[General]
*It seems you have more than one file .osb in your folder. It's okay to have only one .osb, but it's redundant to have 2 of these ones. Please remove one of them and then make a full submission.
*Your BG is a bit... heavy, because it's in a PNG format. I compressed it for you, here you are a jpeg version (only 416 kb): http://puu.sh/bOa2
[Easy]
00:41:361 (1) - Whoops, little but confusing spacing issue. Consider to fix it by using the distance snap
00:51:090 (6) - I usually don't reccomend stacked hitcircles after a slider with repeat in the easier difficulties. So... please consider to move this circle in another position. Similar problem here: 01:51:415 (4,5,6) : it just may confuse a newbie.
02:21:253 (2) - 02:22:550 (1) - These claps feels a bit random for me o.o Consider to replace them with another hitsound (a whistle would be fine)
[Normal]
It's fine for me :3
[Hard]
00:05:036 (2,3) - If I were you I'd NEVER use antijumps like this, these ones just confuse a lot the player and ruin the next pattern too. Please consider to use the distance snap here. Same stuff here: 00:06:334 (5,6) -
00:56:928 (7) - New combo here, please
01:00:009 (x) - What if you add a hitcircle here? It would follow the vocal voice in a better way
01:03:415 (12) - Did you obtain this shape by reversing the previous slider with the same shapes? If yes, consider to not reverse but just to flip horizontally (ctrl+ h)
01:12:172 (13) - Weird jump... can you reverse it please? In this way: http://osu.ppy.sh/ss/208208
01:16:388 (1,1,2,3) - Short recovery time between the spinner and the triplette for a Hard...
02:17:280 (x) - I would continue the stream by adding another hitcircle here.
03:30:658 (x) - please add another circle here, since you were following a rhythm based on white ticks
[Insane]
01:31:307 (5,6) - just to preserve the flow given by the jump of the two previous sliders, what if you flip horizontally these other two sliders?
*It seems you have more than one file .osb in your folder. It's okay to have only one .osb, but it's redundant to have 2 of these ones. Please remove one of them and then make a full submission.
*Your BG is a bit... heavy, because it's in a PNG format. I compressed it for you, here you are a jpeg version (only 416 kb): http://puu.sh/bOa2
[Easy]
00:41:361 (1) - Whoops, little but confusing spacing issue. Consider to fix it by using the distance snap
00:51:090 (6) - I usually don't reccomend stacked hitcircles after a slider with repeat in the easier difficulties. So... please consider to move this circle in another position. Similar problem here: 01:51:415 (4,5,6) : it just may confuse a newbie.
02:21:253 (2) - 02:22:550 (1) - These claps feels a bit random for me o.o Consider to replace them with another hitsound (a whistle would be fine)
[Normal]
It's fine for me :3
[Hard]
00:05:036 (2,3) - If I were you I'd NEVER use antijumps like this, these ones just confuse a lot the player and ruin the next pattern too. Please consider to use the distance snap here. Same stuff here: 00:06:334 (5,6) -
00:56:928 (7) - New combo here, please
01:00:009 (x) - What if you add a hitcircle here? It would follow the vocal voice in a better way
01:03:415 (12) - Did you obtain this shape by reversing the previous slider with the same shapes? If yes, consider to not reverse but just to flip horizontally (ctrl+ h)
01:12:172 (13) - Weird jump... can you reverse it please? In this way: http://osu.ppy.sh/ss/208208
01:16:388 (1,1,2,3) - Short recovery time between the spinner and the triplette for a Hard...
02:17:280 (x) - I would continue the stream by adding another hitcircle here.
03:30:658 (x) - please add another circle here, since you were following a rhythm based on white ticks
[Insane]
01:31:307 (5,6) - just to preserve the flow given by the jump of the two previous sliders, what if you flip horizontally these other two sliders?