New recommendation added
I will check the rules one more time, after that they should be more like finished. I will announce this in some Taiko threads.
- Reasonable hitobject-placement
Hitobject placements dosen't really matter to taiko, too, since the hitcircles are automatically converted into the one and only x-axis, but you may wish to use it in an organized way:
I will check the rules one more time, after that they should be more like finished. I will announce this in some Taiko threads.