As per your request:
[General]
[General]
- Combo colour: There are inconsistency in combo colours,I recommend to fix this if possible.
- Beatmap design/suggestion
(These are totally suggestion only,you can ignore them if you disagree.)- 01:22:403 (x) - This place shouldn't be a break because the drum sound is still playing,so please keep mapping here or just remove the break time if not becuase there are no point to add a break there when the last part has heavier HP rape and the main reason of this is low HP rate.
- 01:53:303 (1,2,1,2) - I have seen this pattern before, would you change this to a new pattern to make some novelty to player and think about some new pattern can make your map more intersting.
- Hitsound
(These are totally my thought only,it base on my taste,feel free to ignore them)- 00:25:703 (1) - Please add a finish here because of the strong accent point and follow the music.
- 01:07:703 (1) - As your whistle pattern before, I think you should remove the finish here and then add a whistle here.
- 01:38:903 (1) - Add a finish at the beginning of the slider.The reason is same as 00:25:703.
- Difficulty setting
(I suggest the difficulty setting for better gameplay.)- AR may consider -1 to consistent the overall setting.
- Beatmap design/suggestion
(These are totally suggestion only,you can ignore them if you disagree.)- 00:34:103 (4) - something about rhythm here, I can't understand why you want to put the rhythm like this.Nothing support the reverse arrow so it is really weird and it can can't shows a good effert.
- 00:52:103 (1) - (design)Some design nazi here o.o this slider didn't surround the hitcircle (4)- perfectly,this is totally a suggestion, change or not is base on you.
432,164,52103,6,0,B|445:92|356:30|268:94,1,200,2|0
- 01:13:703 (5) - Same as 00:34:103 (4) -
- 01:16:403 (4) - (design) Would you make the shape of the slider like 01:15:203 (2) - and then make them symmetry.It will look better than now.
- 01:22:403 (x) - This place shouldn't be a break because the drum sound is still playing,so please keep mapping here or just remove the break time if not becuase there are no point to add a break there when the last part has heavier HP rape and the main reason of this is low HP rate.
- 02:11:903 (2,3) - I recommed to remove this 1/2 slider click because you didn't put a lot of 1/2 in this difficulty, so remove them to consistent the difficulty and it can make them more easier.
- 02:59:903 (2,3) - ^Same.
- Hitsound
(These are totally my thought only,it base on my taste,feel free to ignore them)- 00:25:703 (1) - Add a whistle at the end of the slider? I think it will sound better after doing this.
- 00:28:103 (3) - You should add a finish add the beginning of the slider because I can hear you place the finish base on music, so I guess you need to add it here.
- 00:37:703 (1) - Add a finish at the end of the slider please.
- 00:54:503 (1,3) - The normal-whistle sounds is tooooo loud, I prefer 40% volume for this and that's totally fit the music perfectly.
- 00:56:603 (4) - Add a normal whistle with 40% volume here.Because I can hear the music has a whistle sound.
- 01:18:503 (1) - I can found any reason that you needed to add a finish at the reverse of slider.That was really noisy on that point.
- 02:22:103 (1) - ^Same.
- Difficulty setting
(I suggest the difficulty setting for better gameplay.)- Rise the HP Drain by 1 tick to consistent the follow setting.
- Beatmap design/suggestion
(These are totally suggestion only,you can ignore them if you disagree.)- 01:01:703 (4) - Probably add a new combo here then this you will make this pattern more clear.
- 01:17:303 (1,2,3,4) - hum...The only jump in the kiai? If I were you, I would make them back to the normal spacing because I didn't hope that a sudden jump like this.Well all depends on you.
- 01:38:903 (1,2,3,4,5) - oh...please..I have seen this pattern about 2 to 3 times in this map,would you think about the other pattern?It can make more fun to this map.
- 02:16:103 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - ...You just do this pattern in previous kiai and copy & paste and do a Horizontally only.That's quite unfair to player.You should think a new pattern about this.
- Hitsound
(These are totally my thought only,it base on my taste,feel free to ignore them)- 01:36:203 (6) - Please remove the whistle at the end of the slider?It is really strange that about the sudden whistle..
- Issue/unrankable stuff
(Something bad in gameplay or unrankable staff,you should take a look on it.)- 02:18:653 (2) - (bad gameplay) This is rankable but it may cause the bad gameplay.The slider is covered by the conboburst due to the stream, you can ignore this if you fix the previous stream.
- 02:18:653 (2) - (bad gameplay) This is rankable but it may cause the bad gameplay.The slider is covered by the conboburst due to the stream, you can ignore this if you fix the previous stream.
- Beatmap design/suggestion
(These are totally suggestion only,you can ignore them if you disagree.)- 00:25:103 (5) - I can't see any reason that it need a triplet here.I would place a simple 1/2 instead of triplet if I were you.
- 00:27:053 (2) - (design) I have a suggestion here,probably move this note a bit to stack with 00:25:853 (2) - ?Then it'll look better.
- 01:13:403 (4,5,6,7,8,9,10,11,12,13,14) - This is a meaningless stream, because we can't hear the stream from drum sound ,so I would suggest to put a spinner here instead.
- 01:40:703 (3,4,5,6) - The jump between these notes are quite awkward imo due to the inconsistent spacing between (1.2) and (3.4)- fix that spacing may improve the flow much better.
- 02:17:003 (4,5,6,7,8,9,10,11,12,13,14) - Same as 01:13:403.
- Hitsound
(These are totally my thought only,it base on my taste,feel free to ignore them)- 00:59:903 (1,2) - Remove the clap on these notes because you didn't add this clap on the [Hard].
- 01:42:203 (4) - Listen to the music carefully!You should remove the clap sound and add a finish at the end of the slider because we can hear the finish from the drum sound.
- 02:03:503 (1,2) - Same as 00:59:903.