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Le Ciel - Feather

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bossandy
  • Hi 飛翔!~ request from my queue~
     
    General :
     
  1. 把tags裡的"()"刪除吧 應該不會有人刻意加上去 >_<
     
    Normal :
     
  2. 好難的Normal 我想MAT或BAT會建議做一個Easy
  3. 好多音效你都miss掉了... 檢查一下吧 ~
  4. 00:42:160 (2) - 加clap
  5. 00:42:476 (3) - 中間加clap
  6. 00:53:844 (2) - 第二和第四個音clap
  7. 01:01:423 (1) - 開頭finish
  8. 不多說了 大概就音效的問題
     
    Hard :
     
  9. 02:01:897 (4,1) - 這兩個finish有點多於...
  10. 02:16:897 (3,4) - Ctrl+R應該會比較好
  11. 02:45:949 (7) - 往左1 grid 讓他對稱
     
    Lunatic :
     
  12. 明明是Lunatic 怎麼SV才1.4啊... 打起來感覺非常怪...
  13. 請小心你的spacing啊... 好多空的拍子一樣 spacing卻不一樣 ..
  14. HP AR 各-1 感覺比較舒服
  15. 00:45:634 (1,2,3,4,5) - 這jump讓人感到擔心
  16. 01:18:949 (2,1) - 雖然是Lunatic 但是這種jump沒有MAT會接受...
  17. 01:52:265 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - 這是怎樣啊... 你是想這難度做APP lol!!~
     
    務必要閱讀~!
    紅色 : 是我覺得一並要改的 藍色 : 建議 但個人認為要改的 黑色 : 就單純建議
--------------------------------------------------------
你好喜歡東方的歌曲喔... >_<
Good Luck :3
Topic Starter
Loneight

bossandy wrote:

  • Hi 飛翔!~ request from my queue~
     
    General :
     
  1. 把tags裡的"()"刪除吧 應該不會有人刻意加上去 >_<修了~
     
    Normal :
     
  2. 好難的Normal 我想MAT或BAT會建議做一個Easy 我最不會做簡單的 QAQ...sor
  3. 好多音效你都miss掉了... 檢查一下吧 ~ 我檢查完了~3Q
  4. 00:42:160 (2) - 加clap ok
  5. 00:42:476 (3) - 中間加clap ok
  6. 00:53:844 (2) - 第二和第四個音clap fix
  7. 01:01:423 (1) - 開頭finish fix
  8. 不多說了 大概就音效的問題都看完了 晚點在看看有沒有露的
     
    Hard :
     
  9. 02:01:897 (4,1) - 這兩個finish有點多於... 恩~fix
  10. 02:16:897 (3,4) - Ctrl+R應該會比較好 ok~
  11. 02:45:949 (7) - 往左1 grid 讓他對稱 移了
     
    Lunatic :
     
  12. 明明是Lunatic 怎麼SV才1.4啊... 打起來感覺非常怪... 速度的確怪怪的 不過因為有用到X1.5我擔心在加高會..不過我試看看吧
  13. 請小心你的spacing啊... 好多空的拍子一樣 spacing卻不一樣 .. 恩 我晚點會注意
  14. HP AR 各-1 感覺比較舒服 減了~
  15. 00:45:634 (1,2,3,4,5) - 這jump讓人感到擔心 改了 只是不知道這樣行不行xD
  16. 01:18:949 (2,1) - 雖然是Lunatic 但是這種jump沒有MAT會接受... ok~改了
  17. 01:52:265 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - 這是怎樣啊... 你是想這難度做APP lol!!~ 修改了 只是..不知道可不可以
     
    務必要閱讀~!
    紅色 : 是我覺得一並要改的 藍色 : 建議 但個人認為要改的 黑色 : 就單純建議
--------------------------------------------------------
你好喜歡東方的歌曲喔... >_<
Good Luck :3

恩啊!
謝謝老大的mod!!
我超喜歡東方歌曲XD...
對不起這張圖做的有點爛就是了 ...
Upload!!!
-Napoleon-
Touhou map YAY! :D
Here I go:

..::SB::..
I think you should put more SB!

..::NORMAL::..
00:01:423 (2,3) - This combo sounds bad I think you should change something
02:19:739 - Add hitsound whistle (In the start)
02:26:686 (2) - Do this
02:47:528 - Add hitsound finish (In the start)

..::HARD::..
01:12:792 (1,2) - That two sliders go out of grind

..::LUNATIC::..
02:29:213 - Why it's that slider there?
03:07:739 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Only cokiezi can play that! O.o But I like it don't destroy!

I LOVE THIS MAP! STAR!
Topic Starter
Loneight

Xavier18488 wrote:

Touhou map YAY! :D
Here I go:

..::SB::..
I think you should put more SB!But,..no SB let me put

..::NORMAL::..
00:01:423 (2,3) - This combo sounds bad I think you should change somethingI can't understand :(
02:19:739 - Add hitsound whistle (In the start)no~thanks~
02:26:686 (2) - Do thisI feel strange
02:47:528 - Add hitsound finish (In the start)^

..::HARD::..
01:12:792 (1,2) - That two sliders go out of grind changed~

..::LUNATIC::..
02:29:213 - Why it's that slider there? repair blood
03:07:739 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Only cokiezi can play that! O.o But I like it don't destroy!I no change~

I LOVE THIS MAP! STAR!
Thank you modding my map!!
And also happy to you love this map~
thank you for star~
Upload!!!
Hinsvar
Hi there 8-) I can mod now, right?

*Usual note: Gold ones are a must-do. Yes, I'm playing with my avatar. Everything in red are things that look awkward to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler.

>General
  1. Everything seems to be fine here. Diff-specific mods now.
>Normal
  1. 00:29:844 (4,1) - Some would expect the end of the "4" slider to be near the beginning of the "1" slider. Maybe make it like this? (There are two links on the word, btw.)
    416,152,29844,2,0,B|448:112|456:56,3,100,2|0|2|2
  2. 00:56:528 - Break?
  3. 01:09:476 (1,2) - ...Are you sure this kind of pattern won't trip the players?
  4. 01:10:739 (1,2) - ^
  5. 01:55:739 - Add a note?
  6. 02:07:265 - Break?
  7. 02:52:265 (4) - The placing feels so random. Maybe move it to the top-left?
  8. 03:05:370 - Break?
  9. 03:11:528 (3,4) - ...Eh? Why is the kick slider (...am I using the term right? :\)'s end points to the end of the previous slider?
>Hard
  1. 00:01:739 (3) - This circle is going to be covered by the hitburst of a previous note (I can't tell which one exactly). Might make some players confused.
  2. 00:07:423 (7) - ^, except it is the slider's beginning that's being covered.
  3. 00:45:792 (2) - ^ (circle). Was about to point out this in "00:45:160 (4)", but I guess that's still readable.
  4. 00:58:976 - Break?
  5. 02:07:186 - ^
  6. 03:05:292 - ^
>Lunatic
  1. 01:10:739 (6,7,8) - I know this is Lunatic, but this kind of jump is... a bit too crazy, don't you think? (The previous jump wasn't really a problem, since there was already some short jumps to begin, but before this one, it was a short stream of circles.)
  2. 02:29:607 - Break?
  3. 03:07:739 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - This jumpy pattern is EPICLY lunatic... and yet I love this 8-)
Uh... yeah. I hope that helps. The song was awesome, btw. Nice choice.

Good luck on the way 8-)

EDIT: I gave not one, nor two, neither three, but FOUR kudosu stars. Enjoy.
Topic Starter
Loneight

Hinsvar wrote:

Hi there 8-) I can mod now, right?

*Usual note: Gold ones are a must-do. Yes, I'm playing with my avatar. Everything in red are things that look awkward to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler.

>General
  1. Everything seems to be fine here. Diff-specific mods now.
>Normal
  1. 00:29:844 (4,1) - Some would expect the end of the "4" slider to be near the beginning of the "1" slider. Maybe make it like this? (There are two links on the word, btw.) change~
    416,152,29844,2,0,B|448:112|456:56,3,100,2|0|2|2
  2. 00:56:528 - Break? no~ because add it , star will increase
  3. 01:09:476 (1,2) - ...Are you sure this kind of pattern won't trip the players? i think there will difficult for players
  4. 01:10:739 (1,2) - ^ ^
  5. 01:55:739 - Add a note? no
  6. 02:07:265 - Break? no,thanks~
  7. 02:52:265 (4) - The placing feels so random. Maybe move it to the top-left? I only let it symmetrical
  8. 03:05:370 - Break?no~thanks
  9. 03:11:528 (3,4) - ...Eh? Why is the kick slider (...am I using the term right? :\)'s end points to the end of the previous slider?i can't understand :o
>Hard
  1. 00:01:739 (3) - This circle is going to be covered by the hitburst of a previous note (I can't tell which one exactly). Might make some players confused.I think it no problem ? because this difficult is [Hard] . XD
  2. 00:07:423 (7) - ^, except it is the slider's beginning that's being covered.^
  3. 00:45:792 (2) - ^ (circle). Was about to point out this in "00:45:160 (4)", but I guess that's still readable.^
  4. 00:58:976 - Break?add
  5. 02:07:186 - ^^
  6. 03:05:292 - ^^
>Lunatic
  1. 01:10:739 (6,7,8) - I know this is Lunatic, but this kind of jump is... a bit too crazy, don't you think? (The previous jump wasn't really a problem, since there was already some short jumps to begin, but before this one, it was a short stream of circles.)Um...I also think this difficult have some terrible jump but , I look someone pass it lol .
  2. 02:29:607 - Break?
  3. 03:07:739 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - This jumpy pattern is EPICLY lunatic... and yet I love this 8-)i also think .XD
    and i also can't pass :o
Uh... yeah. I hope that helps. The song was awesome, btw. Nice choice.

Good luck on the way 8-)
Thank you for modding ~ :)
Upload!!!
[CSGA]Ar3sgice
Hi, from mod4mod

nice storyboard

Tags

  1. 不要用下划线。。。
Normal

  1. 01:14:055 (1) - not symmetrical
  2. 01:16:739 (1) - remove nc
Hard

  1. 00:18:476 (1) - 间距?
  2. 02:45:002 (1,2,3,4,5,6,7,8) - 这几何跳有点太难...
Lunatic

  1. 00:11:844 (5) - 这个放在(240,248)如何
  2. 00:20:213 (7,8) - 在蓝色(1)上叠两个note? 感觉打得爽点wocuole
  3. 00:42:792 (1) - 尾上clap去掉
  4. 00:44:844 (1,2,3,4,5) - 早苗教你画星星
  5. 。。好大的间距
  6. 01:58:581 (5) - this? http://up.ppy.sh/files/screenshot261.jpg
  7. 02:00:792 (3) - 间距怎么回事
  8. 02:03:318 (3) - ^
  9. 02:18:160 (4,4) - 1/2 slider?
  10. 02:37:423 (1) - 叠起来。。
that's all

Good luck~
Topic Starter
Loneight

[CSGA]Ar3sgice wrote:

Hi, from mod4mod

nice storyboardThanks

Tags

  1. 不要用下划线。。。
change~

Normal

  1. 01:14:055 (1) - not symmetricalfix~
  2. 01:16:739 (1) - remove ncremoved~
Hard

  1. 00:18:476 (1) - 间距??!
  2. 02:45:002 (1,2,3,4,5,6,7,8) - 这几何跳有点太难...我想應該可以的XD
Lunatic

  1. 00:11:844 (5) - 这个放在(240,248)如何
  2. 00:20:213 (7,8) - 在蓝色(1)上叠两个note? 感觉打得爽点wocuole改了~
  3. 00:42:792 (1) - 尾上clap去掉哎?!有嗎
  4. 00:44:844 (1,2,3,4,5) - 早苗教你画星星畫星星~~~
  5. 。。好大的间距恩...
  6. 01:58:581 (5) - this? http://up.ppy.sh/files/screenshot261.jpgchange~
  7. 02:00:792 (3) - 间距怎么回事改了
  8. 02:03:318 (3) - ^^
  9. 02:18:160 (4,4) - 1/2 slider?!?
  10. 02:37:423 (1) - 叠起来。。我覺得這樣也不錯?!
that's all

Good luck~
謝謝你的MOD~
Upload!!!
Niva
Hello, l1106188~
I want to do mod4mod (as you stated in queue)...

[General]

-> Hmm, remove "~" from tags? (osu! web search can't search for tags less than 3 characters)
-> Also, lead-in time in Lunatic is different (set it to 1000 because it starts on the same point with Normal and Hard)

[Normal]

  1. 00:09:949 (3) - Hmm, judging from your previous finish hitsound pattern, I think it fits more if finish is on slider's start here, while a clap is on slider's end
  2. 00:24:792 (4) - (optional) Use a repeating 3/4 slider here? I personally feel a whistle should be on 00:25:265
  3. 00:27:318 (2) - (optional) Slider wave here? (I've seen Muya's Captivate -Sabaki- using a long cutting slider wave like this also, and it plays well):
  4. 00:28:581 (3) - Uh... Do you really need to silence the repeat? A whistle with ~20% volume gives a more authentic sound there imo
  5. 00:42:160 (2,3) - Minor stuff, but move both one grid left to create a better blanket pattern here
  6. 00:48:476 (4) - (optional) I think it's better to continue your encircle pattern here - even if you don't want to, adding a slight curve after the red waypoint of your current slider would still be cute :3
  7. 00:50:686 (3) - I think you overuse clap here imo, I highly suggest to remove the clap on slider's start - let your clap on 00:50:370 (2)'s end do it's magic here (:
  8. 00:55:739 (4) - Minor stuff, but move the endpoint one grid down to encircle (3)'s end better?
  9. 01:03:318 (2,3,1) - (optional) Hmm, I think it would be nice if you unstack (2,3) and let (1)'s end stacked below 01:02:055 (2), for example:
  10. 01:17:213 (1) - Finish on slider's end here? I can hear a cymbal sound coming from the song
  11. 01:33:002 (5) - I wonder, why not continue your pentagon pattern with (1,2,3,4) here? It won't be hard to do
  12. 01:36:792 (1) - I highly recommend to reduce this slider by 1/2 and add note on 01:37:739 (x) with clap (it really improves your rhythm here)
  13. 01:47:213 (2) - Remove the clap from the slider's body here
  14. 01:54:476 (1) - Add finish here also? (your previous and next new combos are accompanied with finishes as well, except this one)
  15. 02:02:055 (x) - Finish hitsound should be here instead of your next (1) - feels weird having a finish on the red tick on this song
  16. 02:04:581 (1) - (optional) Encircle (2), as you mostly did before?
  17. 02:17:213 (3) - Way too close to (2), for this case, just move it upward a bit along with your (4)
  18. 02:25:423 (1) - (optional) Create a blanket slider like this? (even plays good with your next (2)!)
  19. 02:47:528 (1) - Again, finish should be on this slider's start instead of on (3)'s end
  20. 03:04:739 (3) - Remove the clap on the slider's body, also (optional remove clap on the second slider repeat also to emphasize the finish on slider's end
  21. 03:14:055 (2) - Minor stuff, but move the midpoint one grid down and the endpoint one grid right to make a tidier blanket with (1)
  22. 03:35:528 (1,1) - Although new combo helps already, why not space them apart? Plays better imo
  23. 03:44:528 (2,3) - (optional) Try this rhythm? Fits the ending guitar better imo:
[Hard]

  1. 00:00:792 (1) - Add finish on slider's end also? (because you did the same rhythm on 00:04:265 (3,4), and it sounds good with that extra finish)
  2. 00:10:265 (1,2) - On sliderstreams like this, I prefer to tilt them a bit, because they will look/flow better imo:
  3. 00:13:897 (2,4) - I highly suggest to remove the clap on both slider's end to emphasize the claps on (3,5)
  4. 00:31:107 (1,4) - Hmm, alter these two into slider waves? Long straight sliders like this don't build flow good enough imo
  5. 00:45:949 (3) - (optional) Finish on slider's end here (instead of clap)?
  6. 00:49:107 (1) - Clap on slider's end also, to unify the hitsounds with (5)?
  7. 00:50:686 (6) - I personally feel it's better to use a single circle here instead. Also, if you do this, make sure (6,1,2)'s distance equal afterwards:
  8. 00:58:581 (1) - It's closer to (6) rather than to (1). Is it intentional?
  9. 01:05:213 (1) - Stack to (4)? (also, (optional) alternatively you can make this encircle your previous (1): )
  10. 01:07:107 (x) - Add note? There's a distinctive rhythm here
  11. 01:18:476 (2,3,4) - (optional) I think it will play better if the symmetry is kept on (3,4) instead of creating a triangle pattern, it plays better before the break imo
  12. 01:33:002 (1,3) - I highly recommend to continue on encircling (2) here, it's not that hard to do but increases your flow a lot here
  13. 01:49:107 (4) - As your previous clap on (2) is placed on the red tick, move the clap here to slider's repeat also?
  14. 01:54:160 (3) - I highly recommend to use finish on slider's end here instead of clap to emphasize a new part of the song
  15. 01:59:134 (7) - (optional) Stack this below (5)? Will look tidier in play mode imo
  16. 02:06:476 (2) - Another finish on slider's end here sounds good, really (it's to continue your previous nearby finishes)
  17. 02:15:949 (3) - (optional) Slight slider wave here? Cuts 02:15:476 (2) better imo
  18. 02:26:055 (7) - Finish should be on this slider's start, instead of (6)
  19. 02:27:318 (4) - I highly recommend to unstack this from (3) and put it below 02:26:055 (7)'s end instead - (3,4)'s stack will ruin the symmetry in play mode
  20. 02:51:002 (3) - Should be a clap on slider's start here to keep your clapping pattern consistent
  21. 03:05:055 (3,4) - - Minor stuff, but move these a grid right to make the diamond pattern here tidier
  22. 03:09:792 (4) - A bit hard to tell where's this slider will be going without snaking slider on, but that's not a big problem
  23. 03:17:844 (1) - No finish on slider's start here? o.o
  24. 03:22:266 (3) - Your previous 03:21:002 (3) doesn't have clap on its start, and I highly recommend to remove clap from this slider's start as well
  25. 03:32:370 (5) - New combo here (it would be really tricky without a new combo guiding)
[Lunatic]

  1. 00:05:213 (3) - (optional) Add finish on slider's start as well?
  2. 00:15:949 (1,3,4) - This stack looks weird in play mode. I suggest to create a triangle jump here, to avoid such stack:
  3. 00:19:265 (4) - Should be moved one grid right so (3,4,5,6)'s spacing equal
  4. 00:20:686 (3) - Hmm, imo you're overusing clap here, it's better to use claps only on (1,2)
  5. 00:46:265 (5) - No finish here? @_@
  6. 00:46:581 (1,1) - (optional) Tilt them both facing each other's (2)? Looks better imo
  7. 00:52:581 (3,3,3) - Remove claps on these three? I personally feel it's not a good place for clap here
  8. 00:59:686 (3) - I think you're too forcing symmetry here, try to create a jump like below. Plays better imo:
  9. 01:06:634 (1) - (optional) I think it's better if you curve this also, like what you did on your next (1)
  10. 01:12:792 (1) - (optional) Alter the slider like this? It encircles (5) better, thus it doesn't really affect gameplay here
  11. 01:37:423 (3) - I highly recommend to remove the sliderwhistle, it sounds abrupt here
  12. 01:48:792 (3) - To add more power from the hitsound, add clap also to this slider's end?
  13. 01:59:055 (3) - (optional) Try to remove the clap here, to get a fresher hitsound here
  14. 02:02:055 (4) - I highly recommend to move this 1/2 later, as it follows the music much better
  15. 02:12:160 (1) - Is it intentional to encircle (3) like this? I think it's better to encircle it normally...
  16. 02:26:844 (2) - Add two extra repeats? Fits the background drums imo
  17. 02:29:213 (1,2,3) - I think it's much better if you create a triangle jump here instead of repeating slider. If you don't wanna follow, I still highly recommend to place your note on 02:27:318 (3)'s position:
  18. 02:40:581 (3) - I highly recommend to move this 1/2 earlier, to follow the background drums better
  19. 02:51:476 (2) - Minor stuff, but move the first waypoint two grids up and the second waypoint two grids right to encircle (3) better
  20. 03:16:660 (3) - Same as 01:59:055 (3)
  21. 03:23:686 (3) - Not perfectly stacked to (6) - barely noticeable though
  22. 03:29:528 (2) - (optional) Try this? Fits more rather than that straight slider imo:
  23. 03:42:318 (5) - Perhaps finish on slider's start also (considering the position of your previous finishes)?
That's it from me, I hope it helps~

My map's link is on your queue - good luck :3
LKs
General

  1. Missing SB Elements untitled.jpg 这货在osb里有在你文件夹里没有
  2. lead-in不一样 Inconsistency in AudioLeadIn: - [Hard] : 1000 - [Lunatic] : 2000 - [Normal] : 1000
  3. 个人感觉combo colour太浅了不合背景 不如
Normal

00:04:897 (3) - 不要finish
00:08:370 (1) - 避免一个1/2的范围内出现两个finish 同理之后
00:21:002 (1) - 开头不要用太鼓kat音
00:50:686 (3) - 不要clap
01:10:739 (1) - 头whistle尾finish
01:16:739 (5) - 这两个NC不太好 这里不用了

Hard


00:32:370 (2,3) - 我推荐这么做 前一一格然后加一个note
00:51:002 (1) - clap 不要finish
02:46:739 (2,3) - 你把3slider放在2note前面多舒服

Lunatic

00:21:002 (1,2) - 既然是luna难度 那么我觉得在12这种节奏之间放个note也是没问题的
01:00:634 (5) - 后两个折返加whistle note7加whistle

还好 Good luck for ranking
Topic Starter
Loneight

Niva wrote:

Hello, l1106188~
I want to do mod4mod (as you stated in queue)...

[General]

-> Hmm, remove "~" from tags? (osu! web search can't search for tags less than 3 characters)R~
-> Also, lead-in time in Lunatic is different (set it to 1000 because it starts on the same point with Normal and Hard)fix~

[Normal]

  1. 00:09:949 (3) - Hmm, judging from your previous finish hitsound pattern, I think it fits more if finish is on slider's start here, while a clap is on slider's end
  2. 00:24:792 (4) - (optional) Use a repeating 3/4 slider here? I personally feel a whistle should be on 00:25:265
  3. 00:27:318 (2) - (optional) Slider wave here? (I've seen Muya's Captivate -Sabaki- using a long cutting slider wave like this also, and it plays well):
  4. 00:28:581 (3) - Uh... Do you really need to silence the repeat? A whistle with ~20% volume gives a more authentic sound there imo
  5. 00:42:160 (2,3) - Minor stuff, but move both one grid left to create a better blanket pattern here
  6. 00:48:476 (4) - (optional) I think it's better to continue your encircle pattern here - even if you don't want to, adding a slight curve after the red waypoint of your current slider would still be cute :3
  7. 00:50:686 (3) - I think you overuse clap here imo, I highly suggest to remove the clap on slider's start - let your clap on 00:50:370 (2)'s end do it's magic here (:
  8. 00:55:739 (4) - Minor stuff, but move the endpoint one grid down to encircle (3)'s end better?
  9. 01:03:318 (2,3,1) - (optional) Hmm, I think it would be nice if you unstack (2,3) and let (1)'s end stacked below 01:02:055 (2), for example:
  10. 01:17:213 (1) - Finish on slider's end here? I can hear a cymbal sound coming from the song
  11. 01:33:002 (5) - I wonder, why not continue your pentagon pattern with (1,2,3,4) here? It won't be hard to do
  12. 01:36:792 (1) - I highly recommend to reduce this slider by 1/2 and add note on 01:37:739 (x) with clap (it really improves your rhythm here)
  13. 01:47:213 (2) - Remove the clap from the slider's body here
  14. 01:54:476 (1) - Add finish here also? (your previous and next new combos are accompanied with finishes as well, except this one)
  15. 02:02:055 (x) - Finish hitsound should be here instead of your next (1) - feels weird having a finish on the red tick on this song
  16. 02:04:581 (1) - (optional) Encircle (2), as you mostly did before?
  17. 02:17:213 (3) - Way too close to (2), for this case, just move it upward a bit along with your (4)
  18. 02:25:423 (1) - (optional) Create a blanket slider like this? (even plays good with your next (2)!)
  19. 02:47:528 (1) - Again, finish should be on this slider's start instead of on (3)'s end
  20. 03:04:739 (3) - Remove the clap on the slider's body, also (optional remove clap on the second slider repeat also to emphasize the finish on slider's end
  21. 03:14:055 (2) - Minor stuff, but move the midpoint one grid down and the endpoint one grid right to make a tidier blanket with (1)
  22. 03:35:528 (1,1) - Although new combo helps already, why not space them apart? Plays better imo
  23. 03:44:528 (2,3) - (optional) Try this rhythm? Fits the ending guitar better imo:
[Hard]

  1. 00:00:792 (1) - Add finish on slider's end also? (because you did the same rhythm on 00:04:265 (3,4), and it sounds good with that extra finish)
  2. 00:10:265 (1,2) - On sliderstreams like this, I prefer to tilt them a bit, because they will look/flow better imo:
  3. 00:13:897 (2,4) - I highly suggest to remove the clap on both slider's end to emphasize the claps on (3,5)
  4. 00:31:107 (1,4) - Hmm, alter these two into slider waves? Long straight sliders like this don't build flow good enough imo
  5. 00:45:949 (3) - (optional) Finish on slider's end here (instead of clap)?
  6. 00:49:107 (1) - Clap on slider's end also, to unify the hitsounds with (5)?
  7. 00:50:686 (6) - I personally feel it's better to use a single circle here instead. Also, if you do this, make sure (6,1,2)'s distance equal afterwards:
  8. 00:58:581 (1) - It's closer to (6) rather than to (1). Is it intentional?
  9. 01:05:213 (1) - Stack to (4)? (also, (optional) alternatively you can make this encircle your previous (1): )
  10. 01:07:107 (x) - Add note? There's a distinctive rhythm here
  11. 01:18:476 (2,3,4) - (optional) I think it will play better if the symmetry is kept on (3,4) instead of creating a triangle pattern, it plays better before the break imo
  12. 01:33:002 (1,3) - I highly recommend to continue on encircling (2) here, it's not that hard to do but increases your flow a lot here
  13. 01:49:107 (4) - As your previous clap on (2) is placed on the red tick, move the clap here to slider's repeat also?
  14. 01:54:160 (3) - I highly recommend to use finish on slider's end here instead of clap to emphasize a new part of the song
  15. 01:59:134 (7) - (optional) Stack this below (5)? Will look tidier in play mode imo
  16. 02:06:476 (2) - Another finish on slider's end here sounds good, really (it's to continue your previous nearby finishes)
  17. 02:15:949 (3) - (optional) Slight slider wave here? Cuts 02:15:476 (2) better imo
  18. 02:26:055 (7) - Finish should be on this slider's start, instead of (6)
  19. 02:27:318 (4) - I highly recommend to unstack this from (3) and put it below 02:26:055 (7)'s end instead - (3,4)'s stack will ruin the symmetry in play mode
  20. 02:51:002 (3) - Should be a clap on slider's start here to keep your clapping pattern consistent
  21. 03:05:055 (3,4) - - Minor stuff, but move these a grid right to make the diamond pattern here tidier
  22. 03:09:792 (4) - A bit hard to tell where's this slider will be going without snaking slider on, but that's not a big problem
  23. 03:17:844 (1) - No finish on slider's start here? o.o
  24. 03:22:266 (3) - Your previous 03:21:002 (3) doesn't have clap on its start, and I highly recommend to remove clap from this slider's start as well
  25. 03:32:370 (5) - New combo here (it would be really tricky without a new combo guiding)
[Lunatic]

  1. 00:05:213 (3) - (optional) Add finish on slider's start as well?
  2. 00:15:949 (1,3,4) - This stack looks weird in play mode. I suggest to create a triangle jump here, to avoid such stack:
  3. 00:19:265 (4) - Should be moved one grid right so (3,4,5,6)'s spacing equal
  4. 00:20:686 (3) - Hmm, imo you're overusing clap here, it's better to use claps only on (1,2)
  5. 00:46:265 (5) - No finish here? @_@
  6. 00:46:581 (1,1) - (optional) Tilt them both facing each other's (2)? Looks better imo
  7. 00:52:581 (3,3,3) - Remove claps on these three? I personally feel it's not a good place for clap here
  8. 00:59:686 (3) - I think you're too forcing symmetry here, try to create a jump like below. Plays better imo:
  9. 01:06:634 (1) - (optional) I think it's better if you curve this also, like what you did on your next (1)
  10. 01:12:792 (1) - (optional) Alter the slider like this? It encircles (5) better, thus it doesn't really affect gameplay here
  11. 01:37:423 (3) - I highly recommend to remove the sliderwhistle, it sounds abrupt here
  12. 01:48:792 (3) - To add more power from the hitsound, add clap also to this slider's end?
  13. 01:59:055 (3) - (optional) Try to remove the clap here, to get a fresher hitsound here
  14. 02:02:055 (4) - I highly recommend to move this 1/2 later, as it follows the music much better
  15. 02:12:160 (1) - Is it intentional to encircle (3) like this? I think it's better to encircle it normally...
  16. 02:26:844 (2) - Add two extra repeats? Fits the background drums imo
  17. 02:29:213 (1,2,3) - I think it's much better if you create a triangle jump here instead of repeating slider. If you don't wanna follow, I still highly recommend to place your note on 02:27:318 (3)'s position:
  18. 02:40:581 (3) - I highly recommend to move this 1/2 earlier, to follow the background drums better
  19. 02:51:476 (2) - Minor stuff, but move the first waypoint two grids up and the second waypoint two grids right to encircle (3) better
  20. 03:16:660 (3) - Same as 01:59:055 (3)
  21. 03:23:686 (3) - Not perfectly stacked to (6) - barely noticeable though
  22. 03:29:528 (2) - (optional) Try this? Fits more rather than that straight slider imo:
  23. 03:42:318 (5) - Perhaps finish on slider's start also (considering the position of your previous finishes)?
That's it from me, I hope it helps~

My map's link is on your queue - good luck :3
Most accept~ beside one or two
Thank you for modding!!
It very helpful for me~

LKs wrote:

General

  1. Missing SB Elements untitled.jpg 这货在osb里有在你文件夹里没有fix~
  2. lead-in不一样 Inconsistency in AudioLeadIn: - [Hard] : 1000 - [Lunatic] : 2000 - [Normal] : 1000fix~
  3. 个人感觉combo colour太浅了不合背景 不如changed~


Normal

00:04:897 (3) - 不要finishok~
00:08:370 (1) - 避免一个1/2的范围内出现两个finish 同理之后ok~
00:21:002 (1) - 开头不要用太鼓kat音 thanks
00:50:686 (3) - 不要clapok~
01:10:739 (1) - 头whistle尾finishfix~
01:16:739 (5) - 这两个NC不太好 这里不用了ok~

Hard


00:32:370 (2,3) - 我推荐这么做 前一一格然后加一个notefix~
00:51:002 (1) - clap 不要finishno~
02:46:739 (2,3) - 你把3slider放在2note前面多舒服ok~

Lunatic

00:21:002 (1,2) - 既然是luna难度 那么我觉得在12这种节奏之间放个note也是没问题的!
01:00:634 (5) - 后两个折返加whistle note7加whistleno~

还好 Good luck for ranking
謝謝你的mod~
Gamu
hi- :)

Very late.. sorry

request from my queue

Black → Suggestion.

Blue → If possible, change. no need to change if you don't like.

Red → Please change the absolute.
[General]

●Song Setup > Colours > http://puu.sh/l6BU
Combo1 : 174,87,0
Combo2 : 187,0,0
Combo3 : 157,60,255

[Normal]

Song Setup > Difficulty > AR-1 or -2. OD+1. HP+1
Song Setup > Advanced > Stack Leniency : 3 → 7 change please
02:18:160 (4) - spacing
01:06:634 (1) - Remove a new combo
●01:33:002 (5) - 1 grid down
●03:16:581 (3) - ^

[Hard]

Song Setup > Advanced > Stack Leniency : 3 → 7 change please
●00:17:686 (8) - Move (x:328 y:388)
-00:18:634 (2) - Move (x:336 y:192)
-00:19:107 (3) - Move (x:328 y:388)

[Lunatic]

●OD+1?
●fine~
Topic Starter
Loneight

-Gamu- wrote:

hi- :)

Very late.. sorry

request from my queue

Black → Suggestion.

Blue → If possible, change. no need to change if you don't like.

Red → Please change the absolute.
[General]

●Song Setup > Colours > http://puu.sh/l6BU
Combo1 : 174,87,0
Combo2 : 187,0,0
Combo3 : 157,60,255

change ~

[Normal]

Song Setup > Difficulty > AR-1 or -2. OD+1. HP+1 fix~
Song Setup > Advanced > Stack Leniency : 3 → 7 change pleasefix~~
02:18:160 (4) - spacingfix~
01:06:634 (1) - Remove a new combo ok
●01:33:002 (5) - 1 grid downok
●03:16:581 (3) - ^^

[Hard]

Song Setup > Advanced > Stack Leniency : 3 → 7 change please fix~
●00:17:686 (8) - Move (x:328 y:388)no
-00:18:634 (2) - Move (x:336 y:192) no thanks~
-00:19:107 (3) - Move (x:328 y:388)no~thank you

[Lunatic]

●OD+1?add~
●fine~
Thank you for modding my map~
Upload!!!
Revengexsoyah
~Only Suggestion~

-General

u need [Easy] for rank this map (this is the critera ranker)

[Normal]
00:59:213: add break time
02:07:423: ^
03:05:528: ^

[Hard]
so fine :D

[Lunatic]
01:19:107: o shiet xDD u can fix this spacing ???
O shit so fucking hard xDD



star
Topic Starter
Loneight

Revengexsoyah wrote:

~Only Suggestion~

-General

u need [Easy] for rank this map (this is the critera ranker)
I can't make easy,lol

[Normal]
00:59:213: add break time
02:07:423: ^
03:05:528: ^
If i add , the star will exceed 3 stars
[Hard]
so fine :D
Thanks~
[Lunatic]
01:19:107: o shiet xDD u can fix this spacing ???fix~
O shit so fucking hard xDD
Yes ... I also think,XD..


star
Thank you for modding :)
Upload!!
Genkishi
  • [General]
  1. What does lightning.jpg's purpose?
  • [Normal]
  1. Make the Hitcircle larger..-1 CS
  2. 00:59:213 (x) - Add a break here
  3. 02:01:107 (1) - Remove NC here
  4. 02:07:423 (x) - Add a break here
  5. 03:05:528 (x) - ^
  6. 03:20:370 (1) - NC here
  7. 03:21:634 (3) - Remove NC
  8. 03:22:739 (5) - NC here

  • [Hard]
  1. 00:38:686 (x) - a 1.50 slider speed here is very fast for hard.Try removing those timing points? imo
  2. 01:03:949 (1) - Add finish on the head of the slider
  3. 02:09:634 (1) - Since it's the first part of the kiai.Add a Finish on the first part of the slider
  4. 02:38:686 (3) - Remove NC
  5. 03:07:739 (1) - Add finish on the head of this slider
  6. 03:09:002 (1) - Add finish.Well this is the last kiai part so let's add some finish
  7. 03:10:265 (1) - Add finish on the head of this slider
  8. 03:11:528 (1) - ^
  9. 03:14:055 (2) - ^
  10. 03:19:107 (1) - ^
  11. 03:20:370 (1) - ^
  12. 03:21:634 (1) - ^
  • [Lunatic]
  1. 02:29:213 (1) - Delete this slider
  2. 02:57:949 (1) - Why is this too close to 02:57:634 (1)? Make a distance on this this note
  3. 03:07:739 - 03:25:423 - Just like what i said in hard.Add more finsih
That's All!
Topic Starter
Loneight

Genkishi wrote:

  • [General]
  1. What does lightning.jpg's purpose?
  • [Normal]
  1. Make the Hitcircle larger..-1 CS
  2. 00:59:213 (x) - Add a break here
  3. 02:01:107 (1) - Remove NC here
  4. 02:07:423 (x) - Add a break here
  5. 03:05:528 (x) - ^
  6. 03:20:370 (1) - NC here
  7. 03:21:634 (3) - Remove NC
  8. 03:22:739 (5) - NC here
fix~ except break time ~ because add the star will excess 3
  • [Hard]
  1. 00:38:686 (x) - a 1.50 slider speed here is very fast for hard.Try removing those timing points? imo
  2. 01:03:949 (1) - Add finish on the head of the slider
  3. 02:09:634 (1) - Since it's the first part of the kiai.Add a Finish on the first part of the slider
  4. 02:38:686 (3) - Remove NC
  5. 03:07:739 (1) - Add finish on the head of this slider
  6. 03:09:002 (1) - Add finish.Well this is the last kiai part so let's add some finish
  7. 03:10:265 (1) - Add finish on the head of this slider
  8. 03:11:528 (1) - ^
  9. 03:14:055 (2) - ^
  10. 03:19:107 (1) - ^
  11. 03:20:370 (1) - ^
  12. 03:21:634 (1) - ^
I only fix a little~ I think add so finish in there will feel strange
  • [Lunatic]
  1. 02:29:213 (1) - Delete this slider
  2. 02:57:949 (1) - Why is this too close to 02:57:634 (1)? Make a distance on this this note
  3. 03:07:739 - 03:25:423 - Just like what i said in hard.Add more finsih
fix~

That's All!
Thank you for modding
Upload!!!
ax_pokl
[From ax_pokl's modding queue]
[Genearal]
good map~.
the red color is too dark.
[Hard]
approach rate => 8
01:16:423 (4,1) - hard to read.
00:05:528 (7,1) - no nc? hard to read.
00:21:002 (1) - ..
02:26:686 (1,2,3) - this three notes have same distance can be confused.
03:37:739 (2,1) - no stack?
[Lunatic]
Hp rate => 6?
00:11:528 (3,4,5,6) - it's hard to read.(do not stack?.)
00:13:423 (1,2) - (same)
03:04:264 (5) - no return here?
03:13:423 (3,1) - (reverse?)
[Normal]
approach rate => 4?
00:41:213 (1,3) - not same? make it same?
00:50:686 (3,1) - conbine them?
01:08:370 (2,1) - (jump it?)
01:47:213 (2,1) - (jump it?)
02:06:476 (3,1) - (add a spinner here?)
[From ax_pokl's modding queue]
(没看到你会中文。)
Topic Starter
Loneight

ax_pokl wrote:

[From ax_pokl's modding queue]
[Genearal]
good map~.
the red color is too dark.
[Hard]
approach rate => 8
01:16:423 (4,1) - hard to read. 我覺得還可以XD
00:05:528 (7,1) - no nc? hard to read. 不了~謝謝
00:21:002 (1) - ..!?
02:26:686 (1,2,3) - this three notes have same distance can be confused.修好了~
03:37:739 (2,1) - no stack?no~
[Lunatic]
Hp rate => 6?我覺得這難度讓它2一點xD
00:11:528 (3,4,5,6) - it's hard to read.(do not stack?.)no~
00:13:423 (1,2) - (same)^
03:04:264 (5) - no return here?no~
03:13:423 (3,1) - (reverse?)Thanks~
[Normal]
approach rate => 4?改了~
00:41:213 (1,3) - not same? make it same?no~
00:50:686 (3,1) - conbine them?no~
01:08:370 (2,1) - (jump it?)no~
01:47:213 (2,1) - (jump it?)no~
02:06:476 (3,1) - (add a spinner here?)no~Thanks
[From ax_pokl's modding queue]
(没看到你会中文。)
謝謝你的modding~
我會中文 只是要改的時候來不急了XD
Upload!!!
forevehappy
[Norma]

沒什麼大問題

[Hard]

+模式DT後顯得太快了

AR7差不多

Lunatci:

00:33:318(4)-沒蓋好

02:40:186(2)-放在藍線上?

小弟我第一次mod有很多不清楚的地方

東方觸圖又要增加拉~:D

要加油喔!

聲音部分改天在mod..
Topic Starter
Loneight

forevehappy wrote:

[Norma]

沒什麼大問題

[Hard]

+模式DT後顯得太快了

AR7差不多
改了~
Lunatci:

00:33:318(4)-沒蓋好 FIX~

02:40:186(2)-放在藍線上? 我是打算配合電吉他聲音~

小弟我第一次mod有很多不清楚的地方

東方觸圖又要增加拉~:D

要加油喔!

聲音部分改天在mod..
謝謝你的modding!
這是善良圖 xD!(不過我好像無法pc...)
Upload!!!
forevehappy

l1106188 wrote:

forevehappy wrote:

[Norma]

沒什麼大問題

[Hard]

+模式DT後顯得太快了

AR7差不多
[/color]
Lunatci:

00:33:318(4)-沒蓋好 FIX~

02:40:186(2)-放在藍線上? 我是打算配合電吉他聲音~

小弟我第一次mod有很多不清楚的地方

東方觸圖又要增加拉~:D

要加油喔!

聲音部分改天在mod..
謝謝你的modding!
這是善良圖 xD!(不過我好像無法pc...)
Upload!!!


02:39:949 - 有蓋在藍線上的那段 (1.2) - (1)結尾拉到原來(2)的藍線 (2)從藍線往後調一格到白線上,結尾再拉到下一個白線上

我覺得這樣比較適合...

突然有時間可以mod(吃飯去...) :D
Low
Hello! From my M4M queue.

[Normal]

00:59:055 (X) - Looks awkward without a spinner or a break.
01:53:528 (2) - Spacing.
02:07:265 (X) - Looks odd without spinner or break.
02:14:055 (4) - Really confusing for new players. Unstack this from under the sliders.
02:21:949 (4) - Clap
03:05:370 (X) - Awkward without a break or a spinner.
03:23:528 (2) - Delete NC

[Hard]

02:27:318 (4) - I hit this note too late and missed. Fix the spacing.
03:12:949 (1) - Read this as a jump - fix the spacing.

[Lunatic]

Looks nice. I can't mod what I can't play, though.
Topic Starter
Loneight

forevehappy wrote:

02:39:949 - 有蓋在藍線上的那段 (1.2) - (1)結尾拉到原來(2)的藍線 (2)從藍線往後調一格到白線上,結尾再拉到下一個白線上

我覺得這樣比較適合...

突然有時間可以mod(吃飯去...) :D
(2)的開頭不是在藍線上xD~ 這post我不給KD了噢~因為給過了 除非是更多更重要的OwO

Jacob wrote:

Hello! From my M4M queue.

[Normal]

00:59:055 (X) - Looks awkward without a spinner or a break. add,the star will...
01:53:528 (2) - Spacing.fix~
02:07:265 (X) - Looks odd without spinner or break.will ... 3 more stars
02:14:055 (4) - Really confusing for new players. Unstack this from under the sliders. fix~
02:21:949 (4) - Clap add~
03:05:370 (X) - Awkward without a break or a spinner.XD
03:23:528 (2) - Delete NCD~

[Hard]

02:27:318 (4) - I hit this note too late and missed. Fix the spacing.fix~?
03:12:949 (1) - Read this as a jump - fix the spacing.?!

[Lunatic]

Looks nice. I can't mod what I can't play, though.
Thank you for modding ~

Upload!!!
Scorpiour
Hi there~~mod from queue~
中文mod~~

General:
  1. 建議audio lead-in降低到1500ms,現在感覺有一點長了
  2. "~" 這個符號單獨放在tag裡可能會有點問題吧
Normal:
  1. 00:07:423 (2) - 考慮挪到下個紅線?
  2. 00:29:844 (4) - 第2個折返箭頭被(3)的分數擋住了
  3. 01:50:686 - 這空拍聽著有點奇怪……既然前面一直都在下1/1的節奏了感覺這裡也沒必要刻意空一個出來,畢竟音樂沒有什麼明顯的變化……
  4. 02:01:739 (4) - 建議加一次折返
  5. 02:36:160 (2) - 這個建議拆成2個slider
  6. 03:04:739 (3) - 移動到後面白線並且減少一次折返,既然你選擇跟vocal了那這裡感覺和vocal對齊比較好
  7. 03:09:949 (4) - 這裡不建議用slider,過多的overlap是一方面,不是很好聽是另一方面,感覺一個note就足夠了
Hard:
  1. 00:01:265 (1,2,3,4,5,6,7,1,2) - 這裡……發生什麼事情了……我覺得上來就突然下這種梗可能太難了吧……而且這一段可能用固定的節奏會相對更好一些?一下子很密然後又沒有什麼理由的突然放空拍感覺聽著很違和……
  2. 00:05:528 (7) - 把前個slider延長到這裡
  3. 00:09:160 (3) - 和開頭一樣的建議……確實不是很好聽建議還是調整下節奏&排版吧……
  4. 00:42:002 (2) - 加個折返?
  5. 00:43:265 (2) - ^
  6. 01:08:370 (1,2,3,4) - 考慮把(2,4)換個位置變成順時針的旋轉?
  7. 01:15:002 (3) - Ctrl+r?
  8. 01:17:207 - 這裡加個Note吧?疊到01:17:370 (2) - 頭上
  9. 01:30:318 - 這裡也是建議加note
  10. 02:05:686 (3) - 折返箭頭被分數擋了好多
  11. 02:22:739 (2,3) - 感覺先note再slider會舒服一些
  12. 03:32:370 (1,2) - 這個位置感覺用一個折返slider更合適一點?
  13. 03:44:844 (4,1) - 這個重疊感覺破壞flow了……不如這組combo從03:45:160 (2) - 的位置開始最後再轉回來?
Insane:
  1. 00:04:423 (1) - 感覺有些彆扭啊這裡應該是note+slider才對吧……
  2. 01:10:581 (5,6) - 天這個跳……stream結束就是這間距太兇殘了……
  3. 01:13:265 (2,3) - 這個也是建議note+slider
  4. 01:52:265 (1,2,3,4,5) - 這裡嘗試下
    1. 1st. 把3和5的位置交換
    2. 2nd. 把4和換位後的5的位置交換
  5. 01:57:949 (3,4) - 這兩個打起來有點彆扭,建議弧度放成和(1,2)一樣吧
  6. 01:59:844 (1) - 放到距離stream遠一些的地方吧,這個樣子很容易造成讀圖失誤
  7. 03:25:423 - 從這裡開始我真的無法理解明明是最後的高潮很燃的地方卻要減速,太難受了……強烈建議改掉……
差不多就這些了,總之加油~
Topic Starter
Loneight

Scorpiour wrote:

Hi there~~mod from queue~
中文mod~~

General:
  1. 建議audio lead-in降低到1500ms,現在感覺有一點長了
  2. "~" 這個符號單獨放在tag裡可能會有點問題吧
全修了~
Normal:
  1. 00:07:423 (2) - 考慮挪到下個紅線?
  2. 00:29:844 (4) - 第2個折返箭頭被(3)的分數擋住了
  3. 01:50:686 - 這空拍聽著有點奇怪……既然前面一直都在下1/1的節奏了感覺這裡也沒必要刻意空一個出來,畢竟音樂沒有什麼明顯的變化……
  4. 02:01:739 (4) - 建議加一次折返
  5. 02:36:160 (2) - 這個建議拆成2個slider
  6. 03:04:739 (3) - 移動到後面白線並且減少一次折返,既然你選擇跟vocal了那這裡感覺和vocal對齊比較好
  7. 03:09:949 (4) - 這裡不建議用slider,過多的overlap是一方面,不是很好聽是另一方面,感覺一個note就足夠了
Hard:
  1. 00:01:265 (1,2,3,4,5,6,7,1,2) - 這裡……發生什麼事情了……我覺得上來就突然下這種梗可能太難了吧……而且這一段可能用固定的節奏會相對更好一些?一下子很密然後又沒有什麼理由的突然放空拍感覺聽著很違和……
  2. 00:05:528 (7) - 把前個slider延長到這裡
  3. 00:09:160 (3) - 和開頭一樣的建議……確實不是很好聽建議還是調整下節奏&排版吧……
  4. 00:42:002 (2) - 加個折返?
  5. 00:43:265 (2) - ^
  6. 01:08:370 (1,2,3,4) - 考慮把(2,4)換個位置變成順時針的旋轉?
  7. 01:15:002 (3) - Ctrl+r?
  8. 01:17:207 - 這裡加個Note吧?疊到01:17:370 (2) - 頭上
  9. 01:30:318 - 這裡也是建議加note
  10. 02:05:686 (3) - 折返箭頭被分數擋了好多
  11. 02:22:739 (2,3) - 感覺先note再slider會舒服一些
  12. 03:32:370 (1,2) - 這個位置感覺用一個折返slider更合適一點?
  13. 03:44:844 (4,1) - 這個重疊感覺破壞flow了……不如這組combo從03:45:160 (2) - 的位置開始最後再轉回來?
Insane:
  1. 00:04:423 (1) - 感覺有些彆扭啊這裡應該是note+slider才對吧……
  2. 01:10:581 (5,6) - 天這個跳……stream結束就是這間距太兇殘了……
  3. 01:13:265 (2,3) - 這個也是建議note+slider
  4. 01:52:265 (1,2,3,4,5) - 這裡嘗試下
    1. 1st. 把3和5的位置交換
    2. 2nd. 把4和換位後的5的位置交換
  5. 01:57:949 (3,4) - 這兩個打起來有點彆扭,建議弧度放成和(1,2)一樣吧
  6. 01:59:844 (1) - 放到距離stream遠一些的地方吧,這個樣子很容易造成讀圖失誤
  7. 03:25:423 - 從這裡開始我真的無法理解明明是最後的高潮很燃的地方卻要減速,太難受了……強烈建議改掉……
差不多就這些了,總之加油~
大部分都修了~
謝謝你的modding! 我會加油的 我知道我做的圖很爛 QAQ
Upload!!!
Cygnus
XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXXXXxXXXXGENERAL
SPOILER
  1. You suggest that you add spinners on some breaks.

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXXXXXXXXXNORMAL
SPOILER
  1. 01:06:160 (4) - New combo.

  2. 01:51:949 - You're missing a note here. Same at 01:57:002.

  3. 02:07:265 - Add a spinner that ends at 02:09:002.

  4. 03:04:897 (3) - Move this slider at 03:04:739, then add one more reverse.

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXXXXxXXXXXHARD
SPOILER
  1. 00:56:370 (1) - The Spacing from the previous note is too near.

  2. You're missing a note at 01:01:107 & 01:01:265.

  3. 01:31:739 - Spacing ~

  4. You're missing notes also at 03:07:423 & 03:07:581.

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXlXXXXXXXLUNATIC
SPOILER
  1. 01:07:265 (1) - Try to make a slider like the slider before this note. It fits more.

  2. I guess that's it. I'm lovin your jumps! <3
Topic Starter
Loneight

Philippines wrote:

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXXXXxXXXXGENERAL
SPOILER
  1. You suggest that you add spinners on some breaks.

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXXXXXXXXXNORMAL
SPOILER
  1. 01:06:160 (4) - New combo. add~

  2. 01:51:949 - You're missing a note here. Same at 01:57:002. add~

  3. 02:07:265 - Add a spinner that ends at 02:09:002. no , because of the star

  4. 03:04:897 (3) - Move this slider at 03:04:739, then add one more reverse.ok~

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXXXXxXXXXXHARD
SPOILER
  1. 00:56:370 (1) - The Spacing from the previous note is too near.fix~

  2. You're missing a note at 01:01:107 & 01:01:265.add

  3. 01:31:739 - Spacing ~?!

  4. You're missing notes also at 03:07:423 & 03:07:581.add~

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXlXXXXXXXLUNATIC
SPOILER
  1. 01:07:265 (1) - Try to make a slider like the slider before this note. It fits more.I can't understand

  2. I guess that's it. I'm lovin your jumps! <3Thanks
Thank you for modding!
Upload!!!
Leorda
Hello

[General]
* Add "succubus" to tags, since he arrange this song
* Add "frontier records" to tags, since this song is in album "Wind" and made by Frontier Records


[Normal]
01:06:634 (1) - Why new combo here?
01:34:265 (1) - The repeating slider is 1/2 overlapped by hitbursts. So it maybe 1/2 hidden for beginners, so just suggestion I guess
01:52:265 (1,2) - Anti-jump? I think should be avoided in Normal diff


[Hard]
01:07:107 (5,1) - Swap these new combo for new pattern?
01:31:739 (1) - Some players are expecting that this snap at red tick, but it's not. For prevent this, consider to move further away from them?
02:54:002 (4,1) - Swap these new combo for new pattern?


Always loving it
Topic Starter
Loneight

Leorda wrote:

Hello

[General]
* Add "succubus" to tags, since he arrange this song
* Add "frontier records" to tags, since this song is in album "Wind" and made by Frontier Records


[Normal]
01:06:634 (1) - Why new combo here?
01:34:265 (1) - The repeating slider is 1/2 overlapped by hitbursts. So it maybe 1/2 hidden for beginners, so just suggestion I guess
01:52:265 (1,2) - Anti-jump? I think should be avoided in Normal diff


[Hard]
01:07:107 (5,1) - Swap these new combo for new pattern?
01:31:739 (1) - Some players are expecting that this snap at red tick, but it's not. For prevent this, consider to move further away from them?
02:54:002 (4,1) - Swap these new combo for new pattern?


Always loving it
All fix~
Thank you for modding :)
Upload!!!
Mystica
Here comes my mod.

[Normal]
01:09:476 (1,2,3) - a little hard for normal
01:49:739 (1) - also add whistle at this pattern seems fine
02:39:949 (1) - not very beauty for here

[Hard]
00:14:528 (4) - it's better not to hide the end of slider
00:51:634 (1) - why use closer distance.useless
1.5 sv seems not very good for this diff. 1.3 seems good

[Lunatic]
A lot of anti jumps um.....Seems good

Good job.
Topic Starter
Loneight

Mystica wrote:

Here comes my mod.

[Normal]
01:09:476 (1,2,3) - a little hard for normal changed~
01:49:739 (1) - also add whistle at this pattern seems fine no~
02:39:949 (1) - not very beauty for here fix~

[Hard]
00:14:528 (4) - it's better not to hide the end of slider no~
00:51:634 (1) - why use closer distance.useless changed~
1.5 sv seems not very good for this diff. 1.3 seems good Um...no,thanks

[Lunatic]
A lot of anti jumps um.....Seems good Thanks

Good job.
Thank you for modding !!!
Upload!!!
Mio_chan
Here is my mod~ Don't give kudosu if you find this not useful

General
Rest time of each difficulty is different. It is better to make it the same, especially in normal difficulty

Normal
01:31:739 (1,2,3,4,5) - Not symmetric, maybe you can do this part in grid level 4

Hard
OD +1 ?
Suggestion: I think you can make this difficulty easier. (lower the max score to about 10m)
00:08:370 (1,2,3,4) - This is really confusing. Change it to this?
SPOILER

00:08:370 (1) at x=256, y=112 00:08:528 (2) starts at x=336, y=64 00:09:318 (3) at x=256, y=24
00:18:476 (1) - This is quite confusing since AR is only 7, stack this to 00:18:634 (2)? or make it without changing the DS
00:58:581 (1) - Remove new combo?
01:01:107 (1) - ^
02:06:160 (1) - The new combo here is not the same in the 1st verse, make it the same.
02:09:634 (1) - Remove new combo?
02:14:844 (1) - ^
02:57:634 (1,2,3) - It does not look nice. Change it to this? 03:07:423 (1) - Remove new combo?
03:12:949 (1) - ^
03:23:055 (1) - ^

Lunatic
AR +1 ?
The maximum score is a bit high (19.5m), it is rankable, but the recommended one is 18m. Just reminding you for this
01:06:634 (1) - Remove new combo?
01:16:739 (1) - ^
01:19:107 (1) - ^
01:49:423 (1) - ^
02:24:949 (1) - ^
02:40:739 (3,4) - This jump is hard to read, at least for me
Topic Starter
Loneight

Mio_chan wrote:

Here is my mod~ Don't give kudosu if you find this not useful

General
Rest time of each difficulty is different. It is better to make it the same, especially in normal difficulty

Normal
01:31:739 (1,2,3,4,5) - Not symmetric, maybe you can do this part in grid level 4

Hard
OD +1 ?
Suggestion: I think you can make this difficulty easier. (lower the max score to about 10m)
00:08:370 (1,2,3,4) - This is really confusing. Change it to this?
SPOILER

00:08:370 (1) at x=256, y=112 00:08:528 (2) starts at x=336, y=64 00:09:318 (3) at x=256, y=24
00:18:476 (1) - This is quite confusing since AR is only 7, stack this to 00:18:634 (2)? or make it without changing the DS
00:58:581 (1) - Remove new combo?
01:01:107 (1) - ^
02:06:160 (1) - The new combo here is not the same in the 1st verse, make it the same.
02:09:634 (1) - Remove new combo?
02:14:844 (1) - ^
02:57:634 (1,2,3) - It does not look nice. Change it to this? 03:07:423 (1) - Remove new combo?
03:12:949 (1) - ^
03:23:055 (1) - ^

Lunatic
AR +1 ?
The maximum score is a bit high (19.5m), it is rankable, but the recommended one is 18m. Just reminding you for this
Hum...I have asked this problem . A BAT respond me is 20m now? or I wrong .
01:06:634 (1) - Remove new combo?
01:16:739 (1) - ^
01:19:107 (1) - ^
01:49:423 (1) - ^
02:24:949 (1) - ^
02:40:739 (3,4) - This jump is hard to read, at least for me
I change some ~
Thank you for modding
Upload!!!
Revengexsoyah
Hi. emmm i can make a taiko diffie ?
Topic Starter
Loneight

Revengexsoyah wrote:

Hi. emmm i can make a taiko diffie ?
Sure~ :)
Regou
把每個diff的SV提高吧
舉個例,Lunatic目前的SV是1.4,把它調成2.1,然後在慢的部份用x0.66/x0.67 slider speed...?
Topic Starter
Loneight

Regou wrote:

把每個diff的SV提高吧
舉個例,Lunatic目前的SV是1.4,把它調成2.1,然後在慢的部份用x0.66/x0.67 slider speed...?
改了!謝謝你的modding~ (這算吧? XD)
除了normal以外都改了SV (normal不能用綠線解決...)
Upload!!!
DerekMcD
* = After that, check the spacing to make sure what it needs to be fixed.

[Normal]

00:48:476 (4) - Moving to x:408 y:72 is better to me.*
01:13:107 (2) - Moving to x:144 y:112 is better to me.*
01:17:213 (1) - Spacing.*
01:32:686 (4) - This could be better if you move this to x:132 y:42.*
01:35:528 (2) - Move one grid down.*
02:45:002 (1) - Moving to x:344 y:184 is better to me.*
03:25:107 (3) - Move one grid up.

[Hard]

00:39:002 (2) - Move this to x:300 y:27?
00:40:265 (2) - Move this to x:211 y:354?
00:58:107 (6) - This could be better if you move this to x:248 y:256.

Thank you.
Topic Starter
Loneight

Koro McAlpine wrote:

* = After that, check the spacing to make sure what it needs to be fixed.

[Normal]

00:48:476 (4) - Moving to x:408 y:72 is better to me.*
01:13:107 (2) - Moving to x:144 y:112 is better to me.*
01:17:213 (1) - Spacing.*
01:32:686 (4) - This could be better if you move this to x:132 y:42.*
01:35:528 (2) - Move one grid down.*
02:45:002 (1) - Moving to x:344 y:184 is better to me.*
03:25:107 (3) - Move one grid up.

[Hard]

00:39:002 (2) - Move this to x:300 y:27?
00:40:265 (2) - Move this to x:211 y:354?
00:58:107 (6) - This could be better if you move this to x:248 y:256.

Thank you.
Most fix~
Thank you for modding
Upload!!!
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