As requested by TicClick, I'm coming for a Taiko recheck ~
Let's go ~
Blue~ Critical issues, you must fix this
Purple~ I think you should fix this
Pink~ Suggestions only
-----------------------
[52's Taiko]
01:26:444 ( 330 ~ 348 ) A possible combo-breaker as there is a 1/4 + 1/6 stream, which is much harder than the previous part ~
01:46:644 ( 473 ~ 482 ) ^ The 1/6 is quite long ~
01:52:310 ( 508 ~ 524 ) ^ 1/3 + long 1/6 can cause the players miss easily ~
02:57:444 ( 28 ~ 44 ) ^ 1/4 + 1/6 this time, with complicated patterns ~
02:49:444 ( 752 ~ 793, 1 ~ 17 ) Can this long stream be shortened ?
01:42:744 ( 450 ) - Delete this ? As it's quite odd to see the stream start at the blue line ( Different from 456 ) ~
To conclude, the 1/6s in this diff are the combo-breakers, and they'll probably cause frustration to players
Other than that, it's OK I think ...?
Suggestions :
1. Delete / Reduce the uses of 1/6s
2. Use hitsounds that fit the music more. Got too many hitsounds suggestions that I can think of
Rating : 6.5/10 ( 1/6s - 0.5, overall feeling - 0.5 )
Star and good luck ~
Let's go ~
Blue~ Critical issues, you must fix this
Purple~ I think you should fix this
Pink~ Suggestions only
-----------------------
[52's Taiko]
01:26:444 ( 330 ~ 348 ) A possible combo-breaker as there is a 1/4 + 1/6 stream, which is much harder than the previous part ~
01:46:644 ( 473 ~ 482 ) ^ The 1/6 is quite long ~
01:52:310 ( 508 ~ 524 ) ^ 1/3 + long 1/6 can cause the players miss easily ~
02:57:444 ( 28 ~ 44 ) ^ 1/4 + 1/6 this time, with complicated patterns ~
02:49:444 ( 752 ~ 793, 1 ~ 17 ) Can this long stream be shortened ?
01:42:744 ( 450 ) - Delete this ? As it's quite odd to see the stream start at the blue line ( Different from 456 ) ~
Suggested patterns
Suggestions only. Change them only if you want to ~
00:13:110 ( 61 ~ 65 ) ooooo ( 1/3 ) ?
01:17:910 ( 288 ~ 292 ) ooooo ( 1/3 ) ?
02:00:064 ( 533 ~ 534 ) o o ?
02:00:730 ( 535 ~ 536 ) oo ( 1/3 ) ?
03:21:844 ( 199 ~ 204 ) ooo ooo ?
00:13:110 ( 61 ~ 65 ) ooooo ( 1/3 ) ?
01:17:910 ( 288 ~ 292 ) ooooo ( 1/3 ) ?
02:00:064 ( 533 ~ 534 ) o o ?
02:00:730 ( 535 ~ 536 ) oo ( 1/3 ) ?
03:21:844 ( 199 ~ 204 ) ooo ooo ?
To conclude, the 1/6s in this diff are the combo-breakers, and they'll probably cause frustration to players
Other than that, it's OK I think ...?
Suggestions :
1. Delete / Reduce the uses of 1/6s
2. Use hitsounds that fit the music more. Got too many hitsounds suggestions that I can think of
Rating : 6.5/10 ( 1/6s - 0.5, overall feeling - 0.5 )
Star and good luck ~