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07th Expansion - dreamenddischarger

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Total Posts
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Topic Starter
Heatherfield
This beatmap was submitted using in-game submission on 2012年10月28日 at 17:12:26

Artist: 07th Expansion
Title: dreamenddischarger
Source: Umineko no Naku Koro ni
Tags: when they cry zts yuka baca y_u_c_a aiaiclala
BPM: 140
Filesize: 4665kb
Play Time: 03:20
Difficulties Available:
  1. Dream End (4.98 stars, 710 notes)
  2. Normal (2.97 stars, 237 notes)
  3. yuca (4.65 stars, 468 notes)
Download: 07th Expansion - dreamenddischarger
Information: Scores/Beatmap Listing
---------------
Chinese-Japanese collaboration mapset.
Megurine Luka
你占我一个沙发所以我决定怒占回来._.

这真是巨蠢233


EDIT:不Ctrl+2么少年
ArzatoRx


为什么只有板凳

巨蠢

啧 还不够字数阿

蠢burst
Ibuki Suika
美国大哥实在是太厉害了

Your message is too short.
GinzZ_old
实在是太厉害了

.
Hatsune Miku_old
美国大哥实在太厉害了

去你母的字数补丁……
Topic Starter
Heatherfield

Megurine Luka wrote:

你占我一个沙发所以我决定怒占回来._.

这真是巨蠢233


EDIT:不Ctrl+2么少年
我本来打算ctrl 4我会告诉你吗233
y u c a
巨春虫虫飯(・∀・)!!!!                                                                    
kyuten
巨春虫虫飯(・∀・)!!!!
Asagiri Mai
疼我一脸
建议吃点
Anticloud
我跟你讲 你这心态就不对
mayosiiiiii
(・∀・)∀・)!!!!
Topic Starter
Heatherfield
so f**king hard
tsuka
难听的话
y u c a
baka飯 gomen im laaate!
finished now!


http://puu.sh/15dG6
Topic Starter
Heatherfield

y u c a wrote:

baka飯 gomen im laaate!
finished now!


http://puu.sh/15dG6
hontoni arigato!

ok here we go.
bakabaka
Mod in Irc x3
SPOILER
10:05 Heatherfield: 哈喽
10:05 Heatherfield: 接mod request嘛?
10:05 Heatherfield: 或者m4m
10:05 bakabaka: 我只會ircMOD耶 /.\
10:06 Heatherfield: 也可以啊 :o
10:06 bakabaka: :o
10:06 *Heatherfield is editing (07th Expansion - dreamenddischarger)[http://osu.ppy.sh/s/36595]
10:20 bakabaka: :O
10:20 Heatherfield: :o
10:20 bakabaka: 01:00:592 (1) - 好像只能轉到1000 :O
10:20 Heatherfield: 诶 现在不是1000也可以吗
10:20 bakabaka: 是嗎:OOO
10:20 bakabaka: 我不知道耶 >_<
10:20 Heatherfield: 我记得好像哪次有改过 我去查下
10:23 Heatherfield: :o 是1000
10:23 bakabaka: :OOO
10:23 bakabaka: 恩:3
10:23 bakabaka: 01:21:913 (1,1,2,3) - 後面的slider要不要移開點~完全看不見了:O
10:23 Heatherfield: 唔..好像的确不符合规定
10:24 Heatherfield: 往哪边移动比较好呢
10:26 bakabaka: http://osu.ppy.sh/ss/433568 這樣怎麼樣":O
10:27 bakabaka: 01:22:556 (1,2,3) - 然後slider頭的NC移到1
10:30 Heatherfield: nc移到哪里?
10:30 bakabaka: 01:22:556 (1) -
10:30 Heatherfield: 哦哦
10:30 bakabaka: :P
10:30 Heatherfield: 我决定还是给slider转个方向
10:30 bakabaka: : o
10:31 Heatherfield: 还是给stack起来比较好
10:31 bakabaka: 恩
10:31 Heatherfield: http://puu.sh/15wkr
10:32 Heatherfield: 这样应该可以吧
10:32 bakabaka: 可以~ :>
10:33 bakabaka: 01:14:413-總感覺這裡少個音 : o
10:34 Heatherfield: 诶 好像没有诶
10:35 bakabaka: 那不管惹:O
10:35 Heatherfield: :o
10:35 bakabaka: 01:43:985 (5,6,1) - 1上的nc移到5吧 :P
10:35 Heatherfield: 好
10:36 bakabaka: 01:46:020 (6) - 要不要往前1/4拍~總感覺這裡二連有點違和
10:37 Heatherfield: :o 蛮不错
10:37 Heatherfield: 好的
10:38 bakabaka: 然後疊到4上 : o
10:38 Heatherfield: 嗯
10:38 bakabaka: 01:55:127 (2,3,1,2,3,4,5,6,1) - 鬼畜到了極點lol
10:39 Heatherfield: w
10:39 Heatherfield: 没人读出来过
10:39 Heatherfield: 不过鼓点就是1/6
10:40 bakabaka: 我覺得不要疊一起比較好
10:41 Heatherfield: 好像也试过别的摆法..都不好读
10:42 bakabaka: 可是感覺一定會被挑耶lol
10:42 Heatherfield: 唔..我再试试看怎么摆比较好看
10:44 Heatherfield: http://puu.sh/15wx9
10:44 Heatherfield: 这样会好点吗
10:44 bakabaka: 恩 :D
10:44 Heatherfield: 唔 那就这样吧
10:45 bakabaka: 02:17:199 (1,2,3,4,5,6,7,8) - 這邊間距要不要改一下:O
10:45 bakabaka: 跟前面有點像~感覺會判斷錯 OTZ
10:45 Heatherfield: 改大吗
10:45 bakabaka: 恩
10:45 Heatherfield: 其实我看别人打好像是没怎么读错过 不过我也觉得比较像不太好
10:46 Heatherfield: 我把grid开小点调大下好了
10:46 bakabaka: 恩:O
10:47 bakabaka: http://osu.ppy.sh/ss/433576 感覺這樣也不錯耶lol
10:49 Heatherfield: 噢
10:49 Heatherfield: 蛮好的
10:49 bakabaka: 阿~後面這裡也有耶02:24:056 (1,2,3,4,5,6,7) -
10:51 Heatherfield: 嗯
10:52 bakabaka: 03:10:556 (5,6) - 感覺這樣打起來後面就有點卡手耶:O
10:53 bakabaka: 看要不要去掉後面的slider,前面的slider加折返,後面接個note
10:54 Heatherfield: 诶 会难打吗
10:54 Heatherfield: 我这种一般就胡乱按两下反正不会断 haha
10:54 bakabaka: 這邊其實不會
10:54 bakabaka: 03:16:985 (2,3) - 可是我覺得這邊有點難打OTZ
10:55 Heatherfield: 唔...
10:55 Heatherfield: 这边感觉怎么排都难打
10:55 bakabaka: 要不要後面這個改~取個對稱:P
10:55 bakabaka: 我是覺得改了之後會比較好打點 OTZ
10:56 Heatherfield: 其实折返+note好像也不是很好读耶
10:56 bakabaka: 有嗎
10:57 bakabaka: 因為按起來都是1/2拍~我覺得好按些:P
10:57 Heatherfield: 按起来的话的确是没什么区别..
10:57 Heatherfield: 唔 这个还是不改了 我把间距弄小点吧
10:57 bakabaka: :<
10:58 bakabaka: 03:19:556 (6,7,8,1) - 這整坨要不要往上提
10:58 Heatherfield: :o这样不符合规定吗
10:58 bakabaka: 總感覺連打完slider在note斜下方會比較好接而已:D
10:59 Heatherfield: 因为是跟上面的note成平行四边形所以才摆到这么下面
10:59 bakabaka: 阿:O
10:59 bakabaka: 那就這樣了~沒了:P
10:59 Heatherfield: :o
10:59 Heatherfield: 要不要看看油卡的难度
10:59 bakabaka: : o
11:04 bakabaka: 01:19:342 (2) - 除了這裡感覺有折返遮以外~其他MOD不出來:<
11:04 Heatherfield: 喔
11:04 Heatherfield: 我回头问问她
11:05 bakabaka: 恩:>
11:05 Heatherfield: 多谢你啦 :D

Good luck :)
taka1235
中日友好 :D
mosluv
These are all suggestions. Feel free to ignore them all.

Normal:
  1. 02:27:913 (4) - Break after this? Unless you wanted the hp drain to go down and for the player to pick it up.
  2. 03:06:485 (1) - I think using whistles from here to the end sounds nice.
yuca:

Didn't find anything. ;o

 
Dream End:
  1. 01:01:342 (1,2,3,4,5,6,7) - The placement looks really random. Maybe change it up a bit.
  2. 01:08:842 - Having nothing here breaks the flow. Maybe add a note here with whistle or change the previous pattern up a bit.
  3. 01:10:770 (1,2,3,4,5) - I think it sounds better if u follow the previous hitsound pattern. Whistle on 1, 4, and the end of 5.
  4. 01:58:127 (1) to 02:01:342 (4) - The beat placement looks really ugly here, like you just placed them anywhere.
  5. 02:28:770 (1) to 02:31:770 (13) - ^
  6. 02:56:413 (2,4,6,8) - Make these aligned like 1,3,5,7. Plays better imo. http://osu.ppy.sh/ss/434799
  7. 02:59:627 (1) to 03:11:199 (8) - Not sure if this was intentional, but the patterns just go in a circle during this part. I never thought excessive circle patterns were that interesting. This is just my opinion though, you might really like going in a circle like this.
  8. 03:17:413 (1) to 03:20:306 (1) - Beat placement looks random again.
:)
Topic Starter
Heatherfield
SPOILER

Nexy wrote:

These are all suggestions. Feel free to ignore them all.

Normal:
  1. 02:27:913 (4) - Break after this? Unless you wanted the hp drain to go down and for the player to pick it up.opps i forgot to fix this
  2. 03:06:485 (1) - I think using whistles from here to the end sounds nice.
since it's all 1/1 beat, I don't know how to use whistle here.. i tried but sounds a little boring

yuca:

Didn't find anything. ;o

 
Dream End:
  1. 01:01:342 (1,2,3,4,5,6,7) - The placement looks really random. Maybe change it up a bit. fixed
  2. 01:08:842 - Having nothing here breaks the flow. Maybe add a note here with whistle or change the previous pattern up a bit. fixed
  3. 01:10:770 (1,2,3,4,5) - I think it sounds better if u follow the previous hitsound pattern. Whistle on 1, 4, and the end of 5. nice idea
  4. 01:58:127 (1) to 02:01:342 (4) - The beat placement looks really ugly here, like you just placed them anywhere. indeed, fixed
  5. 02:28:770 (1) to 02:31:770 (13) - ^fixed
  6. 02:56:413 (2,4,6,8) - Make these aligned like 1,3,5,7. Plays better imo. http://osu.ppy.sh/ss/434799 hmmm changed a bit but i still insist to have an increase in distance
  7. 02:59:627 (1) to 03:11:199 (8) - Not sure if this was intentional, but the patterns just go in a circle during this part. I never thought excessive circle patterns were that interesting. This is just my opinion though, you might really like going in a circle like this. i found my habit of placing around too lol, but i think it won't be a problem for gameplay so i'll just leave it here
  8. 03:17:413 (1) to 03:20:306 (1) - Beat placement looks random again.
fixed

:)
thx a lot! really helpful. also changed some other parts which were ugly
James
nice map 8-)
[DBF]

James wrote:

nice map 8-)
Sooo tricky.

Btw, yes, nice map.
y u c a
if nice map, go play with hidden and get S
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