Hello, l1106188~
I want to do mod4mod (as you stated in queue)...
[General]
-> Hmm, remove "~" from tags? (osu! web search can't search for tags less than 3 characters)
-> Also, lead-in time in Lunatic is different (set it to 1000 because it starts on the same point with Normal and Hard)
[Normal]
My map's link is on your queue - good luck :3
I want to do mod4mod (as you stated in queue)...
[General]
-> Hmm, remove "~" from tags? (osu! web search can't search for tags less than 3 characters)
-> Also, lead-in time in Lunatic is different (set it to 1000 because it starts on the same point with Normal and Hard)
[Normal]
- 00:09:949 (3) - Hmm, judging from your previous finish hitsound pattern, I think it fits more if finish is on slider's start here, while a clap is on slider's end
- 00:24:792 (4) - (optional) Use a repeating 3/4 slider here? I personally feel a whistle should be on 00:25:265
- 00:27:318 (2) - (optional) Slider wave here? (I've seen Muya's Captivate -Sabaki- using a long cutting slider wave like this also, and it plays well):
- 00:28:581 (3) - Uh... Do you really need to silence the repeat? A whistle with ~20% volume gives a more authentic sound there imo
- 00:42:160 (2,3) - Minor stuff, but move both one grid left to create a better blanket pattern here
- 00:48:476 (4) - (optional) I think it's better to continue your encircle pattern here - even if you don't want to, adding a slight curve after the red waypoint of your current slider would still be cute :3
- 00:50:686 (3) - I think you overuse clap here imo, I highly suggest to remove the clap on slider's start - let your clap on 00:50:370 (2)'s end do it's magic here (:
- 00:55:739 (4) - Minor stuff, but move the endpoint one grid down to encircle (3)'s end better?
- 01:03:318 (2,3,1) - (optional) Hmm, I think it would be nice if you unstack (2,3) and let (1)'s end stacked below 01:02:055 (2), for example:
- 01:17:213 (1) - Finish on slider's end here? I can hear a cymbal sound coming from the song
- 01:33:002 (5) - I wonder, why not continue your pentagon pattern with (1,2,3,4) here? It won't be hard to do
- 01:36:792 (1) - I highly recommend to reduce this slider by 1/2 and add note on 01:37:739 (x) with clap (it really improves your rhythm here)
- 01:47:213 (2) - Remove the clap from the slider's body here
- 01:54:476 (1) - Add finish here also? (your previous and next new combos are accompanied with finishes as well, except this one)
- 02:02:055 (x) - Finish hitsound should be here instead of your next (1) - feels weird having a finish on the red tick on this song
- 02:04:581 (1) - (optional) Encircle (2), as you mostly did before?
- 02:17:213 (3) - Way too close to (2), for this case, just move it upward a bit along with your (4)
- 02:25:423 (1) - (optional) Create a blanket slider like this? (even plays good with your next (2)!)
- 02:47:528 (1) - Again, finish should be on this slider's start instead of on (3)'s end
- 03:04:739 (3) - Remove the clap on the slider's body, also (optional remove clap on the second slider repeat also to emphasize the finish on slider's end
- 03:14:055 (2) - Minor stuff, but move the midpoint one grid down and the endpoint one grid right to make a tidier blanket with (1)
- 03:35:528 (1,1) - Although new combo helps already, why not space them apart? Plays better imo
- 03:44:528 (2,3) - (optional) Try this rhythm? Fits the ending guitar better imo:
- 00:00:792 (1) - Add finish on slider's end also? (because you did the same rhythm on 00:04:265 (3,4), and it sounds good with that extra finish)
- 00:10:265 (1,2) - On sliderstreams like this, I prefer to tilt them a bit, because they will look/flow better imo:
- 00:13:897 (2,4) - I highly suggest to remove the clap on both slider's end to emphasize the claps on (3,5)
- 00:31:107 (1,4) - Hmm, alter these two into slider waves? Long straight sliders like this don't build flow good enough imo
- 00:45:949 (3) - (optional) Finish on slider's end here (instead of clap)?
- 00:49:107 (1) - Clap on slider's end also, to unify the hitsounds with (5)?
- 00:50:686 (6) - I personally feel it's better to use a single circle here instead. Also, if you do this, make sure (6,1,2)'s distance equal afterwards:
- 00:58:581 (1) - It's closer to (6) rather than to (1). Is it intentional?
- 01:05:213 (1) - Stack to (4)? (also, (optional) alternatively you can make this encircle your previous (1): )
- 01:07:107 (x) - Add note? There's a distinctive rhythm here
- 01:18:476 (2,3,4) - (optional) I think it will play better if the symmetry is kept on (3,4) instead of creating a triangle pattern, it plays better before the break imo
- 01:33:002 (1,3) - I highly recommend to continue on encircling (2) here, it's not that hard to do but increases your flow a lot here
- 01:49:107 (4) - As your previous clap on (2) is placed on the red tick, move the clap here to slider's repeat also?
- 01:54:160 (3) - I highly recommend to use finish on slider's end here instead of clap to emphasize a new part of the song
- 01:59:134 (7) - (optional) Stack this below (5)? Will look tidier in play mode imo
- 02:06:476 (2) - Another finish on slider's end here sounds good, really (it's to continue your previous nearby finishes)
- 02:15:949 (3) - (optional) Slight slider wave here? Cuts 02:15:476 (2) better imo
- 02:26:055 (7) - Finish should be on this slider's start, instead of (6)
- 02:27:318 (4) - I highly recommend to unstack this from (3) and put it below 02:26:055 (7)'s end instead - (3,4)'s stack will ruin the symmetry in play mode
- 02:51:002 (3) - Should be a clap on slider's start here to keep your clapping pattern consistent
- 03:05:055 (3,4) - - Minor stuff, but move these a grid right to make the diamond pattern here tidier
- 03:09:792 (4) - A bit hard to tell where's this slider will be going without snaking slider on, but that's not a big problem
- 03:17:844 (1) - No finish on slider's start here? o.o
- 03:22:266 (3) - Your previous 03:21:002 (3) doesn't have clap on its start, and I highly recommend to remove clap from this slider's start as well
- 03:32:370 (5) - New combo here (it would be really tricky without a new combo guiding)
- 00:05:213 (3) - (optional) Add finish on slider's start as well?
- 00:15:949 (1,3,4) - This stack looks weird in play mode. I suggest to create a triangle jump here, to avoid such stack:
- 00:19:265 (4) - Should be moved one grid right so (3,4,5,6)'s spacing equal
- 00:20:686 (3) - Hmm, imo you're overusing clap here, it's better to use claps only on (1,2)
- 00:46:265 (5) - No finish here? @_@
- 00:46:581 (1,1) - (optional) Tilt them both facing each other's (2)? Looks better imo
- 00:52:581 (3,3,3) - Remove claps on these three? I personally feel it's not a good place for clap here
- 00:59:686 (3) - I think you're too forcing symmetry here, try to create a jump like below. Plays better imo:
- 01:06:634 (1) - (optional) I think it's better if you curve this also, like what you did on your next (1)
- 01:12:792 (1) - (optional) Alter the slider like this? It encircles (5) better, thus it doesn't really affect gameplay here
- 01:37:423 (3) - I highly recommend to remove the sliderwhistle, it sounds abrupt here
- 01:48:792 (3) - To add more power from the hitsound, add clap also to this slider's end?
- 01:59:055 (3) - (optional) Try to remove the clap here, to get a fresher hitsound here
- 02:02:055 (4) - I highly recommend to move this 1/2 later, as it follows the music much better
- 02:12:160 (1) - Is it intentional to encircle (3) like this? I think it's better to encircle it normally...
- 02:26:844 (2) - Add two extra repeats? Fits the background drums imo
- 02:29:213 (1,2,3) - I think it's much better if you create a triangle jump here instead of repeating slider. If you don't wanna follow, I still highly recommend to place your note on 02:27:318 (3)'s position:
- 02:40:581 (3) - I highly recommend to move this 1/2 earlier, to follow the background drums better
- 02:51:476 (2) - Minor stuff, but move the first waypoint two grids up and the second waypoint two grids right to encircle (3) better
- 03:16:660 (3) - Same as 01:59:055 (3)
- 03:23:686 (3) - Not perfectly stacked to (6) - barely noticeable though
- 03:29:528 (2) - (optional) Try this? Fits more rather than that straight slider imo:
- 03:42:318 (5) - Perhaps finish on slider's start also (considering the position of your previous finishes)?
My map's link is on your queue - good luck :3