I agree with MMzz in the sense that this is a drum visualization.
OD/HP of marathon diffs: 1~4=>
HP of marathon diffs: 1~5 depends on length and # of notes in the song.You didn't add "Tick rate 3 for 1/3 songs only" as well.
We don't need to add to the rules that hitobjects need to fit the music. (which also means that finishers should only be placed where it fits)MMzz wrote:
I think you should add into the Finish Note section that finishers should be used WHEN THERE IS A FINISHER SOUND IN THE SONG (Cymbols and stuff)
I've been seeing a lot of random finishers these days.
Probably should, albeit authentic TnT rarely ever goes over 2 mins (if ever) but we have a lot of ranked long Taiko maps so i guess we could just put the same limit for Taiko maps.NoHitter wrote:
Just curious, what is the maximum draining time for a Taiko difficulty to be ranked, and not approved.
Does it follow the same time set in the rules for standard?
I guess so. The only problem is like in solo diffs 4:30 of draining time + breaks may last like 5 minutes, while taiko diff may fill up those breaks making the draining time exceeds 4:30.NoHitter wrote:
Just curious, what is the maximum draining time for a Taiko difficulty to be ranked, and not approved.
Does it follow the same time set in the rules for standard?
Finish notes must not be in the middle or at the beginning in a 1/4 or above stream.it means finish note allowed in short stream like oX or ooX as long the finish note alternates with the previous note ?
At the end, finish streams may allowed under following pattern constellations:
xxxxxxxxO, xxxxooooX, xxooxxooX
I know, cause sometimes even I thought that kind of thing would be suitable for the music, but we should know that this isn't an art.HakuNoKaemi wrote:
not permitting ...oO is like forcing a drummer to not use a Kick Drum after a normal tom or a Crash after some Hat..
This is a taiko drum.HakuNoKaemi wrote:
not permitting ...oO is like forcing a drummer to not use a Kick Drum after a normal tom or a Crash after some Hat..
mancusojuanmattos wrote:
If you have a Taiko Guest diff. the mapper must be in the Name of Difficulty?? Or is just an option? I didn't understood that