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F-777 - He's a Pirate

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Topic Starter
TicClick
This beatmap was submitted using in-game submission on 20 марта 2012 г. at 9:40:31

Artist: F-777
Title: He's a Pirate
Tags: Newgrounds Hans Zimmer Klaus Badelt Pirates of the Caribbean hackSL HeatKai Jesse Valentine
BPM: 150
Filesize: 5278kb
Play Time: 03:22
Difficulties Available:
  1. 52's Taiko (4,83 stars, 1154 notes)
  2. hackSL's Insane (4,99 stars, 561 notes)
  3. Hard (4,83 stars, 490 notes)
  4. Normal (2,98 stars, 258 notes)
Download: F-777 - He's a Pirate
Information: Scores/Beatmap Listing
---------------
Tune by F-777

Hi Hellzero!
Hawkii
Hey Ho x]
my first little mod

Difficult: Yarrr!

maybe change 00:03:950 (10) - 00:04:100 (11) to make the pattern anticlockwise?
00:05:500 (4) - add a circle?
That's it :D

Hope i could help you a bit :]

Good luck with the map
Hawkii
Hey :]

me again ;x

Hitsounds
you could make the clap hitsound on

00:14:800 (2)
00:15:600 (4)
00:16:400 (3)
00:17:000 (5)
00:17:200 (6)
00:18:000 (3)
00:18:800 (3)
00:19:600 (2)
00:20:400 (1)

it fits very well to the song in my opinion ;)

Hope you like it too :3

plz don't stop making this map ..
it's going to be so awesome *..*

Hawkii x]
Topic Starter
TicClick
Hawkii
Thanks for hitsounds and rhythm, I think I'll use them.

Ah yess, wait until I finish mapping, he-he.
Udav_old
Yarrrrrrr
Hellzero
Не дурно однако

General
BG конешно няшный :3 но размер не подходящий нужно либо 800*600 либо 1024*768
http://puu.sh/3pwr < твой мп3. В осу разрешен максимум 192кб. Нужно будет исправить, но не обязательно сейчас (ибо оффсет собьется)
http://puu.sh/3pww < Удалить ненужный осб файл.
Tags на обеих дифах должен совпадать.

Yarrr!
03:21:200 (1,2,3,4,5,6,7) - увидев этот момент не сразу понял что это антиджампы, ибо нет никаких подсказок даже музыка не меняется. Лучше поменять.
03:22:800 - KIAI закончить тут ( на всех дифах)
Ну и к хитсаундам думаю стоит добавит побольше свистков например:
00:22:200 (8,10) - свисток на слайдеры
00:25:600 (5) - ^
00:28:800 (1,3,5) - свисток на начало слайдеров
00:31:200 (7) - свисток
и т.д. будет веселее играться
и добавь несколько финишей, а то не увидел ни одного О_о
01:00:800 (1) - тут
01:00:800 (1) - тут
и т.д.
Если нужна будет помощь пиши в игру или PM на форум ибо и трек и мапа годные
Topic Starter
TicClick

Hellzero wrote:

General
BG конешно няшный :3 но размер не подходящий нужно либо 800*600 либо 1024*768 — ресайзнул до 1024х768.
http://puu.sh/3pwr < твой мп3. В осу разрешен максимум 192кб. Нужно будет исправить, но не обязательно сейчас (ибо оффсет собьется) — исправил (странно, и правда сбился. Вроде +30 мс).
http://puu.sh/3pww < Удалить ненужный осб файл — удалил.
Tags на обеих дифах должен совпадать — совпали.

Yarrr!
03:21:200 (1,2,3,4,5,6,7) - увидев этот момент не сразу понял что это антиджампы, ибо нет никаких подсказок даже музыка не меняется. Лучше поменять — поменял.
03:22:800 - KIAI закончить тут ( на всех дифах) — закончил.
Ну и к хитсаундам думаю стоит добавит побольше свистков например:
00:22:200 (8,10) - свисток на слайдеры
00:25:600 (5) - ^
00:28:800 (1,3,5) - свисток на начало слайдеров
00:31:200 (7) - свисток
и т.д. будет веселее играться — подбавил, плюс ещё на своё усмотрение пару прилепил.
и добавь несколько финишей, а то не увидел ни одного О_о
01:00:800 (1) - тут
01:00:800 (1) - тут
и т.д — добавил.
Пожалуй, одна из проблем — остальные дифки. На лёгкую, думаю, фантазии хватит, а вот по поводу остального не уверен.
Hellzero
Зачем делать остальные? Для ранка достаточно минимум 2 дифы одна из которых должна быть меньше 3 звезд. Хард у тебя очень хороший. На крайний случай можно и гост. дифу сделать, но не думаю что это надо.
Topic Starter
TicClick
Правда? Хм. Ну тогда ладно.

Насчёт трёх звёзд знал, но с нормалом как-то лучше будет смотреться, мне кажется.

Но окей, так даже проще будет.
wowshakhov
классная мапка, потом сделаю мод, пока звезда :3
rockleejkooo
миленько ^_^
phoon
;)
hackSL
Hyde
star
Hellzero
fast check

hackSL's Insane
03:22:930 (8,9) - имхо эти сирклы лишнии
Topic Starter
TicClick
Мне тоже так показалось. Подчистил.
Hellzero
Some IRC
SPOILER
13:38 <TicClick> : Доброе утро, у меня тут по битмапу есть пара вопросов.
13:39 <Hellzero> : ?
13:39 <TicClick> : Да по нескольким элементам
13:39 <TicClick> : Открыл ща свою дифку, там в начале есть синие слайдеры, которые из одного места растут
13:40 <TicClick> : Мне кажется, или их надо двинуть на 1/8 вперед? 00:04:430 (1,2,3) -
13:41 <Hellzero> : хм... по звучанию действитесльно лучше сдвинуть
13:41 <Hellzero> : но по идеи так не должно быть
13:42 <Hellzero> : ща минутку
13:43 <TicClick> : Ну в том-то и дело, что да, не должно
13:44 <TicClick> : Но такая же штука с 00:03:530 (7,8,9,10) - , я поэтому слайдер вместо двух последних и налепил.
13:45 <TicClick> : Даже до сдвига оффсета так звучало, я уж через альт хотел подгонять, но, слава Богу, не начал.
13:45 <TicClick> : То есть через шифт, конечно же.
13:46 <Hellzero> : возможно тут что то с оффсетом\бпм
13:46 <Hellzero> : хотя не уверен
13:46 <Hellzero> : ибо прога ясно видит 150 бпм :\
13:46 <TicClick> : Да не, всё остальное же на бпм четко ложится
13:47 <Hellzero> : viewtopic.php?f=60&t=13795
13:47 <Hellzero> : ну на всякий случай сюда отписатся ^
13:47 <TicClick> : Угу-у.
13:48 <TicClick> : 02:48:830 (8) - < может, его стереть?
13:50 <Hellzero> : зачем?
13:50 <Hellzero> : как вариант укоротить
13:50 <TicClick> : Как-то он странно выглядит
13:53 <Hellzero> : 00:01:230 (1) - ну тут даже первая нота не попадает под музыку
13:53 <Hellzero> : так что проблема с оффсетом скорее всего
13:54 <Hellzero> : или попадает
13:54 <TicClick> : Нет, спешит.
13:54 <Hellzero> : если честно в тайминге я нуп так что лучше подождать поста
13:54 <TicClick> : Но блин, ведь все остальное попадает.
13:54 <Hellzero> : ну да
13:54 <Hellzero> : такое бывает
13:55 <Hellzero> : несколько оффсетов :\
13:55 <Hellzero> : это жжуть
13:55 <TicClick> : Может, просто ноты сдвинуты, это же электронка
13:58 <TicClick> : Да, прикольно. В начале повторяющийся слайдер сдвинул на 50 мс назад
13:58 <Hellzero> : 00:01:230 (1,2,3,4,5,6,7,8,9,10) - по хорошему эта часть должна быть в 1/3
13:59 <TicClick> : Красные все равно не звучат.
14:00 <TicClick> : Хмммм.
14:00 <TicClick> : Слушай, а может быть такое, что часть в 1/4, а часть в 1/3?
14:00 <Hellzero> : попробуй на 1/3
14:00 <Hellzero> : да
14:00 <TicClick> : Ох щи.
14:00 <TicClick> : Так, пробую-с.
14:00 <Hellzero> : ток если маипш в 1/3 и 1/4 то не делай реснап
14:01 <TicClick> : То есть как был с 1/4, так пусть и живет? Ок
14:02 <TicClick> : Хм.
14:02 <Hellzero> : ну я про то что реснап сделает ноты под выбраный дивизор (1/3 или 1/4) и собьет другой
14:02 <Hellzero> : ну первая часть мапы точно 1/3
14:02 <TicClick> : С 1/3 начало вроде как ок, только 00:01:496 (2) - и другие такие же не звучат по длине
14:03 <Hellzero> : они у тебя точно на тиках?
14:03 <TicClick> : Да, я их даже по размеру подогнал
14:03 <TicClick> : Тут-то они звучать и перестали, лол
14:04 <TicClick> : Во, блин, это правда 1/3.
14:04 <TicClick> : 00:06:696 (5) - < вот эта штука прямо как родная теперь звучит
14:05 <Hellzero> : ну чтоб идеально звучали нужен оффсет хороший
14:05 <Hellzero> : кста
14:05 <Hellzero> : 00:03:915 (10) - добавить возврат?
14:05 <TicClick> : Неплохо.
14:06 <TicClick> : Та, вроде понятно. 90% в 1/4, а такие, как начало, в 1/3
14:06 <TicClick> : Где-то я ещё такую часть слышал, ближе к середине. Там тоже 5 нот выбивались.
14:06 <Hellzero> : ну насколько я помню оригинальный сонг весь на 1/3 был
14:07 <Hellzero> : а тут ремика
14:07 <Hellzero> : ремикс*
14:07 <TicClick> : Ы, типа он оставил оригинальное в 1/3?
14:07 <Hellzero> : ну видимо так
14:08 <TicClick> : 01:15:480 (4,5,6,7,8) - <пофиксил в 1/3.
14:09 <TicClick> : Может, тогда 01:16:030 (8) - поменять на две ноты?
14:09 <Hellzero> : по желанию
14:09 <Hellzero> : 01:17:096 (2,3,4,5) - и т.д. тоже 1/3
14:10 <Hellzero> : 02:09:930 (5,6,7,8) - вот еще
14:10 <Hellzero> : остальное 1/4
14:11 <TicClick> : Шикарно, спасибо.
14:11 <TicClick> : Мне эта часть мозг и выкручивала, никак не мог понять, что со звучанием, приходилось извращаться.
14:12 <Hellzero> : ок~ :3
14:12 <Hellzero> : надеюсь не забросиш
14:12 <Hellzero> : и ранкнеш ибо лав этот сонг
14:12 <TicClick> : Не заброшу, ранкну.
14:13 <TicClick> : Я сам его полюбил, как-то слушал, подумал, что ну просто обязан его мапнуть
14:21 <TicClick> : Да, отпости там в тему, я тебе кудосу дам.
14:21 <Hellzero> : ок
Elly-chan
CUTE IKU BACKGROUND!! I WANT TO TAKE IT HOME!!!

(General)
For the difficulty 'Yarrr!', Please do not use 1/8 snap divisor. it screws up the note placement. ;~; Put the notes on the ticks after you change it back to 1.4
Do not start the preview point at the beginning of the map. I suggest you start it at 00:14:430 or at the beginning of one of the kiais. Sooner or later someone else is gonna rage about it if you keep it as it is atm.
Make audio lead-in the same as Easy and Yarrr! :3
Each map should have the same Kiai time and almost all the same breaks. Fix this.
I also know this is WIP, but don't forget to add a normal mode.

(Easy)
00:08:030 (Break) - Make it start here.
00:23:630 (x) - Add note here.
01:13:630 (Break) - Make it start here.
MY FAVORITE MAP OF THE SET<3. Good job.

(Yarrr!)
For the first break, move the break start point to 00:08:030. It'd make it look cooler. :D
00:26:430 (Break) - Map Over This. Too short of a break.
00:34:630 (x) - Add Note Here?
00:27:230 (Break) - Make it start here.
01:14:430 - Change this slider shape.
Too lazy for the rest, hope this helped though.

(Insane)
It's OK. I'm not a fan of modding insanes, so yeah. I'll just leave it off with it's OK. It still needs a lot of mods though<3

G.J, You, sir, deserve a star.
Topic Starter
TicClick

Elly-chan wrote:

(General)
For the difficulty 'Yarrr!', Please do not use 1/8 snap divisor. it screws up the note placement. ;~; Put the notes on the ticks after you change it back to 1/4 — done.
Do not start the preview point at the beginning of the map. I suggest you start it at 00:14:430 or at the beginning of one of the kiais. Sooner or later someone else is gonna rage about it if you keep it as it is atm. — done.
Make audio lead-in the same as Easy and Yarrr! :3 — what for? There is «built-in» lead-in in my diffs.
Each map should have the same Kiai time and almost all the same breaks. Fix this. — fixed kiai, breaks are fine.
I also know this is WIP, but don't forget to add a normal mode. — maybe.. later. I think Easy is enough.

(Easy)
00:08:030 (Break) - Make it start here. — done.
00:23:630 (x) - Add note here. — done
01:13:630 (Break) - Make it start here. — done.

(Yarrr!)
For the first break, move the break start point to 00:08:030. It'd make it look cooler. — done.
00:26:430 (Break) - Map Over This. Too short of a break. — mapped.
00:34:630 (x) - Add Note Here? — no.
00:27:230 (Break) - Make it start here. — done.
01:14:430 - Change this slider shape. — changed.
Too lazy for the rest, hope this helped though.

G.J, You, sir, deserve a star. — Thanks, where is my star T_T (joke, hah).
Elly-chan

TicClick wrote:

Elly-chan wrote:

G.J, You, sir, deserve a star. — Thanks, where is my star T_T (joke, hah).
OMG I FORGOT. Edited and gave a star. XD
EDIT ONCE MORE: You need a normal for this to get ranked due to the new guidelines. You can't skip a diff in the spread.
usagijirosan
Старший брат :3
narakucrimson
Hi there!

[General]
  1. Why is "He is a Pirate" on the tags? The song is already named that way - you have to remove that from the tags.
  2. Everything else looks nice and tidy~
[Easy]
  1. 00:02:830 (2) - Why is this soo close to (1)? You see, it isn't easy for a new player to "understand" that they have to wait two beats there to hit. They will most likely rush on it. So it won't help them understand the way in which spacing works if you start the song like this xD
    Here, try this:
    SPOILER

    And here is the code, in case you want to add it directly by editing the .osu file:
    120,184,1230,2,0,B|148:244|216:252|216:252|216:176,1,200
    392,184,2830,2,0,B|364:244|296:252|296:252|296:176,1,200
  2. 00:51:630 (2) - Nice slider art! I would have liked to see a complete pirate hat, instead of just half of it :P
  3. 01:13:630 - 01:28:030 - This break is too long in my opinion... And also, you have quiet a lot of breaks in this map, so I'd recommend you to map this part. At least, it won't be so blank :D
  4. 02:20:830 - This kiai doesn't create a good effect, imo. I mean... There is nothing that indicates to use a kiai there. I wasn't even expecting it when suddenly, boom! Kiai :P Please remove it~
  5. 02:29:430 (7) - And this here, well, seems random at this point xD. Perhaps it's better to remove this and keep the 1/1 pattern.
  6. 02:30:430 (1) - As in the very best point of the mod (of this diff), this is too close to the previous object. Please, place it somewhere further.
  7. 02:46:430 (1,1,1) - No, please. Don't use hold sliders like this in the easiest difficulty. Please. At least make this 1/2 long, the effect won't change much.
    But I still think that this isn't a good idea. If you can map this in any other way that you like, not using those hold sliders... It will be much better, trust me.
  8. 03:21:830 (2) - Perhaps you could remove this. This is because that kind of mini-stream can give some newbies problems, and since they had two 3-circles-long streams before, it will be a little easier to play this one!
[Yarrr!]
  1. Having this difficulty as the only one with a real custom name is pretty random xD Could you please just call it [Hard]?
  2. The jump in difficulty from the Easy to this here is... Way too big. Please, consider mapping an intermediate difficulty (aka, a Normal).
  3. 00:53:830 (5,6,7) - Can you move these so that they aren't overlapped by (3)'s hitburst?
  4. 01:19:130 (9,10) - Remove the finish from (9), and the clap from (10). It doesn't sound good as you have it :C
  5. Ok, a couple of things I want to mention in general:
    1. Many of your combos go up to like 13, 14, or even 15. Try to avoid that. Always try to make your combos not exageratedly long, being 9 or 10 objects long as a maximum.
    2. Try not to make so much overlapping. Your objects (sliders, circles) should be easily visible. It's best for the player and looks much better most of the time :)
[hackSl's Insane]
  1. 01:13:230 - About the break that starts here, I should say: guys! please decide! xD I mean, it's used in Easy and here, but not in that "Yarrr!" difficulty! Please, be consistent about this :T
  2. Can't really say much, but it looks WAY too overmapped. And I'm not a big fan of overmapping, but oh well...
It's ok, I guess
Edit: Well, we discussed the mod on irc for a while, and I guess you know well what to do now :D
Topic Starter
TicClick
Fixed all of it and even more after IRC conversation. Thank you, man, that was really helpful!
———
NB:
  1. Разобраться с перерывами
EEeee
Normal
01:32:430 (6) - add new combo seems right to me
01:38:430 (5) - ^
01:43:630 (6) - ^

Hard
Looks good :O

hackSL's Insane
00:02:430 (1) - remove new combo?
00:23:030 (8) - add new combo
00:50:830 (4) - add new combo
01:01:230 (6) - ^
01:52:030 (6) - ^
hmmm, that's about it :)

*star
pirates of the caribbean <3 and nice map :)
edit: I think the timing might be a little off, but for now, since some notes are 1/4, u have to manually snap all the notes that are suppose to be on 1/3, like the beginning
MoodyRPG
Easy
00:20:030 (7) - Delete whistle
00:23:630 (5) - More symetric with (4)
00:24:030 (1) - End this spin in 00:27:230 and delete whistle
00:34:430 (4) - Delete whistle
01:29:630 (4) - Maybe new combo?
01:31:230 (3) - ^

I Check tomorrow,sorry but i tired

Star for now
Topic Starter
TicClick

EEeee wrote:

Normal
01:32:430 (6) - add new combo seems right to me — added.
01:38:430 (5) - ^ — ^
01:43:630 (6) - ^ — ^

Hard
Looks good :O

hackSL's Insane
00:02:430 (1) - remove new combo? — removed.
00:23:030 (8) - add new combo — added.
00:50:830 (4) - add new combo — added.
01:01:230 (6) - ^ — ^
01:52:030 (6) - ^ — ^
hmmm, that's about it :)

MoodyRPG wrote:

Easy
00:20:030 (7) - Delete whistle — no, I think it sounds better.
00:23:630 (5) - More symetric with (4) — don't know what you're talking about, but moved that.
00:24:030 (1) - End this spin in 00:27:230 and delete whistle — fixed.
00:34:430 (4) - Delete whistle — no, I think it sounds better.
01:29:630 (4) - Maybe new combo? — later, after waves.
01:31:230 (3) - ^ — ^
Thank you, guys.
sherrie__fay
General :

Offset should be equal in every difficulty
Add Pirates of the Caribbean on the source (as it's the soundtrack) and add "Hans Zimmer" and "Klaus Badelt" to the tags (they are the original creators of the song)


Normal :
+1 Drain Rate HP ?
00:08:030 (1) - 00:13:630 - I think a spinner will be nice here
00:22:029 (7) - You can improve the art of the slider, maybe like this ( http://puu.sh/3PbY )
00:28:829 (1) - Hitsound Finish at the start of the slider
00:27:230 - Remove this break, the arrows are above the spin
03:01:230 (4,5,6) - this is confusing, snap the (5) in 1/4 ( http://puu.sh/3Pca )
03:10:830 (3,4,5) - same ^
03:21:830 (2,3,4,5,6) - same ^ ( http://puu.sh/3Pcd )

Hard :
Why did you mapped it all in 1/3, only this part should be in 1/3 " 00:01:276 - / 00:07:276 " , from here 00:14:430 (1) - the Beat Snap Divisor should be setted to 1/4, let's fix and snap them in 1/4, (02:07:629 (1) - here 1/3 starts again and it finish here 02:14:429) so it's okay there the 1/3, until the finish it should be mapped to 1/4 again

hackSL's Insane
as I said in the Hard the first map "00:00:030 / 00:08:030" here should be mapped in 1/3, giving you some example to how fix the first part :
00:02:830 (1) - Finish this at 00:03:096
00:03:430 (2) - move this here -> 00:03:230
00:03:630 (3,4,5,6,7,8) - these in 1/3 starting from 00:03:496 (3,4,5,6,7,8) -
here a screenshot of the timeline that may can help you to understand http://puu.sh/3PcK

let's finish others like this, following the 1/3

02:07:630 (1) / 02:20:830 (11) - - here again, like the first part


+star, nice map and moe background >//<
Topic Starter
TicClick

sherrie__fay wrote:

General :

Offset should be equal in every difficulty — we haven't decided yet what to do with insane diff. Workin' on that.
Add Pirates of the Caribbean on the source (as it's the soundtrack) and add "Hans Zimmer" and "Klaus Badelt" to the tags (they are the original creators of the song) — this is techno remix of the song so there is no source


Normal :
+1 Drain Rate HP ? — Don't know if this is really needed.
00:08:030 (1) - 00:13:630 - I think a spinner will be nice here — no.
00:22:029 (7) - You can improve the art of the slider, maybe like this — Thanks. Not this, but I fixed it anyway.
00:28:829 (1) - Hitsound Finish at the start of the slider — no, thanks.
00:27:230 - Remove this break, the arrows are above the spin — I added slider to fill it.
03:01:230 (4,5,6) - this is confusing, snap the (5) in 1/4 ( http://puu.sh/3Pca ) — what the hell?! I bet I didn't use 1/3 here. Fixed, thank you.
03:10:830 (3,4,5) - same ^ — fixed.
03:21:830 (2,3,4,5,6) - same ^ ( http://puu.sh/3Pcd ) — fixed.

Hard :
Why did you mapped it all in 1/3, only this part should be in 1/3 " 00:01:276 - / 00:07:276 " , from here 00:14:430 (1) - the Beat Snap Divisor should be setted to 1/4, let's fix and snap them in 1/4, (02:07:629 (1) - here 1/3 starts again and it finish here 02:14:429) so it's okay there the 1/3, until the finish it should be mapped to 1/4 again — holy shit. Looks like I accidently selected RESNAP ALL NOTES. Thank you again; fixed that.

+star, nice map and moe background >//<
Lunah_old

TicClick wrote:

this is techno remix of the song so there is no source
this is a "remix" as you said, so you need to specify the real artist

anyway *Star*
Topic Starter
TicClick
Oh, Lunah. Okay, okay, I'll add some tags.
Also I'll try to fix guest diff later since its owner can't do it for some reasons.

EDIT:
some info from author
Absolutely NOTHING was taken from the original file; i re-made the strings myself so if you are wondering about copyright stuffz then don't worry 100% re-created by me.
— So I think I'll leave Artist and Source data as it is
EDIT2: We fixed all 1/3 problems on Insane. Huh.
D33d
This is a really sexy map. It's just a shame that you didn't do the Insane. Nevertheless, I'm starring this. I'll probably edit this with a few picky suggestions, but otherwise, I can't complain here.

Star.
Sey
Very good. I love it. ;)
I tried the first and third difficulty. I guess it could be ranked. Rhythm seems to be right. :)

KillerKirby.
wowshakhov
SPOILER
http://puu.sh/3Vh9 нормал, в самом начале, нажми справа кнопку insert break time
00:20:030 (7) - сделай покрасивее, например http://puu.sh/3Vhr
00:51:230 (1,2,3) - выровняй все это по центру
01:06:830 (1) - финиш?
02:06:829 (5) - я бы этот слайдер вообще убрал
01:16:030 (8,9) - два финиша рядом плохо звучат
01:18:696 (6,7,8,9,10) - лучше поставить хлопок на 7 а на 10 финиш
01:40:829 (1,2,3,4,5,6,7,8,9) - комба совсем не в ритм
Topic Starter
TicClick
I fixed all these things wowshakhov has found, except of «non-rhythmic combo» (01:40:829 (1,2,3,4,5,6,7,8,9) - ) for Hard diff and all breaks that start after 0:08:030 because there's no HP drain at 00:07:276 ~ 00:08:030.
HeatKai
Can I make a taiko diff ?

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Topic Starter
TicClick

HeatKai wrote:

Can I make a taiko diff?
Umm... sure, but I don't know anything about Taiko diffs and modding of them so I guess you'll have to do it yourself.
——————————
I'm off for few days.
HeatKai
okay..
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HeatKai
1162 combo.
1 spinner used.
thanks Sander-don for some irc help :3
put my name at tags :D

EDIT: woops double post , sorry !!!

Download: F-777 - He's a Pirate (TicClick) [H's Taiko].osu

aabc271
Hi ~
Here is my Taiko mod ~
Mod request by HeatKai

As requested, I won't use colors in this mod

Bolded + underlined ~ Critical issues, you must fix this
Bolded ~ I think you should fix this
? ~ Suggestions only

[H's Taiko]

I still discourage the uses of long and frequent 1/6s, esp the 00:41:030 &02:29:830. 1/6s in this song = 1/4s with BPM 225. I think players will generally hate long 1/6s ~

02:49:430 ( 853 ~ 911 ) - This stream is way too long Orz Please shorten it ~

? The accelerated notes in this diff are quite unpredictable at first sight and therefore should be either slowed down a bit or removed...?

? 00:13:730 ( 1 ) - Move the spinner 1/4 backward so that it won't stack the previous note like this ?

? 02:57:430 ( 922 ~ 936 ) - The patterns of this stream are much more difficult than others. Consider simplifying ?

The idea of the map is OK, but needs improvement imo ~

Rating : 6.5/10

Unfortunately, I can't star this because the system removed this function Orz

However, wish you a good luck on the map :)
HeatKai
I keep the 1/6 :)
But about the long stream orz
*hard-headed*

Download: F-777 - He's a Pirate (TicClick) [H's Taiko].osu
Mok
Heya :D Cool remix!

[Normal]
00:27:630 (1) - I don't really think like it is needed, delete it.

[hack]
Switch the BSD to 1/6.

That's the only one, you're pretty good, and the customers of your guests too :) Good Luck :D
Topic Starter
TicClick
I removed that repeating slider on Normal and it doesn't confuse me anymore. Thanx.

I also changed hitsounds, some of them didn't sound well (now they do, ha-ha).
rust45
[Kiai]
00:28:830 - I don't find this kiai time to be really that necessary as this section is just like the one before it so it doesn't stand out. IMO kiai should be used for sections that stand out, so it works for the second kiai time, but not for this one IMO. If you really want the kiai at this point I suggest putting it only at 00:41:630 - as it's completely different from any other part of the song.

[Hard]
00:38:830 (2,4,6) - Looks really fugly because of the way 6 is behind the 2 and 4. That, and for some reason this part kept tripping me up. I suggest you try to unclutter this combo.
01:19:630 (1,1) - Really? This is just lazy mapping to me. I think you should get rid of at least one of these and map the section. It would actually be preferable if both went away, but that's just me.
01:55:230 (1,1) - ^ Same as above. And I think this section might work with some slow sliders, but it's your map, you decide what to do with it.

[hackSL's Insanse]
00:00:076 (1) - I don't really like spinners like these that just start that song. Especially since this one prevents you from the mapping the beginning of the actual song. You can keep if you like, but I really don't think it adds to the map.

Pretty good maps, but there are things that bug me and I'm sure would bug others. But you get a star.

Edit: I messed up with a time in the kiai part of the mod, fixed now.
Topic Starter
TicClick
rust45
Thank you. These spinners were the first what came in my mind and later I didn't change them.
I mapped these parts and left only 01:22:830 (1) - .

Insane is being remapped.
Kert
[Hard]
00:04:476 (1,2) - лучше бы были короткие слайдеры+круги
01:34:030 (1) - не звучит. я бы сократил и добавил круг
02:14:430 (5) - брейк дальше на мой взгляд не подходит. можно начать его отсюда например 02:16:830 (X) -
в звуках мне не нравятся только слайдеры со свистком.. если ты хочешь их оставить, то мб поставь на начало этих слайдеров ещё свистки

[Normal]
02:14:430 (5) - тоже самое с брейком =\
самая цельная сложность в мапсете

собственно всё от меня
Topic Starter
TicClick

CracK wrote:

[Hard]
00:04:476 (1,2) - лучше бы были короткие слайдеры+круги — Исправил. И правда лучше.
01:34:030 (1) - не звучит. я бы сократил и добавил круг — Исправил.

в звуках мне не нравятся только слайдеры со свистком.. если ты хочешь их оставить, то мб поставь на начало этих слайдеров ещё свистки — Я убрал свисток с большинства тел, поставил на начало.

02:14:430 (5) - — Пофиксил брейк, как ты и посоветовал.
Заодно нашёл ещё один неритмичный момент. Спасибо.
Lizzehb
[Normal]

00:23:230 (4) - Add whistle?
03:01:230 (4,5,6) - strange triple since it's not in the rest of the map.
03:09:630 (2) - This slider needs to decide if it's straight or curved.
03:19:630 (2) - Center this beetween the sliders better, it's a bit off.
03:21:830 (2,3,4,5) - What I said before...not in the rest of the map except twice? Kinda strange.

[Hard]

00:22:230 (8) - This slider shape could be better.
00:23:030 (10) - ^
00:28:830 (1) - ^
00:32:630 (2) - Move this note to it's in the center of those sliders.
00:40:030 (7) - Ahhh I dislike this slider shape too.
01:26:430 (x) - I'd end the slider here.
01:55:630 (2) - I don't hear any music at this part, kinda strange for a note to be there.

I don't play taiko or insanes so I don't mod them. <3

I love this song, gl on ranking,
Topic Starter
TicClick

Lizzehb wrote:

[Normal]

00:23:230 (4) - Add whistle? — Not bad.
03:01:230 (4,5,6) - strange triple since it's not in the rest of the map. — No. But I found another mistakes, thank you.
03:09:630 (2) - This slider needs to decide if it's straight or curved. — Okay. It decided to be curved.
03:19:630 (2) - Center this beetween the sliders better, it's a bit off. — Remapped.
03:21:830 (2,3,4,5) - What I said before...not in the rest of the map except twice? Kinda strange. — I like this moment so I think I leave it as it is.

[Hard]

00:22:230 (8) - This slider shape could be better. — No; that's exactly what I want.
00:23:030 (10) - ^ — The same.
00:28:830 (1) - ^ — Okay, fixed.
00:32:630 (2) - Move this note to it's in the center of those sliders. — Done.
00:40:030 (7) - Ahhh I dislike this slider shape too. — Me too; I deleted it and used notes here.
01:26:430 (x) - I'd end the spinner here. — No, I think it sounds better when it ends at 01:25:630.
01:55:630 (2) - I don't hear any music at this part, kinda strange for a note to be there. — I made slider instead of two notes
Thanx for the help.
Kert
[hackSL's Insane]
00:00:076 (1) - лучше бы поставил что-нибудь начиная с 00:01:276
00:02:342 (X) - круг
00:03:076 (1,2,3) - не подходит. потому что здесь не 1/4 и нет такого в самой музыке
переделай под 1/3. и следующий слайдер тоже
00:06:342 (X) - круг
я бы и здесь ещё добавил правда 00:06:209 (X)
01:03:730 (X) - круг
01:10:130 (4) - перенеси на 01:10:330
01:29:630 (1,2,3,4,5,6,7,8,9) - что-то неладное со спейсингом здесь. если хочешь - можешь не менять, но хотя бы отодвинь всё подальше от следующего слайдера
02:00:696 (8) - плохо. потому как должна быть кнопочка на 02:00:830, иначе странно звучит
02:07:630 (1,2,3,4,5) - переделай в 1/3. такие слайдеры с возвратами очень не ок
02:14:230 (9) - тоже
02:16:230 (2) - ^
02:18:530 (6,7) - ^
hackSL

CracK wrote:

[hackSL's Insane]
00:00:076 (1) - лучше бы поставил что-нибудь начиная с 00:01:276
00:02:342 (X) - круг
00:03:076 (1,2,3) - не подходит. потому что здесь не 1/4 и нет такого в самой музыке
переделай под 1/3. и следующий слайдер тоже
00:06:342 (X) - круг
я бы и здесь ещё добавил правда 00:06:209 (X)
01:03:730 (X) - круг
01:10:130 (4) - перенеси на 01:10:330
01:29:630 (1,2,3,4,5,6,7,8,9) - что-то неладное со спейсингом здесь. если хочешь - можешь не менять, но хотя бы отодвинь всё подальше от следующего слайдера
02:00:696 (8) - плохо. потому как должна быть кнопочка на 02:00:830, иначе странно звучит
02:07:630 (1,2,3,4,5) - переделай в 1/3. такие слайдеры с возвратами очень не ок
02:14:230 (9) - тоже
02:16:230 (2) - ^
02:18:530 (6,7) - ^
Done~
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