Actually my request would remove the AR aspects of Easy and Hard Rock and replace it with a way to edit AR in the same way we can change the offset while playing.MetalMario201 wrote:
Your request amounts to splitting HardRock mod into two separate mods: higher AR mod and higher OD/CS + flip mod. (Apply the same logic to lower AR and Easy mod.) This is silly.
You're the one deciding that AR increases difficulty on a linear/generally positive direction rather than on a bell curve custom fit to the person. Everyone has their own optimal AR which they can play best at, much like mouse speed. If it's set too high, it gets very hard. If it's set too low, it gets harder and harder. Thus, hard rock makes things a lot easier for a lot of people, provided the OD and CS don't make it impossible. How does it make sense to give people a score bonus for using a mod which makes it easier to play?