[General]
- *boom*
- The sections using "Volume:30%" are too low imo, try 40~45% instead.
- 00:15:443 (1) - This object is not correctly spaced, it looks like if it was 1/1 beat apart. Spacing must be clean and clear for [Easy] diffs, fix this please. If you can't come up with anything here is a suggestion.
- 00:38:825 (1,2,3,4,5,6) - The length of this combo is too long for [Easy]. Perhaps NC on (4)?
- 00:45:884 (1) - Same thing about spacing here, it's not correctly spaced, try this. Notice that it's quite important to keep most of the objects distance snapped for [Easy] otherwise some objects will look like fake "1/1" or "1/2" which is confusing for rookies.
- 00:53:384 - Remove this break please. It's too short, warning arrows appear right when the break starts, plus it's not necessary at all HPDrain is low enough to prevent any player from losing during this 2 seconds
- 00:52:502 (4,5) - I strongly suggest to avoid "1/2" stacked objects at the end of the sliders, In my opinion it could be a bit hard for rookies to hit these objects, You should unstack (2).
- 01:01:999 (3) - ^
- 01:28:423 - Same as the last break
- 02:22:945 (1) - The sudden reduced volume (0%) is kinda odd, try reducing volume gradually.
- Unlike [Easy] this diff has the volume too loud, reduce it please, at least for the soft part (00:07:061 ~ 01:38:791)
- 00:47:649 (4) - There are too many repeat here imo, so the repeating slider is not exactly following the music. I suggest to remove 2 repeats and then add some circles.
- 00:52:061 (6,7) - These objects might be a bit hard to hit, I find it a bit random and confusing. I can come up with 2 ways to fix this pattern: 1. Remove (7) and add one more repeat - 2. This.
- 01:33:938 (1) - Move this object closer to the center please, I know it's [Normal] and the object is enough "ms" apart from the spinner but it's too far away from the centre which makes it too hard to hit.
- 02:22:945 (1) - Same as [Easy]: The sudden reduced volume (0%) is kinda odd, try reduce volume gradually. (01:31:732 - This one sounds even worse D:)
- 00:21:178 (1) - Same as [Easy] & [Norma] reduce volume gradually please, the change from 50% to 0% sounds a bit bad.
- 00:52:943 (1) - ^
- 01:16:732 (1) - This NC looks a bit odd, I would remove it.
- 01:24:011 (1,2) - I feel that this anti-jump kinda kills the flow imo, I suggest to use distance snap~
- 01:24:453 (1) - Same as before.
- 01:31:511 (1) - ^
- 01:40:776 - Remove this break please, It's too short. This one is even shorter than the ones used in [Easy] and [Normal].
- 01:44:305 - Same for this one, notice how the warning arrows appear while you're still playing.
- 02:21:180 (1) - Missed on this one :< I expected less repeats. Perhaps split it up?
- This diff is really nice, good job.
- 00:07:061 (1,2,3,4,5,6) - These patterns are not following the rhythm correctly imo. It sounds a bit odd, If you add a circle here: 00:07:281 - the pattern would sound a lot better
- 00:08:826 (1,2,3,4,5,6) - Same here and the next patterns like this one.
- 00:21:234 (1) - Same as [Easy] & [Norma] reduce volume gradually please, the change from 90% to 0% sounds bad. Same for the ALL the next spinners.
- 00:38:826 (1,2,3,4,5,6) - The rhythm you were using before changed here, this one sounds a bit odd mainly during (2)&(3), you should add a circle between (1)&(2) here: 00:39:025 - to make it sound better and easier to follow/read. Same for the next patterns like this one.
- 00:43:679 (1) - This New Combo seems sooo random, remove it please.
- 00:44:120 (1) - This spinner doesn't fit this part of the song, plus it's silenced to it's even worse, please remove it and add some beats instead.
- 00:45:885 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5...) - I find this pattern really hard to read/follow mainly because I can't find the rhythm that the strema is following. I'll ask for a 2nd opinion about this stream meanwhile try to consider alternatives for this stream.
- 00:57:576 (1) - This stack doesn't flow imo plus it's a really confusing due to the previous jumps. I strongly suggest to unstack this.
- 01:12:321 (1,2,3,4,5,6,7,8) - I find these stacked jumps a bit hard to follow, I strongly suggest to create a shape with these jumps, Perhaps a square or a star?
- 01:19:380 (1) - This jump is quite confusing imo, the previous slider placed on the exact position makes it hard to read. Try with a Reverse Selection. (Actually, you should move it away, tested it one more time and I still find it confusing)
- 01:24:674 (1,2) - These whistles are a bit too loud imo, since you didn't use them before it's a bit disorienting too. Reduce volume a bit please.
- 01:31:788 (1) - Uhh why is this snapped to 1/8, 1/4 is enough. If users start snapping spinners to 1/8 heads will roll D: (fine, j/k)
- 02:01:769 (1,2,3,4,5,6) - Verdis, these jumps are getting really confusing, please play them on Test Mode and notice how the stacked objects are really hard to follow due to constant spacing changes and jumps.
- 02:05:299 (1,2,3,4,5) - ^
- 02:11:254 (X) - Why the sudden 1/1? I expected a circle here. I strongly suggest to add it, otherwise the pattern plays a bit odd...
- 02:23:001 (1) - I'll say it again, It's not necessary to snap spinners to 1/8. 1/4 is enough, 1/8 is just ridiculous.
- For all the silenced spinners, please move the section to 1/4 before the spinner-end. The silenced spinner-ends cause a bit disorienting due to the missing "sound/hit" at the end, so players will not be sure about hitting or not the next object.