[osz File Scan!]
Seems that everything's ok here.
[General]
No tags?
Remove countdown from all diffs as it doesnt fit on 2 diffs, and needs to be consistent.
[hell jumping ctb]
Why the name's all lowercase? try "Hell Jumping CTB"?
Can't playtest this, but should i be worried that auto needs to use insane speeds without glow fruit?...
I'm not sure about the Taiko times Typos lol i meant to say I'm not sure about the jumps
[Insane]
This plays more like a Hard for me.
00:43:529 (1,2) - Not properly stacked (not even properly manual stacked).
[Hard]
This plays more like a Normal for me.
00:36:159 (4) - Not properly stacked (not even properly manual stacked).
[Easy]
00:16:337 (1,2,3,4) - Make into a square? (or diamond, or rotated square) so that the spacing is consistent?
00:29:298 (2) - Sounds awkward, i recommend moving it 1/2 beat back.
00:33:364 (2) - ^
00:37:430 (2) - ^
01:53:924 (1,2) - Remove hitsound clap from the start of theese sliders but leave it at the end so claps are on the 2nd and 4th ticks instead of on all ticks.
01:55:957 (3) - For consistency, this could have a clap on the repeat.
Note: To add hitsounds to specific portions of sliders, select the slider then select the part you want to add the hitsound to.
Seems that everything's ok here.
[General]
No tags?
Remove countdown from all diffs as it doesnt fit on 2 diffs, and needs to be consistent.
[hell jumping ctb]
Why the name's all lowercase? try "Hell Jumping CTB"?
Can't playtest this, but should i be worried that auto needs to use insane speeds without glow fruit?...
[Insane]
This plays more like a Hard for me.
00:43:529 (1,2) - Not properly stacked (not even properly manual stacked).
[Hard]
This plays more like a Normal for me.
00:36:159 (4) - Not properly stacked (not even properly manual stacked).
[Easy]
00:16:337 (1,2,3,4) - Make into a square? (or diamond, or rotated square) so that the spacing is consistent?
00:29:298 (2) - Sounds awkward, i recommend moving it 1/2 beat back.
00:33:364 (2) - ^
00:37:430 (2) - ^
01:53:924 (1,2) - Remove hitsound clap from the start of theese sliders but leave it at the end so claps are on the 2nd and 4th ticks instead of on all ticks.
01:55:957 (3) - For consistency, this could have a clap on the repeat.
Note: To add hitsounds to specific portions of sliders, select the slider then select the part you want to add the hitsound to.