticed the beats are missplaced but still the distance snap doesn't change. You NEED TO DISTANCE SNAP the beats.
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I liked the song.
Just make sure to fix the last part of [Agka's Nightmare] and then you will be one step closer to getting it ranked.
Good job.