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F-777 - He's a Pirate

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Topic Starter
TicClick

Kurai wrote:

Normal :
  1. 00:40:838 (5,6) - In my opinion you should change these circles into a slider. It would emphasize the sound there is at this spot (I don't know how to describe it actually but it feels better to hold a slider here o.o). — You're right
  2. 03:01:440 (5) - You only start to use 1/2 circle triples at 3 minutes. I find this quite unexpected and I think that'd be confusing for beginners because they didn't expect this and will not know what to do. (Making the end harder is fine for Hard and Insane difficulties because it creates a challenge to the player, but in the easiest difficulty of the mapset (which is supposed to be noob-friendly) this is really not a good idea >w<). Therefore remove the middle circle or make them a kick slider like what you did previously in the map ? — I don't knoww... It's a normal, not Easy. What if I add kick slider to introduce 1/2?
  3. 03:10:840 (3,4,5) - ^ — I'll keep 1/2 here
  4. 03:22:040 (2,3,4) - ^ — The same as above
52's Taiko :
  1. 02:33:644 - There is an inconsistency with the red timing sections. This section should have an offset of 153640 (-4ms). — Alright, I forgot to resnap it
Hard :
  1. 00:03:542 (7) - Even if you use 0.8x DS at the beginning, when I testplayed the map it felt like this slider was too close from the previous note. That was frustating :/
    It feel better with 1.1x DS. — Done
  2. 00:06:704 (7) - ^ — ^
  3. 01:16:038 (8,9) - Even if this pattern follow the music, I find it awkward and not very intuitive. I sugest you this pattern instead :
    Hmm.. Ok, done
  4. 03:08:840 (1) - Ctrl+R this slider, looks and flows better in my opinion. :PYeah
hackSL's Insane :
  1. 00:01:276 (1,2,3,4,5,6) - It is just my personal opinion, but I really hate this kind of stack. I would suggest you to change them but it's all up to you. — I don't know. I can unstack them into two (note and pair of notes) combinations, but I'm not sure if he wants it.
  2. 00:21:639 (3) - This slider doesn't flow well at all. I mean, it points at the same direction as 00:20:839 (1) which is quite awkward. Consider ctrl-r-ing it please — Ok, reversed (feels better now)
  3. 02:18:864 (9) - This should end on the 1/3 tick, not the 1/4 — Yeah.
Thank you for modding.
HeatKai
Kurai
Let's rebubble this :3
Gonzvlo
[Normal]
  1. 03:10:840 (3,4,5) - I'm not sure about this little 1/2 stream, it's the only one you used in the whole difficulty. I'd suggest to replace it with a repeating slider just like the previous ones.
[52's Taiko]
  1. Kiai Time is not snapped D:
That's all let me know when you're ready!
eldnl
gonz cute
Gonzvlo
Yarr.
Yasora
gratz! :3
Lunah
goodjob
Quilt
congratulation!!
Mantis
gratz Teec ;3
Hitomi May
Почти сразу две мапки ранкнул :3
поздравляю)
IceBeam
молодец :3
Reiji-RJ
Мои поздравления!~
Rue
Rankin' spree
Topic Starter
TicClick
Спасибо вам всем!
Aleks719
Да.
Kert
Graz!
сколько же времени прошло)
emonite
Grats.
GamerX4life
Grats!
Wow two maps in two days :D
OnosakiHito
I just don't understand why you guys don't call your Taiko diffs as you allways do. Such 52's names make it just weird.
What ever.

Also next time please use less 1/6, and try to have a maximum of 4-plets 1/6.
It just makes the diff spread unresonable harder in sections where even no 1/6 are needed for example: 01:27:638 -

Please concider this next time for the sake of mapping.

Overall without concidering 1/6 streams(and normaly I like those), the Taiko diff. is okay.
Tony
now TicClick is moar pro :o Grats :D
Mitiai

TicClick wrote:

Hi Hellzero :3
Зира в армии ;w;

ГЦ с ранком!
Lucy-Kaede
Finally! Congrats!
Hyde
Поздравляю. :3
Nanael_old
Congratulations.
Hellzero
Hi :3
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