By request, below are my suggestions:
[Keneazzy!]
Straightforward mapping, nothing I can pick except for being monotonous...
[Normal]
General: try making repeat sliders repeat only once, sometimes once sometimes twice... it can get unpredictable, ex. 00:33:656 (3)
00:22:928 (3) - i don't especially like this overlapping with (1)
00:49:656 (4) - one grid right
01:07:656 (1) - the finish at the start of slider is very weird; it sounds better at 01:07:837. And this slider should end at 01:08:565, sounds better. Do something to fix this...
01:10:565 (6) - try end this slider at 01:11:474, sounds better
01:21:837 (4) - spacing
01:22:201 (5) - try end this slider at 01:23:110, sounds better
01:36:928 (3) - spacing, too close
01:51:292 (5) - try moving this slider to start at next white tick, and place a note here (01:51:292)
02:00:201 (8) - new combo?
02:20:383 (1) - hmmm, it may sound okay, but...
This diff's rhythm needs some polish. Good use of hitsounds.
[Mion Night~]
00:53:201 (1,2,3,4,5,6,7,8,1) - Snapped to the wrong ticks!!! Re-snap these!
01:29:292 (1) - spacing not technically wrong but should be further. I suggest overlapping this with the start of (2).
01:31:292 (1) - oooh I like this part
01:38:201 (1) - try remove this and place a single note 01:38:383
02:43:474 (5) - suggest return to x1.0BPM here, the slider at 02:43:655 (6) doesn't feel right
02:44:019 (1) - this doesn't feel good, I strongly suggest stacking (2) with (3), (4) with (5), vice versa...
02:58:746 (1) ~ 03:01:110 (14) - I don't know if this is due to wrong timing, but this stream sounds really off from the vocals. If you are sure the timing is correct, replace these with sliders. I personally can't hit the circles right with the vocals.
03:15:837 (1) - how about end this spinner at 03:18:019
03:18:928 (1) - oh no, same problem with 02:44:019. Start new stacks on white ticks please...
04:04:746 (6,1,2,3,4,5) - sudden slow down and speed up in spacing... not good. At least move (5) further away.
04:35:474 (x) - this break is so long...
Rhythm is not bad, but needs some work on spacing issues. Hitsound is good.
[Collab]
00:30:746 (5) - one grid right
01:41:474 (1,2,3,4,5,6,7,8) - please start new stack on white ticks, like what Vicho-kun does on 02:45:292 (1,2,3,4,5,6,7,8). The flow will be much better.
03:35:292 (2) - hmm, this jump really necessary?
(Mion's section) - this is almost the same as your own diff...
(animask's section) - why such slider speed? IMO feels out of place...
This diff gets suddenly quite difficult near the end lol
[Kotomin-sane]
General:
1. hiding notes... okay for an Insane but... not too fun
2. some sections' hitsound is too quiet, volume up
03:13:110 (1,2,1,2,1,2,1,2,1,2,1) - start new stack on white ticks please...
04:42:019 (3) - unrankable, player will have no idea where this slider will go
Overall:
No real technical issues but I am not content with some rhythm and flow of patterns.
I will recheck at a later date, but for now, I hold back my star.
Do your best.
[Keneazzy!]
Straightforward mapping, nothing I can pick except for being monotonous...
[Normal]
General: try making repeat sliders repeat only once, sometimes once sometimes twice... it can get unpredictable, ex. 00:33:656 (3)
00:22:928 (3) - i don't especially like this overlapping with (1)
00:49:656 (4) - one grid right
01:07:656 (1) - the finish at the start of slider is very weird; it sounds better at 01:07:837. And this slider should end at 01:08:565, sounds better. Do something to fix this...
01:10:565 (6) - try end this slider at 01:11:474, sounds better
01:21:837 (4) - spacing
01:22:201 (5) - try end this slider at 01:23:110, sounds better
01:36:928 (3) - spacing, too close
01:51:292 (5) - try moving this slider to start at next white tick, and place a note here (01:51:292)
02:00:201 (8) - new combo?
02:20:383 (1) - hmmm, it may sound okay, but...
This diff's rhythm needs some polish. Good use of hitsounds.
[Mion Night~]
00:53:201 (1,2,3,4,5,6,7,8,1) - Snapped to the wrong ticks!!! Re-snap these!
01:29:292 (1) - spacing not technically wrong but should be further. I suggest overlapping this with the start of (2).
01:31:292 (1) - oooh I like this part
01:38:201 (1) - try remove this and place a single note 01:38:383
02:43:474 (5) - suggest return to x1.0BPM here, the slider at 02:43:655 (6) doesn't feel right
02:44:019 (1) - this doesn't feel good, I strongly suggest stacking (2) with (3), (4) with (5), vice versa...
02:58:746 (1) ~ 03:01:110 (14) - I don't know if this is due to wrong timing, but this stream sounds really off from the vocals. If you are sure the timing is correct, replace these with sliders. I personally can't hit the circles right with the vocals.
03:15:837 (1) - how about end this spinner at 03:18:019
03:18:928 (1) - oh no, same problem with 02:44:019. Start new stacks on white ticks please...
04:04:746 (6,1,2,3,4,5) - sudden slow down and speed up in spacing... not good. At least move (5) further away.
04:35:474 (x) - this break is so long...
Rhythm is not bad, but needs some work on spacing issues. Hitsound is good.
[Collab]
00:30:746 (5) - one grid right
01:41:474 (1,2,3,4,5,6,7,8) - please start new stack on white ticks, like what Vicho-kun does on 02:45:292 (1,2,3,4,5,6,7,8). The flow will be much better.
03:35:292 (2) - hmm, this jump really necessary?
(Mion's section) - this is almost the same as your own diff...
(animask's section) - why such slider speed? IMO feels out of place...
This diff gets suddenly quite difficult near the end lol
[Kotomin-sane]
General:
1. hiding notes... okay for an Insane but... not too fun
2. some sections' hitsound is too quiet, volume up
03:13:110 (1,2,1,2,1,2,1,2,1,2,1) - start new stack on white ticks please...
04:42:019 (3) - unrankable, player will have no idea where this slider will go
Overall:
No real technical issues but I am not content with some rhythm and flow of patterns.
I will recheck at a later date, but for now, I hold back my star.
Do your best.
