This took a long time, but I'm sorry. :3
Queue~
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[GENERAL]
I would really consider adding an Easy difficulty as well. The Offlicial Ranking Guidelines say that there should be at least one difficulty less than 3 stars in your map. I mean I know you have a three star difficulty, but, y'know. I'm going by the guide.
[YUCA]
I feel there are two many spinners in this difficulty...
[0:23:563] (3) I think this would look better if you put the slider right next to the start of the second one, at x=368, y=120. It's distance snap-acceptable as well. You may have to resnap other notes, however.
[1:10:989] (-) Consider adding a hitcircle here?
[1:29:298] (1) Would sounds better if you made the slider's repeat arrow on the red tick before it and the end of the slider where the repeat arrow used to be. Then add a hitcircle where the old slider ended.
[HARD]
[1:17:386] (4,1) I feel that this jump is a bit too far...
[TIRO FINALE!]
I feel that the growing distance space in some parts is a bit meh, but I guess it's okay for the map. I won't least these parts as I just mentioned this.
[1:29:298] - [1:31:283] (2,3;4,1) Those jumps are kind of uncalled for, this is a slow part...
[1:30:401] - NC?
[1:30:621] - RNC?
[INSANE]
[0:36:798] (3) Just end this slider at [0:37:239] and add a hitcircle where the slider used to end. I'd recommend putting it where (2) was.
[0:49:371] (1,2) Hm, I don't think you should stack both of these under (6). :3
[0:49:813] (3) NC?
[1:18:269] (1) I'm horribly jealous right now. ._. But um, with the kiai flashing it makes it look awfully strobe-y. Maybe make kiai end before it?
[1:39:445] (1) I'd like a soft whistle or finish here...
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Sorry I took so long, and didn't find much. -_-"
Queue~
---
[GENERAL]
I would really consider adding an Easy difficulty as well. The Offlicial Ranking Guidelines say that there should be at least one difficulty less than 3 stars in your map. I mean I know you have a three star difficulty, but, y'know. I'm going by the guide.
[YUCA]
I feel there are two many spinners in this difficulty...
[0:23:563] (3) I think this would look better if you put the slider right next to the start of the second one, at x=368, y=120. It's distance snap-acceptable as well. You may have to resnap other notes, however.
[1:10:989] (-) Consider adding a hitcircle here?
[1:29:298] (1) Would sounds better if you made the slider's repeat arrow on the red tick before it and the end of the slider where the repeat arrow used to be. Then add a hitcircle where the old slider ended.
[HARD]
[1:17:386] (4,1) I feel that this jump is a bit too far...
[TIRO FINALE!]
I feel that the growing distance space in some parts is a bit meh, but I guess it's okay for the map. I won't least these parts as I just mentioned this.
[1:29:298] - [1:31:283] (2,3;4,1) Those jumps are kind of uncalled for, this is a slow part...
[1:30:401] - NC?
[1:30:621] - RNC?
[INSANE]
[0:36:798] (3) Just end this slider at [0:37:239] and add a hitcircle where the slider used to end. I'd recommend putting it where (2) was.
[0:49:371] (1,2) Hm, I don't think you should stack both of these under (6). :3
[0:49:813] (3) NC?
[1:18:269] (1) I'm horribly jealous right now. ._. But um, with the kiai flashing it makes it look awfully strobe-y. Maybe make kiai end before it?
[1:39:445] (1) I'd like a soft whistle or finish here...
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Sorry I took so long, and didn't find much. -_-"